#and complexity to the story
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dedkake · 2 months ago
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i am once again imagining an alternate version stargate atlantis in which the expedition does not encounter the wraith until the end of season 1. please imagine with me:
one of the overarching plots of this new first season would be establishing trade relationships with many pegasus nations in order to keep the expedition alive
during the development of these trade relationships, the expedition would keep encountering whispers of the wraith, this monster under the bed type bad guy out there--is it a real threat? is it superstition?
another overarching plot would be the science vs military vs humanity power struggle, played out between mckay, sumner, and weir.
subject to this second plot, sheppard would get to develop within this dynamic. his ability to lead and his personal issues would have very rich soil to grow in.
in the finale arc of season 1, the expedition would follow something similar to the plot of rising, in which some of them (sumner included) are captured by the wraith and sheppard has to rescue them. everything would proceed from there in much the same pattern as it does in canon, but with the more complicated relationship between the expedition and the people of pegasus AND between sheppard and weir and sumner (whose death would have a much greater impact after an entire season of needing to rely on him)
it would be 2-3 years before reconnecting with earth in this version of things, changing up the dynamic of the original expedition team internally and externally (both with pegasus AND with earth, when reinforcements arrive)
idk i just think it's neat.
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poorly-drawn-mdzs · 7 months ago
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Happy one year anniversary to In Stars and Time!
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thewriteadviceforwriters · 21 days ago
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💀 Making Your Villain Make Sense (Without Making Them Right™)
("because if I see one more war criminal with a sad diary entry get a redemption arc, I’m gonna throw my laptop.")
Here’s the thing: your villain doesn’t need to be redeemable. But they do need to make sense.
And I mean sense beyond "they’re evil and they monologue about it." Or “they have a tragic past, so now they do murder <3.” Or “they were right all along, the hero just couldn’t see it 🥺.”
Let’s fix that.
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🧠 STEP ONE: BUILD A LOGIC SYSTEM THAT ISN’T OURS Your villain shouldn’t just be wrong, they should have their own internal system that works for them. Morally flawed? Absolutely. But coherent.
Ask yourself:
What do they value more than anything? (Power? Order? Loyalty? Vengeance?)
What do they believe about the world, and how did they get there?
What fear drives them? What future do they think they’re trying to prevent?
The villain doesn’t need to know they’re wrong. But you should.
Make their logic airtight. even if it’s awful. Give them cause and effect.
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👿 STEP TWO: STOP GIVING THEM THE BETTER IDEOLOGY Listen. I love a “morally gray” moment as much as anyone. But if your villain is making all the good points and the hero’s just like “no because that’s mean,” your arc is upside down.
If your villain is critiquing injustice, oppression, or inequality, make sure their methods are the problem, not their entire worldview.
✖︎ WRONG: Villain: “The ruling class is corrupt.” Hero: “That’s not nice.”
✔︎ RIGHT: Villain: “The ruling class is corrupt, so I’m burning the city and everyone in it.” Hero: “So you’re just… committing genocide now?”
Your villain can touch a real issue. Just don’t let them be the only one talking about it, or solving it with horror movie logic.
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🔪 STEP THREE: GIVE THEM POWER THAT COSTS THEM The best villains lose things too. They’re not just untouchable horror dolls in sexy coats. They make bad choices and pay for them. That’s where the drama lives.
Examples:
They isolate themselves.
They sacrifice people they love.
They get what they want, and it destroys them.
They know they’re the monster, and choose it anyway.
If your villain can kill a dozen people and feel nothing, that’s not scary. That’s boring. Let them bleed. Let them regret it. Let them double down anyway.
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🧱 STEP FOUR: MAKE THEM PART OF THE WORLD, NOT OUTSIDE IT Villains shouldn’t feel like they were patched in from another genre. They should be part of the world’s logic, culture, class system, history. They should reflect something about the setting.
Villains that slap:
The advisor who upheld the regime until they decided they deserved to rule.
The noble who’s using war to reclaim stolen legacy.
The ex-hero who thinks the system can’t be saved, only reset.
The priest who truly believes the gods demand blood.
They’re not just evil, they’re a product of the same world the hero is trying to save.
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👁 STEP FIVE: SHOW US THEIR SELF-JUSTIFICATION You don’t need a tragic backstory™. But you do need to show us why they think they’re right. Not just with exposition, through action.
Let us watch them:
Protect someone.
Choose their goal over safety.
Justify the unjustifiable to a character who loves them.
Refuse to change, even when given a chance.
A villain who looks into the mirror and goes “Yes. I’m correct.” is 1000x scarier than one who sobs into a journal and says “I’m so broken 🥺.”
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🧨 BONUS ROUND: DON’T MAKE THEM A HATRED MEGAPHONE Especially if you’re writing marginalized characters: don’t let your villain become a mouthpiece for slurs, abuse, or extremism just to make them “evil enough.” That’s lazy. And harmful.
You don’t need real-world hate speech to build a dark character. You need power, consequence, and intent.
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TL;DR: Good villains don’t need to be right. They need to be real. Not a vibe. Not a sad boy in a trench coat. Not a trauma monologue and then a sword fight. They need logic. They need cost. They need to scare you because you get them, and still want them to lose.
Make them dangerous. Not relatable. Make them whole. Not wholesome. Make them make sense.
—rin t. // thewriteadviceforwriters // villain critic. final boss consultant. licensed chaos goblin
P.S. I made a free mini eBook about the 5 biggest mistakes writers make in the first 10 pages 👀 you can grab it here for FREE:
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jodielandons · 2 years ago
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Remember The Blind Side starring Sandra Bullock? The movie showed how a kid who had an extremely rough upbringing got help from the family of a school friend, found success in football and ultimately ended up being adopted by the family. Turns out he was never adopted.
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Michael Oher says that he was tricked by the Tuohy family into signing documents that made them his conservators. Since he was already 18 at the time the family told him, “that it means pretty much the exact same thing as 'adoptive parents,' but that the laws were just written in a way that took [his] age into account.”
Oher also says that papers were signed so that his story and likeness were given away for free to use in The Blind Side. He also never got a single royalty check for the hugely successful, Oscar nominated film in the 14 years since its release.
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chloesimaginationthings · 4 months ago
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I'm screaming at how you draw Poppy rn. SHE LOOKS SO CUTE
😭
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She’s just so small
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homoquartz · 8 months ago
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a show doesn't necessarily have to be ABOUT queerness to BE a queer show. it's a cultural dialect that cishets don't quite speak.
edit: i gotta clarify that the shows do indeed still have to have actual queer characters in them to count
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bethanydelleman · 1 year ago
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I'm on a duet kick and I'm marvelling about what an amazing song Somebody That I Used to Know is from a narrative perspective. We're told this sad tale about love and we're all sympathizing with this poor man:
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And then the girl shows up shouts, "UNRELIABLE NARRATOR!"
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The guy tries to get us back, "No wait! This is my pity party! Hear my sad tale again." But he's lost us, we can't see him in the same way again. The spell is broken. And the spell remains broken, you cannot hear the first verse in the same way ever again.
The acting in the music video too, the way he silently accepts her words. The way he flinches as she talks. He was trying to write his own narrative but he can't stand hearing the truth. And he has no new rebuttal, he can't refute her.
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dyleeart · 8 months ago
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How s4ep11 should have ended
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i vote that next year instead of reading Dracula we do a Jeeves & Wooster Book Club. those two never got the rabid tumblr shipping fandom they deserved (disqualified for the sheer technicality of being published a century too soon). we must correct this injustice
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beadelmare · 6 months ago
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the feminine urge to be an actress, singer, songwriter, director, author, and dancer in my fame dr at the ripe age of fifteen
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keferon · 1 year ago
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…..SO. AHAHAHAHAH. I finished reading Mistakes on mistakes until (technically I finished chapter 68 which is the last one currently~)
What a ride OH MY fuckINg god
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invinciblerodent · 3 months ago
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Ngl, some people's "I wasn't allowed to be an irredeemably evil shitbird, ergo Veilguard is not an RPG" argument is extra funny to me, because I don't actually think there is a conceivable narrative in which, if your Rook did something as objectively amoral as selling people into slavery, they wouldn't wake up the next morning floating untethered in the raw Fade with Neve's bootprint on their ass, and the Lighthouse no more than a distant blip on the edge of their vision.
Like there is a lot to get into here that I just don't have the time or the spoons to go through, but I'd argue that one of the biggest strengths of Veilguard's writing is that the main cast are all very well-defined characters with their own sets of morals, ethics, and goals, and they collectively have more than enough of a backbone that if Rook did something that proved them incapable of leading the team to the story's climax and/or proved them to be of no benefit to them, they wouldn't fail their quest: they would just swiftly and efficiently get rid of Rook.
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wanderer-clarisse · 6 months ago
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been thinking about Beren and Lúthien ballet adaptation again...
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zevranunderstander · 2 years ago
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i dont think i will ever be over dragon age 2. like. bioware made an epic fantasy story about a chosen one having to save a country and stop the apocalypse and then they made the second installment of the series be about the sociopolitical climate in ONE city through the lens of a family of refugees fleeing from the war of the first game and just. made it about political tensions and class dynamics and the influences of living in a church-mandated state and the growing tension over an occupied piece of the city and political killings and interpersonal conflict and power and its story is ENTIRELY character-driven. it has easily the most iconic set of companion characters. the premise of living through a story told over the course of ten years and knowing from the start that something really bad will happen in the end was so fresh and exciting. the fact that the acts really built on top of each other andhow much the city changed over time. and the game was so mature in terms of the topic of fighting against oppression in so many ways (im usually generous and say that the short development time left some things a bit wanting), and as much as some people say that the game treats mages and templars as being equally bad, i don't think that that is actually true about the game and it very earnestly tries to grapple with some pretty complex political dynamics.
and then the game completely flopped financially and was almost universally hated for its queer themes and its sympathy for "terrorism" and a lot of the things that stemmed from basically having no production time at all and then the studio just made another epic fantasy story about a chosen one that has to save the world from the apocalypse
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applebees4prez · 22 days ago
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i have a feeling we’re about to get the most internalized homophobia coded storyline without any actual queerness from maxwell
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annelith · 4 months ago
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Sanji Week: Day 7 ~ All Blue (Free Prompt)
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