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#to represent the ink realm and show that Joey has just been dropped by the Ink Demon
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"The Failure of Joey Drew DIES here."
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Death of a creator. Again.
You know, it's kind of ironic to me. When you think about it,DR was the first game to introduce the idea of Joey being dead in-universe (and consequently, moving the timeline forward at the same time).
Yes,of course, the books introduced this concept first (Crack-Up and TIOL),but DR was the first to introduce this specific idea into >the games<, you know? (Or, I guess,you could consider BATDS to be the first to introduce this idea thanks to Wilson's secret audio log,but I consider DR more for the fact that it's more direct in telling the player to their face that "yeah, Joey is dead, fr fr")
Then in the same game, we are introduced to this version of Joey, who is supposed to be a copy of the real one, and a living ghost memory that we encounter along Audrey's journey. And what happens to him later at the end of the game? Yep, he dies at the hands of the Ink Demon (literally)
So not only do we have the idea that of the real Joey confirmed dead in-universe introduced in this games, but we also got to see his ink copy die as well. Basically,i guess you could say that Dark Revival was the game where Joey Drew died. Twice. And I find that ironic. So much for "cheating death itself". I guess the devs weren't satisfied with him dying just once, I see.
Sorry for the pointless rambling, I don't even know if all of this made sense lol. I've had this in mind for a while now.
Oh yeah, the prompt. Yeah, the "failure of Joey Drew" line was the first thing I thought of when I saw the prompt and the little sketch attached to it on the calendar. Interested in doing this one for a while. First time doing these underwater effects. They turned out nice.
I don't have much to say about this piece,honestly. Pretty proud of this one,ngl.
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