#wips3cc
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quizicalgin · 21 days ago
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Trying to stay awake till a decent sleep time, so I'm chipping away at this hair again. So far it's looking really good, and the weights are great. The real test is seein how it's gonna look in game though.
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quizicalgin · 3 days ago
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Some sleep later and the testing begins. Most animations look alright, with the only thing I see is maybe some tweaking on the shadow textures potentially with the alpha layer. Also debating making the shrugless version sleepwear too, since it kinda looks like a slip anyway.
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quizicalgin · 28 days ago
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The hair works fine now! Well, mostly anyway, it still needs some tweaks. Thankfully I didn't need to rip it up in the end, I just had to swap which spot it went into in workshop (I had hair as group 0 instead of the hair clip, oops).
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quizicalgin · 3 days ago
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I think it may be about time I just make some models, and a box that's easy to plonk down rather than aging them up and down as I need. But that would also include sitting through pre-nraas condensed CAS...
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quizicalgin · 3 days ago
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I may have lied and kept working
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quizicalgin · 5 days ago
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Finally got the shrug to fit together, just need to properly attach it to the dress. I didn't anticipate just how different the shoulders were to the sleeves, so I ended up just grabbing the sleeves and attaching them just under the shoulder. Where the two meshes had the most vertices in common. Cat's UV data merge is still infinitely helpful with this kind of thing. Makes the UV tedium so much more bareable.
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quizicalgin · 6 days ago
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Got the UV for the dress done, and working on the texture before the cardigan version. I was debating painting in an extra wrinkle, but I dunno if it really needs it given how it looks currently.
Progress is going at a pretty good clip, and I'm already really happy with where this is at. Making and adding the cardigan to this will be super easy (knock on wood). I think I'll work on the cardigan next before making the other textures.
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quizicalgin · 7 days ago
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Putting off working on my final paper with UV work. So far gotten the dress UVs into one piece for this version of it. Just gotta straighten it out later, then I can work on creating the version with the cardigan.
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quizicalgin · 8 days ago
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Sick hours working on this instead of sleeping. Eyes hurt so time for bed. I forgot how wonky the red hot dress' uv is. Why was it carved up into roughly six different pieces?
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quizicalgin · 12 days ago
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Now then, to the mask dress. I've already picked out most of the parts, but now it's a matter of choosing which side split to work with. The red dress would be the most accurate, although I'd have to smooth out the texture to remove the sparkle. Alternatively there's going with the super tall thigh split that's off to the side, but I remember being an even bigger nightmare to work with.
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quizicalgin · 12 days ago
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Finally, it's fixed and ready.
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quizicalgin · 21 days ago
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Weeeeeell, shit. That's unfortunate. Time to spin the roulette wheel of figuring out why it did this and how to fix it.
While it sucks, I honestly kinda prefer this kind of problem. At worst, I potentially have to rip it apart and fix the normals manually. It's awful, but it beats fiddling with weights.
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quizicalgin · 22 days ago
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Ah, I knew things were going too smoothly. Normals are being funny, and it looks like the faces on one of the patches are flipped. I thought I put them in the right place, but I'll just have to remember to flip them later.
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quizicalgin · 22 days ago
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Welp
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I got got by the sims file naming convention. What I thought was a base hair was actually a WA hair. Back to the old file I go I guess, though on the plus side, I now have a set of meshs I know actually work now.
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quizicalgin · 26 days ago
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That's it, I'm just going to bed.
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quizicalgin · 28 days ago
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She's so beautiful in this, and the hair is great except for one itty bitty teeny tiny thing.
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It uh... it does this to the eyes. I genuinely have no idea what to do about that, since I've never run into this issue before. Like I thought her eyes looked different, and when I went to change the color for testing, it didn't take long to see why.
Anyone else run into this issue and know how to fix it? Because I have no idea. o.o;
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