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SONIC POSING NOTES!!!!! !!
Just gonna repost this image because it is relevent. Once you got your stick man pose you can add those shapes on top.
Anyways, more notes, this time on the base shapes.
And that's all that came to mind. I'm working on an expession one too, they've been pretty fun to make.
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Inspired by @seagull-scribbles tutorial on drawing Vector, I figured I’d try throwing together some tips for how I draw Espio (also requested by @shadlay )
https://at.tumblr.com/seagull-scribbles/had-a-few-sonic-artists-tell-me-they-struggle-with/mhlu7i074we4 -seagull’s very helpful Vector guide!!
this isn’t as in depth as seagull’s tutorial, but hopefully theres some helpful stuff in here!
also sorry for how messy it is -3- graphic design is not my strong suit
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I've had this question since I first discovered your fine art, but I'm too shy to ask, so I'll do it anonymously. How do you manage to draw jackals + fangs well? I'm dying of intrigue!
short answer: im a furry
long answer:
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("Sonic") Hands Study
I get asked a lot how I draw hands, and particularly how I draw hands in the "Sonic" style. Let me preface by saying I am mostly self-taught, so please do your research and study what techniques work best for you. The following demonstration is what I personally use to help me draw hands in general and–more specifically–how I draw “Sonic” hands. This is less of a tutorial and more of a series of observations.
*And remember, there are always exceptions to the rules!*
I personally believe before you can go about stylizing hands, you have to understand how to draw hands in the first place. Afterall, I think you have to know the rules before you can best bend/break them. Think about super stylized hands in animation like the characters from Atlantis or Hercules. Even though these hands are unlike what we see in real life, they still look and feel ‘natural’ because the artists understand how hands function and are able to bend the rules while still demonstrating proper anatomy.


Sources: [x] [x]
I highly recommend studying the anatomy of a hand. It’s educational and fascinating! There are plenty of free resources online!

I understand many people find hands intimidating to draw, but the best way to learn how to draw anything is by breaking it down into shapes. Everything is made up of shapes.
3 is the magic number
In simple terms, our hands can be seen in patterns of 3. Your palm can be broken into 3 segments that can move semi-independently. Your fingers are composed of 3 segments each (proximal, middle, distal). There are 3 phalangeal joints per finger. The average shape a person’s fingertips make when aligned is a triangle (a 3-sided shape), with the middle finger being the highest most point of the triangle and the other fingers cascading down (there are exceptions to this rule). Keeping the number 3 in mind will help you remember how hands/fingers articulate.
Everything is connected
Even though elements of your hand can move somewhat independently, every movement influences the other segments of the hand. Notice when you put one finger down how (most likely) at least one other finger moves slightly? Or notice how you can only do certain gestures with the assistance of your other fingers or sections of your palm? Keeping in mind how segments of the hand affect the others will help make your drawings feel more organic and less stiff.
I usually start with the palm (or back of the hand) first and that determines where everything else falls into place.
Once you grasp how hands work, that’s when I believe you can determine how stylized you want to get. There is a very large range of drawings hands from super realistic to very simplistic.
If you’re wanting to emulate a certain style, you have to study it and learn how it works.
"Sonic" hands
As far as Sonic hands go, it depends on which version you’re best hoping to emulate. Notice how the styles vary even throughout the franchise?

In the 3D video games, Sonic characters tend to have what I classify as more ‘cartoon-y’ hands while in illustrated media, it often leans more towards realism. (Note I said ‘leans towards,’ not full realism). How and why is that?
Let’s break it down into shapes again, Sonic Style! Pt 1
In many of the 3D rendered media, the characters’ fingers are made of more round shapes. The models also don’t conform to realistic proportions. The tips of the fingers are usually larger than the segments closer to the palms (the middle and proximal phalanges), and this helps to deviate them from a more realistic look. Speaking of proportions, the hands overall tend to be disproportionately larger than the rest of the characters’ bodies. This also makes it feel more like a cartoon, even without resorting to a super simplified, 3-fingered hand like Mickey Mouse or Bob Belcher.
Breaking down shapes, Sonic Style! pt 2
Illustrated samples vary depending on the artist/studio, but I’ve noticed that in general, illustrated Sonic characters’ hands tend to have more square/rectangular shapes. The phalanx proportions often resemble what we see in real life, with the fingertips tapering down in size compared to the segments closest to the palm. The overall size of the hands in proportion to the body are still larger than that of real humans, but they tend to be closer in proportion compared to their 3D counterparts. This is why in illustrations, the characters are more capable of crossing their arms, interlacing their fingers, or making other natural hand gestures.
Also, notice in these examples, there’s more detail to the hands than what you’d find on a Looney Tunes character? There are often folds in the material of the gloves, some knuckle definition present, more natural bends to the fingers. However, the hands are almost never as detailed as that of say, a Dragon Ball character where you’re seeing muscle tendons, veins, definition of each finger segment, finger nails, etc.
Sources: Dragon Ball Z, The Looney Tunes Show
MY STYLE
With all that in mind, I happen to find the sweet spot for the Sonic character style right in this range:
Everyone has their own preferences and it’s up to you to decide what you like best, but this is what I prefer.
MY STYLE - Cont’d
I use a blend of the two previous Sonic styles I mentioned, Cartoon-Round + SemiRealistic-Square. I like to go with a more “Squoval” shape (rounded squares) to the fingers. I try to keep the fingers in a naturally proportionate scale with the ends tapering down in size, but the overall size of the hands are still bigger than what you’d see in real life. I like to add a bit more detail when warranted, but I personally rarely resort to definition in the tendons/veins or complex wrinkles in the bends of the fingers (unless it suits a specific character or emotion).
Like I said, this is less of a tutorial and more a series of observations. But perhaps looking at hands in the way that I do might help you with your own drawings! You should absolutely do your own studies to find what works best for you. But I hope you found this helpful in some way!
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DRAW SOME DEATH DANNY


2 Death Danny in price of one ask (clown danny is designed by @ letswonderspirit, very fun and cool design!!!! )
Also have this close shot of beautiful gloved hand
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He grew up the same as he was when he was a child.....😍
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sometimes I overthink the fact sam labels herself as goth when her style in the show is more emo than anything else, so here are my two headcanons in the matter (explained in more detail under the cut).
trad goth sam design was somewhat inspired by these refs by @spookberry
[somewhat modified caption I wrote for Instagram]
Sometimes I overthink the fact sam labels herself as goth even though her style is more akin to the contemporary emo scene of the 2000s. even though goth IS indeed a subculture centered around around the music more than anything else, there’s still a style a lot of people in the scene tend to gravitate to (you know, the way a lot of these goth bands used to dress during the 80s), so I drew a page explaining the two possible headcanons I have for Sam labeling herself as goth 1) she’s a trad goth that dresses in a casual 80s gothic style and listens to mostly goth rock, post-punk and new wave 2) she’s emo and mostly listens to 2000s emo and pop-punk, but doesn’t like to be labeled as emo so she goes with goth instead (never outside the realm of possibility she has some siouxsie or sisters of mercy in her mp3 player though)
I personally prefer depicting here as a trad goth since I’m more familiar with that scene (plus if the show says she’s goth, then I’ll make her a goth). I also really like the idea of Pamela being a goth in the 80s and now being desperate to hide that part of her youth from her daughter, at the end of the day it didn’t work, Sam ended up finding some old vinyls that belonged to her mom and became infatuated with anything goth and post-punk related. Even though I do prefer the first option, her being an emo kid that out right refuses to call herself emo is very funny to me and that’s how I want to view canon from now on.
Either way, I just know these two versions of Sam listen to My Chemical Romance and deny it.
these were my silly little thoughts thank you for reading :p
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Don't worry. She is for a healthy lifestyle. These are not cigarettes, but concentrated human suffering of her own making.
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I had to draw them!!
SUPER DANNY + FUN DANNY >:D
First post here... making this was so fun! I LOVE THEM SM!!
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I'm trying to get used to the shows artsyle right now. The most difficult part is the facial expressions
But here
Our angry boy
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Danny art from my twitter!!






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