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#you might be thinking ‘wow a lot of this seems unnecessarily difficult- like hels was designed this way just to be mean’
aquaquadrant · 1 year
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Thinking about what kinds of foods Timmy and Tango could reasonably have access to: As well as rotten flesh and spider eyes, a mob farm set up for player kills would also occasionally drop carrots and potatoes. In addition, it would occasionally spawn chicken jockeys. If they have access to moss and moss-replaceable-blocks, they would also have access to wheat and seeds (so chicken + eggs eventually), plus sticks for fishing rods, and if they had access to any water sources that means fish
OHHH… this is so fun to think about. there’s a lot of little nuances to hels that make survival difficult (ramble incoming)
so a mob farm would be a great source of food- if a player can gather enough resources and space to build one, and it’s left undisturbed long enough to actually be used. for tango and timmy, who can’t stay in one place for very long, it’s not really an option.
in fact, for most of hels, mob farms are a tall order. lots of hels players will grief one as soon as they see it; it’s like an anarchy server that way. the only way to make one is to be part of a relatively structured community that enforces rules on its citizens, such as new helington, or to go so far into the wilds of hels that no one else disturbs you (and i’m talking like, HUNDREDS of THOUSANDS of blocks away from spawn).
water is a bit tricky. hels isn’t the nether in that water still exists and can be placed down, but natural sources of water are scarce. rivers and lakes tend to be lava more often than not, and oceans are extremely rare. but hels players can fish from them! tango and timmy have fish in the little drabble i did. the issue is that in hels, fish will not spawn in an artificially-created water source. so if you filled a bunch of buckets up with water and made an artificial pond somewhere else, it wouldn’t spawn fish. this makes the few oceans a hotspot for activity, which is quite dangerous (as tango and timmy found out).
now, crops. crops can technically grow in hels, like in the nether, but they don’t grow very well. the soil has a tendency to revert back to dirt and even with water nearby, growth is extremely slow. hels is a pretty hostile environment to plants (all the grass and trees are kinda brown and wilted, except for crimson and warped forests which thrive). it’s more complicated than tilling some dirt next to water; in order to create the right conditions for crops to grow, you need a well-controlled greenhouse- which again, isn’t an option for many players.
building off that, grass has an extremely rare chance of dropping seeds when broken, due to the poor nutritional value of the dirt. beetroot is basically extinct (not that it’s a huge loss). moss is a great source for those who can find some, but- unsurprisingly- lush caves are rare, too. tango and timmy certainly haven’t come across one.
and finally, the animal problem. you know how in the life series, the players would kill all the animals on day one, and then no more animals would ever spawn? i think it has something to do with chunk loading, and that applies in hels, too. there are so many players in hels (it’s an infinite world that gains new players frequently and no one ever really leaves) so the chunks clustered around spawn are always being loaded by someone. players have to go to very distant unloaded chunks to find animals, and it’s risky to bring any back; there’s a high chance of them being killed by fire, lava, fall damage, hostile mobs, and even other players out of spite- if they can’t be easily stolen.
CHICKEN JOCKEYS. SMART. if you have a player-kill mob farm operated by someone actually paying attention, you could successfully extract the chicken and, after a few eggs are laid, have a proper chicken farm. i’m sure new helington has one of those set up, as does any other community that’s able to have a mob farm.
in a nutshell, i’m sure there are a few successful farms (mob, crop, and animal) located way, waaaaaay out there in hels, created by players that fled to the less populated chunks. but for the majority of the population, who are more concentrated around the spawn chunks, the options are limited to hostile mob drops (cause hostile mobs still spawn everywhere) or having a secure food supply from someone powerful in an organized community (ie. new helington gets its main food supply from hels!vintage beef, who works with alisker in return for protection for his cow herd).
PHEW. thanks for the chance to ramble B)
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