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#which will attract villagers who are basically lore versions of automating crafting tasks
theskyexists
·
1 year
Text
Really wanna work on my multiplayer game idea again.... Hmmrrm.
#you start in the world as a weak creature with a soul shard and you gotta bury that to create a respawn point
#if you bury it with others' youre in a guild together
#you can gather stuff to build a camp then a village then a city
#which will attract villagers who are basically lore versions of automating crafting tasks
#crafting is not fast and never becomes faster for yourself
#the villagers have names and needs
#they leave if their needs are not met depending on loyalty also
#they die and have kids
#meanwhile - you and your guild are able to build the city by raiding into the shadowworld filled with ghosts of great settlements
#there is a whole system of laws and privileges and hierarchy
#that members can adjust - from authoritarian to democratic
#only this level of people can build...etc.
#to create a bureaucracy
#but then how can you destroy a tyrant? or a tyrannical empire?
#grab them soul shards and shatter them
#also when a settlement falls - how is this determined? - heart got destroyed and all soul shards returned to their owners - and the heart is
#not reestablished within a day - the settlement becomes a dungeon in shadowlands
#with bosses that reflect players whos soul shard were shattered
#my stuff
#personal
#anywayyy you build huge guild cities together! :)))
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