helloooo, this is my side blog for my video game fascinations 💛
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no no one else thinks that. no one.
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it's kind of crazy climate change has occurred at such a remarkable pace that I and everyone else around my age can remember a completely different climate in our childhoods. I truly watched winter gradually disappear in my life.
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Just saw Heretic and it is so right about the inherent horror in questioning your beliefs, in the dawning realization that the people you trusted were lying to you (sometimes, intentionally), and that the quest for truth can feel like a slow descent into the pit.
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view from Acadia - roaming around the Commonwealth Far Harbor 41/?
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deacon !!!
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one of my favorite things about fallout 4 is that story component of ‘waking up in a new world’ that fantasy stories sometimes use, is completely flipped on it’s ass. Because there is no magic, it’s just the sheer brutality of war. There is nothing left of Sole’s past, and there’s no going back. And how they’re given an artificial model of the son they never watched grow up, and will never continue to see grow—it’s like a slap in the face to that sentiment. Killing Kellogg can surely avenge your spouse and the theft of your son, but there’s no real closure there. You can’t pursue vengeance on Vault Tec for experimenting on your family, or on the employees that left you in that pod to die because they’re already dead. The Sole Survivor is forced to come to terms that their world is gone forever, there is no return but you’re still alive; you can still form new connections, be capable of more than just revenge or hate, fall in love again, breathe the dusty air and grill some radioactive cow in the ruins of your old neighborhood, surrounded by new faces, new lives. It’s complete renewal. I know all of this sounds super obvious but as someone who’s had to deal with unclosed trauma and the passage of time, it HURTS so uniquely bad.
Also, to be more survivor-specific; I can’t imagine what either spouse could’ve felt in that scenario. Nate, being a former soldier who thought he could narrowly escape that carnage, only to be reminded of their reality as the familiar sound of vertibirds fly overhead. To helplessly watch his wife be murdered the same as his old comrade-in-arms after everything he did to keep them safe.
And for Nora, who probably spent each day worrying and stressing for her husband’s safety while he was deployed. Only to watch him be murdered helplessly trying to shield their son, unable to do anything once again. To have that sense of a permanent future be swiped from them and wrecked into oblivion.
And then in 210 years, be face to face with the son they don’t know and never knew at all, unable to be saved and the embodiment of guilt—older than their own selves and completely unrecognizable. The way their voices welled with emotion as they saw the synth version of their son, believing him to be real and begging for him to follow. They come all this way and for what? Realize their own child is the enemy? When they watch from that rooftop as the Institute explodes, everyone celebrates but does Sole? Do they want to question if it was worth it? I also like the addition of the Silver Shroud missions because maybe it offered a chance for Sole to reminisce, live within their old life for a minute and be human. And they seemed really happy about it too despite everything.
or maybe im just overly empathetic uhhhhhh
#THIS#most of my playthroughs are as nora and I ALWAYS cry whenever I hear Nate's version of “Hi Honey!”#but I think the inherent tragedy of the sole survivor is what keeps me hooked on this game and what has me forgiving the weaker writing#because the horror of not only witnessing nuclear annihilation but seeing the love of your life brutally murdered#for no apparent reason#AND THEN having to brave a world that is essentially a whole new planet with no guidance and no closure#it's fucking insane and emotionally it wrecks me#and frankly the shaun story hurts me so bad because not only does he die no matter what#but he also will hate you in 3/4 of the endings#idk there's more to say about the game's overall themes but I totally get you op#especially because in moments where I find myself genuinely feeling heartache for sole I do think I am being too empathetic#fallout 4
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The best thing a character can be is a woman who has something deeply wrong with her
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x6-88 edition !!
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chat i think this guy is in my walls
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a big lesson for me was learning that most things are not as fragile as I’d believed. missing a class, or turning in a bad assignment, won’t instantly destroy your professor’s opinion of you. accidentally saying something harsh won’t make your friend want to end the friendship. it takes work to repair these things - it takes effort and research and sometimes a sincere apology - but you can do that because they’re not irreparably broken. what you’ve worked to build, in academia and in relationships and in life, is stronger and more enduring that your mind may teach you to believe. don’t let imagined fragility lead you to giving up
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walking distance poll
• speaking for your own definition in a private context (for example not what you would expect when a hotel advertises a "beach at walking distance" but rather if you want to go somewhere, what distance do you consider within your personal walking distance)
• you can walk at any pace you like, fast or slow
• you can take as many breaks as you like, the only thing that matters is the total time that it takes you to get from point A to point B
• you can use any medical mobility aids you want/need to cross the distance
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the problem is that I want to know everything in the world but also I can't seem to do my laundry when I'm supposed to, rendering me absolutely useless
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Women can write m/m. Men can write f/f. Asexuals can write filthy smut. Lesbians and gay men can write m/f. It's all arbitrary anyway. Who give a shit.
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