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#virtualgamenight
lucitalkssl · 1 year
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⭐GAME NIGHT AT THE DOVE⭐
Join us this Thursday April 6th at 5pm SLT to try out Mad Pea's brand new game HORRIBLE PEA-PLE
We always have a great time and we love seeing new faces 🖤
LM to Lonesome Dove: https://maps.secondlife.com/secondlife/WideWorld%20Pure%20Life/196/245/3483
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illuminatinggames · 4 years
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Trick of the Rails, on #tabletopsimulator - a module a friend is developing. This is by Hisashi Hayashi, designer of Yokohama, Trains, Metro X, and a large number of other games; I don’t watch the Japanese game design scene that closely, so I hadn’t realized he had become so prolific. I love Yokohama, but otherwise find his games a bit hit and miss; usually clever but often the ideas feel underdeveloped to me. This is another game that feels both intriguing and deeply weird; it’s basically one hand of 15 no-trump tricks, but each trick indirectly results in track, trains, and railway shares being bought in a way that’s almost completely opaque. It’s mostly a game of timing; winning a trick gives you a little bit more control over development, and where the big trains end up is super-high stakes, so you want to time it so you can win those tricks; but no-trump is always chaotic. I think if you’re a hard-core fan of trick-taking games and also like train games this is worth checking out; otherwise it’s probably too weird to get much play. #gaminginthetimeofcovid19 #bgg #boardgamegeek #boardgames #virtualgamenight #tabletopgames #virtualtabletopgaming https://www.instagram.com/p/CEYmXeeBBTw/?igshid=aot6i7kprm18
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ebbztelltales · 4 years
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Make sure you register by March 15 to make ensure you receive your sample packs and game cards! Any registrations received after March 15 there is no guarantee that you will have your sample pack in time to play! #bkebbzgamenight #bkebbz #bkebbzboutique #BKAdultGameNight #VirtualGameNight #ebbzboutique https://checkout.square.site/buy/NRNPI5VNHQCIDNHZKGGRFJXB https://www.instagram.com/p/CLvac0YHQAA/?igshid=1dw2s1z3dle52
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djzeke · 4 years
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At the beginning of the pandemic I was scared. Many of the things that I rely on to make a living were shut down. . But if there’s one thing that I learned during 2020, it’s that faith is consistent and is the ONLY thing that will keep us afloat. . For the #NewYear, my prayer is that we stand strong, stand on our faith, and stand TOGETHER. . #HappyNewYear Family! . . . . . . #DJZeke #Production #VirtualGameNight #NYE #VirtualEvents #Holidays #WeddingDJ #CorporateDJ #blackowned #NigerianAmericanDj #BlackownedBusiness #BlackBusiness #highendBlackOwnedbusiness #TopDJ #BlackownedDJCompany #BlackOwnedProduction #BlackOwnedProductionCompany #NigerianDJ #NewYorkCityDJ #NYCDJ #WellDressedDJ #GoodLookingDJ #campusactivities #studentactivities (at New York, New York) https://www.instagram.com/p/CJfX0gMAG_C/?igshid=139xfda5prajq
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hellomarcellablog · 4 years
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Virtual game night too much for the Sugar. She wanted to play, but she is fine just sleeping near me while I play. #hellomarcella #sugar #dogsofinstagram #chihuahuasofinstagram #carcassonne #virtualgamenight https://www.instagram.com/p/CCFHc62h_A0/?igshid=x2931ppe7jqe
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jayn3wayn3 · 4 years
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#quarantinelife #week4 #yahtzee #whiskeygrrl #virtualgamenight (at Redford, Michigan) https://www.instagram.com/p/B-i2WpUDuy2/?igshid=3smmu47afz67
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gianna-werner · 4 years
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Guys, I NEED interaction with someone besides my kids and their teachers! 🤯🤯I need some #socialdistancing fun!🥳😷 I'm gonna host a #virtualgamenight on @zoom_video_communications next week! Who would like to attend?! Open to everyone!! #youreinvited 🎮🎰🎯♠️♥️♦️♣️♟🎭 #gamenight #covid_19 #coronavirus #winenight (at Nokomis Beach, Florida) https://www.instagram.com/p/B_VJ3t2jsfr/?igshid=ro5pc04q4bt4
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justynnjacob16 · 3 years
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Chess Board Square Push Bubble Game #gamenight #familygamenight #boardgamenight #pacersgamenight #gamenights #gamenightfun #hollywoodgamenightthailand #fevergamenight #adultgamenight #boardgamenights #hollywoodgamenight #pacergamenight #videogamenight #hickorygamenight #gamenightmovie #familygamenights #fridaygamenight #fridaynightgamenight #couplesgamenight #everynightisgamenight #gamenighteverynight #saturdaygamenight #gamenightthursdays #familyboardgamenight #retrogamenight #celebritygamenight #virtualgamenight #sundaygamenight #girlsgamenight #gamenightwithfriends (at Brooklyn, New York) https://www.instagram.com/p/CUMPprhjyqc/?utm_medium=tumblr
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lucitalkssl · 1 year
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Stop being UNO on your platform and come be social - in a super relaxed atmoshphere.🎈
💚Game nights are the perfect time to get out to the Dove and make some friends. 💙And, you guessed it, this week's game is UNO!
Thursday, June 29th 5-8pm SLT
We will have voice on (it's a voice hangout) but you are more than welcome to come listen and type in local! ✨ #secondlife
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lucitalkssl · 2 years
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Game night at the Dove - we're gonna crash into each other with ATVs provided by the amazing Chronic X Rose and then play a mad pea game or two. 🖤
We generally voice, but it's not super required or anything - more fun if you can at least listen though.
Should be a good time!
Taxi: http://maps.secondlife.com/secondlife/WideWorld%20Pure%20Life/196/245/3483
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illuminatinggames · 4 years
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Dice Forge on BoardgameArena. I had passed on this when it came out, because I had heard it was a bit light for my general tastes. But I had been wanting to at least try it once for a while, and finally got to play. It’s pretty fun! The thing I think it gets right is that you end up rolling your crafted dice a lot, so it seems like there is enough time for the probabilities to even out. The fairly nice BGA implementation does speed up the game a lot, but at the cost of losing the fun of rolling the physical dice and (as usual) terrible situational awareness. But this’ll go onto the list of adequate online implementations, and I might even try to find a real copy for when this is (hopefully) over. #gaminginthetimeofcovid19 #bgg #boardgamegeek #boardgames #virtualgamenight https://www.instagram.com/p/CCFwjjaha80/?igshid=ipbu4qsfe4nh
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illuminatinggames · 4 years
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ZÈRTZ on #tabletopsimulator with my brother back in Ohio. I have long lamented that there isn’t a really good way to play the terrific GIPF-series games online, but TTS has them all and they look like really nice modules. I also found out like 20 minutes ago that they’re also all on boardspace.net (along with Container, another quirky personal favorite). But TTS’s 3d visual modeling is (for me anyway) a nicer way to play these games which have such a terrific aesthetic component. It’s funny, I do love these games, but virtually the only chance I get to play them is with my brother and we play very infrequently - like, once every 1-2 years when I’m in Cleveland - so I have to work out all the patterns almost from scratch again every time. Which I find pretty entertaining. #gaminginthetimeofcovid19 #bgg #boardgamegeek #boardgames #virtualgamenight #gipf #gipfproject #zèrtz #zertz https://www.instagram.com/p/CBj10vvhF5V/?igshid=1jkls3o503f6y
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illuminatinggames · 4 years
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Taluva with 5 on BoardgameArena.com. The deluxe edition that came out a few years ago added a fifth player, and while Taluva doesn’t really *want* a fifth player, sometimes you have 5. Probably if we weren’t #gaminginthetimeofcovid19 we’d have a bunch of good options for 5 and this wouldn’t get a second look, but here we are. As this has gotten a bit of play again in the last few months I’ve been reminded of the couple very small things that annoy me about it (the tactic of sleazing an additional temple by breaking up one of your own settlements is a little unsatisfying I find). Plus online you don’t have the physical beauty of the classic game (the deluxe edition is overdone in my opinion). Still though, a nice game that has a solid niche for mixed crowds. #bgg #boardgamegeek #boardgames #virtualgamenight #tabletopgames https://www.instagram.com/p/CBfDCPRh85B/?igshid=1d88h0x1v86la
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illuminatinggames · 4 years
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GIPF. The game that started it all way back in 1996, and which I bought at Origins in 1997 - and the game in the series that I’ve played by far the least. But #gaminginthetimeofcovid19 changes everything, so I’ve had a little more time and less resistance to playing online. I love how all these games are so distinct, and yet have all these interesting internal echoes. GIPF, as the “core” game, is definitely the meatiest and longest, with more scope both for longer-term thinking and for more intricate structures to develop. The really clinical, tactical thinking usually required of abstracts isn’t usually my jam, but structure does really interest me, and maybe that’s why the GIPF games appeal to me. Another thing I like about GIPF is how capture moves require removing your own pieces, usually significantly weakening your board position, so it gives the game something of an ebb and flow - a capture move can open up opportunities for your opponent, and can relieve board stress. This sort of Hamlet’s-Hit-Points-esque ebb-and-flow is why I think this is more narratively satisfying. Anyway, always impressed by these games, so great to be playing them again a bit. #gipf #tabletopsimulator #bgg #boardgamegeek #boardgames #virtualgamenight https://www.instagram.com/p/CDz6YzfBXC9/?igshid=nnoggf2zmng3
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illuminatinggames · 4 years
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Undaunted: Normandy on Tabletop Simulator. After playing scenarios 1 & 2 and finding them a bit disappointing, we just skipped ahead to scenario 5. The Americans have to seize two bridges, while the Germans have hang on. This is the first scenario with a robust equipment mix - mortars, snipers, machine guns. The OOBs are basically still symmetrical, although the Americans have to cross a lot of open ground to get to their objectives. I made the fatal error of playing the game as if it were a WWII tactical game, instead of a deckbuilder with WWII chrome 😆. It’s still a game that is all about deck efficiency, especially as there is no time limit, with relatively little time for any kind of historical detail. But! It’s still evocative in its own way. After having a pretty lukewarm experience with the first two scenarios, I found this one much more enjoyable and engaging. It still has details that bug me a little - it could *really* use some sort of clock to make sure the game doesn’t drag on for longer than about the 45min that it wants - but the whole package works for me (even if I’d still prefer Up Front! in almost all cases). As I get older, I’m trying to find ways to feed my desire for novelty without having to go to new games, and this is an area where Undaunted: Normandy (and I see North Africa is out now) seems to have a lot of potential: the scenario mix seems to provide a lot of variety to dig into. This contrasts with games like Command & Colors or even Tank Duel (I like Tank Duel) which have a lot of scenarios but the actual range maybe isn’t that great. So anyway, I’m hopeful. Undaunted: Normandy also works really well on Tabletop Simulator, which is good for these trying times. Hopefully there will be a similar option for North Africa. #gaminginthetimeofcovid19 #bgg #boardgamegeek #boardgames #undauntednormandy #ospreypublishing #tabletopgames #virtualgamenight #onlinegamenight https://www.instagram.com/p/CDS62Vrhi0G/?igshid=exivbf3z0swj
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illuminatinggames · 4 years
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Polis: Fight for Hegemony on Yucata. I played this a couple times years ago, when it was new, and it never clicked with me. Possibly a combination of the mediocre rulebook and a few funny abstractions (the land area control/combat system works, but is not intuitive). Revisiting it now though, I enjoyed it much more! It does portray the competition between Athens and Sparta in the time leading up to and including the Peloponnesian War in some interesting ways that the more militaristic wargames (Pericles, Hellenes, Victory or Death, Athens and Sparta) don’t capture - more details of economics and trade, as well as “soft power” prestige. I think it helps too that I’m now just a lot better-read on this historical period, which I think helps support a game like this taking a more narrowly-focussed model. The abstractions don’t always really work (the usual trade-offs on how to integrate Syracuse and Sicily aren’t totally convincing, although it takes an interesting and different route), it has some finicky complexity, and it’s pretty unforgiving, but it’s short-ish. Anyway, I know many of you guys are ahead of me on this one 😄. I found the usability of the Yucata interface to be a catastrophe. Because the game is unforgiving, we opted to use the generally finickier Yucata simply because it has an undo. And this was probably the right choice. But OMG the scans are low quality, the text is largely unreadable, there are no zoom controls, hover text sometime is there, sometimes isn’t ... it’s really awful. The lack of undo on BGA would be painful in a different way I’m sure, but now that I’ve been through it once I think I’d take it over this mess. That said, for learning the game, having a UI which nicely highlights your available actions and walks you through does make it easier. Or at least is a thing. Anyway, I don’t know that this is a winner for me, but now I’m definitely curious to explore it a bit more. #gaminginthetimeofcovid19 #bgg #boardgamegeek #boardgames #polisfightforthehegemony #virtualgamenight https://www.instagram.com/p/CCfUVfih7LJ/?igshid=yvmivsqz1rsy
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