happy birthday nedjem(utau)[not pictured as per artists request] and zatsune miku(fanloid) !!!!!!!! [oct 17]
art by Shiya
nedjem is a japanese synth released in 2019. they are voiced and illustrated by Kurukuru Suuzi. nedjem is 123cm tall and of unknown age. their gender changes daily. they are something like a cat but love to imitate humans, they can also float and suddenly disappear/ appear. nedjem has 2 utau vbs.
zatsune miku is fanloid introduced in 2007. she was created by aloha. zatsune miku first featured in an MMD video of theirs called "Hatsune Miku 3D, First appearance!!", in which she appears to seemingly fight hatsune miku. she is based off of hatsune miku, and is an "evil" or "dark" version of her. the name "zatsune" means "noisy sound". zatsune is 17yo and 158cm tall.
I am rendering this for the 69023490-0th time, yes I am.
But I have to because my previous upload I shared is so old (that I didn't even have Aiko's full outfit together), and I wanna see this with that fancy new model she has now. I'm also using a different stage.
Anyways, I love when I can use MMD models with more differing styles, that's a lot more interesting to me. ( ' v')b
Credits:
Song - GLIDE by niki (Cover by MystSaphyr)
Motion - yurie
Stage - キャベツ鉢
Models - AxelCode (Aiko), MewKwota (Tsux)
Effects - ikeno, そぼろ, 針金P
Check out the rest of the post for a progress line for the model !! (With time stamps for fun??)
Head ! Base ! (Also I sketched roughly how i wanted her hair to look) Time elapsed: 01:32
2. Hair !! Time elapsed 02:10 (also i changed the texture / color later)
3. Expressions ! I don't have a picture for this !! I'm very sorry ! Time elapsed 05:34 (She has 29 expressions in total) (I also rigged her base at this point, but cheated by using the weight transfer plug in and fixing minor flaws. don't tell dad.)
4. Clothes !! (Mesh only, no textures) (also her hair texture is different.) Time elapsed 09:42
5. Textures !! I hate texturing !! Why does it take so long every time !! Time elapsed: 14:46
6. Spas and toons !! The spas are the same ones i use for all my original models, but the toons I make as I go. I also usually take this time to rename my material subsets and separate things for easier rigging if i forgot to do it earlier. Time elapsed: 15:20
7. Basic Rig !! No physics, just the skeleton. I cheated on the rig by using the weight transfer plug in, so normally this would take longer. Mostly fixes. Time elapsed: 16:20 (here's a gif of me testing her legs. look at that stiff ass bow wow)
8. PHYSICS ! AND PHYSICS BONE RIGS !! She's fairly simple so this didn't take nearly as long as it might normally have. Everything also went fairly well on the first try. Time elapsed: 17:15
9. CLEAN UP! Using pmxe's PMX info option, i clear up any errors shown there and then use Name repair to make sure it all shows up in both japanese and english. (materials, bones, morphs, and display nodes, at least.)
Total time elapsed is 17:19:55 !!
(Admittedly this did not include any time i opened her in mmd to like. watch her dance and make sure i didn't hate her. or just stared at her physics in mmd. so i guess it probably in total would have added up closer to 18 hours)
Also !! Video credits !!
Song: Devil by Teniwoha ft. KAFU
motion:アム
Choreography: 結月とば
MME: BeammanP, soboro