#Machine Learning in Online Gaming
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How Predictive Analytics Enhances Player Engagement in Online Games
In the vibrant world of online gaming, engagement is the lifeblood that sustains success. Predictive analytics has emerged as a transformative tool that empowers game developers to anticipate player behavior, customize experiences, and drive long-term loyalty. By leveraging cutting-edge technologies like AI in gaming, machine learning in online gaming, and data science in gaming, predictive analytics reshapes the gaming experience for millions of players worldwide.
This blog explores how predictive analytics enhances player engagement by offering personalized experiences, fostering fair play in online gaming, and ensuring a secure gaming environment through fraud detection.
Understanding Predictive Analytics in Gaming
Predictive analytics uses historical data, statistical algorithms, and machine learning techniques to predict future outcomes. In gaming, it identifies patterns in player behavior, enabling developers to create tailored experiences. From optimizing gameplay to anticipating user needs, predictive analytics is the backbone of intelligent decision-making in modern gaming.
By integrating AI in gaming, developers can analyze massive datasets in real-time, revealing insights into how players interact with games. These insights form the foundation for enhancing player satisfaction and engagement.
Personalizing Player Experiences
One of the most impactful applications of predictive analytics is creating personalized experiences. Players seek unique journeys in their gaming adventures, and predictive analytics delivers exactly that. By analyzing data such as playtime, in-game purchases, and preferred gaming styles, developers can:
• Recommend games or in-game content aligned with player interests.
• Adjust game difficulty dynamically to suit individual skill levels.
• Offer personalized rewards, keeping players motivated and engaged.
For example, predictive models can identify when a player might lose interest and trigger specific interventions, such as sending customized offers or exclusive in-game events to rekindle their enthusiasm.
Enhancing Engagement with Dynamic Gameplay
Gaming engagement is not just about personalization; it’s about keeping players immersed. Predictive analytics allows for dynamic adjustments in gameplay to sustain interest. For instance:
• Level adjustments: Players might find levels too challenging or too easy, leading to frustration or boredom. Predictive analytics fine-tunes the game to match their abilities.
• Event recommendations: Based on player activity, developers can suggest events, tournaments, or special missions likely to resonate with users.
• Real-time rewards: Analyzing in-game actions, the system can reward players immediately for achieving milestones, fostering instant gratification.
Such measures enhance the gaming journey, ensuring players remain engaged over time.
AI in Gaming: Strengthening Fair Play
Fairness is paramount in online gaming, especially in skill-based or competitive platforms. Predictive analytics, powered by machine learning in online gaming, detects irregularities and ensures fair play.
How Fair Play is Enforced:
• Detecting Cheating Patterns: AI models monitor player behavior for anomalies, such as impossibly high scores or unnatural game movements.
• Monitoring Gameplay Metrics: Predictive systems analyze metrics like reaction times, actions per minute, and decision patterns to identify bots or other fraudulent activities.
• Creating Balanced Matches: Predictive algorithms ensure players are matched with opponents of similar skill levels, promoting a fair and enjoyable experience.
By fostering fair play, predictive analytics builds trust within gaming communities and ensures players return for more.
Ensuring Security with Fraud Detection
As gaming becomes increasingly digital, securing player data and finances is critical. Predictive analytics plays a pivotal role in fraud detection by identifying and mitigating threats before they impact users.
Fraud Detection in Action:
• Transaction Monitoring: Predictive systems analyze in-game transactions for unusual patterns, flagging potentially fraudulent purchases.
• Account Security: By studying login behaviors and device usage, predictive models can detect unauthorized access and alert users instantly.
• Real-Time Alerts: Players and administrators receive instant notifications about suspicious activities, preventing fraud from escalating.
This proactive approach ensures the gaming environment remains safe and enjoyable for everyone.
The Future of Predictive Analytics in Gaming
As gaming technologies evolve, predictive analytics will play an even more significant role. The integration of data science in gaming with technologies like augmented reality (AR) and virtual reality (VR) opens new avenues for innovation. Imagine personalized VR adventures or AR games that adapt to your environment and preferences in real-time.
Moreover, as predictive models become more sophisticated, they will enhance player engagement through hyper-personalization, improved security measures, and immersive gaming experiences.
FAQs
What is predictive analytics in gaming?
Predictive analytics in gaming uses historical data, algorithms, and machine learning to predict player behaviors and preferences. This enables developers to create personalized, engaging, and secure gaming experiences.
How does AI enhance player engagement?
AI in gaming enables real-time analysis of player data, helping developers adjust gameplay, recommend content, and deliver tailored rewards that keep players engaged.
Can predictive analytics ensure fair play in gaming?
Yes, predictive analytics, combined with machine learning in online gaming, detects irregularities like cheating and ensures balanced matchmaking, fostering a fair gaming environment.
How does predictive analytics support fraud detection?
Predictive analytics monitors player transactions, login behaviors, and in-game actions to detect and mitigate fraudulent activities, ensuring secure online gaming platforms.
Predictive analytics is revolutionizing the gaming landscape, bridging the gap between player expectations and technological capabilities. By embracing this transformative tool, the gaming industry can create richer, more engaging experiences that captivate players for years to come.
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Enriching User Experience: Power of Hyper personalization
India’s digital gaming industry has come a long way in a short span of time. What was once limited to basic mobile games and casual engagement has now transformed into a sophisticated ecosystem led by innovation, data, and smart technology. And one of the biggest contributors to the rapid development of this space is hyper-personalization.
Today, it's not only about making something “fun", it's about building intelligent experiences that feel custom-made for each individual. At the center of this evolution are online gaming platforms such as Games24x7, which are consistently leading with purpose-driven innovation while maintaining a strong focus on player experience and safety. What sets Games24x7 apart is how deeply it integrates AI-driven personalization into its product DNA—and how effectively it scales it using a unified data architecture to support millions of real-time interactions every day, while ensuring each player feels as if this is an experience tailor-made for them!The Rise of Hyper-Personalization in Gaming
At its core, hyper-personalization refers to the use of real-time data, user behaviour, and advanced technology to deliver gameplay that adapts to each user’s preferences, playing style, and engagement patterns. It’s the difference between one-size-fits-all and one-size-fits-you.
In a country as diverse as India, this level of personalization is no longer optional; it’s expected. Companies that can rapidly adapt to these signals are seeing higher engagement, improved retention, and stronger user trust.
The Benefits of a Tech-First Approach
Companies like Games24x7 have built a modern data stack that powers artificial intelligence for games, machine learning in gaming, and deep learning to fine-tune every touchpoint—from gameplay difficulty to reward systems. By unifying billions of data points into a central lakehouse platform, they’re able to experiment, predict, and personalize player journeys at scale.
Unlike traditional systems, the Games24x7 model supports real-time decision-making at the millisecond level—learning from user interactions and optimizing each experience as it unfolds. The result is a dynamic feedback loop where the platform gets smarter with every session, keeping gameplay fair, relevant, and deeply engaging.
Understanding Players Through Science and Data
Technology alone isn’t enough. Games24x7 brings behavioral science into its personalization engine to decode not just what users do, but why they do it. By blending psychological insight with AI modeling, the platform balances challenge and enjoyment—creating gameplay that’s not just adaptive, but meaningful.
This thoughtful integration ensures that personalization is not treated as a feature—it becomes a philosophy. One that respects user agency, builds trust, and delivers rewarding experiences over time. Collaboration Between Data Science and Engineering What truly strengthens the personalization engine at Games24x7 is how seamlessly its data science and engineering teams work together. With a shared data environment and scalable infrastructure, experiments move faster. This cross-functional collaboration has removed traditional bottlenecks between model development and integration. As a result, Games24x7 can take personalization hypotheses and turn them into in-game enhancements quickly and efficiently, helping players experience tangible improvements without waiting for major version updates. It’s a behind-the-scenes shift that powers meaningful, user-facing change.
Why This Matters for the Future
The future of digital gaming isn’t defined by who has the most players—it’s defined by who understands their players best. In a competitive landscape, hyper-personalization is proving to be a game-changer: helping platforms stand out, scale ethically, and evolve continuously.
With its AI-first mindset, strong infrastructure, and commitment to user experience, Games24x7 is already ahead of the curve—showcasing how games of skill are built by true technological skill, and can evolve through smarter, personalized systems. The future of Indian online gaming is not only personal… It's intelligent, immersive, and already in motion.
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Worst part of popular left wing AI discourse online is that there's absolutely a need for a robust leftist opposition to use of cognitive automation without social dispensation to displaced human workers. The lack of any prior measures to facilitate a transition to having fewer humans in the workplace (UBI, more public control over industrial infrastructure, etc) is a disaster we are sleepwalking into - one that could lock the majority of our society's wealth further into the hands of authoritarian oligarchs who retain control of industry through last century private ownership models, while no longer needing to rely on us to operate their property.
But now we're seemingly not going to have the opposition we so desperately need, because everyone involved in the anti-AI conversation has pretty thoroughly discredited themselves and their movement by harbouring unconstrained reactionary nonsense, blatant falsehoods and woo. Instead of talking about who owns and benefits from cognitive automation, people are:
Demanding impossibilities like uninventing a now readily accessible technology
Trying to ascribe implicit moral value to said technology instead of the who is using it and how
Siding with corporations on copyright law in the name of "defending small artists"
Repeating obvious and embarrassing technical misconceptions and erroneous pop-sci about machine learning in order to justify their preferred philosophy
Invoking neo-spiritual conservative woo about the specialness of the human soul to try to incoherently discredit a machine that can quite obviously perform certain tasks just as well if not better than they can
Misrepresent numbers about energy use and environmental cost in an absurd double standard (all modern infrastructure is reliant on data centers to a similar level of impact, including your favourite fandom social media and online video games!) to build a narrative AI is some sort of malevolent spirit that damages our reality when it is called upon
It's a level of reactionary ignorance that has completely discredited any popular opposition to industrial AI rollout because it falls apart as soon as you dig deeper than a snappy social media post, or a misguided pro-copyright screed from an insecure web artist (who decries a machine laying eyes on their freely posted work while simultaneously charging commission for fan-art of corporate IPs... I'm sure that will absolutely resolve in their favour).
It would be funny how much people are fucking themselves over with all this, except I'm being fucked over to, and as a result am really quite mad about the situation. We need UBI, we need to liberate abundance from corporate greed, what we don't need is viral posts about putting distortion filters on anime fan-art to ward off the evil mechanical eye, pointless boycotts of platforms because they are perceived to have let the evil machines taint them, or petitions to further criminalize the creation of derivative works.
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Back Cover to AI Art S2E44 - Heart of China
Older video games were notorious for back cover descriptions that have nothing to do with the game so let's see what a text-to-image generator makes of these descriptions. Season 2 sees an increase in art creations for each game up from 1 in the first season to 6 for the second season
1. Intro - 00:00
2. Back Cover and Text Description - 00:10
3. Back Cover and Text Description Continue - 00:30
4. Creation 1 - 00:50
5. Creation 2 - 01:10
6. Creation 3 - 01:30
7. Creation 4 - 01:50
8. Creation 5 - 02:10
9. Creation 6 - 02:30
10. Outro - 02:50
Heart of China is a point-and-click graphic and puzzle adventure game primarily set in China as well as Hong Kong. Developed by Dynamix and published by Sierra On-Line, Activision and Dynamix, Heart of China was released on DOS and Amiga in 1991, and a Mac release followed in 1992. A Windows release of the game did not happen until 2017, this version of the game was released on GOG.com.
For more Back Cover to AI Art videos check out these playlists
Season 1 of Back Cover to AI Art
https://www.youtube.com/playlist?list=PLFJOZYl1h1CGhd82prEQGWAVxY3wuQlx3
Season 2 of Back Cover to AI Art
https://www.youtube.com/playlist?list=PLFJOZYl1h1CEdLNgql_n-7b20wZwo_yAD
#youtube#heart of china#video games#gaming#dynamix#sierra online#activision#90s games#90s gaming#point and click#puzzle adventure#ai#ai art#ai generated#artificial intelligence#digital art#machine learning#ai art generation#generative ai#back cover
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The Rummy Game App has emerged as a game-changer, bringing the classic card game of millions worldwide. It represents a fusion of tradition and technology, bringing the timeless card game into the digital age. With its unmatched accessibility, various game modes, user-friendly interface, and commitment to security, the app has checked the engagement with Rummy. Whether you are a seasoned player or a beginner to the game, the Rummy Game App offers an unusual and immersive gaming experience.
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what’s the story about the generative power model and water consumption? /gen
There's this myth going around about generative AI consuming truly ridiculous amount of power and water. You'll see people say shit like "generating one image is like just pouring a whole cup of water out into the Sahara!" and bullshit like that, and it's just... not true. The actual truth is that supercomputers, which do a lot of stuff, use a lot of power, and at one point someone released an estimate of how much power some supercomputers were using and people went "oh, that supercomputer must only do AI! All generative AI uses this much power!" and then just... made shit up re: how making an image sucks up a huge chunk of the power grid or something. Which makes no sense because I'm given to understand that many of these models can run on your home computer. (I don't use them so I don't know the details, but I'm told by users that you can download them and generate images locally.) Using these models uses far less power than, say, online gaming. Or using Tumblr. But nobody ever talks about how evil those things are because of their power generation. I wonder why.
To be clear, I don't like generative AI. I'm sure it's got uses in research and stuff but on the consumer side, every effect I've seen of it is bad. Its implementation in products that I use has always made those products worse. The books it writes and flood the market with are incoherent nonsense at best and dangerous at worst (let's not forget that mushroom foraging guide). It's turned the usability of search engines from "rapidly declining, but still usable if you can get past the ads" into "almost one hundred per cent useless now, actually not worth the effort to de-bullshittify your search results", especially if you're looking for images. It's a tool for doing bullshit that people were already doing much easier and faster, thus massively increasing the amount of bullshit. The only consumer-useful uses I've seen of it as a consumer are niche art projects, usually projects that explore the limits of the tool itself like that one poetry book or the Infinite Art Machine; overall I'd say its impact at the Casual Random Person (me) level has been overwhelmingly negative. Also, the fact that so much AI turns out to be underpaid people in a warehouse in some country with no minimum wage and terrible labour protections is... not great. And the fact that it's often used as an excuse to try to find ways to underpay professionals ("you don't have to write it, just clean up what the AI came up with!") is also not great.
But there are real labour and product quality concerns with generative AI, and there's hysterical bullshit. And the whole "AI is magically destroying the planet via climate change but my four hour twitch streaming sesh isn't" thing is hysterical bullshit. The instant I see somebody make this stupid claim I put them in the same mental bucket as somebody complaining about AI not being "real art" -- a hatemobber hopping on the hype train of a new thing to hate and feel like an enlightened activist about when they haven't bothered to learn a fucking thing about the issue. And I just count my blessings that they fell in with this group instead of becoming a flat earther or something.
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There is no such thing as AI.
How to help the non technical and less online people in your life navigate the latest techbro grift.
I've seen other people say stuff to this effect but it's worth reiterating. Today in class, my professor was talking about a news article where a celebrity's likeness was used in an ai image without their permission. Then she mentioned a guest lecture about how AI is going to help finance professionals. Then I pointed out, those two things aren't really related.
The term AI is being used to obfuscate details about multiple semi-related technologies.
Traditionally in sci-fi, AI means artificial general intelligence like Data from star trek, or the terminator. This, I shouldn't need to say, doesn't exist. Techbros use the term AI to trick investors into funding their projects. It's largely a grift.
What is the term AI being used to obfuscate?
If you want to help the less online and less tech literate people in your life navigate the hype around AI, the best way to do it is to encourage them to change their language around AI topics.
By calling these technologies what they really are, and encouraging the people around us to know the real names, we can help lift the veil, kill the hype, and keep people safe from scams. Here are some starting points, which I am just pulling from Wikipedia. I'd highly encourage you to do your own research.
Machine learning (ML): is an umbrella term for solving problems for which development of algorithms by human programmers would be cost-prohibitive, and instead the problems are solved by helping machines "discover" their "own" algorithms, without needing to be explicitly told what to do by any human-developed algorithms. (This is the basis of most technologically people call AI)
Language model: (LM or LLM) is a probabilistic model of a natural language that can generate probabilities of a series of words, based on text corpora in one or multiple languages it was trained on. (This would be your ChatGPT.)
Generative adversarial network (GAN): is a class of machine learning framework and a prominent framework for approaching generative AI. In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's gain is another agent's loss. (This is the source of some AI images and deepfakes.)
Diffusion Models: Models that generate the probability distribution of a given dataset. In image generation, a neural network is trained to denoise images with added gaussian noise by learning to remove the noise. After the training is complete, it can then be used for image generation by starting with a random noise image and denoise that. (This is the more common technology behind AI images, including Dall-E and Stable Diffusion. I added this one to the post after as it was brought to my attention it is now more common than GANs.)
I know these terms are more technical, but they are also more accurate, and they can easily be explained in a way non-technical people can understand. The grifters are using language to give this technology its power, so we can use language to take it's power away and let people see it for what it really is.
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Each week (or so), we'll highlight the relevant (and sometimes rage-inducing) news adjacent to writing and freedom of expression. (Find it on the blog too!) This week:
Censorship watch: Somehow, KOSA returned
It’s official: The Kids Online Safety Act (KOSA) is back from the dead. After failing to pass last year, the bipartisan bill has returned with fresh momentum and the same old baggage—namely, vague language that could endanger hosting platforms, transformative work, and implicitly target LGBTQ+ content under the guise of “protecting kids.”
… But wait, it gets better (worse). Republican Senator Mike Lee has introduced a new bill that makes other attempts to censor the internet look tame: the Interstate Obscenity Definition Act (IODA)—basically KOSA on bath salts. Lee’s third attempt since 2022, the bill would redefine what counts as “obscene” content on the internet, and ban it nationwide—with “its peddlers prosecuted.”
Whether IODA gains traction in Congress is still up in the air. But free speech advocates are already raising alarm bells over its implications.
The bill aims to gut the long-standing legal definition of “obscenity” established by the 1973 Miller v. California ruling, which currently protects most speech under the First Amendment unless it fails a three-part test. Under the Miller test, content is only considered legally obscene if it 1: appeals to prurient interests, 2: violates “contemporary community standards,” and 3: is patently offensive in how it depicts sexual acts.
IODA would throw out key parts of that test—specifically the bits about “community standards”—making it vastly easier to prosecute anything with sexual content, from films and photos, to novels and fanfic.
Under Lee’s definition (which—omg shocking can you believe this coincidence—mirrors that of the Heritage Foundation), even the most mild content with the affect of possible “titillation” could be included. (According to the Woodhull Freedom Foundation, the proposed definition is so broad it could rope in media on the level of Game of Thrones—or, generally, anything that depicts or describes human sexuality.) And while obscenity prosecutions are quite rare these days, that could change if IODA passes—and the collateral damage and criminalization (especially applied to creative freedoms and LGBT+ content creators) could be massive.
And while Lee’s last two obscenity reboots failed, the current political climate is... let’s say, cloudy with a chance of fascism.
Sound a little like Project 2025? Ding ding ding! In fact, Russell Vought, P2025’s architect, was just quietly appointed to take over DOGE from Elon Musk (the agency on a chainsaw crusade against federal programs, culture, and reality in general).
So. One bill revives vague moral panic, another wants to legally redefine it and prosecute creators, and the man who helped write the authoritarian playbook—with, surprise, the intent to criminalize LGBT+ content and individuals—just gained control of the purse strings.
Cool cool cool.
AO3 works targeted in latest (massive) AI scraping
Rewind to last month—In the latest “wait, they did what now?” moment for AI, a Hugging Face user going by nyuuzyou uploaded a massive dataset made up of roughly 12.6 million fanworks scraped from AO3—full text, metadata, tags, and all. (Info from r/AO3: If your works’ ID numbers between 1 and 63,200,000, and has public access, the work has been scraped.)
And it didn’t stop at AO3. Art and writing communities like PaperDemon and Artfol, among others, also found their content had been quietly scraped and posted to machine learning hubs without consent.
This is yet another attempt in a long line of more “official” scraping of creative work, and the complete disregard shown by the purveyors of GenAI for copyright law and basic consent. (Even the Pope agrees.)
AO3 filed a DMCA takedown, and Hugging Face initially complied—temporarily. But nyuuzyou responded with a counterclaim and re-uploaded the dataset to their personal website and other platforms, including ModelScope and DataFish—sites based in China and Russia, the same locations reportedly linked to Meta’s own AI training dataset, LibGen.
Some writers are locking their works. Others are filing individual DMCAs. But as long as bad actors and platforms like Hugging Face allow users to upload massive datasets scraped from creative communities with minimal oversight, it’s a circuitous game of whack-a-mole. (As others have recommended, we also suggest locking your works for registered users only.)
After disavowing AI copyright, leadership purge hits U.S. cultural institutions
In news that should give us all a brief flicker of hope, the U.S. Copyright Office officially confirmed: if your “creative” work was generated entirely by AI, it’s not eligible for copyright.
A recently released report laid it out plainly—human authorship is non-negotiable under current U.S. law, a stance meant to protect the concept of authorship itself from getting swallowed by generative sludge. The report is explicit in noting that generative AI draws “on massive troves of data, including copyrighted works,” and asks: “Do any of the acts involved require the copyright owners’ consent or compensation?” (Spoiler: yes.) It’s a “straight ticket loss for the AI companies” no matter how many techbros’ pitch decks claim otherwise (sorry, Inkitt).
“The Copyright Office (with a few exceptions) doesn’t have the power to issue binding interpretations of copyright law, but courts often cite to its expertise as persuasive,” tech law professor Blake. E Reid wrote on Bluesky.As the push to normalize AI-generated content continues (followed by lawsuits), without meaningful human contribution—actual creative labor—the output is not entitled to protection.
… And then there’s the timing.
The report dropped just before the abrupt firing of Copyright Office director Shira Perlmutter, who has been vocally skeptical of AI’s entitlement to creative work.
It's yet another culture war firing—one that also conveniently clears the way for fewer barriers to AI exploitation of creative work. And given that Elon Musk’s pals have their hands all over current federal leadership and GenAI tulip fever… the overlap of censorship politics and AI deregulation is looking less like coincidence and more like strategy.
Also ousted (via email)—Librarian of Congress Carla Hayden. According to White House press secretary and general ghoul Karoline Leavitt, Dr. Hayden was dismissed for “quite concerning things that she had done… in the pursuit of DEI, and putting inappropriate books in the library for children.” (Translation: books featuring queer people and POC.)
Dr. Hayden, who made history as the first Black woman to hold the position, spent the last eight years modernizing the Library of Congress, expanding digital access, and turning the institution into something more inclusive, accessible, and, well, public. So of course, she had to go. ¯\_(ツ)_/¯
The American Library Association condemned the firing immediately, calling it an “unjust dismissal” and praising Dr. Hayden for her visionary leadership. And who, oh who might be the White House’s answer to the LoC’s demanding and (historically) independent role?
The White House named Todd Blanche—AKA Trump’s personal lawyer turned Deputy Attorney General—as acting Librarian of Congress.
That’s not just sus, it’s likely illegal—the Library is part of the legislative branch, and its leadership is supposed to be confirmed by Congress. (You know, separation of powers and all that.)
But, plot twist: In a bold stand, Library of Congress staff are resisting the administration's attempts to install new leadership without congressional approval.
If this is part of the broader Project 2025 playbook, it’s pretty clear: Gut cultural institutions, replace leadership with stunningly unqualified loyalists, and quietly centralize control over everything from copyright to the nation’s archives.
Because when you can’t ban the books fast enough, you just take over the library.
Rebellions are built on hope
Over the past few years (read: eternity), a whole ecosystem of reactionary grifters has sprung up around Star Wars—with self-styled CoNtEnT CrEaTorS turning outrage to revenue by endlessly trashing the fandom. It’s all part of the same cynical playbook that radicalized the fallout of Gamergate, with more lightsabers and worse thumbnails. Even the worst people you know weighed in on May the Fourth (while Prequel reassessment is totally valid—we’re not giving J.D. Vance a win).
But one thing that shouldn't be up for debate is this: Andor, which wrapped its phenomenal two-season run this week, is probably the best Star Wars project of our time—maybe any time. It’s a masterclass in what it means to work within a beloved mythos and transform it, deepen it, and make it feel urgent again. (Sound familiar? Fanfic knows.)
Radicalization, revolution, resistance. The banality of evil. The power of propaganda. Colonialism, occupation, genocide—and still, in the midst of it all, the stubborn, defiant belief in a better world (or Galaxy).
Even if you’re not a lifelong SW nerd (couldn’t be us), you should give it a watch. It’s a nice reminder that amidst all the scraping, deregulation, censorship, enshittification—stories matter. Hope matters.
And we’re still writing.
Let us know if you find something other writers should know about, or join our Discord and share it there!
- The Ellipsus Team xo

#ellipsus#writeblr#writers on tumblr#writing#creative writing#anti ai#writing community#fanfic#fanfiction#ao3#fiction#us politics#andor#writing blog#creative freedom
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How Artificial Intelligence is Transforming the Online Gaming Experience
The online gaming industry has undergone a revolutionary transformation in recent years, driven by the integration of Artificial Intelligence (AI). From creating dynamic gaming environments to enhancing player experiences, AI in Gaming has redefined how players interact with virtual worlds. By leveraging Data Science in Gaming and employing advanced technologies like Machine Learning in Online Gaming, developers are crafting personalized, fair, and immersive gaming experiences. This blog explores the multifaceted impact of AI on online gaming, focusing on its role in enhancing gameplay, ensuring Fair Play in Online Gaming, and implementing robust Fraud Detection mechanisms.
The Role of AI in Modern Gaming
AI-Powered Game Design
Artificial Intelligence has transformed game design by automating complex tasks, enabling developers to focus on creativity. AI algorithms can generate realistic characters, environments, and storylines. Procedural content generation, powered by Machine Learning in Online Gaming, allows developers to create expansive, unique worlds in games like No Man's Sky and Minecraft.
For instance, AI-driven tools can:
Design intricate game levels dynamically.
Create intelligent non-player characters (NPCs) that adapt to players’ strategies.
Develop real-time responses to player actions, making games more unpredictable and engaging.
Enhancing Player Immersion
AI facilitates highly immersive gaming experiences by mimicking human-like behavior. Games such as The Last of Us and Red Dead Redemption 2 leverage AI to create NPCs with realistic interactions and emotions. This level of detail blurs the line between reality and virtual environments, keeping players engaged.
The Integration of Data Science in Gaming
Data Science in Gaming plays a pivotal role in analyzing player data to enhance game design and engagement. Developers use data analytics to:
Track player behavior and preferences.
Predict future trends based on player interaction patterns.
Customize gaming experiences to suit individual players.
Personalized Gaming Experiences
Personalization is a key factor in modern gaming. AI algorithms analyze vast amounts of data to tailor experiences for individual players. For example:
Suggesting games based on player history.
Modifying game difficulty levels dynamically.
Offering personalized rewards to increase retention.
Games24x7, for instance, employs AI to provide customized gaming experiences, enhancing player satisfaction and retention.
Ensuring Fair Play in Online Gaming
As online gaming grows, ensuring fairness has become a critical challenge. Fair Play in Online Gaming involves creating balanced gameplay environments where players can compete on equal footing. AI has emerged as a solution to enforce fairness by:
Identifying and mitigating unfair advantages.
Detecting cheaters using advanced algorithms.
Maintaining balanced matchmaking systems.
AI-Driven Matchmaking
AI-powered matchmaking algorithms ensure that players are grouped with opponents of similar skill levels. This approach enhances the gaming experience by reducing frustration and promoting healthy competition.
Cheat Detection and Prevention
Cheating undermines the integrity of online gaming. AI is instrumental in detecting and preventing cheating through:
Real-time analysis of gameplay data.
Identifying unusual player behaviors indicative of hacks or cheats.
Implementing anti-cheat systems to ensure fair competition.
Fraud Detection in Online Gaming
Fraud is a growing concern in the online gaming industry, particularly in real-money gaming. AI-driven Fraud Detection systems protect both players and developers by:
Monitoring transactions to identify anomalies.
Detecting bot accounts and fake profiles.
Preventing account theft through biometric authentication.
AI and Secure Payment Systems
AI ensures secure payment systems by analyzing patterns in financial transactions. It flags suspicious activities, safeguarding players from fraudulent practices and ensuring a trustworthy gaming ecosystem.
Machine Learning in Online Gaming
Machine Learning in Online Gaming empowers developers to create adaptive and intelligent gaming systems. ML algorithms analyze player behavior to:
Optimize game mechanics.
Adjust in-game challenges dynamically.
Predict player churn and implement retention strategies.
Predictive Analytics for Enhanced Engagement
Predictive analytics, a subset of ML, identifies potential issues before they arise. By analyzing historical data, ML models predict:
Player preferences for upcoming updates.
The likelihood of players abandoning a game.
Effective strategies to re-engage inactive users.
Procedural Content Generation
ML algorithms enable procedural content generation, allowing games to produce endless content variations. This approach keeps players engaged while reducing development costs and time.
AI and the Future of Online Gaming
The future of online gaming is undeniably intertwined with AI advancements. Key trends to watch include:
Hyper-Realistic Games: AI will enable ultra-realistic graphics and physics, further blurring the line between reality and virtual worlds.
Voice and Gesture Recognition: AI-powered recognition systems will make gaming more intuitive and accessible.
Virtual Reality (VR) Integration: AI will enhance VR experiences by creating adaptive virtual environments and intelligent NPCs.
FAQs on AI in Gaming
How is AI enhancing online gaming experiences?
AI enhances online gaming by creating dynamic environments, personalizing player experiences, and ensuring fair play through advanced algorithms.
What role does Data Science play in gaming?
Data Science in Gaming analyzes player behavior to tailor gaming experiences, predict trends, and improve game design.
How does AI ensure fairness in online gaming?
AI ensures Fair Play in Online Gaming by detecting cheats, implementing balanced matchmaking systems, and preventing fraud.
Can AI help in fraud prevention in online games?
Yes, AI-driven Fraud Detection systems monitor transactions, identify suspicious activities, and prevent account theft, ensuring secure gaming environments.
What is the future of AI in gaming?
The future includes hyper-realistic games, enhanced VR experiences, and AI-powered voice and gesture recognition systems for more immersive gameplay.
Artificial Intelligence has reshaped the landscape of online gaming, offering unparalleled opportunities for innovation and engagement. By leveraging AI technologies, developers are not only enhancing player experiences but also setting new benchmarks in the industry. As the gaming world evolves, the role of AI will continue to expand, making it an indispensable part of this ever-growing industry.
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You can tell how much a lady will not level up by how much she doesn’t love herself—and you can tell how much someone doesn’t love themselves by how much they don’t understand themselves. I’ve been telling you ladies since the dawn of this blog: a level-up is personal. Custom-made. Made for you and only you. You cannot achieve another person’s goal.
Listen, the highest form of love is knowledge. To be loved is to be known. To love is to look—with the purpose of seeing—and then understanding what you see. To love yourself, you have to know yourself. And that takes nothing but self-observation. No judgment. Open acceptance.
What prompted this? I was talking to one of my girls in my personal coaching program yesterday. We started this month, so we’re still learning each other. My first topic is always fashion, because the outside world is a mirror of the inner—and you can easily understand someone from their presentation.
So this girl and I go through her closet, and I’m honestly both impressed and jealous. We are talking runway-worthy gowns. Designer bags. Louboutin heels. The kind of closet you get in your starter-pack Kardashian era. She looks at me like, “What do we think?” And apart from being impressed by the sheer amount that closet adds to her net worth… I am also deeply disappointed.
Why?
Because she is a textbook introvert. An AO3 nerd who spends all day in pajamas and works online (if you can even call it that) and is introverted even outside—i.e. would rather do indoor activities than outdoor. She’s also hyperactive and sporty. That is not the closet of an 18-year-old valedictorian homebody chess-playing video game addict online business owner. That is a Paris Hilton closet. You will NOT be wearing that micro skirt, ever. Let’s not lie to ourselves.
So she poured all that money (yes, she’s wealthy, but that’s not the point??) into another person’s closet—but inside her own house. What she does actually wear is three sets of loungewear that have seen the washing machine so many times they are fighting for their lives to hold on to color. And she won’t buy a new set because it’s “not elegant.”
So I know I will need Jesus and all of heaven when we get to the “self-love” section. Pray for me, people.
It is very important that you stop looking for trends and God knows what, and start observing yourself. Set your goals according to that, so you don’t waste time and money and actually—for once—achieve your yearly goals. Because they belong to who you are, not who you wish you were.
One of the goals I see a lot is “lose weight.” And you know what? Hell yeah. There’s no empowerment in obesity, let’s get healthy. I get it—I want to be a healthy BMI so I can clear brain fog, look better, feel better, function better, yes. But as a person who spends most of their day indoors, is barely attracted to men, and works in corporate… why are you killing yourself trying for a Bella Hadid body when you’ve got Salma Hayek genetics and you don’t need it? I get starvation if you’re a K-pop idol or a model. I get it. But you’re a regular civilian—just stop at “healthy BMI.” Because not only is it not fun, it’s also extremely unhealthy to have zero body fat. What are you even doing this for? It’s torture. If you don’t need to… what’s the point?
Or the classic “wake up at 5 a.m.”—makes sense, I see it. But if you’re a night owl, what are you doing? Your productive hours are 10 p.m. to 3 a.m.—why would you be awake at 5? That’s when you’re supposed to be going to bed after wrapping up your work.
Or “gym 3 days a week.” I love it, I do. But look at yourself in the mirror and say that again. Be honest—is it going to happen? Have you considered that maybe you’re not a gym person? That there are other ways to move your body that don’t require you to battle depression and poor time management in spandex?
You can easily tell who will not be achieving their yearly goals by comparing the goals to the person. No—those are not your goals. They are someone else’s. So another year goes by, and you achieve nothing. Again.
And if you just—if you just—observed your behavior, with no judgment, without slapping on classifications like “lazy” or “wrong” or whatever else… if you just said, “Okay, how do I make me work, in a way that works for me?” You wouldn’t need affirmations to tell you you’re good enough.
You’d just be.
BMAC
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#linux#marketing#machine learning#programming#branding#google ads#digital marketing#artificial intelligence#online marketing#python#self development#web developers#software development#web development#web design#design#game development#laravel#php#phpdevelopment#php programming#php web development services#phptraining#reactjs#software#developer
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Back Cover to AI Art S2E21 - Ultima Online
Older video games were notorious for back cover descriptions that have nothing to do with the game so lets see what a text to image generator makes of these descriptions. Season 2 sees an increase in art creations for each game up from 1 in the first season to 6 for the second season
1. Intro - 00:00
2. Back Cover and Text Description - 00:10
3. Creation 1 - 00:30
4. Creation 2 - 00:50
5. Creation 3 - 01:10
6. Creation 4 - 01:30
7. Creation 5 - 01:50
8. Creation 6 - 02:10
9. Outro – 02:30
Ultima Online, while not the first MMORPG, it is credited as being the game that brought the genre to the attention of a much wider audience than it had previously seen and started the uprise and massive popularity of the genre in the coming decade and beyond.
Developed by Origin Systems and published by EA, Ultima Online was released for Windows in 1997. not only was Ultima Online a pioneer in the MMORPG genre the game still remains active 26 years later, the game has been move to various developers over the years, EA taking over after Origin for a two year period before Mythic Entertainment were given the reigns between 2006 and 2014.
The most recent developer change was in 2014 when Broadsword took over development and remain at the helm in 2023, with a new version of the game Ultima Online New Legacy entering Alpha testing in this year.
For more Back Cover to AI Art videos check out these playlists
Season 1 of Back Cover to AI Art
https://www.youtube.com/playlist?list=PLFJOZYl1h1CGhd82prEQGWAVxY3wuQlx3
Season 2 of Back Cover to AI Art
https://www.youtube.com/playlist?list=PLFJOZYl1h1CEdLNgql_n-7b20wZwo_yAD
#youtube#ai generated#ai art#ai#digital art#artificial intelligence#ultima online#ea#origin systems#mmorpg#90s games#90s gaming#pc games#machine learning#generative ai#generative art
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friggin faux-Palestinian history, istg
I'm in the middle of writing a post about the difficulties of pinning down details and dates in Palestinian history. This one is just me stopping to vent for a sec.
I came across the Wikipedia page for GUPS, the General Union of Palestinian Students. This is an organization with groups at colleges all over the world. Ish. It's shrunk over the decades.
The page made a bold claim: that GUPS was officially founded in Cairo in 1959, but had really started in the 1920s.
I called bullshit. The only source cited was a dead link to the 2010 version of the SFSU GUPS page, which said the same thing -- no context, no source, and especially, no explanation of how Palestinian student organizing could have started before there were colleges or universities in Palestine.
There were two. They were tiny. And they both taught in Hebrew.
Certainly, there could have been Arab Palestinian students there, who learned Hebrew there, or already knew it.
But were there so many that they started a student group that apparently lasted 35+ years before getting a name??
I could not find one other source for this.
So I deleted it and called bullshit.
Within a day, someone who wasn't even logged in reverted my edit. They told me that I hadn't proven that it was wrong, I'd just said it was illogical.
I started looking up sources and putting together a more detailed edit. In the meantime, I started a topic on the totally empty talk page, politely calling bullshit.
I said that I hadn't been able to find any sources in English OR Arabic that confirmed this claim, and that I thought it was an error made on a dead page.
The same person, now logged in, replied:
"you still haven't refuted the claim. the claim is still on their web page."
BRUH.
IT'S AN ARCHIVE OF A DEAD PAGE. BY DEFINITION, IT DOESN'T CHANGE.
This is exactly how it feels to research any of this stuff.
Every single time, it turns out that people's unsourced online bullshit is absolutely wrong.
Every single time, people just respond by insisting on believing whatever claim some rando made on the internet.
The problem is not that Palestinian history doesn't exist, hasn't been written down, or hasn't been researched. Of fucking course it has!!
(I have literally seen people claiming the contrary in the most wild-ass fucking ways. Supposedly-pro-Palestinian people, acting like Palestinians are wooby powerless fuzzy babbies whose books were all stolen by the cruel Jews 80 years ago, who had no way to replace that historic knowledge, and who have just been standing around ever since. It is the most Western Paternalism shit ever, and it absolutely drives me up the wall.)
The problem is that this is a topic that a lot of people are passionate about. And unfortunately, a whole lot of people are unwilling to back down on literally anything that "feels" pro-Palestinian to them, whether it's true or not.
It's purely going on Vibes, but the Vibes themselves are based on how something compares to the Vibes they get from social media and stuff.
And those vibes are so extreme and vehement that any kind of pushback sounds like You Love Genocide And Kill Babies For Fun.
It's just a fucking vicious spiral.
It's like playing tennis against the tennis-ball-throwing machine. It's not a real game. Nobody is engaging with you. It's just the same shit over and over.
(I was trying to type "shot." But apparently I swear so much that instead of autocorrecting me to "ducking hell," my phone now INSISTS I meant to cuss.)
I ended up getting Google to give me the Arabic for GUPS, and then digging for sources about its actual origin.
It turns out Yasser Arafat formed the Palestinian Students League in Cairo in 1949, and that became GUPS in 1956. This is entirely fucking unsurprising in any way if you know anything at all about actual Palestinian history. Of fucking course he did. This also explains why the first search result I found about GUPS was from the PLO. Of fucking course it was.
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