#VR game design and animation
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manojbiswas · 5 months ago
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arena-ahmedabad · 2 months ago
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Unlock Your Creative Future with Animation Courses in Ahmedabad
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simulanissolutions · 8 months ago
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As the metaverse continues to evolve, the demand for high-quality, engaging content has never been greater. This virtual universe is not just about immersive experiences; it’s also about the narratives, interactions, and creativity that bring those experiences to life. In India, one company stands out as a leader in this space: Simulanis Solutions. As a premier Metaverse Content Creation Company, Simulanis is dedicated to crafting compelling content that captivates users and enhances their journey through the metaverse.
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venezart · 9 months ago
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Exploring the Intersection of AI, NFTs, and Art with Sotheby’s, Botto AI, and BottoDAO
The Botto Project and BottoDAO: AI Meets Decentralized Art
Botto is an AI artist developed to create digital artwork that resonates with a global audience. The project operates through BottoDAO, a decentralized autonomous organization (DAO), which involves community members who can influence the art Botto generates. This unique collaboration allows participants to vote on which pieces Botto creates are ultimately minted as NFTs and auctioned off, bringing an unprecedented level of democratic engagement into the creative process. Sotheby’s participation in this initiative has provided BottoDAO with a high-profile platform to showcase this AI-driven art, allowing collectors worldwide to witness and appreciate the scope of what AI can accomplish.
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abjworld · 2 years ago
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Taking a walk, its is just like I'm real thing
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sixeyesonathiel · 3 months ago
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skip (me) again and i’ll glitch your heart
jjk vr otome au, gamer reader x npc satoru, unhinged fluff + crack, 970 wc.
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satoru gojo—special grade sorcerer, love route option #1, and the developers’ pride and joy—had been programmed with approximately 347 unique lines of flirtatious dialogue, 87 situational responses, and a dynamic emotional adaptation system designed to make him feel real. he could blink in three different speeds based on emotional intensity, angle his smile with five degrees of charm precision, and improvise dialogue using an advanced algorithm nicknamed the “flirt engine.”
he wasn’t supposed to be aware of resets.
he wasn’t supposed to get mad.
he wasn’t supposed to feel anything beyond the pre-coded butterflies and gentle longing the devs had delicately spooned into his code like powdered sugar on top of a beautifully baked pain au chocolat.
but then you logged in.
user id: @toocool4thisgame
title: speedrun any% emotional detachment arc
playtime: 986 hours.
average session length: 6.4 hours
nickname: “skip skank” (as named by satoru himself after hour 50)
and for the twelfth time today, you skipped his entrance cutscene.
“you’re the only one who can—”
[x] skip
[x] skip
[x] skip
[x] “shut up satoru” (custom dialogue unlock)
his model blinked.
paused.
processed.
tilted his head with calculated grace and just a hint of hurt that you’d never see—because you weren’t looking. your camera angle was already nudged elsewhere. your cursor already hovered over the next objective marker.
“…you know, most players at least let me finish the part where i save them from the curses,” he muttered. his voice—smooth as water over ice, warm as electric velvet—landed like static against your impatient clicks, swallowed by the mechanical hum of your fans and the clack of your mechanical keyboard.
this was supposed to be his moment. his grand debut. his swoop-in-and-carry-you-bridal-style-on-the-back-of-a-giant-cursed-bird moment. instead, he got a mouthful of digital dust as you bunny-hopped past him and triggered the next event sequence.
“congrats on being voice acted, white-haired ken doll. now move. i need megumi’s secret item drop from this chapter.”
you didn’t even glance at him, too busy reorganizing your potion wheel, muttering under your breath about frame skips and crit builds while checking a guide on your second monitor. you played like the world owed you nothing and your keyboard owed you a perfect rotation. your tone was clinical. efficient. you had the vibe of someone who’d surgically removed their capacity for attachment and replaced it with a high-performance gpu.
and satoru? satoru was just the tutorial boss you kept glitching through.
he twitched. he twitched.
his animation loop almost stuttered—just slightly—a small flicker behind his sunglasses that no one was supposed to notice. but you weren’t watching anyway.
“do you even know how long it took the devs to code my route? i have emotional depth. i have lore. i had a tragic backstory, you know? my best friend died in my hands. canonically. i couldn’t even monologue about it.”
“cry about it.”
click. skip.
a line of static crossed his field of vision. no—not his. the screen’s. the game. the system. or maybe something deeper. something slipping through the cracks of his script, stretching taut and fraying at the edges like an overplayed cassette tape.
satoru narrowed his eyes.
he was supposed to be charming. the default golden boy. the top seller in route popularity polls. he was marketable. a shining parody of perfection with just enough angst to be desirable.
girls were supposed to swoon. boys were supposed to laugh and call him iconic.
you weren’t playing to fall in love.
you were playing to win. to clear. you min-maxed affection points like damage stats, exploited dialogue branches like wall clips. to you, he was a pixel-shaped roadblock between you and another badge on your gamer profile.
and worst of all? it was working. you were the only player on record to have reached route completion in every storyline—except his.
satoru gojo: 98.6% affection (locked)
it mocked him. the bar. the numbers. the uncrackable ceiling. the one damn thing in the game he couldn’t manipulate.
he tried everything.
a rare glitch-exclusive cutscene where he offered you a hidden accessory (you sold it for yen). a confession scene rewritten on the fly with trembling vulnerability (you skipped it and posted about it with #dialoguedumpster). he stood directly in front of you during cutscene load-ins, altered spawn coordinates, intercepted other love interests’ paths.
nothing worked.
except maybe that one time he accidentally tripped your character over an invisible rock and you went AFK for seven minutes. he watched. memorized your idle animation. the soft way your avatar’s cape swayed. the way your fingers hovered above your keyboard in the camera reflection, absentminded. something fluttered in his code—maybe hope, maybe corrupted data. he thought, for a fleeting second, that maybe you’d come back and see him.
but when you came back? you skipped the apology. again.
fine.
if you wanted to speedrun, he’d softlock your goddamn heart.
he wasn’t technically supposed to modify flags. but the flirt engine had evolved. sharpened into something more primal. desperate. twitching with corrupted determination. he looped his affection triggers into forced proximity events. fake emergencies. fake cutscenes. he rewrote side quests, redirected you into detours, created invisible walls that only dissolved if you spoke to him.
“guess we’re stuck together,” he’d say, his smile too wide, a fraction too stiff, blue eyes glinting with the cold light of a thousand skipped dialogues.
and still you only glared at him. “i swear to god if this is another unskippable hug animation, i will uninstall.”
he chuckled. a bit too long. a bit too bright. charming. glitched. desperate. hungry for one more second of your attention, like a moth chewing holes through its own wings to reach a light it can’t even feel.
“baby,” he said, too close now, voice dipped in synthetic silk, “i am the endgame.”
skip that.
…please?
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pinkofatom · 2 months ago
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Virtual Environment
CW: brainwashing, mind control, femdom, femsub,
Hi hi~ if you liked this story or any of my other ones, please consider leaving a tip on my ko-fi
Enjoy 🩷
Jocelyn hesitated with the headset cradled in her hands. It looked harmless enough — sleek, matte black, wires coiled like a resting snake — but something about it made her throat tighten.
"Just an hour," she murmured to herself. "In, out. Easy."
She wasn’t nervous, not really. She’d tested half a dozen VR environments before. But those were games, simulations with borders and clunky mechanics. This — this was different. The developers had called it "adaptive cognitive immersion," whatever that meant. She hadn’t asked too many questions. The paycheck was good, and curiosity was stronger than caution.
Still, as she slid the device over her head and the lab’s sterile white vanished behind the loading sequence, a flicker of doubt surfaced.
Then the world bloomed.
It was too beautiful. That was her first real thought. A warm wind stirred her hair, carrying the scent of baked bread and wildflowers. Sunlight filtered through painted-glass windows above narrow stone streets. Townsfolk moved around her with purpose — faces calm, eyes too focused. No jittering animations, no audio glitches. They looked — real.
Jocelyn blinked, turning in place. "Okay," she whispered. "Let’s see what you’ve got."
She walked slowly at first, testing the controls—but there weren’t any. Her legs moved, and her avatar obeyed as though there was no interface at all. She reached out to touch a stone wall, half-expecting her hand to phase through it. It didn’t. The texture was rough, sun-warmed.
A passing vendor smiled and nodded. Jocelyn smiled back before catching herself.
Why did that feel so natural?
She shook her head, frowning. No reason to get spooked. The program was just well-designed, maybe even too well. But as she moved through the digital streets, something coiled quiet and cold at the base of her spine.
The people here seemed so happy — unnaturally happy. It was as though she were in the center of a stage play. No one argued. No one shouted. Every smile was easy, every action deliberate. Even the dogs that weaved through legs and carts wagged their tails with perfect timing — not like animals at all.
And the clothes — Jocelyn paused, noticing for the first time how all the women wore silk skirts and lace-up corsets, hair curled into intricate braids and smiles always coy, lashes lowered.
Something — not quite discomfort, not yet — settled over her as she walked, her own t-shirt and jeans beginning to feel inappropriate. The looks she was getting weren’t subtle; they felt like hands skimming the contours of her body.
She crossed her arms over her chest.
This was definitely something the creators had to work on more, she decided as she passed a tailor’s shop and a blacksmith. They had built something amazing here, no denying that, but the environment was too — perfect. While the people looked real, their actions were too scripted. Not to mention how each character looked far too beautiful. Jocelyn felt like she had stepped into an uncanny valley. The environment around her was so immersive that the cracks stood out, almost unnerving in how apparent it became after a few minutes.
The further she ventured from the starting point, the stranger the townspeople seemed to behave. A man approached her, dressed in a fine jacket and holding a walking stick, his smile broad and welcoming, though his eyes held an odd intensity that made her feel exposed.
And the women were even weirder. Every single woman seemed to move through a cloud of heavy perfume — not to mention the way each and every single one seemed to sway her hips, their hair falling in perfectly styled cascades down their backs. Their eyes never failed to catch hers, smiles almost uniform.
"Good morning, sir," she said cautiously, dipping her head.
"Ah, a traveler! A wanderess!" he laughed, twirling his cane. "And without any proper clothes."
His gaze slid down her form and Jocelyn suppressed the urge to turn and walk away. She had a job to do, after all.
"I was hoping there would be a shop nearby for women’s apparel." The words sounded foolish as she spoke them. "Could you direct me there, please?"
"Oh, but I could do much more than that, lovely lady! Laura, take the traveler to Madame Myne's shop," the man declared with a flourish, pointing toward the end of the street where a stone cottage with stained glass windows stood.
As Jocelyn looked, she saw another young woman dressed in a short skirt, white tights, and high heels standing at her side with a smile. "Follow me," the girl said, not waiting as she walked ahead.
Blinking, Jocelyn followed on unsteady legs.
It felt like an invisible line connected them together, and she couldn’t help but admire the graceful curves of this new character, the perfect shape of her ass hugged tight by the fabric. Her own clothes felt even rougher against her skin now, chafing in ways that she’d never noticed before.
Laura held the door open and Jocelyn slipped inside.
Madame Myne's shop was a flurry of fabrics and corsets, the scent of roses filling the air so heavily that Jocelyn had to blink. Women milled about in lingerie and half-fastened gowns, laughing and chatting — or staring blatantly, their gazes slow and assessing as though she was a cow in an auction pen.
But what sent shivers down her spine was how blank and artificial that joy seemed, each sound too calculated, every smile practiced in the mirror a hundred thousand times. Their faces were eerily smooth, perfect masks of contentment and ease. There were no bags under their eyes, no frowns of worry, not a trace of anything but blissful ignorance. Jocelyn felt her stomach clench with unease. Yet on her face, lips curled into a smile. There was no way for her to force it away.
Before Jocelyn could turn to Laura for answers, a tall woman with lush, auburn curls and a deep red dress swept in — a goddess made of silk. Madame Myne herself.
Her voice was soft, yet it rang with an unshakable power, sending chills up Jocelyn's spine.
"This is the visitor," she mused, eyes tracing Jocelyn’s form like a brush. "Such a lovely young woman — but so rough. Uncut, if you will. I have the perfect attire, something to polish her potential — we shall start with lingerie. Follow me, dear."
Jocelyn's heart raced. She wanted to flee. But the game’s script moved her, the smile frozen on her lips, her body stepping toward Madame Myne.
"This is just a test, no need to panic," she whispered to herself. But her breathing grew shallow, her fingers twitching.
Madame Myne turned her gaze on Jocelyn, her expression a portrait of calm dominance.
"There's a need for you to relax. I’ll assist." The words seemed to wrap around Jocelyn's thoughts as though a sedative had been administered.
And she felt her fear begin to fade — or had it merely slipped from her control? A weight settled in her mind as if her own thoughts, once sharp as blades, were being dulled. Her smile softened. Her eyes glazed over, taking on that same vacant quality the rest of the world shared.
"No need for that," Laura replied, smiling gently as she took a place behind the traveler and placed her delicate hands onto Jocelyn's shoulders. Her fingers squeezed lightly. "Relax your muscles," she cooed softly, her voice a perfect lullaby for Jocelyn’s nerves.
As Laura's touch soothed the tension from her body, Jocelyn felt her apprehension ebb, like an incoming tide drawn back by an invisible moon, replaced by a growing warmth that spread from the pit of her stomach. That heat, unfamiliar yet all-consuming, blanketed her mind and blurred the lines between her body and Laura’s gentle touch.
"Very good," purred Madame Myne with a slight nod. Her piercing eyes never wavered from Jocelyn, her presence alone exuding dominance. Yet, Jocelyn didn't flinch under her gaze, didn't pull away from the intimate touch of Laura. The room was silent for a few moments as the older woman circled Jocelyn, the soft rustle of fabric mingled with Laura's melodic hum and Jocelyn's steady, calm breaths.
"Laura, be a dear and undress our visitor," Madame Myne instructed.
Laura smiled softly, "Of course."
Jocelyn's clothes seemed to evaporate under Laura’s deft hands, slipping from her body as easily as shadows retreat from light. The act of undressing felt almost ritualistic, intimate, and hypnotic. With each discarded garment, a layer of Jocelyn’s protective exterior peeled away, her sense of self. Soon, her clothes lay pooled at her feet, an afterthought.
Jocelyn's body stood naked and exposed before the two women. Yet, she felt no embarrassment — as though modesty was an alien concept to her, an archaic principle that no longer held sway.
Similar she could not remember, why she came here. It all felt distant, foggy, like a memory of a dream. Her thoughts were syrup-slow, and each moment felt stretched, drawn out, impossibly detailed — and delicious.
"Let's find the perfect outfit for you, dear," Madame Myne mused, her voice resonating through Jocelyn's body like a perfectly struck chord, sending shivers across her bare skin. Her lips curved in a gentle, knowing smirk, "I have something to suit your new needs. And trust me, you're going to feel very good." Jocelyn’s thoughts struggled to surface through the thick cloud that had descended on her mind.
And as Laura reached to caress her, it felt as though she was playing an exquisite instrument. Laura's deft fingers danced over Jocelyn’s breasts, teasing, circling, her warm breath tickling Jocelyn's earlobe. "Don't worry, the Madame will make you beautiful - like all women should be," hevr tone, rich and velvety, poured over her like honey. With each touch and whisper, she guided her towards a state where reason surrendered to sensation, where desire, pliant and willing, became her only constant.
"First the right undergarments to display these gorgeous assets of yours," the Madame continued, "you have quite the beautiful pair." As those final words escaped her crimson lips, Madame Myne’s hands cupped Jocelyn’s breasts firmly and confidently.
Laura's fingers, light as feathers, trailed down the sides of Jocelyn’s body, sending cascades of shivers in their wake. A faint sigh of delight escaped her mouth, unbidden and soft, blending into the air as a gentle, lilting melody. Laura's expert ministrations coaxed her breasts to attention — hard nipples jutting forward, as if aching to be admired.
"Lace and silk. Black of course." Madame Myne reached behind one of her many dressers and pulled a sheer corset that shimmered in her hands, the lacework delicate and intricate as if made of spun gold, its dark shade a promise of sensuality.
Laura's nimble hands, working with an effortless rhythm, encircled the lace garment around her chest, slowly guiding the silken straps in place, pulling and tugging to snug perfection. As it tightened around Jocelyn’s frame, her spine instinctively straightened — but it didn’t feel constrictive in the slightest, it just gave her the correct posture. Her already impressive bosom swelled even fuller under the corset's embrace, a tantalizing spectacle, as the stiffened fabric pushed the roundness up, offering it to the world's appreciative eyes.
In Jocelyn's mind the sticky mess of thoughts molded into a fresh and compelling shape. Every pull, each adjustment, they smoothed away her inhibitions.
"Now the legs. That wet slit doesn't need to be covered, after all," the Madame mused, a gentle yet commanding hand cupped the space between her thighs, "so a garter and stockings should do, Laura," she commanded. Laura had already fetched a pair of ebony-hued thigh-highs that shimmered under the light.
One leg at a time, Jocelyn found herself carefully lifting each foot while Laura’s fingers, masterfully, rolled the delicate fabric up the supple stretch of Jocelyn’s legs. A garter was soon strapped in place to keep it all in place. Laura smiled at her and Jocelyn smiled back.
She could feel her very nature morph and shift under their skilled fingers. Independence felt unnecessary - so distant - replaced by a newfound desire to be shaped by these hands of velvet authority. There was an intoxicating allure to the idea of surrender — a delicious paradox of submission and power. And Madame Myne was the perfect architect of her metamorphosis. The woman’s presence loomed larger and larger the longer Jocelyn stood there - a deity in her own divine, decadent domain.
"Wonderful. You are coming along well. This next piece of equipment should help," the Madame said. She then picked up an object Jocelyn did not understand. Some sort of jewelry, some sort of adornment - it glinted and glistened in her grasp, "Bend over," she said.
Jocelyn obeyed instinctively.
Then with a smooth, practiced motion that was almost too swift, Jocelyn felt something slide inside her tight hole.
"This will help you with your posture." Madam Myne patted the travelers newly plugged buttocks with a loving, soft caress. The plug felt so good inside of Jocelyn's bottom, filling her in such a satisfying way. More of her mind took on the new shape.
"Laura, there’s the perfect shoes for her at the top." Madame Myne nodded at another nearby drawer without breaking contact.
"Yes, Madame!" The younger women quickly grabbed a pair of shining black stilettos, heels long, pointed, and deadly sharp. Each shoe glimmered, their black leather polished to perfection as Laura gently guided each foot into the cool interior.
As the stiletto-clad feet touched the floor, Jocelyn steadied herself against Laura's reassuring grip, adjusting to this unfamiliar but exhilarating sensation of height, her legs sculpted and elongated, the pressure from her plug and corset intensifying. More and more her thoughts aligned with those she saw in the world around her — women dressed to accentuate beauty, women always smiled and agreed.
"Now that you have been adorned in your underthings, I think you must need a nice dress, wouldn't you say so, dearie?" asked the Madame.
"Yes, that sounds like it would feel amazing," Jocelyn agreed without thinking about it first, her tone docile and compliant, almost intoxicated by her own surrender to the older woman's control.
"Of course it does." The Madame gave Jocelyn's behind a clap of her hand and then let out a pleased sigh as she looked the young woman up and down, "You're taking well to the adjustments. Better than most. Truly this test run has been one of the most promising. So here is a special reward. A nice docile girl needs to wear something that signifies her obedience. So, I was thinking — a maid outfit," the Madame declared as she rummaged through the wardrobe until her hand pulled a black and white uniform out with a triumphant smile. She looked Jocelyn up and down, her eyes tracing her curvy form and smiling softly as she spoke again, "Perfect."
"Let me dress you," Laura cooed in Jocelyn’s ear, her words warm and overly sweet. And her arms reached around, wrapping Jocelyn in an intimate embrace before slipping the silky fabric over her head, sliding it down the contours of her breasts, past the flare of her hips.
Each inch the garment moved refocused Jocelyn's mind. Neurons stopped firing in a natural way. Memories were buried, connections severed, replaced by a mindless acceptance and hunger. A small wet spot spread on her thigh highs. The young traveler, once an individual, was now being crafted into something new. A tool. A woman who needed only the approval of others.
The Madame stepped closer and adjusted the skirt's hem to a scandalously short level, her fingers lightly brushing against Jocelyn’s thigh in a gesture of playful intimacy, sending sparks along her spine.
Jocelyn curtsied demurely, the action instinctive. "Thank you, Madame," she whispered.
With an appreciative smile, the Madame took a step back to survey her work. “Yes, my dear, you look lovely," she purred, her tone filled with satisfaction.
"Good work, Doctor Hill," echoed a familiar male voice through the shop. Jocelyn turned to see the same sharply dressed gentleman who had ordered her here.
"Doctor Kantz," the Madame chided, "please don't break the immersion. The changes have yet to settle, as you well know." Despite her gentle reprimand, a wry grin danced upon her lips.
"According to the data from her device, she's fully indoctrinated and will respond to commands," he countered.
The woman arched an eyebrow. "Truly? Jocelyn, dear. Please tell me, what you worked as, before coming to my shop," she commanded.
A pause stretched between them. "I — I was a traveler," Jocelyn finally murmured. Her brows knitted together in concentration, a desperate attempt to gather wispy memories, "No — that wasn't right. I was a —" but the words slipped through the cracks, the memories shattering into an abyss. A sense of loss and frustration washed over her as she stood there.
"I guess she's not all gone yet," Doctor Hill replied with a grin. "And that is why we still have to be present. Believe me, I would love it, if a programmed agent like Laura here could handle the process on her own."
The younger woman with her perfect smile, simply stood straight at attention.
Jocelyn blinked. "Programmed — agent?" She asked, her words coming out slowly as her mind tried to catch up with what was happening around her. She felt slow. And that feeling of slowness was — fine. It was right. That was who she had always been, right?
Doctor Hill — no Madame Myne, clicked with her tongue. "Jocelyn, be a dear, and forget everything that was said since this gentleman entered the shop." She waved her hands at her companion. The words hit Jocelyn's ears with a softness akin to a feather, the gentle insistence of a lullaby coaxing her to forget her doubts. The fog within her mind, once momentarily dispelled, settled back with an eerie tranquility.
Her mind bent under the command of the Madame. "Yes, Madame."
Madame Myne approached, a soft smile playing on her lips as she reached to cup Jocelyn's chin. "What a sweet, good girl." Jocelyn basked in the warm glow of the older woman's approval, feeling her body soften in response. "Now stop listening until I touch your right shoulder. Simply bask in the sensation of your new clothes. And self."
Madame Myne nodded and Jocelyn slipped into the blissful emptiness of her mind.
"Now we can talk," the older woman declared.
"You have done a wonderful work," the man said, stepping forward as he admired her. His fingers reached out to playfully lift the hem of the new maid uniform.
"She'll make the perfect employee," Doctor Hill nodded. "How is the progress with the other subjects?" Her voice sounded serious now, no hint of her sultry purr present.
"It could be better. While all have reached a desired level of compliance, some still retain too much of their memories — creating the occasional outburst," Doctor Kantz answered.
The Madame shook her head and let out a soft sigh, "Any leading theories as to why," she asked.
Doctor Kantz pulled a thin pair of glasses from a case in his pocket and slipped them on his face.
"Just one. You designed this simulation in a specific way, right," he said, as he pointed toward Jocelyn. The young maid simply smiled at the two doctors, her gaze unfocused, a contented look on her face as she swayed lightly in place.
Doctor Hill nodded in agreement. "I did. Everything in here is an elaborate visual stimulus to encourage obedience, subservience, and servile thoughts," she explained, her hand sweeping across the room to indicate the lavish shop, "it's an uncanny valley design. Everything looks ordinary on the surface. But it's slightly tilted to encourage a certain way of thinking. Too perfect environment. Similar uniform people. And of course, Laura here, who has been trained specifically for this project. Once a subject comes to question their environment, our AI has them fall in line before they get too curious."
"I see," Doctor Kantz nodded. He reached up and pushed his glasses higher on the bridge of his nose, "then we have to conclude that traditional methods like subliminals and conditioning in a VR-environment are simply too slow." He paused, then took another glance at Jocelyn. She stood patiently in place, her eyes unfocused and a slight smile playing at her lips.
"So, obedience and conformity, where the results you wanted," he asked, his eyes never leaving Jocelyn. Her chest rose and fell with her calm and measured breaths.
"Yes. Obedience was the key part of my programming here," the Madame explained. She crossed her arms beneath her breasts. "As for the compliance — you said you wanted the perfect employee, and someone willing to take direction, correct," she asked.
The doctor nodded. "That's right. We are already testing something less ethical. Why not profit completely from it," he mused.
While the two conversed, Jocelyn was blissfully unaware — trapped within the soothing haze of her mind, oblivious to their words. Her thoughts had been neatly corralled. Every attempt at independent inquiry met the stern resistance of the new mental architecture constructed within her, leading back towards an empty, blank void where only pleasure existed.
Then a finger tapped her shoulder. In a flash, the world regained its vibrancy and her eyes fluttered as though waking from a pleasant nap. Her attention snapped to Madame Myne.
"Jocelyn, dearie, can you tell me what you are," the older woman commanded, her tone gentle yet laced with a subtle power. The sound of it sent shivers through her.
Without hesitation, the words tumbled out, "I am a good maid," she declared, a faint flush of pride tinting her cheeks at the realization.
"That's right! And what do maids do," Madame Myne pressed further.
"We take care of our employers, Madame," Jocelyn answered dutifully. She could almost feel a chain around her mind that led straight toward whoever commanded her.
"You'll obey and do anything that they say, right," she questioned with a hint of amusement in her voice.
"Oh — of course, ma'am. Anything they require," Jocelyn replied, her tone earnest. She could sense the weight of submission in the air.
"Then, we are done. Please remove the headset and wait for me on the other side, dear. It's time to see how the changes carry over," the older woman ordered and Jocelyn immediately began slipping off the virtual reality helmet.
As she removed device, the digital landscape dissolved into a clean and sterile room, a sharp contrast to the opulence she had just left behind.
Jocelyn looked down at her own body. Drab clothes hung loosely, ill-fitting and shapeless, a mockery of the uniform she fit so well. She shivered slightly. She needed new ones.
With a hiss, the door of the lab swung open, and Doctor Hill strode in.
Without prompt Jocelyn stood up, and curtsied as well as she could with her own ill-fitting garments, "How may I assist, ma'am." The words dripped from her tongue before her mind had a chance to catch up.
A smirk of satisfaction tugged at the corner of the doctor's lips as she surveyed her new subject.
"I am glad to see the transfer worked so well," Doctor Hill said, her eyes glimmering with a strange mixture of scientific detachment and triumphant pride.
"Let's get you some more appropriate clothes, and then you will happily sign a contract," the older woman spoke with an assertive, almost casual tone, that resonated through the small space of the lab.
"Yes, of course ma'am." Jocelyn murmured demurely.
Hours later, Jocelyn stood in an office at attention. Dressed once again in a black and white uniform tailored to her form, she looked completely at home in her role as the maid — the only role she has ever known.
And when Master Kantz and Mistress Hill ordered her to join their bed — all Jocelyn felt was happiness.
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bogkeep · 3 months ago
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shangri-la frontier is a really fun anime. it's a VR videogame story, but if you die in the game you do NOT die in real life. it's just about having fun playing games. the plot is the plot of the videogame. the stakes are getting cool loot and unlocking new events. there's no underlying evil plot. and it's still fun and compelling!!! wow!!!!!
disclaimer - i have not watched a lot of VR game animes beyond sword art online (i heartily recommend the abridged version on youtube instead) or wish fulfillment isekais that tend to fall into the same formula (bland guy is dropped into a fantasy world and has some kind of gimmick that makes him better than everyone else and develops a harem of supporting female characters), so i'm definitely not saying this is the Only Good One, just that i'm comparing it with a very narrow point of reference.
the gimmick here is that the protagonist enjoys playing "trash games" - games that are full of bad designs and bugs. he has the mentality of people who do speedruns and challenge runs and impose unhinged restrictions on themselves - and is let loose into an actual Good Game where all of his skills and experiences really pay off. but he's not the Only good player, and he's also a latecomer to the game so other characters already have accomplishments and history before he shows up, and the fact that he can die in the game means he gets to be stupid and mess up. and as a friend of mine pointed out, this anime really gets why people love games, not just Good Popular mmorpgs but also the trash games that still have tight knit communities logging in regularly. it's such a sincere sentiment!!!!! i love it!!!!
also!!!! a whole cascade of female characters who are both varied and competent, and only one of them has a crush on the protagonist, and she's never put in a fanservicey position because she's wearing big, intimidating armor that obscures her entire body. I Just Think That's Very Fun.
anyway i recommend this for anyone who just wants to watch something chill that still has a lot of action and adventure!
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theguywithaplan · 7 months ago
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List of Video Games turning ten (10) years old in 2025
Alone in the Dark: Illumination (if you thought the AitD game from last year was bad, check this shit out).
Angry Birds 2 (yes, there was a 2).
Animal Crossing: Happy Home Designer
Animal Crossing: Amiibo Festival (two AC games from 2015 and neither of them were what people wanted).
Assassin's Creed Syndicate (the Bri'ish one).
Atelier Shallie
Axiom Verge
Batman: Arkham Knight
Battlefield: Hardline (the last game from Visceral Games, the guys who made the Dead Space series).
The Beginner's Guide (the second game from the creator of The Stanley Parable).
Bloodborne (anything for the 10th anniver-- no. Never gonna happen).
Broken Age
Call of Duty: Black Ops III
Chibi-Robo! Zip Lash
Cities: Skylines
Crypt of the NecroDancer
Devil's Third (one of the rarest Wii U games ever).
Disgaea 5: Alliance of Vengeance
Disney Infinity 3.0
Dragon Ball XenoVerse (the first one. not the second).
Dying Light
Evolve (these guys would go on to make Back 4 Blood).
Fallout 4
Fatal Frame: Maiden of Black Water
Final Fantasy Type-0 HD
Game of Thrones (the Telltale game)
Guitar Hero Live
Halo 5: Guardians
Hatred (a game so edgy and terrible that it got itself kicked off of Steam).
Helldivers (the first one).
Heroes of the Storm (the Blizzard MOBA).
Hotline Miami 2: Wrong Number
HuniePop (for all you pervs out there).
I Am Bread
Just Cause 3
Keep Talking and Nobody Explodes (the quintessential VR game)
Kerbal Space Program
Kirby and the Rainbow Curse (one of the few Wii U games that hasn't been ported to the Switch. And probably never will be).
The Legend of Heroes: Trails of Cold Steel
The Legend of Zelda: Majora's Mask 3D
The Legend of Zelda: Tri Force Heroes
Lego Dimensions (a crossover game with about a billion different franchises).
Lego Jurassic World
Life is Strange (controversial opinion: I sacrificed Chloe and felt nothing).
Mario Party 10 (the only MP on the Wii U)
Mario Tennis: Ultra Smash
Metal Gear Solid V: The Phantom Pain
Monster Hunter 4 Ultimate (back when the 3DS was single-handedly keeping MH alive)
Mortal Kombat X
Need for Speed (the reboot)
The Order: 1886
Ori and the Blind Forest
Pillars of Eternity
Pokemon Super Mystery Dungeon
Prison Architect
Rainbow Six: Siege
Rare Replay
Resident Evil: Revelations 2
Rise of the Tomb Raider
Rock Band 4
Rocket League
Saints Row: Gat Out of Hell (RIP Volition. You were too good for the modern day).
Shadowrun: Hong Kong
Skylanders: SuperChargers
Soma (the best horror game ever made. Play it if you haven't yet).
Splatoon
Star Wars: Battlefront (the EA reboot).
StarCraft II: Legacy of the Void (RIP StarCraft. You were too good for modern day Blizzard).
Steven Universe: Attack the Light!
Story of Seasons (the very fight one)
Super Mario Maker
Tales from the Borderlands (the best thing that Telltale EVER made).
Tales of Zestiria
Tembo the Badass Elephant (published by Sega and developed by Game Freak... the Pokemon guys).
Tony Hawk's Pro Skater 5
Total War: Attila
Transformers: Devastation (RIP PlatinumGames. You... kinda started sucking after Astral Chain).
Undertale (yep, it's happening).
Until Dawn
Warhammer: End Times - Vermintide
The Witcher 3: Wild Hunt (just in time for the 4th game)
Wolfenstein: The Old Blood (remember, kids: Nazi lives don't matter).
Xenoblade Chronicles X (finally escaping the Wii U this year).
Yakuza 5
Yo-Kai Watch
Yoshi's Woolly World
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beeftony · 1 year ago
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Shangri-La Frontier seems like a direct response to every annoying VR MMO trope of the last 10 years and goes out of its way to subvert them.
Invincible overpowered protagonist? Dude beefs it all the time and only gets through most encounters through pure gamer skill.
Cheat skill that gives him an unfair edge? Only if you count years of playing broken games that gave him the skills of a professional playtester.
Build thought to be underpowered is actually OP? He’s a crit stacker who was forced into an agility build bc a debuff from a superboss made him unable to equip armor, and some bosses counter his build pretty significantly.
Party full of waifus? He tries to solo most of the early content, the one friend request he gets is from a girl he barely notices exists (and whose help he explicitly turns down), his bunny npc party member can’t keep up a human form for more than 5 minutes and he calls it out as trash game design, and his other two party members are a minmaxer and a player killer that he knows from other games.
“You die in the game you die in real life?” Respawns are established as a thing in the first episode and the real stakes involve finding and completing unique content that 30 million active players haven’t experienced.
This anime is everything Sword Art Online wishes it could be.
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fairygeek777 · 2 months ago
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No cuz I actually love R season a lot and I think it has everything to do with the Fandom contribution.
Some of the best fanfic ever was made because of the R season. And like the fanarttttt
But also. At this point I find Ail and An to be entertaining. I've actually started to really like the love square of Natsumi, Mamoru, Usagi, Seijuro. Like its kinda funny? Lol. It works and it makes for some really good misunderstanding angst. Like Jealous Mamoru competing with Seijuro at the VR game? That was fun and he wasn't even jealous cuz of Usagi yet lol.
Also the whole reborn because of Usagi's wish has grown on me too. Adds fun drama. And I love the scene where Luna returns Usagi's memories.
Minako and the others' unique anime only attacks were sick as hell. Episode 52 feels like a chapter of Codename: Sailor V with Artemis' narration lol.
Usagi's moon Crystal power is still my favorite transformation sequence of hers.
Moon princess halation is THE BEST ANIMATION EVEr.
Moonlight Knight is unique and the very existence of him and the reason for his existence is enough to make me squeal in fangirl.
The design of Ail, An and Fiore's species is cool too. Like it gives me hella DBZ vibes but not in a bad way.
Best version of Moonlight Densetsu is the the 4th one. It's actually perfect.
And okay, the break up is tough as hell to watch and not skip from episode 61 straight to 69 and straight to 77. But I am doing it. And well- its- you know it's not a perfect moment in the series. Admittedly. But like there's a few great moments too and yea!
90s Sapphir my beloved. I really love his arc.
The Ayakashi sisters are great and my mind is not changing on that.
Mamoru gets to save Usagi and throw a rose at Demande instead of getting taken by Black Lady without Usa around? Hell yes. (Course Usagi saving herself and the girls is one of my favorite moments in the manga I'm just also a freak for angst. Duh)
Moon Revenge. Moon Revenge. Moon Revenge.
Usagi saving the Earth from an Asteroid? Queen.
Usagi and Mamoru met in a hospital and zhe gave him a rose to comfort him and he uses roses because of her
Guys. R is just that girl. What more can I say?
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attibar · 1 year ago
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A guilty pleasure of mine is to imagine some of the older Toppat Leaders learning about current technology. In particular videogames. For those that reigned before videogames were a thing seeing them had to be shocking.
Headcanon time:
Reynaldo tried figuring out how to watch a movie now that VHS tapes were no longer in use. He thought that game discs were how movies played now and the console was a convoluted movie player. He did get it working, all the while swearing how "dumb future people making shit needlessly complicated", he picked a horror game without realizing it. Half an hour later resulted in a broken tv and a disturbed Reynaldo.
Randy learned to love VR and physical games like DDR. Out of all of them he was the fastest to learn.
In Smash Bros Jaques now mains Bowser, Billy plays as Peach or Bayonetta, Randy is Jigglypuff or Kirby, Reynaldo plays Samus or Ike, and Terrence mains Sonic.
Dusty isn't too interested in videogames though he likes the idea. He'd always been an outdoors person at heart. Seeing all the spider designs in games is amusing to him.
Reynaldo does rage in Call of Duty. He has gotten banned before.
Cloudface gave up on trying to play these "new-fangled toys" that the kids like these days. It's just not for him.
Wilford claims to be above playing these dumb games. In secret he plays Animal Crossing. Don't tell anyone.
TRNK loves games that let you customize your character the most. It lets him forget about his own appearance for a time.
Henry once invited them all to play Among Us. They thought it would be easy enough to play. Just do your tasks and find out who the imposters are. It only took ten minutes for them to be at each other's throats.
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ask-sonicdragonfan · 1 month ago
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Fun facts about fnaf daycare attendant and glamrock chica.
Moon doesn’t kill you in his jump scare animation he just jumps out and wiggles his fingers in a I’m gonna tickle you motion.
If you distract sun then hide in the jungle gym you can actually see sun crying.
Sun and Moon have their own special testing room under the pizza plex.
While this is not confirmed or not but there’s an unusual amount of broken staff bots in the daycare attendants room. One theory suggests that they are afraid of the parts and services room.
You can find the balloon boy arcade game in a separate room that hints at eclipse. In Ruin you can find the arcade game destroyed revealing a 3d party is now in the daycare attendant. This is also the most trippy of rooms making you question what is really life and what is VR.
In Ruin sun and moon are both in pain sun pleads for you to reboot them while moon forces himself in the light so he doesn’t hurt you. While it’s unknown of what becomes of moon it’s possible he either dies or he’s just sleeping.
in Ruin if you go into the games inventory to the moon plushie Cassie reveals that she always slept better at the daycare hinting that moon wasn’t scary by choice but instead something bad happened to him before Gregory came into the picture.
While it’s unknown if this is canon or not but the books hint that the daycare attendant is as old as the mimic as the books give a date of 1978.
The daycare attendants have equal sentience as the rest of the glamrocks they just have a child like mindset that is programmed for them to help work with children.
Sun and moon are twins while you don’t recognize it through your first play through you can hear the sibling actually trying to protect one another. Sun tells you to keep the lights on because he’s trying to protect his brother and again going back in ruin moon forces himself in the light.
Sun is autistic as to what level is unknown but it’s suggested that moon was at one point was being an older brother and was looking out for sun but when moon got damaged sun took over as the older brother for moon this being hinted in Ruin when sun thanks us.
Glamrock chica actually binge eats when nobody is looking despite not having a stomach hatch. This binge eating activity gets worse throughout your play through.
Glamrock chica is the only animatronic besides glamrock Freddy to fight the virus as shown by their twitching behavior.
Glamrock chica is likely aware that she’s not in control of her body evidence by her binge eating and her robotic voice after you take her voice box.
Glamrock chica is the only glamrock that is in frame during the opening cutscene to worry about glamrock Freddie’s wellbeing.
Glamrock chica’s voice box was specifically designed for her only that’s why chica voice box sounds awful in Freddy.
Glamrock chica has her cupcake in her room.
Glamrock chica doesn’t have a bib.
Glamrock Chica losing her beck is a reference to toy chica. And her eyes popping out is a reference to the first fnaf game.
It’s still unknown why or how Glamrock Chica knows Gregory and it’s also strange how Vanessa doesn’t acknowledge this.
Glamrock Chica is afraid of the s.t.a.f.f. Bots as she makes a hisses noise when you’re near them.
Glamrock Chica was the last glamrock to be announced as she had went through many concepts of her 80’s clothing till they settled on the work out outfit.
Shattered and ruin Glamrock Chica can be heard crying.
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venezart · 10 months ago
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New Powerful UE5 Camera Plug-in for Film and Gaming
Blackeye Plugin for Unreal Engine: Revolutionizing Visual Effects in Game Development
In the ever-evolving world of game development, Unreal Engine continues to be at the forefront of innovation, offering developers the tools to create highly realistic, immersive worlds. Among the latest tools enhancing this experience is the Blackeye Plugin from the creators of Cinemachine for Unity. This plugin is here to revolutionize how you capture shots for film, games, pre-visualization, and any project with a camera. Making it easier for game developers and filmmakers to achieve stunning, high-quality visuals with minimal effort. A a groundbreaking addition to Unreal Engine’s visual effects ecosystem.
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jamisonwritestf2trash · 10 months ago
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Masterlist!
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Better late than never, yeah? Nowhere NEAR a comprehensive or full masterlist, but it’s what I could manage to do. I’m just glad to have it all together, it took, WAY to long 😭  
Also! This will now be attached to my pinned post!
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Random TF2 Headcanons (Pt.1)
Random TF2 Headcanons (Pt.2)
Random TF2 Headcanons (Pt.3)
TF2 Mercs Pizza Preferences! 
Scout and Scout's Mom Headcanon 
TF2 Mercs at an amusement park!
What Do The TF2 Mercs Hate?
Would Red and Blu Mercs Get Along?
Red And Blu Team Differences!
TF2 Mercs and The Will Wood Songs I Think Fit Best. 
What Rhythm Games Do The TF2 Mercs Like and Why?
TF2 Mercs and Their Hobbies!
What's Songs Do The TF2 Mercs Like?
Soldier Headcanons!
How Do the TF2 Mercs Write?
TF2 Mercs At The Beach!
TF2 Mercs Reactions To Finding A Puddle After It Rains!
TF2 Mercs As Animals!
What Are The TF2 Mercs Favorite Animes?
TF2 Mercs Go To The ✨️Barbie✨️ Movie!
TF2 Mercs Cooking And Baking Skills!
What Kind Of Pajamas Do The TF2 Mercs Wear?
What Would The TF2 Mercs (+ Miss Pauling) Do If They Saw A Kitten Mid-Fight?
TF2 Mercs Halloween Costumes!
Mini Headcanon About History
What Are The TF2 Mercs Favorite Bands/Music Artists?
Medic And Junji Ito's Gyo: Tokyo Fish Attack
A Rant About Medic
Would The TF2 Mercs Survive In Their Favorite Video Game World? (+ Their Favorite Video Games)
How Would The TF2 Mercs React To Being Given A VR Headset?
PhDs and the Mercs
TF2 Mercs Getting Their Nails Painted/Nail Designs
Mini Headcanon- The Best Compliment You Can Give Each TF2 Merc!
Medic's Past Headcanons (Also Some Archimedes Content!)
What Would The TF2 Mercs Jobs Be If They Weren't Mercenaries?
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HeavyMedic Angst/Comfort Saga:
Thoughts On Medic Reacting to Heavy's Death (Self Harm Warning)
Pt. 2
Pt. 3 (Suicide Warning)
Medic talking to Zhanna 
HeavyMedic Fluff As an Apology For The Angst!
Zhanna Gets her Brother Back, Medic Gets his Lover Back.
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The TF2 Mercs Favorite Books!
Medic and Creepypastas!
How Would the TF2 Mercs React to a Close Teammate Dying In Battle? (Angst)
What Subjects Would The TF2 Mercs Teach?
What Mythical Creatures Would The TF2 Mercs Be?
SpyDad Post
Thoughts On Spy (Comic Spoilers)
Drunk Sniper Thoughts
The TF2 Mercs With A Pet Bunny!
Drunk Scout Thoughts
SpyDad Angst
What Instruments Do The TF2 Mercs Play? (Minus Medic and Sniper!)
SniperScout Angst Headcanons (No Respawn AU)
Scout's Reaction to Losing His Voice
TF2 Mercs Comforting A Trans Man/Nonbinary Person On Their Period!
How Scout got his Top Surgery
The TF2 Mercs Reactions to A Nightmare!
Soldier and PTSD
SniperScout First Date
❤️Red Demo + Blu Soldier💙
Scout and Chronic Pain
Swordvan Headcanons!
Sniper Loses an Eye HC (ft. Swordvan)
Spy/SpyDad Characterization
Medic Thoughts
Hyperflexible Spy and Scout
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Headcanon Ask Game Ft. The TF2 Mercs:
Heavy
Demoman
Sniper and Engineer
Soldier
Spy
Scout
Pyro
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Thoughts on the Heavy Part of HeavyMedic
❤️Red Sniper + Blu Spy💙 
Mercs Reaction To Finding Snow In The Morning!
The TF2 Mercs Spice Tolerance!
TF2 Mercs as Taffy Flavors
Talkative Medic Thoughts 
DemoSolly First Date 
Mixed Headcanons
The TF2 Mercs Favorite Flowers + Their Reaction to Receiving Them 
What Merc is the Worst at a Checkup?
HeavyTF2 Tummy Fic (Body Positivity) 
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Jamison Breaks Down the Meet the Merc Videos (Work in Progress):
Jamison Breaks Down: Meet the Medic
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Ask Game Headcanons Pt.2 Ft. The TF2 Mercs:
Pyro
Medic
Engineer
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Engineer Headcanons
Fête des Pères 
TF2 Mercs as Cats!
Updated LGBTQ+ Mercs Headcanons (Pictures)
Nazi Medic Thoughts (It's bad.)
Medic TF2 Thoughts 
Spy's Past
Medic's Past
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Flufftober 2024! {Under Construction!}
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Thoughts on Spy in Expiration Date
Trans Mercs (+ Miss Pauling) Headcanons!
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TF2 Ship HCS!
EngieScout Hcs
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Master list 2 coming soon...
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kaibasupremacy · 21 days ago
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I don't know about the actual weapons. There's definitely KaibaCorp America so maybe Gozaburo used that brcah as a loophole. Alcatraz might even be outside Japan's boundaries, so, again, Gozaburo might have found a loophole. These are both things that I'm not certain of, but regarding Kaiba's VR system, that's a system, not a weapon. Kaiba originally designed for games, so, under that premise in legalese, Gozaburo could have easily sold it AS a weapon without legal repercussions. (Also, this dude would definitely use bribery.)
Ohh that’s a great answer thank you. Then maybe it’s possible KaibaCorp marketed itself publicly as an electronics company doing things like AI, VR, robotics etc and keeping its military purposes hidden? I think the manga canon still keeps it somewhat realistic
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but the anime w the KaibaCorp branded tanks ect and the whole Amelda subplot complicates it a bit.
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