weebstranglerkiwi
weebstranglerkiwi
Kiwimora
4 posts
Deltarune :)
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weebstranglerkiwi · 4 months ago
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Can you believe it guys? Deltarune, just 63 days away! Deltarune is in 63 days! Woo-hoo! I am so happy about this information. Deltarune, just 63 days away. Oh, wow! Can you believe it? Deltarune, just in 63 days! It got here so fast. Deltarune, just a
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weebstranglerkiwi · 2 years ago
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I just want to spread this around, this is a very serious issue and I wish more people were aware of this, stay safe everybody.
Very short "AWARENESS?" type post.
Not the kind of thing I like to do, but a user known as "Hayden Crappell" has been extremely creepy towards Temmie Chang and has been harassing and talking smack about multiple people. I'd recommend that people NOT interact with this user.
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He has talked sexually about Temmie Chang on multiple occasions, someone who outright expressed discomfort before. I had made a comment trying to get through to him, telling him to stop talking about me as I want no involvement in his creeping on Temmie. He deflected this by bringing up that I was acquainted with "The Joker." Instead of actually taking time to reflect on the kind of person he is, he ignores criticism and pretends he has a divine sign telling him he's correct.
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This parasocial crap will not stand with me.
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weebstranglerkiwi · 2 years ago
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DELTARUNE: The Roaring Knights Theory
(This theory is a sort of continuation to my Chess Theory v2.0, while I greatly recommend checking it out, you'll be fine without it!)
1. The Knights
As stated in my Chess Theory, I believe there are 2 Knights, same as there are 2 Knight pieces in Chess. One of the Knights is the Roaring Knight, the presumed main villain of the Delta Rune Prophecy. They are a force that opens up fountains and supposedly aims to bring the Roaring into motion. I believe the Roaring Knight is Noelle's mother, Mayor Holiday. The other Knight I believe hasn't been promoted yet, the New Knight, Kris Dreemurr, is on their way to become a Knight.
2. The Three Plots
Before I begin explaining about the Knights, I believe I need to set out the 3 over-arching plots of DELTARUNE.
-The Prophecy, the main plot of the game. Three Heroes set on Dark World adventures, with their goal to stop the Roaring.
-Kris' Possession and W.D Gaster, both interconnected by the Survey Program/Goner Maker. This plot will explore Gaster's and the mysterious interloper's (who puts us into Kris' body) motives and origins. It will no doubt be integrated into DELTARUNE's Prophecy plot.
-December Holiday (possibly Snowgrave), the plot of the lost girl's disappearance. Noelle isn't a part of the Prophecy, yet, she seems to be one of the most important character's in the game, the entire Spamton Sweepstakes event related mostly to lore about her and by extension, her missing sister.
If you have noticed, the Prophecy and Kris' Possession both are interconnected together, but for some reason, Noelle's story about her missing sister ISN'T. She simply isn't a part of the Prophecy, the main game, and yet, she is set up to be very important!
3. Mayor Holiday, The Roaring Knight
This is why I believe Mayor Holiday will be the Roaring Knight. Her motives would be the perfect line sewing the third plot with the others, the line that makes December's disappearance not only just a mysterious, secret side story.
For a good reason, nobody expects the Roaring Knight to simply be a force of destruction, whose goal is to bring upon the Roaring, this simply isn't Toby's writing style.
Her Motives:
We can already figure out that Noelle's mother isn't a good parent, she's strict and cold, and her own daughter fears her to some extent. If you want to learn more about Mayor Holiday, I will link an awesome analysis video made by Dorked at the end! It seems that Mayor Holiday took very poorly to her daughter's disappearance. While Rudy remains an excellent father to Noelle despite all the hardships, Mayor Holiday seems to have taken a great mental toll. This is all speculation however, Mayor Holiday might have always been a strict, cold parent.
As you may know, Asgore was police chief until he was fired from the force by Mayor Holiday and replaced with Undyne as the chief. We know that the Mayor controls the police (who are supposedly useless, as she keeps crime away single-handedly), so she must've had a reason for firing Asgore.
(Warning, everything below is all speculation and is in no way supported by any facts ingame): This is why I believe she took a great mental toll to Dess' disappearance. I believe that during the time that Dess went missing, Asgore led the case to find her, but with absolutely zero clues and evidence, he dropped the case. The Mayor, who was in a state of furious denial, fired him from the force and put Undyne in, while Rudy understood why Asgore did that and forgave him. (Toriel may or may not have divorced him due to this, but there's a good chance things simply didn't work out for them).
Years later (events of the game), Mayor Holiday, still distraught, learned by somebody about Dess' whereabouts, which I believe is in a Dark World in the Bunker, where she went exploring with Kris and the others and never returned. Along with this, she learned to open Dark Fountains, her willpower and hope to save her long lost daughter made her open up Dark Fountains, while being manipulated by somebody to do certain things, like appoint King as the ruler of the Card Kingdom.
(a guilt-stricken Asgore could also fit for this Theory, but I believe Mayor Holiday makes more sense as she is a new character. Dess also has a chance to be the Roaring Knight, but I believe Mayor Holiday makes more sense.)
4. Mayor's Manipulation, W.D Gaster
But who is manipulating Mayor Holiday? Well, I believe it is none other than our beloved theory fodder, Gaster.
Judging from the mysterious tweets, he seems to have striken a deal with us, WE get a fun story, while HE gets something in return. His goal throughout the game is to make the story entertaining, and how is he doing this? By giving us a main villain.
I believe the Prophecy (foretold by space and time) was fabricated by Gaster and told to Ralsei, he made this so we, the Player, have a plot to follow. I believe his goal is to be freed from the Depths were he is trapped, and for that to happen, he needs to set out the Roaring, and by banishing the "Angel's Heaven" with the SOUL, we free him. This speculation was greatly inspired by SpookyDood's theory about the ending of DELTARUNE, I will link it at the end, please go give it a watch!
Just like with us, Gaster promised Mayor Holiday something that isn't false, that December is trapped somewhere in a Dark World. Mayor begins opening up Dark Fountains to find her, while fullfilling Gaster's end of the deal (being the "main villain", appointing King as ruler, and ultimately bringing the Roaring).
5. Kris Dreemurr, the New Knight
Finally, we move to the New Knight. If you have knowledge about Chess (or have read my previous theory), you know that Pawns can become promoted to higher ranking pawns. I believe that this will happen to Kris.
Snowgrave/Weird Route or not, Kris seems to loathe us, they do not want us controlling their body and actively fight against our control.
I believe that Kris' ultimate goal is to no longer be a Pawn to us, and instead become a Knight. And how will they do that? By getting stronger.
You may have noticed that everytime a Dark Fountain is sealed, Kris and the others become more powerful. They advance a level, become stronger and gain more HP. Kris is a smart cookie, they probably planned creating a TV-themed Dark World since Chapter 1's ending. Eating pie so Toriel has to make a new one, slashing tires so Susie can stay over, plugging the TV, (Also, people believe that Kris slashed the tires to get Undyne to come over and prove to her that Dark Worlds are real, but I don't believe it since talking to Undyne about D. Worlds is entirely optional.) Kris wants to have a fun adventure with Susie, Kris wants to reconnect with their mother. But above all, they want to get stronger, gain more LV. With a level high enough, they will be powerful enough to take back their control in the Dark World. (Also, I forgot to mention. This gives Kris an actual motive to open the Dark Fountain during a Snowgrave/Weird Route, in fact, this motivates them even more to break free from our control.) I believe this will happen at the very end of Chapter 5, after the Roaring Knight is defeated, Kris/the Player seal the Dark Fountain. Then, Kris becomes powerful enough to get rid of us, prompting Gaster to take us back to the Vessel and appointing Kris as the new main villain of OUR story, the New Knight. (In concept art of the Prophecy cutscene, Susie and Ralsei are named accordingly to their portrayals in the Prophecy, while the Human is simply labeled "The Human" not Kris, perhaps we are the Human in the Prophecy? I will link this concept art below.) I also believe the Roaring Knight isn't beyond redemption. Although she is a bad person overtaken by grief, I believe she will help during the Roaring that she inadvertently started and even reunite with her missing daughter.
6. End
Wowie, another Theory, I'm on a roll! I hope you liked this theory as much as you liked the other one, and I hope it gave you something to think about. Also, I may not have mentioned it in the previous theory, but I want to thank HalfBreadChaos and Dorked for inspiring and giving me the courage to create and share my own theories for my favourite game, DELTARUNE! Thanks a lot you guys, you're the reason I keep dishing out these theories!
Link to Mayor Holiday's Analysis: https://www.youtube.com/watch?v=dG7TlVVve-w&t
Link to SpookyDood's Theory: https://www.youtube.com/watch?v=s2uymsjE_e0
Link to the Prophecy Concept Art: https://www.reddit.com/r/Deltarune/comments/aqitc4/this_concept_art_from_the_japan_interview_confirm/
Link to Dorked's Channel: https://www.youtube.com/@Dorked
Link to HalfBreadChaos' Channel: https://www.youtube.com/@HalfBreadChaos
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weebstranglerkiwi · 2 years ago
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DELTARUNE: The Chess Theory v2.0
A popular theory in DELTARUNE is the "Chess Theory", the concept being that the main Dark World villains chapters 1-6 are based off of chess pieces and how they work, from highest to lowest value:
1. The Chess Theory
Infinite Value - King (Chapter 1) - Sits isolated in his castle and only attacks when provoked, has very slow movement.
9 Pawns Value - Queen (Chapter 2) - Is very mobile and goes wherever she wants. Combines the movement of a rook and a bishop, but can't imitate a Knight piece.
These are the confirmed villains, now we move on to theory territory:
3. 5 Pawns Value - Rook (Chapter 3) - Usually appears halfway through. Needs a pawn to move so it can move.
4. 3.5 Pawns Value - Bishop (Chapter 4) - Very mobile and versatile. Usually gets moved right at the start.
5. 3 Pawns Value - Knight (Chapter 5) - Very mobile and can straight-up ignore and jump over other pieces.
6. 1 Pawns Value - Pawn (Chapter 6) - Follows commands, presumably the Vessel(?)
This is the general outline of the chess theory. From here, I will expand on what it started.
First of all, something that absolutely nobody brings up, and it ticks me a lot, is that in chess, there is 1 King and Queen. But there are 2 Rooks, Bishops and Knights. I believe that Chapters 3-5 (which are releasing alongside each other) will have 2 main villains, 2 Rooks, Bishops and most importantly... Knights.
2. The Rooks
Let's start with Chapter 3. I believe that Tenna will be the main villain alongside either Mike, or someone new. A Rookie is a new recruit, an apprentice if you will. Also, "to rook" means to defraud or swindle someone. Therefore, I believe that Tenna will be a former apprentice of Mike, that has defrauded them and took their place as the star of the TV Dark World, a sort of darker version of "the apprentice bests the master". Alongside Tenna, I believe there will be another main villain, another one of Mike's Rookies, possibly a sort of "movie director/writer" character, working behind the scenes while Tenna is the public star. Mike will most probably be hiding somewhere, I believe he will be an ally to the Delta Warriors, and will help to defeat the two Rooks that defrauded him.
3. The Bishops
Continuing, Chapter 4 (which I suspect to be located in the Church) will have 2 Bishops. Now, Chapter 4 is the biggest shot in the dark here, the only information we have on it are the Light World and Castle Town sections from the Status Update. However, we KNOW that it won't be a purely Light World Chapter, because in the most recent newsletter, Toby Fox stated that Chapter 4 will be a much more normal experience gameplay-wise than Chapter 3. We have no idea what 2 Bishops could entail, possibly one being a genuine, righteous, religious Bishop that wants to stop us due to their beliefs, while the other is a lying, evil preacher. Who knows?
4. The Knights - Pawn Promotion
The most interesting part of this theory is the idea of two Knights. I will refer to these 2 Knights as the Roaring Knight, and the New Knight. What is another important thing in chess? Pawn Promotion. In the Snowgrave/Weird Route, Spamton is a pawn that gets promoted to become the Queen, taking over her mansion. I believe, that the same thing will happen in Chapter 5, the main villain will be the Roaring Knight, however, at the very end of the chapter, a New Knight will rise up, Kris Dreemurr.
Chapter 5 will conclude with Kris escaping our (the Player's) grasp, no longer being our Pawn, they will become powerful enough to be the Knight. Chapter 5 will end with us being separated from Kris, and Chapter 6 will begin with us reconnecting with the Vessel.
If you want to learn more about HOW Kris will get stronger and become the Knight, go read my Knight Theory, it should be up now!
5. The Pawn, our Vessel
With Kris breaking free, we are able to finally control our Vessel, taken away from us by an unknown interloper. This theory can branch in two ways: 1. The main villain of this chapter will be either another of many Pawns, maybe December Holiday, trapped wherever the Vessel is situated, a Bunker Dark World I presume. 2. Alternatively, WE could be the main villain of Chapter 6, the 6th Chess Piece, I lean into this more.
Both branches entail that Chapter 7 will reconnect or even reconcile us with Kris!
6. Behavior of the Villains
Both King and Queen behave very similar to their respective chess piece's movement. What would the future villains' behavior be?
The Rooks are most probably going to be preceded by a Lightner, a Pawn that is influenced/controlled by them, most probably Toriel. Rooks only start playing a major role halfway through the chess match, but are the most important pieces when it comes to the end of the match, the Checkmate. They will pack a punch I bet.
The Bishops will appear as soon as the Dark World adventure begins, and will play a vital role throughout the entirety of the Chapter, however they will probably appear less than Queen, and in more serious, noteworthy situations as well.
The Roaring Knight would most probably be very erratic, appearing at unexpected moments, ignoring what blocks their path through force of will. I believe that the Delta Warriors will confront the Knight by cornering them, much like a Knight in chess must be cornered to stop jumping around.
The Pawn will mindlessly follow orders.
5. End
This is it! Sorry if I messed something up, this is my first post on Tumblr! I'm not sure how things work around here, but if you have anything to add to the table or your own interpretation to discuss, feel free to leave a note! Alright that's it. You can scram now.
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