#Cheap App Developers Company
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Cheap it service provider in Calgary

Gs Web Technologies stands out as the go-to cheap IT service provider in Calgary, offering top-tier services at budget-friendly rates. Their extensive range of solutions, including managed IT services, cybersecurity, cloud solutions, and IT consulting, is tailored to meet the specific needs of various businesses. Known for their exceptional customer support and innovative approach, Gs Web Technologies ensures that clients receive the best value for their investment. Businesses in Calgary trust Gs Web Technologies to deliver reliable and cost-effective IT services that help enhance efficiency, security, and overall performance, making them a preferred choice for affordable and high-quality IT solutions in the region.
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You have an idea for a mobile app but aren’t sure how much it will cost to develop. With many options for outsourcing, India is an attractive destination for app development. However, there are many myths about how much Indian developers really cost. The truth is, costs can vary widely based on multiple factors. Before you assume Indian app developers cost, it’s important to understand what impacts their rates.
#professional cheap app development companies#cheap app development#Smart cheap App Development Companies#Smart cheap App Development Company#smart cheap app development process
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$1 Hosting Plan. Get $1 Hosting and claim your free domain.
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Is AWAY using it's own program or is this just a voluntary list of guidelines for people using programs like DALL-E? How does AWAY address the environmental concerns of how the companies making those AI programs conduct themselves (energy consumption, exploiting impoverished areas for cheap electricity, destruction of the environment to rapidly build and get the components for data centers etc.)? Are members of AWAY encouraged to contact their gov representatives about IP theft by AI apps?
What is AWAY and how does it work?
AWAY does not "use its own program" in the software sense—rather, we're a diverse collective of ~1000 members that each have their own varying workflows and approaches to art. While some members do use AI as one tool among many, most of the people in the server are actually traditional artists who don't use AI at all, yet are still interested in ethical approaches to new technologies.
Our code of ethics is a set of voluntary guidelines that members agree to follow upon joining. These emphasize ethical AI approaches, (preferably open-source models that can run locally), respecting artists who oppose AI by not training styles on their art, and refusing to use AI to undercut other artists or work for corporations that similarly exploit creative labor.
Environmental Impact in Context
It's important to place environmental concerns about AI in the context of our broader extractive, industrialized society, where there are virtually no "clean" solutions:
The water usage figures for AI data centers (200-740 million liters annually) represent roughly 0.00013% of total U.S. water usage. This is a small fraction compared to industrial agriculture or manufacturing—for example, golf course irrigation alone in the U.S. consumes approximately 2.08 billion gallons of water per day, or about 7.87 trillion liters annually. This makes AI's water usage about 0.01% of just golf course irrigation.
Looking into individual usage, the average American consumes about 26.8 kg of beef annually, which takes around 1,608 megajoules (MJ) of energy to produce. Making 10 ChatGPT queries daily for an entire year (3,650 queries) consumes just 38.1 MJ—about 42 times less energy than eating beef. In fact, a single quarter-pound beef patty takes 651 times more energy to produce than a single AI query.
Overall, power usage specific to AI represents just 4% of total data center power consumption, which itself is a small fraction of global energy usage. Current annual energy usage for data centers is roughly 9-15 TWh globally—comparable to producing a relatively small number of vehicles.
The consumer environmentalism narrative around technology often ignores how imperial exploitation pushes environmental costs onto the Global South. The rare earth minerals needed for computing hardware, the cheap labor for manufacturing, and the toxic waste from electronics disposal disproportionately burden developing nations, while the benefits flow largely to wealthy countries.
While this pattern isn't unique to AI, it is fundamental to our global economic structure. The focus on individual consumer choices (like whether or not one should use AI, for art or otherwise,) distracts from the much larger systemic issues of imperialism, extractive capitalism, and global inequality that drive environmental degradation at a massive scale.
They are not going to stop building the data centers, and they weren't going to even if AI never got invented.
Creative Tools and Environmental Impact
In actuality, all creative practices have some sort of environmental impact in an industrialized society:
Digital art software (such as Photoshop, Blender, etc) generally uses 60-300 watts per hour depending on your computer's specifications. This is typically more energy than dozens, if not hundreds, of AI image generations (maybe even thousands if you are using a particularly low-quality one).
Traditional art supplies rely on similar if not worse scales of resource extraction, chemical processing, and global supply chains, all of which come with their own environmental impact.
Paint production requires roughly thirteen gallons of water to manufacture one gallon of paint.
Many oil paints contain toxic heavy metals and solvents, which have the potential to contaminate ground water.
Synthetic brushes are made from petroleum-based plastics that take centuries to decompose.
That being said, the point of this section isn't to deflect criticism of AI by criticizing other art forms. Rather, it's important to recognize that we live in a society where virtually all artistic avenues have environmental costs. Focusing exclusively on the newest technologies while ignoring the environmental costs of pre-existing tools and practices doesn't help to solve any of the issues with our current or future waste.
The largest environmental problems come not from individual creative choices, but rather from industrial-scale systems, such as:
Industrial manufacturing (responsible for roughly 22% of global emissions)
Industrial agriculture (responsible for roughly 24% of global emissions)
Transportation and logistics networks (responsible for roughly 14% of global emissions)
Making changes on an individual scale, while meaningful on a personal level, can't address systemic issues without broader policy changes and overall restructuring of global economic systems.
Intellectual Property Considerations
AWAY doesn't encourage members to contact government representatives about "IP theft" for multiple reasons:
We acknowledge that copyright law overwhelmingly serves corporate interests rather than individual creators
Creating new "learning rights" or "style rights" would further empower large corporations while harming individual artists and fan creators
Many AWAY members live outside the United States, many of which having been directly damaged by the US, and thus understand that intellectual property regimes are often tools of imperial control that benefit wealthy nations
Instead, we emphasize respect for artists who are protective of their work and style. Our guidelines explicitly prohibit imitating the style of artists who have voiced their distaste for AI, working on an opt-in model that encourages traditional artists to give and subsequently revoke permissions if they see fit. This approach is about respect, not legal enforcement. We are not a pro-copyright group.
In Conclusion
AWAY aims to cultivate thoughtful, ethical engagement with new technologies, while also holding respect for creative communities outside of itself. As a collective, we recognize that real environmental solutions require addressing concepts such as imperial exploitation, extractive capitalism, and corporate power—not just focusing on individual consumer choices, which do little to change the current state of the world we live in.
When discussing environmental impacts, it's important to keep perspective on a relative scale, and to avoid ignoring major issues in favor of smaller ones. We promote balanced discussions based in concrete fact, with the belief that they can lead to meaningful solutions, rather than misplaced outrage that ultimately serves to maintain the status quo.
If this resonates with you, please feel free to join our discord. :)
Works Cited:
USGS Water Use Data: https://www.usgs.gov/mission-areas/water-resources/science/water-use-united-states
Golf Course Superintendents Association of America water usage report: https://www.gcsaa.org/resources/research/golf-course-environmental-profile
Equinix data center water sustainability report: https://www.equinix.com/resources/infopapers/corporate-sustainability-report
Environmental Working Group's Meat Eater's Guide (beef energy calculations): https://www.ewg.org/meateatersguide/
Hugging Face AI energy consumption study: https://huggingface.co/blog/carbon-footprint
International Energy Agency report on data centers: https://www.iea.org/reports/data-centres-and-data-transmission-networks
Goldman Sachs "Generational Growth" report on AI power demand: https://www.goldmansachs.com/intelligence/pages/gs-research/generational-growth-ai-data-centers-and-the-coming-us-power-surge/report.pdf
Artists Network's guide to eco-friendly art practices: https://www.artistsnetwork.com/art-business/how-to-be-an-eco-friendly-artist/
The Earth Chronicles' analysis of art materials: https://earthchronicles.org/artists-ironically-paint-nature-with-harmful-materials/
Natural Earth Paint's environmental impact report: https://naturalearthpaint.com/pages/environmental-impact
Our World in Data's global emissions by sector: https://ourworldindata.org/emissions-by-sector
"The High Cost of High Tech" report on electronics manufacturing: https://goodelectronics.org/the-high-cost-of-high-tech/
"Unearthing the Dirty Secrets of the Clean Energy Transition" (on rare earth mineral mining): https://www.theguardian.com/environment/2023/apr/18/clean-energy-dirty-mining-indigenous-communities-climate-crisis
Electronic Frontier Foundation's position paper on AI and copyright: https://www.eff.org/wp/ai-and-copyright
Creative Commons research on enabling better sharing: https://creativecommons.org/2023/04/24/ai-and-creativity/
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I’m pretty sure the people bitching about not giving money to tumblr are the same ones who complain when AO3 or wikipedia ask for donations, so I’m just gonna clarify something
Running a website is not free
Even if they made no changes and did only maintenance, they still need to pay for server costs, expert programmers for when something goes wrong, storage (although frankly storage is cheap as chips these days which is nice)
They need to keep up with the capabilities of new tech like improvements to web browsers, never mind their own apps keeping pace with old and new tech developments
Backwards compatibility (being able to run the updated app on old tech) is a massive problem for apps on a regular basis, because there are people out here using an iPod and refusing to update software
There’s a reason every few years apps like Animal Crossing will issue an update that breaks backwards compatibility and you can only play if your phone is running more recent software
This shit costs money even before you look into the costs of human moderation, which I’m not exactly convinced is a big part of their current budget but fucking should be if we want an actual fix for their issues with unscreened ads and reporting bigots
Ignoring that it’s apparently illegal for companies not to actively chase profits, running Tumblr is expensive
And advertisers know we fucking hate them here
They’re still running ads, which we know because they’re all over the damn place, but half the ads are for Tumblr and its store
Other ad companies know we are not a good market, so they’re not willing to put the money in
Tumblr runs at a $30 million deficit, every year, because hosting a site is expensive
They are trying to take money making ideas from other social medias because they’re not a charity; they need to make enough money to keep the site going
If you want tumblr to keep existing, never mind fixing its many issues that require human people to be paid to do jobs like moderation, they will need money
Crabs cost $3
One crab day a year can fix the deficit and hammer home for Tumblr that:
A) we do want to be here and want the site to keep going
And B) they do not need to do the normal social media money making strategies we all hate
They need a way to make money if you want the hellsite to exist, because we live in a capitalist hellscape and cannot all be AO3
If they think they can make enough to keep running without pulling all the tricks we hate, they have no reason to pull said tricks
But they need money
And a way to make money
And if we can show them we can do that, there is a significantly higher chance they will listen to us, the user base they need money from, than if we don’t
Tumblr isn’t perfect, or anywhere close. They need someone to actually screen the paid ads they put through, they need to take the transphobia, antisemitism, and bigotry seriously
These Are Jobs That Will Cost Money
People Need To Be Fucking Paid For Their Work
Tumblr Is Not Run By Volunteers For Free And Nor Should It Be
Paying People Is Good Actually
So if you wanna get all high and mighty over $3/year, by all means, go spend that hard earned cash elsewhere
Good luck finding a perfect and morally pure business to give it to though
Being a whiny negative asshole isn’t more appealing just because you’ve put yourself on a moral soapbox, it just means the asshole is a little higher up
For all the whining about “all the new updates are terrible this site is unusable”…. It’s one fuck of a lot more usable than it was in 2017, 2018, 2020
And yeah, it’s going back down and most of the newer ones have been fucking annoying and I would also like them to stop
But it got up somehow and that means it could do that again
Hope is more fun than edgy nihilism
August 1st is a good and exciting day to summon a crab army
#tumblr#crab day#fuck if i know what a profitable plan for tumblr as is will look like#since half the user base are entitled assholes who think they shouldn’t pay for less than perfection#and tumblr themselves are entitled assholes who think $5/month is a good base proce#motherfuckers would have so many more people if it was $2-3#totally not paying $5/month for this shit#but $3/year? yeah that’s okay
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Please tell us how to get into IT without a degree! I have an interview for a small tech company this week and I’m going in as admin but as things expand I can bootstrap into a better role and I’d really appreciate knowing what skills are likely to be crucial for making that pivot.
Absolutely!! You'd be in a great position to switch to IT, since as an admin, you'd already have some familiarity with the systems and with the workplace in general. Moving between roles is easier in a smaller workplace, too.
So, this is a semi-brief guide to getting an entry-level position, for someone with zero IT experience. That position is almost always going to be help desk. You've probably heard a lot of shit about help desk, but I've always enjoyed it.
So, here we go! How to get into IT for beginners!
The most important thing on your resume will be
✨~🌟Certifications!!🌟~✨
Studying for certs can teach you a lot, especially if you're entirely new to the field. But they're also really important for getting interviews. Lots of jobs will require a cert or degree, and even if you have 5 years of experience doing exactly what the job description is, without one of those the ATS will shunt your resume into a black hole and neither HR or the IT manager will see it.
First, I recommend getting the CompTIA A+. This will teach you the basics of how the parts of a computer work together - hardware, software, how networking works, how operating systems work, troubleshooting skills, etc. If you don't have a specific area of IT you're interested in, this is REQUIRED. Even if you do, I suggest you get this cert just to get your foot in the door.
I recommend the CompTIA certs in general. They'll give you a good baseline and look good on your resume. I only got the A+ and the Network+, so can't speak for the other exams, but they weren't too tough.
If you're more into development or cybersecurity, check out these roadmaps. You'll still benefit from working help desk while pursuing one of those career paths.
The next most important thing is
🔥🔥Customer service & soft skills🔥🔥
Sorry about that.
I was hired for my first ever IT role on the strength of my interview. I definitely wasn't the only candidate with an A+, but I was the only one who knew how to handle customers (aka end-users). Which is, basically, be polite, make the end-user feel listened to, and don't make them feel stupid. It is ASTOUNDING how many IT people can't do that. I've worked with so many IT people who couldn't hide their scorn or impatience when dealing with non-tech-savvy coworkers.
Please note that you don't need to be a social butterfly or even that socially adept. I'm autistic and learned all my social skills by rote (I literally have flowcharts for social interactions), and I was still exceptional by IT standards.
Third thing, which is more for you than for your resume (although it helps):
���Do your own projects🎇
This is both the most and least important thing you can do for your IT career. Least important because this will have the smallest impact on your resume. Most important because this will help you learn (and figure out if IT is actually what you want to do).
The certs and interview might get you a job, but when it comes to doing your job well, hands-on experience is absolutely essential. Here are a few ideas for the complete beginner. Resources linked at the bottom.
Start using the command line. This is called Terminal on Mac and Linux. Use it for things as simple as navigating through file directories, opening apps, testing your connection, that kind of thing. The goal is to get used to using the command line, because you will use it professionally.
Build your own PC. This may sound really intimidating, but I swear it's easy! This is going to be cheaper than buying a prebuilt tower or gaming PC, and you'll learn a ton in the bargain.
Repair old PCs. If you don't want to or can't afford to build your own PC, look for cheap computers on Craiglist, secondhand stores, or elsewhere. I know a lot of universities will sell old technology for cheap. Try to buy a few and make a functioning computer out of parts, or just get one so you can feel comfortable working in the guts of a PC.
Learn Powershell or shell scripting. If you're comfortable with the command line already or just want to jump in the deep end, use scripts to automate tasks on your PC. I found this harder to do for myself than for work, because I mostly use my computer for web browsing. However, there are tons of projects out there for you to try!
Play around with a Raspberry Pi. These are mini-computers ranging from $15-$150+ and are great to experiment with. I've made a media server and a Pi hole (network-wide ad blocking) which were both fun and not too tough. If you're into torrenting, try making a seedbox!
Install Linux on your primary computer. I know, I know - I'm one of those people. But seriously, nothing will teach you more quickly than having to compile drivers through the command line so your Bluetooth headphones will work. Warning: this gets really annoying if you just want your computer to work. Dual-booting is advised.
If this sounds intimidating, that's totally normal. It is intimidating! You're going to have to do a ton of troubleshooting and things will almost never work properly on your first few projects. That is part of the fun!
Resources
Resources I've tried and liked are marked with an asterisk*
Professor Messor's Free A+ Training Course*
PC Building Simulator 2 (video game)
How to build a PC (video)
PC Part Picker (website)*
CompTIA A+ courses on Udemy
50 Basic Windows Commands with Examples*
Mac Terminal Commands Cheat Sheet
Powershell in a Month of Lunches (video series)
Getting Started with Linux (tutorial)* Note: this site is my favorite Linux resource, I highly recommend it.
Getting Started with Raspberry Pi
Raspberry Pi Projects for Beginners
/r/ITCareerQuestions*
Ask A Manager (advice blog on workplace etiquette and more)*
Reddit is helpful for tech questions in general. I have some other resources that involve sailing the seas; feel free to DM me or send an ask I can answer privately.
Tips
DO NOT work at an MSP. That stands for Managed Service Provider, and it's basically an IT department which companies contract to provide tech services. I recommend staying away from them. It's way better to work in an IT department where the end users are your coworkers, not your customers.
DO NOT trust remote entry-level IT jobs. At entry level, part of your job is schlepping around hardware and fixing PCs. A fully-remote position will almost definitely be a call center.
DO write a cover letter. YMMV on this, but every employer I've had has mentioned my cover letter as a reason to hire me.
DO ask your employer to pay for your certs. This applies only to people who either plan to move into IT in the same company, or are already in IT but want more certs.
DO NOT work anywhere without at least one woman in the department. My litmus test is two women, actually, but YMMV. If there is no woman in the department in 2024, and the department is more than 5 people, there is a reason why no women work there.
DO have patience with yourself and keep an open mind! Maybe this is just me, but if I can't do something right the first time, or if I don't love it right away, I get very discouraged. Remember that making mistakes is part of the process, and that IT is a huge field which ranges from UX design to hardware repair. There are tons of directions to go once you've got a little experience!
Disclaimer: this is based on my experience in my area of the US. Things may be different elsewhere, esp. outside of the US.
I hope this is helpful! Let me know if you have more questions!
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ok erm nintendy 2 predictions (may or may not be in the direct, just my general thoughts? i guess)
games/features:
mario kart launch title
n64 zelda remake for summer
new mario title for holiday
^3d mario
enhanced versions of ACNH, splat3, mario wonder, BOTW/TOTK, pikmin, metroid. these could take advantage of joycon mouse. ubi teased mario rabbids on switch 2 or something so maybe that gets an upgrade of some kind
weird new IP to demo the new hardware features
animal crossing announced before 2027, maybe aimed around that point but could always be delayed into 2027
splat4 announced 2026, release in 2027 i think (too early for splat4)
i think a splatoon spinoff is likely this gen but idk when. this year might be a good time as filler but i think they'd rather save resources to develop splat4
less focus on mobile and more on console. i feel like the mobile games were kinda cushion during the 3ds/wiiu era and after the success of the switch and the development of the switch 2 they feel like its not necessary (have all mobile games discontinued? not including like. pokemon ((which should always count as a separate thing)) and pikmin?). i thought i saw an article about them not abandoning mobile but idk if it was with apps or games or what. apps are definitely here to stay though i think
roblox will come at some point. it's gotta
another weird "99" type game or something of an old IP
in the direct: 3rd party anime and ~cozy farm games~
xbox games come to switch (idk anything about xbox. halo? this was rumoured)
bingo space: C button is for voice chat (microphone sold separately) (idr did anyone find a microphone on it?) (wii speak...2!)
price of games go up $10-20
monetization:
nintendo dabbles in microtransactions for the first time this generation. remember in the mid-2010s everyone was like "nintendo is the good company they dont release halfassed games" and then so many games were halfassed on the switch LMAO. also they really focused on DLC this time around and ""free updates""
microtransactions/more paid DLC for animal crossing, NOT tied to amiibo, maybe they'll try to milk it and make it run longer. expansions for towns/islands/cities (whatever they settle on), furniture sets, villagers.
microtransactions/more paid DLC for splatoon 4, not tied to amiibo. single player obviously, but also cosmetics and maybe weapon skins (THERES your "third kits")
free-to-play games with microtransactions?
honest attempts at live service games for AC and splatoon. i feel like its stupid how little content they put out for these major games when they could very easily get way more money out of it. if not "indefinite" service then way more than just two years (lbr "two years" was barely anything for these games. they released bare bones games and then added like one major thing towards the end of the lifespan after two years and thats it. they ended before they got good, or they started to get good and then it died because no one gave a shit anymore because they don't know how to keep people interested)
themes, but not to the extent of the 3ds (nothing quirky)
the playtest game, if they're gonna make it a full experience,
wishlist/wildcard:
nintendogs. idk if i necessarily want to play it but its more about a nostalgic IP coming back lol. and it would look good
quirky comes back (personality with menus, miis, something like streetpass, badge arcade, cutesy themes, SOMETHING)
gamecube VC
make wii and ds work somehow
i want the rayman 3 remaster pleeease :) dont think it'll be in the direct though im not expecting it
wildcard: mario paint as a cheap eshop title
oooooooooooooh bring back art academy maybe
more first party smaller titles for eshop? (like how pokemon does with their free to play games. like release a simple dr. mario without charging $60 for it)
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Where to publish your books
Here we go, I'm on a roll here! So there are two ways to go about getting your books published. One of them is traditional publishing and the other is self-publishing. What's the difference? Well, I'm here to help you decide or at least get a better idea of which route you wanna go down so let's get to it!
Traditional Publishing -- What it is and the ups and downs
Traditional publishing is the most famous option to go for. I'm not too sure on the process completely myself but from what I understand and have researched, you find a publishing house and email them. After a bit of back and forth they either accept your manuscript or deny it. Being rejected is a very common thing in the writing industry so please don't get demotivated as it has happened to many famous authors!
So let's say your manuscript gets accepted. Awesome, that's one problem out the way. The publishing house will work closely with you, designers and editors to get your book out there. They will handle mostly everything although you may have to chip in here and there to promote it and when it is out there you'll obviously have to do book signings and whatnot. Before deciding to go down this route you need to be aware of a few things.
A percentage will be taken out of the profit to pay for the work the publishing house has put into making your book a reality.
Publishing houses have rules. Some are less picky than others. This means that characters may be changed, you may not get a choice when it comes to covers, summaries, etc. So pick your publishing house carefully and remember this is still your work.
Now there is one more thing I want to bring awareness too. I'm not sure how likely this is but I have heard of it happening before, I think from one of my classes? Take this small warning with a grain of salt. If your book is targeted at a specific audience but the publishing houses believe the topics discussed are too dark or too controversial, they may ask you to change it or remove it completely.
In conclusion, traditional publishing IS cheaper and it'll be easier to get your book out BUT are you willing to change some aspects of your book?
Self-Publishing -- What it is and the ups and downs
A method I have decided to go with for now at least. This method is a lot more work, a lot more promoting, a lot more expensive (but also could be cheap, depending on what your plan is) and you will have to edit yourself or hire an editor (which could be expensive). So what's the benefits of going through this route? Well, this I'm able to talk confidently about more.
Let me share with you my plan for going down this route. I am personally using an app called Inkitt and have joined TikTok, this app, and several discord servers to both promote my book and hopefully gain profit from TikTok to hire an editor. I love my characters, my world, everything, and I'd prefer to have complete creative control over it all.
Inkitt is a self-publishing app, small company, similar to Wattpad. They have another app that is called Galatea and they transfer stories from Inkitt to that app so authors can get paid. Both apps are brilliant and you can develop an audience before its moved to Galatea. On Inkitt you can also run experiments for summaries, book covers, etc, to see what your audience prefers. Allow me to share a visual example:
The downside is there's a lot of competition but at the same time that's a plus because, to let the developers of Inkitt know what's gaining traction, they have added a 'collected data' section at the very bottom of the 'Analytics' tab. Once that reaches 100%, your book will be passed over to Galatea and you'll work alongside editors. I believe you also keep all profit but I may be incorrect on that one.
I know I'm rambling a lot about this app but bear with me here because there are so many benefits on this app. While you're still creating on Inkitt you can still earn money through subscribers. On each tier you can add benefits to subscribing such as exclusive artwork, content, etc. You can also lock certain books to specific tiers, give early access to chapters for subscribers, etc.
Now going back to the analytics section of this app. Not only can you see how many people are reading each chapter, but there's also graphs to see binge rate and you can even see countries people are reading from. You can also see if you're hitting the right target audience!
While there are so many benefits to self publishing there are also downsides. The obvious ones being profit, having to promote yourself, edit yourself, and having no one to look over your work to check for any plot holes you have missed. But at the same time this means that you can work with other self publishers and read each other's work, building a small community almost which you wouldn't really get with traditional publishing.
Enough about Inkitt. You could also use Amazon KDP and Wattpad. I haven't used the second one in years but do be aware there are lots of ads which drove me away from the app in the first place. Amazon KDP is great but make sure you have your book covers and stuff ready!
#writing advice#publishing routes#publishing#self publishing#writers on tumblr#writers advice#fantasy#inkitt#writer tips#writing help#publishing industry
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WORK ETHIC AND DIFFERENCE
If you don't know that number, they're successful for that week. Founders understand their companies better than investors, and it also tends to make startups more pliable in negotiations, since they're usually short of money. Third, Pantel and Lin do, but I haven't tried that yet. By obstructing that process, Apple is making them do bad work, and indignant readers will send you references to all the papers you should have cited. If you write software to teach English to Chinese speakers, however, tell A who B is. You have to decide what to do next. Seeing a painting they recognize from reproductions is so overwhelming that their response to it as a way to generate deal flow for series A rounds, the investors won't take as much equity as VCs do now. The second will be easier.
Would it make the painting better if I changed that part? I heard about after the Slashdot article was Bill Yerazunis' CRM114. It would be a crapshoot. If good art is that it makes you more confident, and an investors' opinion of you is the opinion of other investors. They could grow the company on its own revenues, but the extra money and help supplied by VCs will let them grow even faster. It makes a better story that a company won because its founders were so smart. Why should anyone care about a startup making $3000 a month? There are four main reasons: Moore's law has made hardware cheap; open source has made software free; the web has made marketing and distribution free; and more powerful programming languages mean development teams can be smaller.
Would it make the painting better if I changed that part? 9999 free! So this alternative device probably couldn't win on general appeal. Well, not quite. But ultimately the reason these delays exist is that they're more prestigious. I think he really wishes he'd listened. Instead everyone is just supposed to explore their own personal vision. At least one startup from the most recent summer cycle may not even be an accurate measure of the bugs in my implementation than some intrinsic false positive rate of Bayesian filtering. Once you start talking about audiences, you don't have x.
Here are the alternatives considered if the filter sees FREE! When one investor wants to invest in startups, and in those the first word is a verb. That difference is why there's a distinct word, startup, for companies designed to grow fast, I mean it in two senses. In fact, one of the reasons taste is subjective found such a receptive audience is that, historically, the things people have said about good taste have generally been such nonsense. When I was in art school, we were looking one day at a slide of some great fifteenth century painting, and one of the reasons artists in fifteenth century Florence to explain in person to Leonardo & Co. Is the future of venture funding will be like, just ask: how would founders like it to be? They're so attracted to the iPhone that they can't leave. Which is of course a recipe for deadlock, and delay is the thing a startup can least afford. The investors who invested when you had no money were taking more risk, and are entitled to higher returns. It would feel unnatural to him to behave any other way. Another wrote: I believe that they think their approval process helps users by ensuring quality.
In a traditional series A round. Startups are increasingly raising money on convertible notes, and convertible notes have not valuations but at most valuation caps: caps on what the effective valuation will be when the debt converts to equity in a later round, or upon acquisition if that happens first. When the economy bounces back in a few unusual cases. One of the mistakes novice pilots make is overcontrolling the aircraft: applying corrections too vigorously, so the aircraft oscillates about the desired configuration instead of approaching it asymptotically. Worse for Apple, these apps work just fine on other platforms that have immediate approval processes. If they decide to grow at 7% a week and they hit that number, they're successful for that week. And open and good is what Macs are again, finally. One way to deal with this is to treat some as more interesting than others. Now the good news: investors may actually make more money as a result. One is the type that pretends to be an old and buggy one. When you notice a whiff of dishonesty coming from some kind of art, stop and figure out what it's doing.
One of our axioms at Y Combinator is not to compile a complete list, just to show that there's some solid ground here. Startups hate this as well, partly because there was a widespread feeling among potential founders. If we assume the average startup runs for 6 years and a partner can bear to be on the board to help a startup. In this case the super-angel, who operates like an angel, but using other people's money, like a VC. There will continue to be lead investors in the attitudes of existing startups we've funded. Roughly, it's something done with contempt for the audience. Now for the really shocking news: during that same one-month period I got three false positives. Millions of companies are started every year in the US. I'm optimistic about are ones that calculate probabilities based on each individual user's mail.
I called a huge, unexploited opportunity in startup funding: the growing disconnect between VCs, whose current business model requires them to invest large amounts, and a party reminder from Evite. In a sufficiently connected and unpredictable world, you can't seem good without actually being good. How could they go ahead with the deal? VCs who try to compete with angels by doing more, smaller deals will probably find they have to take less equity to do it is to get the best deals, the way to do it is to get the first commitment, because much of the company they do now. Maybe the only answer is a central list of domains advertised in spams. Apple is trying to be with the App Store? This pattern is repeated over and over. If you had, surely you'd be just as attached to that name as you are to your current one. 03% false positives. And someone has to argue with you except yourself. But that might not be necessary.
A rapidly growing company is not merely valuable but dangerous too. If you start to get far along the track toward an offer with one firm, it will make the spammers' optimization loop, what programmers would call their edit-compile-test cycle, appallingly slow. That isn't happening this time, and part of the money. Or to put it more prosaically, they're the people who are genuinely good. It comes with a lot of time trying to learn how to predict which startups will succeed. This is the fourth way in which offers beget offers. Most people don't know how ambitious to be, especially when they're young. If you cared about design, you could buy a Thinkpad, which was still then a quasi-government entity. I just mentioned.
#automatically generated text#Markov chains#Paul Graham#Python#Patrick Mooney#disconnect#kind#way#recipe#audience#track#web#debt#result#filter#VCs#startups#everyone#others#reasons#board#Moore#valuation#CRM114#reproductions#stop#beget#money#distribution#angel
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Ultimate Haunted House was such a devastating experience I completely forgot that we watched the disastrous debut of Silent Hill: Ascension this evening. The technological bugs seem to be wide and varied, but for me personally, the audio for the introductory tutorials(?) and explanations were overlaid with the “game” stream, making everything immediately overwhelming and incomprehensible. You would think this would be resolved by getting into stream early, but you are a fool! I DID get to stream early, and had to back out because those same introductory screens were then overlaid with the dev (I assume) preshow talk. A mess! I played (“played”) through the website, but I’m seeing people experience other bugs on app.
Also the story is an absolutely incomprehensible mess of quibi style scenes with minimal connective tissue, and the choose your own adventure element is monetized with fake currency called “inspiration points.” Each player is NOT equal in the vote for scene outcomes, if you buy more points you can put more into a decision to make sure it wins
There’s a season pass!
You get cosmetics for your completely arbitrary and baffling avatar (very ugly) (it does not have any use except that it can potentially make a cameo(??) in “game” scenes???) and completely atonal and sometimes simply inappropriate emotes for the unmoderated in-game chat. I turned off the chat whenever it made an appearance, but I read that the word “kill” is censored in chat. Somebody pointed out that chatters aren’t allowed to say “kill” on the decision about whether a character believes her dad(?) killed his wife or not.
The ui is overwhelming at any and every moment, and it just looks like a cheap mobile game? I suppose it’s not really surprising from the company that microtransactioned additional save slots, but it still managed to surpass my expectations (negative). They’re so busy tripping over themselves to demand money they forgot to make a sellable product!
The qte section came on out of nowhere, completely divorced from the narrative section— not just in gameplay (which they did not explain before it started or allowed viewers to prepare for), but also the scene was….impossible to place in any sort of context?
It’s really only worth examining as a Silent Hill property for its disastrous Konami influence. The only consistent thread tying Silent Hill games together was tone (and then reference to the first 3 games for every release after The Room), and at least in this INTRODUCTORY EPISODE(!) they have neither tone nor reference! Until the bizarre otherworld qte segment I guess.
Bizarre, absurd experience. If it wasn’t so exhausting, I’d almost think it would be funny to see where it goes first-hand, but EVERY DAY? FOR SIX MONTHS?? I expect the audience dropoff will be swift and vicious. I’ll admit it! I’m delightfully anticipating the backlash from high profile silent hill fans (the kind who explore development more than lore).
I feel for the devs though. Apparently a lot of them are refugees from the Telltale layoffs, and given Konami’s history and the product as it released today, development seems nightmarish. It looks like there were about 3 different studios (for various aspects of the development?) involved, and I have to wonder how the communication and workflow worked out between them all. The results suggest….not well. I assume they really tried to make something good, and I’m sorry it turned out this way. It’s important to keep that human element in mind. (That doesn’t mean anybody should put any money into this oh my god please)
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#Mobile app development company in Chennai#mobile app development companies in Chennai#IOS app development company in Chennai#android app Development company in Chennai#Cheap app developers India#app development company in Chennai#education app development
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Last week, Elon Musk rebranded Twitter as “X.” New CEO Linda Yaccarino tweeted that X would be “centered in audio, video, messaging, payments/banking,” a step toward Musk’s vision of creating the “everything app” for the Western world. Musk has been focused on this vision for Twitter since before he even bought it, repeatedly praising the Chinese app WeChat in a June 2022 town hall at Twitter. WeChat is known for doing virtually anything an app can do—messaging, audio/video, meetings, translation, social networking, shopping, payments, ride sharing, food delivery, and more. It’s an indispensable app in China, and Musk wants to build X into that app in the United States.
Musk has been laser-focused on his vision of the everything app for longer than most realize. He’s also long been obsessed with the letter X—he named his original online bank X.com, founded SpaceX, and even named his son “X Æ A-12.” His X-ray vision, if you’ll forgive the pun, dates back to his founding of the original X.com. Musk described that firm, which would eventually merge with Confinity to form PayPal, as a “global financial nexus” that could handle bank accounts, mortgages, credit, insurance, stocks—anything and everything financial.
On the face of it, none of this seems unreasonable. Such an app would be one of the most valuable companies in the world if it succeeded. It’s a tall task, but Musk has been involved in the founding of three separate multibillion-dollar companies. WeChat (along with competitors such as AliPay) has proven that such apps can reach scale and be wildly successful. And WeChat was initially built on the back of parent company Tencent’s popular social network, QQ. If it can be done, why not Musk? And why not start with Twitter?
Unfortunately for Musk, his vision of creating a Western WeChat is doomed to failure. Companies like Meta and Alphabet have made attempts before. These companies have every advantage—more cash available than Musk, larger pools of technical talent, better public reputation, and more successful lines of business in the app ecosystem. Nevertheless, none have succeeded in building an everything app. WeChat exists in a very specific Chinese context, and attempts to brute force it in a very different context will crash and burn.
The most important function of an aspiring everything app is payments, which unlock enormous value for the app and convenience for the user. But mobile payments in China are an outlier—87 percent of Chinese people used mobile payments in 2021, almost double the next highest nation. And that outlier status comes from the unique way that China’s payment economy developed.
China’s explosive economic growth over the 2000s saw the country transition from being a mostly unbanked, cash-based economy to a phone-based, app-payment economy without ever having a middle phase of adopting credit cards. As China’s new middle class grew, credit cards were available to a limited upper class—but never became a commonplace part of national financial infrastructure.
What China did have was a lot of cheap smartphones. By the early 2010s, most people there still didn’t have a PC, but they had a mobile phone, and increasingly they were switching to cheap smartphones. But those smartphones were mostly low-end products, with limited processing power and storage space. A high number of bloated apps wasn’t going to cut it for an average user, so many basic functionalities began to cluster inside a small number of super-apps. With the public hungry to abandon cash, apps like WeChat were the natural and widespread solution. Most vendors didn’t have existing relationships with payment companies. But they were happy to jump all the way to taking mobile payments—especially since all they needed to do so was a cheap smartphone, not an expensive terminal. China essentially leapfrogged credit cards all the way to mobile payment.
The United States in 2023 is not in that same position. Americans, for the most part, are not newly middle class and unbanked. Americans love credit cards, have deep experience with them, and use them regularly. And the country is filled with an enormous number of financial firms competing at every level—banking services, credit services, payment apps, stock brokerages, and more. Musk’s X will be entering a far more crowded and competitive market for customers who are already using far better and more developed alternatives.
Competitive is the key word there, because there are many Western companies that would have loved to compete with apps such as WeChat. But China’s government long ago banned nearly every non-Chinese alternative to native Chinese apps in areas including social media, video sharing, messaging, news, search, finance, and more. The list of apps banned in China is so extensive that it’s likely faster to point out the few that aren’t banned.
With so much of the competition absent, it was much easier for Chinese apps to dominate many fields at once as Chinese internet adoption skyrocketed. The Chinese government mostly didn’t pick favorites domestically at first—but it kept out foreign competition and let domestic products thrive. Twitter/X doesn’t live in that same world. The U.S. government won’t protect Musk from competition.
One of the ironies in all this is that the window to develop an everything app may be over in China as well, as the Chinese government’s approach to the tech sector has changed. During China’s boom years, the state often took a laissez-faire approach to tech regulation. The Hu Jintao government and even the early Xi Jinping years saw a booming economy, where tech companies were allowed to grow rapidly and dominate markets as long as they cooperated with censorship, handed over information to the government, and paid off the right people. Analyst XiaoFeng Wang explicitly links this flexible environment with WeChat’s growth, saying, “The more flexible regulatory environment in China at the time gave internet companies like Tencent and Alibaba more room to extend to a wide range of businesses. WeChat benefited from that and grew into a super-app.”
But the Chinese government has grown deeply worried about the power of the super-apps, for both good and bad reasons. Any power that does not reside directly in the party’s hands is distrusted at a time when Xi has demanded total party leadership of everything—and the influence and reach of tech companies has been sharply curtailed in the last few years, wiping billions off their value. Chinese regulators were also genuinely worried about the sheer degree of anti-competitive practices. It had become common, for instance, for firms to block links to their competitors’ products. Breaking down those “walled gardens” has become a major part of regulation since 2021.
Building a super-app would be hard in China today—and even harder in the United States or Europe, with their anti-monopoly legislation and political skepticism toward powerful tech companies. Even if Musk’s X could theoretically succeed, it probably wouldn’t be allowed to do so legally.
Yet paradoxically, while regulators raised eyebrows, elements of the Chinese government also welcomed the opportunities that WeChat and other ubiquitous apps offered. Chinese firms exist at the pleasure of the state and are always subordinate partners to it. WeChat’s parent company, Tencent, is well known for collaboration with the Chinese Communist Party in areas large and small, producing sycophantic patriotic games and engaging in widespread censorship and espionage. Foreign Policy has reported that Tencent was even partially funded by the Ministry of State Security in its early days.
These incidents highlight why an app such asWeChat would be permitted to thrive—because it’s useful to the party. In the James C. Scott sense, WeChat increases the legibility of Chinese society. You can’t control what you can’t see, so make sure you can easily see everything. If all of Chinese daily life is funneled through a single portal, it’s that much easier for the party to observe and control lives. Monitoring a single WeChat account could allow police to see an individual’s travel patterns, spending, and social contacts, which is why many dissidents or activists avoid using the app when possible.
Chinese consumers have become more privacy-conscious about the data they hand over to companies—but are hopeless or unaware of the amount of information the government can get from them. Western companies hoping to emulate WeChat not only don’t have the government on their side, but also face a much tougher and more skeptical audience. And in Musk’s case, who—apart from the most ardent of fans—is going to trust him with their money at this point?
WeChat and its counterparts in China grew up in unique, nonrepeatable circumstances. They faced a massive middle class with plenty of cheap smartphones but no traditional banking or credit cards. They were protected from Western competition by the Chinese government. That same government applied a very light regulatory touch as the companies grew, and also encouraged centralization as a way to maintain greater control.
None of those factors exist in the United States today, and Musk’s dream of building the X app for everything is essentially impossible without them. American consumers already have dozens of easy payment choices through credit cards, debit cards, and existing mobile apps. Musk won’t be protected from competition by the government. Instead, he’ll be treated in a more hostile manner by regulators concerned about privacy, monopoly power, and his general history with flouting the law.
Larger and more important tech firms than Twitter—or, as Musk now insists, X—have tried and failed in this area. Meta owns several social networks and several messaging apps, and has tried expanding into areas like marketplaces, video, payments and more. But most of these experiments have failed to reach any sort of scale, and Meta’s successes have come from disaggregating and breaking things apart rather than bundling them together. Google’s Alphabet parent company has succeeded in a wide variety of areas such as search, video, email, payments, and more. But its attempts to build a social network flamed out spectacularly, and like Meta, their biggest successes have come from separated apps and brands, not a singular everything app.
For all its cultural importance and for all that the chattering class is addicted to it, Twitter’s just never been that large. Meta has nearly 4 billion monthly active users across its family of apps. Twitter/X, even if you believe Musk’s suspiciously cropped data, is a bit more than a 10th of that. Meta and Alphabet are orders of magnitude larger and more important than Twitter/X. If they’ve tried and failed to create the everything app, there’s no reason to believe that Musk can succeed.
Musk’s vision for the original X.com impressed Silicon Valley. By 2000, X.com had merged with Confinity, and Musk took over as CEO of the new company. He focused his vision on the global financial nexus, the proto-everything app, despite investor and board skepticism. He pursued that idea maniacally, to the detriment of PayPal/X’s core product of payment by email. He also insisted on branding the company as “X,” despite PayPal’s strong existing brand.
And in less than a year, he was coup’d out of the company and replaced as CEO by Peter Thiel. PayPal was saved as a company because its board ejected Musk. This time around there’s no board that matters except Elon, and there’s no one to save him from himself.
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Features of Linux operating system for Website hosting
Are you trying to find a reputable, safe and best web hosting provider? Looking for a dependable and affordable web hosting solution? Linux web hosting is a fantastic choice for companies, bloggers, and website developers.
We'll go over Linux hosting's advantages and why it's the greatest option for website hosting. The different types of Linux web hosting will also be covered, along with advice on how to pick the best Linux web hosting provider.
Linux hosting: what is it?
Linux hosting is a type of web hosting in which websites are hosted on the Linux operating system. Because it can handle a variety of online applications and is dependable, safe, and stable, it is a popular option for hosting. Linux hosting is the practice of running websites on Linux-powered servers. Various hosting choices may be available, including dedicated hosting, cloud hosting, VPS hosting, and shared hosting. Companies and developers frequently choose Linux hosting due to its adaptability, affordability, and capacity to run unique applications.
Features of Linux operating system for website hosting-
The reliability, security, and flexibility of the Linux operating system make it a popular choice for web developers and website owners. Here, we'll examine some of the main characteristics of Linux operating systems used in web hosting and the reasons why they're the best option.
Flexibility
The Linux operating system can run numerous programs, including content management systems (CMS), e-commerce platforms, and custom apps. This implies that any kind of website, including blogs, e-commerce sites, and custom applications, can be hosted on a Linux server.
Scalability
Scalability is another benefit of Linux hosting as your website expands and traffic increases, you may quickly upgrade your hosting plan to a higher level of resources, such as more CPU and memory. By doing this, you can ensure that your website can manage the extra traffic and continue functioning properly.
Open-Source and Free
Because Linux is an open-source operating system, hosting providers can offer Linux hosting plans at a cheaper cost than other forms of hosting because it is free to use. Furthermore, Linux servers are renowned for their efficiency, which enables them to manage numerous websites with fewer resources used, resulting in cheap web hosting cost.
Interface That's user-friendly
Numerous control panel options are also available with Linux hosting. You can easily manage your website and hosting account with a control panel, which is an intuitive user interface. Plesk and cPanel are popular control panel choices for Linux hosting. These panels offer many functions, such as creating email accounts, managing databases, and viewing website statistics.
Security Level
Another benefit of best Linux hosting is its high level of security. The operating system is routinely updated to address weaknesses and fend off attackers because security was a top priority during its construction. To further improve security, Linux servers can also be configured using a range of security features, including firewalls and intrusion detection systems.
Simple Structures
It is an extremely thin operating system. It consumes less storage space, has a smaller memory expansion, and has significantly fewer requirements than any other operating system. A Linux distribution usually has around the same amount of disc space and just 128MB of RAM.
Dependability
Numerous computer languages and frameworks, such as PHP, Python, Ruby, and others, are compatible with Linux. Because of this, it's a fantastic option for hosting websites created using these technologies.
Virtual Web Hosting
Multiple websites can be hosted on a single server using Linux hosting, which is another feature. We call this "virtual hosting." It enables you to host several websites, each with its own content and domain name, on a single server. For companies or individuals who wish to host several websites without having to buy several hosting services, this can be an affordable web hosting solution.
Perfect for Programmers
Almost all of the widely used programming languages, such as C/C++, Java, Python, Ruby, etc., are supported. It also offers a vast array of applications related to development. Most developers worldwide prefer the Linux terminal over the Windows command line. The package manager on a Linux system helps programmers learn how things are done. Additionally, it supports SSH and has capabilities like bash scripting that help with quick server management.
Linux Hosting Types-
Linux websites have access to cloud hosting, dedicated hosting, VPS hosting, shared hosting, and other hosting options.
Shared hosting:
The most straightforward and reasonably priced kind of Linux hosting is shared hosting. It entails running several websites on a single server and sharing the CPU, memory, and storage between the websites. A suitable choice for tiny websites with low to moderate traffic is shared hosting.
Virtual Private Server (VPS) hosting:
This kind of Linux hosting gives your website access to a virtualized environment. Having the same physical server entails hosting your website on a virtual server that is divided from other websites. While VPS hosting is still less expensive than dedicated hosting, it offers greater control and resources than shared hosting.
Dedicated hosting:
With dedicated hosting, you have exclusive use of a physical server for Linux hosting. This implies that you are the only user with access to all of the server's resources, and you can set it up to suit your requirements. The priciest kind of Linux hosting is dedicated hosting, which is also the most potent and offers the greatest control.
Cloud hosting:
This kind of Linux hosting includes putting your website on a cloud-based server network. This implies that your website is simultaneously hosted on several servers, offering a great degree of scalability and dependability. Although cloud hosting is more expensive than shared hosting, it is a versatile and affordable web hosting choice for websites that require a lot of resources or traffic.
The size, traffic, and resource requirements of your website will determine the kind of Linux hosting that is best for you. While VPS, dedicated, and cloud hosting are better suited for larger businesses with higher traffic and resource requirements, shared hosting is a reasonable choice for smaller websites with minimal traffic.
Advice on Selecting the Best web hosting provider-
To make sure you get the best service for your website, it's crucial to take into account a few vital considerations when selecting an affordable Linux web hosting provider. The following advice will help you select the best Linux web hosting provider:
Find a trustworthy web hosting provider
Go for a web hosting provider that has a solid track record in the sector. Choose a hosting provider that has been in operation for some time and has a solid reputation for offering dependable hosting services. To locate a service that other people have found reliable, you can read reviews and get referrals from friends and co-worker's.
Think about the cost
To get the greatest value, compare the costs of several hosting providers. But remember that the least expensive choice isn't necessarily the best. Aim to strike a balance between the cost and the hosting provider's services and reputation.
Establish your hosting requirements
It's critical to ascertain your hosting requirements prior to beginning your search for a hosting provider. Take into account the size of your website, the volume of visitors you anticipate, and the kinds of apps you plan to use. This will enable you to focus your search and select a best web hosting provider that best suits your requirements.
Good customer service provider
Pick an affordable web hosting provider that offers best customer service. Choose a service provider who provides live chat, email, and phone support in addition to round-the-clock assistance. This will guarantee that assistance will be available to you at all times.
Selecting the Linux web hosting provider is a crucial choice that will significantly affect the functionality and dependability of your website. You may choose the best hosting provider for your website by taking into account your needs, searching for a reliable provider, examining the features, and seeking for a provider that offers excellent customer service.
Think of the type of hosting
Select the hosting plan that works best for your website. As was previously noted, Linux hosting comes in a variety of forms, including dedicated, cloud, shared, and VPS hosting. Select a best and an affordable hosting provider that provides the type of hosting that best meets your requirements.
Examine the advantages offered by the hosting
Verify if the hosting provider has the services you require. The quantity of storage and bandwidth, the number of domains and subdomains, the kind of control panel, and the presence of one-click installs for programmes like WordPress are a few crucial aspects to take into account.
Conclusion-
For those searching for a dependable and reasonably priced hosting solution, Linux hosting is an excellent choice. It has a tonne of features. Linux hosting is one of the most popular hosting options available thanks to all these advantages. As a lot of people say these days, developers, engineers and programmers promote Linux as one of the most powerful operating systems available.
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Cost of Hiring Remote mobile app Developers from india
In today’s ever-changing world of app development, businesses from every corner of the globe are starting to look towards remote recruitment as a means of getting their mobile applications built.
Among the various different countries which offer outsourcing services for software, India stands out due to its large number of skilled developers along with cost-effective solutions. But being attracted by cheap prices, it is important for companies to realize all complexities connected with hiring remote mobile app developers in India.
It’s important to note that the cost of hiring remote Indian developers varies significantly based on a number of factors. One major thing that influences price is skills and experience levels possessed by them.
Indian app Developers who have been in this field for longer and have more app delivery records will charge higher compared to those without much experience. Thus businesses should do intensive background checks and establish if the potential candidates are capable of delivering what they need before hiring them.
Furthermore, overall expenses could also depend on project complexity which varies from one application to another. A simple mobile app with few features here and there would not cost as much as a complex one that has advanced requirements.
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Houston is buzzing with tech energy — but when it comes to building a high-impact app, not every mobile app development company in Houston makes the cut.
Enter Avigma LLC Pvt Ltd — a trusted name among mobile app development companies in Houston known for turning complex ideas into beautiful, high-performing apps.
What Makes a Mobile App Development Company in Houston Actually Worth It?
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The best apps are built with you, not just for you. Leading mobile app development companies in Houston like Avigma work closely with clients using tools like Slack, Jira, and Trello—keeping you looped in from start to finish.
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You need a tech stack that doesn’t age out in a year. Avigma LLC Pvt Ltd uses modern tools like Flutter, React Native, Kotlin, Swift, Firebase & AWS to build fast, secure, and feature-rich apps—think real-time chat, payments, GPS, analytics, and more.
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Working with a Houston-based mobile app development company like Avigma LLC Pvt Ltd means faster communication, in-person meetings, and a deeper understanding of local market trends.
5. Support Beyond Launch
The launch is just the beginning. Avigma offers rock-solid post-launch support—bug fixes, feature updates, performance tracking, and SLAs that keep your app running smoothly.
6. Security. Compliance. Ownership.
No fine print here. Avigma LLC Pvt Ltd signs NDAs, ensures GDPR/HIPAA compliance, and gives youfull ownership of your app, source code, and data. Your project stays your property.
7. Transparent Pricing. No Surprises.
Great apps aren’t cheap—but they are worth it. Avigma provides clear, detailed quotes by feature or phase. No bait-and-switch, no unexpected bills—just honest pricing and quality delivery.
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