Tumgik
#which is actually where the name “frightnightindustries” came from
frightnightindustries · 6 months
Text
Stereotypical animatronic horror game, but near the end, the protagonist finds a gun.
Shoots a monster
It bleeds
#writing prompts#mascot horror#idea from one of my own ideas for a game#which is actually where the name “frightnightindustries” came from#it was inside a massive pizzaplex style place but more focused on horror with its own shitty company and franchise#and you wouldve gotten trapped inside after lagging behind to pick some stuff#you would be a dayshift guard#and you arent supposed to be inside there after 8pm#so you get locked in there and the creepy animatronic monsters would chase you#the building would be called “julius's nightmare extraordinare”#and there are different sections like a sci-fi themed place where the amals chase you (melted robots)#a ruined town where toon-like monsters roam#including the main antagonist#julius the deer of death#there would be a riverboat place that would be like a boat ride but also survival horror thing#and the company would be called “Fright-Night Industries”#and it turns out that the monsters are real monsters (except for the amals)#because some interns fooled around and accidentally summoned them#and the ceo made a deal that they would only eat people who stayed after 8pm and would stay in the building cause the monsters found it fun#and the company isnt money hungry they're just fucking stupid#and there would be multiple endings#one where you become one of the monsters#one where you escape and resign#one where you escape on a motorcycle#one where you escape#get an explanation about where the monsters came from#and became a sort of handler for them because julius got attached#and you need the money
6 notes · View notes