#Creature™
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driftingballoons · 2 years ago
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It’s hard to make the correct baby face when you grow up into some kind of basilisk
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kamabokobun · 7 months ago
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hey dude can you just like hold still. for two seconds.
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front-facing-pokemon · 6 months ago
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thyhauntedmansion · 6 months ago
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The Brides immediate objective after everyone got separated: 
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night-hunters-hat · 2 months ago
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He has become full creature to me
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dreameroftheblue · 1 year ago
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And guilty I may be But don't give up on me In the wake of the Odyssey We will still be thick as thieves You and me, still thick as thieves
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mmelete · 1 year ago
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so. A link between worlds, am I right?
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majimasleftasscheek · 2 years ago
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obsessed with drawing Nishiki as a lil guy
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soullessseraphim · 18 hours ago
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allbrows04 · 2 months ago
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me seeing daisuke from mouthwashing: oh hes so cute! he kind of reminds me of Joe from YTTD. I miss joe. i sure hope nothing horrible happens to daisuke where he bleeds out and dies in front of the person that cares about him the most!
me:
me: gODAMNIT
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kamabokobun · 1 year ago
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artfight team flavored creature. For funsies
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kiwiwi-art-aaa · 7 months ago
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me when I'm bones
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beheamothscreamoth · 1 month ago
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Touchstarved Main Cast As RPG Characters
Slapping my two interests together because I am cringe and free 😌 Lately I've been wondering what the Touchstarved characters would be like if they were in other video games (Ace Attorney being one of them, though that's a potential post for another time)--
I'm a sucker for big adventures, and I find most of these in RPGs, so I decided to slap the TS cast into an RPG format and treat them as if they were actual RPG video game characters! :D This isn't super serious or anything, it's just an idea I've had for a while now orz
First, here's a quick run-down of what mechanics we're working with:
Stats:
HP (Health Points)
MP (Magic Points)
Physical Attack + Physical Defense
Magical Attack + Magical Defense
Accuracy
Speed
Luck [The higher Luck you have, the chance to land critical hits and dodge enemy attacks will increase.]
Abilities: All characters can choose a special ability that will help them in battle. They can only have one ability equipped for every fight.
Pairs: All battles will have two characters fighting together. Certain character pairs will get a special boost!
Enemies: The enemies you face would be humans, Monsters, Soulless (and perhaps even other beings), but those three would be the most common.
With that, let's move on to possible moves + mechanics that the cast could have!:
Ais
Moveset:
Summon -- Will summon one red-eyed minion to help the party fight. The minion being a human, Monster, or Soulless is random.
Coffin Nail -- Melee attack aimed at one enemy. With his cigarette in hand, Ais has a chance to inflict a burn.
Gut Punch -- Melee attack aimed at one enemy. Ais has a chance to lower the enemy's Physical Defense.
Bruised Knuckles -- Multi-hit melee attack targeting all enemies.
Beatdown -- Strong melee attack targeting one enemy.
Spot of Tea -- Ais drinks some tea, increasing a random stat.
Sea of Red -- Ais taps into Ocudeus’s power, and after one turn to charge, he unleashes a powerful tentacle-crushing attack on all enemies.
Abilities:
Groupmind Host -- When at low HP, Ocudeus will take over Ais, dramatically increasing his attack stats. However, Ais can only use attacking moves for the following turns until his HP is restored or falls to zero.
Man's Best Friend -- If Princess or one of Ais's pets is called through Summon, Ais’s Accuracy and Luck increase. When the Soulless/Princess is defeated, however, these stats disappear.
Thrilling Enemy -- When faced with a powerful enemy or boss, Ais's defense stats will increase.
Pairs:
Good Impression: When paired with MC, Ais's Accuracy increases.
With the Good Doctor: When paired with Kuras, Ais's Luck increases.
Friendly Rivalry: When paired with Leander, Ais's Physical Attack increases.
Notes/Other:
Weapon: Silver Rings [Rings that will definitely leave a mark when he hits enemies. Increases Physical Attack.]
Item: Red Horn Earrings [Are those actual horns or just jewellery? Increases Luck.]
Ais has the highest Physical Attack stat in the cast.
Most, if not all, attacks he learns are physical.
Vere
Moveset:
Jeer -- Vere goads all enemies to land their next attacks on him for the next three to five turns.
Sinking Fangs -- Vere burrows his teeth into one enemy. Strong melee attack.
Mutilation -- Melee attack targeting all enemies.
Fiery Bite -- Fire attack that has a chance of inflicting a burn on an enemy.
Kiss of Death -- Attack that has a low chance of instantly killing one enemy.
Clanging Chains -- With the sounds of his chains, Vere lowers the enemy's Physical Defense.
Lurking Shadows -- Vere will slip into the shadows, and after one turn, will unleash a powerful attack on one enemy.
Depths of Darkness -- Vere submerges his enemies in shadows, lowering their Accuracy.
Hasten -- Increases Speed for a number of turns.
Abilities:
Monster Form -- When HP is low, Vere will transform into his true form. His Physical Attack and Physical Defense will increase, but Magical Defense drops.
Scorching Sun -- When in a hot/sunny environment, all stats will increase. However, when Vere is in a cold/snowy environment, all stats will decrease.
Mischief and Mayhem -- When in a dark environment, Vere has access to more shadow-based attacks. These attacks are also stronger.
Pairs:
Friends With Benefits: When paired with Ais, Vere's Speed increases.
"That Damn Doctor": When paired with Kuras, Vere's attack stats greatly increase.
Notes/Other:
Weapon: None.
Item: Leather Collar [An old leather collar with a chain harness. This keeps Vere under the Senobium's command. Increases Physical Defense slightly.]
Alternative/Additional Item: Sketchbook [An almost-filled sketchbook with Vere's doodles and drawings. Increases Magical Attack.]
Has very high Speed and attack stats.
Weak to ice attacks.
Leander
Moveset:
Knock Back -- Melee attack targeting one enemy.
Rally -- Encourages and cheers on ally. Increases their attack stats.
Magical Barrier -- Casts a magical protection spell on either user or ally, increasing Magical Defense.
Heal -- Restores health to either user or ally.
An Adder's Venom -- Afflicts poison on one enemy.
Clouburst -- Deals water damage to one enemy.
Flash Flood -- Deals water damage to all enemies.
Lightning Bolt -- Deals lightning damage to enemies.
Conjured Flowers -- Summons a green flower to give to an ally, increasing their Luck.
Abilities:
Man of the Hour -- When ally is down, all of Leander’s stats will dramatically increase.
Put on a Show! -- Leander’s chances of dodging enemy attacks are increased.
Make Our Own Luck -- At the start of a battle, Leander uses Conjured Flowers without using MP.
Pairs:
Green-Eyed Obsession: When paired with MC, all of Leander's stats increase.
Friendly Rivalry: When paired with Ais, Leander's Physical Attack increases.
Notes/Other:
Weapon: Black Gloves [Simple tight gloves. Increases Physical Attack.]
Item: Dagger Earring [A fashionable symbol for the Adderstones. Increases Luck.]
Has even stats all around, though Magical Attack is the highest stat.
Has the widest spell pool and more variety of magic attacks.
Kuras
Moveset:
Heal -- Restores health to either user or ally.
Revive -- Revives fallen ally with a certain amount of HP. Costs MP.
Heaven’s Light -- Strong healing move that heals both the user and ally.
Luminous Arrow -- Kuras attacks a single enemy with burning illustrious light.
Summoning Star -- Kuras summons an explosion of light, hitting all enemies.
Snake Oil -- Weakens an enemy's constitution, lowering their defense stats.
Vitamin Shot -- Injects a shot of healthy vitamins into either the user or ally, boosting Physical Defense.
Divine Blessing -- Kuras blesses his ally, raising their attack stats.
Celestial Veil -- A protective veil is cast around user and ally, boosting defense stats.
Abilities:
A Doctor’s Duty -- When this ability is equipped, the power of Kuras’s healing moves will be boosted.
Emergency Treatment -- When ally is at low HP, Kuras will automatically heal a certain %-amount of their HP at the end of each turn.
Golden Radiance -- Boosts the power of light-based attacks.
Pairs:
"A Difficult Patient": When paired with Vere, Kuras's Magical Attack increases.
What the Doctor Ordered: When paired with Leander or Mhin, Kuras boosts their defenses.
Notes/Other:
Weapon: Seraph Spear [A golden spear crafted from heavenly light. Only Kuras can use this. Increases attack stats.]
Item: Glass Vials [Glass vials with a shimmering substance in them. Increases Accuracy.]
Kuras is the super busted unit that makes all the bosses super easy askjda--
Highest Magical Attack stat in cast with high defenses.
Has really good stats all around, but is the slowest character in the cast. (This is to mainly balance out how OP he is, kfgjn-)
Mhin
Moveset:
Stab -- Simple melee attack targeting one enemy.
Dual Wield -- Makes their next attacking moves hit twice for 3-5 turns.
Knife Honing -- Increases Physical Attack.
Knives Out -- Mhin throws multiple knives, targeting all enemies.
Cutting Talons -- Mhin’s curse transforms their hands into bird talons, and they claw at one targeted enemy. Costs MP.
Antidote -- Gives a potion to either themselves or an ally to heal status conditions.
Hasten -- Increases Speed for a number of turns.
Abilities:
Hunter’s Eye -- With their extensive experience as a hunter, Mhin will never miss landing an attack.
Surgical Precision -- Chances of hitting an enemy’s vital points, and thus landing critical hits, are increased.
Remains of an Expedition -- After using Cutting Talons three to five times in a row, Mhin’s curse will fully transform them, greatly increasing their physical attack stat. However, they can only use Cutting Talons for the following turns.
Pairs:
Newcomers: When paired with MC, Mhin's Physical Attack increases.
Close Acquaintances: When paired with Kuras, Mhin's Luck increases.
Notes/Other:
Weapon: Stiletto Knife [An intricate knife that can fetch a high price according to Vere. Increases Physical Attack.]
Item: Dark Blue Cloak [Mhin's trusty cloak. Increases Physical Defense.]
Alternative/Additional Item: Shredded Fish [A small snack for the cats. Increases Speed.]
Has highest Speed in the cast.
Low defenses, but relatively high Physical Attack.
Below the cut are bonus OC inserts! Please feel free to add on your own MC / OC if you're interested! :D
Daniella
Moveset:
Knock -- Simple melee attack targeting one enemy.
Premonition -- Tapping into their oracular powers, the user foresees an enemy's attack. This increases their chance of dodging future attacks.
Magical Barrier -- Casts a magical protection spell on either user or ally, increasing Magical Defense.
Beam of Light -- Casts light magic on a foe. Costs MP.
Oracle's Protection -- Casts a spell, boosting ally's defense stats.
Prophetic Sanction -- Casts a spell, lowering an enemy's stats.
Enchanted Boon -- Cast's a spell, boosting ally's attack stats.
Light of Kyklospex -- Daniella calls upon the god Kyklospex. After one turn to charge, Daniella and Kyklospex unleash a powerful light attack, targeting all enemies.
Abilities:
Wrath of Kyklospex -- When Daniella is defeated, Kyklospex will send down a barrage of light on all enemies.
Divine Guidance -- When a battle begins, Daniella will foresee one enemy’s moveset, and reveal it to the player. (Useful for boss fights.)
Steadfast Spirit -- Charge-up moves will not be interrupted by enemies.
Pairs:
Divine Connection: When paired with Kuras, Daniella's Magical Attack increases.
Friendly Face: When paired with Leander or Mhin, Daniella's Luck increases.
Notes/Other:
Weapon: Wooden Staff [A simple staff made of wood. Acts as an axis that connects Daniella to the god Kyklospex.]
Item: Tattered Gloves [A pair of well-loved, but shabby gloves. Daniella's most beloved gift from her family. Slightly increases Physical Defense.]
A support unit rather than an offensive one.
Lowest Physical Attack stat out of the cast, but has high Magical Defense and HP.
Edgar:
Moveset:
Injection -- Injects substance into an enemy, lowering their Physical Defense and Physical Attack.
Stab -- Simple melee attack targeting one enemy.
Piercing Icicles -- Ice attack targeting all enemies.
Crushing Vines -- User summons vines from the grounds to attack enemies.
Rejuvenating Shot -- Injects his ally with a healthy substance, boosting their Physical Defense and Physical Attack.
Mutated Slash -- Edgar mutates his arm and swings at an enemy. Costs HP.
Magical Barrier -- Casts a magical protection spell on either user or ally, increasing Magical Defense.
Magical Mark -- Casts a stimulating magic spell on either user or ally, increasing Magical Attack.
Alchemic Concoction -- Ally or user drinks an alchemic brew, restoring some MP.
Abilities:
Hypothesis of Humanity -- When this ability is equipped, Edgar has access to the move "Humanity's Elevation." When this move is used, Edgar injects a mysterious substance into himself, and he transforms. All stats will greatly increase. (Warning: Once this move is used, Edgar will leave the party and not fight in future battles.)
Scientist's Wisdom -- With his extensive knowledge from his dissections, Edgar's Luck will increase when facing against a human or a Soulless.
A Bit of Savoir Faire -- Puts on a smile befitting a gentleman. Boosts Luck and Accuracy.
Pairs:
Mad Scientists: When paired with Mhin, Edgar's Accuracy increases.
Unlicensed Practices: When paired with Kuras, Edgar's Magical Attack increases.
Notes/Other:
Weapon: No. 22 Scalpel [A scalpel with a number 22 scalpel blade. Intended for creating large incisions, often through thick skin. Increases Physical Attack.]
Item: Hypodermic Syringe [A trusty syringe for extracting and injecting fluids. Boosts Accuracy.]
Knows/Learns a mix of Physical and Magical Attacks.
High Accuracy with moderate Magical Attack stats. Low Speed stats.
Shinju:
Make It Rain -- Physical attack targeting all enemies. Shinju utilises his fortunes and resources. The more money the party has, the more damage this attack does.
Cobweb Cavern -- Spins spiderwebs around the opponent's feet, greatly lowering their Speed.
Punch-In -- Taking advantage of his multiple arms, Shinju deploys a multi-hit Physical Attack on one enemy.
Severance Pay -- User lowers an enemy's MP/Luck.
Constricting Silk -- Shinju wraps up an opponent in webs, making them unable to attack for a number of turns. This move has a low chance of hitting the enemy.
Spider's Covenant -- After waiting one turn, Shinju commands a horde of spiders to swarm all enemies. Deals Physical Damage.
Paired Strike -- Shinju slashes at an enemy twice before Hansuke appears to bite them.
Sharpened Tarsus -- Shinju sharpens his claws, heightening his Physical Attack.
Abilities:
A Merchant's Earnings -- After winning a battle, the team will gain more money and EXP. More earnings will be gained if Shinju is present on the field.
Arachnid Disclosure -- When this ability is equipped, Shinju reveals his third pair of arms. This increases how many times a multi-hit attack lands, but his Magical Defense decreases.
Nighttime Spider -- Shinju's intuition heightens, increasing his Luck.
Pairs:
Favorite Customer: When paired with MC, Shinju's Luck will increase.
Reliable Business Partner: When paired Leander, Shinju's Accuracy will increase.
Notes/Other:
Weapon: Heavy Ledger [A thick ledger documenting Shinju's finances. Increases Physical Defense.]
Item: Gold Glasses [A pair of gold glasses with stylish chains. Helps with Shinju's nearsightedness. Increases Luck and Accuracy.]
Shinju strikes me as more of a gimmicky unit- I can see him being a recruitable unit, but before he's on the team, the player can spend money in battles to summon him for help.
Low Magical Defense, but high Physical Attack and Luck.
Weak to fire attacks.
I hope you enjoyed reading these! If you have any other thoughts or opinions, please feel free to add them :D
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vynnyal · 11 months ago
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This is a pretty good point in the wip to share this, methinks :]
Map part for the hole dwelling map, starring... Not my ocs! I wanted to use ocs, but I don't have any-- so I just used the characters from a fic I was reading at the time 😂
Turns out, the symbolism was so much fun to twist into the 11 seconds I had to work with, I ended up going way more complex than I meant to. If you wanna read the fic this was based on, please do!! And tell the author I said hi! :D
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asexualbuthorny · 2 months ago
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congrats guys i just solved a shipping issue
you no longer need to debate who to ship mu qing and feng xin with because, in fact, im dating mu qing it's cannon. how do i know? mind your fucking business and don't worry about it.
and @violetgarlends is dating feng xin it's also cannon and you also shouldn't worry about it
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mcaelius · 3 months ago
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acquired a Lot of air dry clay. going to do things with it!!!!!!!!
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