#animationa
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invader-sans-cipher · 3 months ago
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Me And My Husband || Learned Unhelpfulness animation
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this was REALLY fun to make, AND i made it in a total of 9 hours!
Come get breakfast @moosemann404!
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osoanimation · 2 years ago
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immakuronaakuma · 2 days ago
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Elio’s potential box office failure and excuses about how “well the art style looks bad” pisses me off because I need to say this:
As an artist:
ART STYLE
DOESN’T
FUCKING
MATTER
The story will always be important. You can make Prince of Egypt levels of animation, but if the story is shit, your animation skills WILL NOT be enough to save you. We live in a time where the HOODWINKED DUOLOGY EXISTS, and it’s the biggest example of art style doesn’t matter.
First movie: ugly art but funny storyline
Second movie: Nicer art but boring storyline
I’ve had yet to hear people talk about Elio’s storyline, but I’ve heard PLENTY of bellyaching about the art style, and if it’s not that, it’s nonsense about “go woke go broke”, it’s bitching about the music not being good enough, it’s bitching about the main character (bonus points: said main character is a minority, disabled, or a woman, that GREATLY upsets the animation crowd), it’s bitching and bellyaching over EVERY SINGLE FUCKING THING IMAGINABLE as to why the movie just isn’t GOOD ENOUGH for your high tastes.
After the shit you people pulled with the low reviews on Elemental and Wish and the high praises for the new How to Train Your Dragon live action movie; DON’T YOU FUCKING LIE TO ME AND CLAIM THAT YOU WANT ORIGINAL CONTENT.
DO NOT PUT US ARTISTS AND OUR ORIGINAL WORKS AT RISK BECAUSE YOU CAN’T SIT THROUGH A MOVIE AND YOU NEED SOME FORM OF JINGLING KEYS TO ENTERTAIN YOU, AND ESPECIALLY DON’T CLAIM TO BE AGAINST LIVE ACTION REMAKES BUT SWITCH UP WHEN YOUR FAVORITE COMPANY IS DOING IT.
Watch, the Spiderverse style of animation is gonna get popular and you guys are gonna shit on it the same way you do with “Cal-Arts”, because THIS IS WHAT YOU ALWAYS DO.
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Furthermore:
DREAMWORKS AND DISNEY BOTH SUCK CORPORATION-WISE. TRYING TO SIGN YOUR ALLEGIANCE FOR WHICHEVER COMPANY THAT’D BE WILLING TO BULLDOZE YOUR HOUSE TO MAKE WAY FOR THEIR THEME PARKS IS LIKE BEING A SNAIL IN FAVOR OF SALT.
Artists (animators, voice actors, writers, musicians, singers, all of the like) don’t get paid enough to deal with both their CEOs breathing down their back and itching to make their works into tax write-offs and the terminally squirrel-brain’d.
Anyways TLDR: Genuinely support animation. Make your love for content clear, buy merch, support the artists on things like Ko-fi or Patreon, raise the numbers on streaming platforms so companies know this is what you wanna see, take the money that would’ve gone to yet another sequel or remake and give it to something new or out of your comfort zone, keep fandoms for shows or movies alive.
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samsdisneydiary · 2 years ago
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5 Things to Know About Disney Animation's Wish
From our Friends at D23 In Walt Disney Animation Studios’ original musical comedy Wish, 17-year-old Asha (voiced by Ariana DeBose) lives in the kingdom of Rosas, where wishes really do come true. In fact, people come from all over to give their wishes to the charming and handsome King Magnifico (voiced by Chris Pine), who promises to grant their deepest desires… someday. But what if that day…
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View On WordPress
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marcelineuntitled · 4 months ago
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I GOT TO WATCH TH E HAIKYUU MOVIE AT LAST WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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wolfythewitch · 2 months ago
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Hello Wolfy! This just to show you how much we love you <3
Your artistic style is so distinct out of all the EPIC artists. Like you immediately clock that this is a Wolfy animatic. Your work is so beautiful and these people harassing artists have to be a special brand of idiot.
Any fandom runs on its artist, especially EPIC and Sfs who don't have any official stage play so we rely on fan animationa to understand the scenes. You were one of the first people to believe in these projects.
Please don't be discouraged by these people. They are not the fandom. They are not our people. We don't know them. Continue doing what you love and remember we will gladly accept and praise whatever you bless us with!
Now all together: "THANK YOU WOLFY WE LOVE SO VERY MUCH😍💓🌟❣️❤️💖💞🥳💕����🌟🎊🎉"
Oh haha thank you! I'm glad you like my stuff. But did something happen?
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anarchypilled · 1 year ago
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I draw furries mostly 🔥 sometimes mlp
I'll post my animationa eventuall
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thequietkid-moonie · 1 year ago
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I want to write for Genshin Impact and Honkai Star Rail so bad that i been playing so much attention to the oficial arts and animationa just to learn the diference between Aether and Lumine and Stelle and Caelus
Haha bro
Speaking of Caelus, have you heard the ugly cries the en va made for Ruan Mei's creation?? Bro I didn't knew if he was crying or about to die hahaha
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invader-sans-cipher · 3 months ago
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what if I said I was cooking something up? 🧿🧿
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pixelartkid · 1 year ago
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Skull Island-Rise of Kong
This was the next project I worked on: Skull Island - Rise of Kong! But first of all, I want to clarify, which is the version of Kong we have worked on to develop the game, because many people are confused about which Kong the game was based on (yes, there are a lot of different intellectual property of the great ape).
The eighth wonder of the World!
In 1933 Edgar Wallace & Merian C. Cooper diriged & produced; King Kong, a movie of adventure in black & white, that used special effects with Stop Motion Animation used models of creatures made by Willis H. O`Brien. Here the original Kong has 18 meter of height!
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Well, yes, this is the great ape from 1933, but also, it is based on the novels and comics written and Illustraded by Joe DeVito, (an artist and sculptor who has worked for Mad magazine as well as DC Comic), which the intellectual property is licensed by the heirs of the original creator of Merian C. Cooper.
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Joe DeVito has delved into the lore of Kong with its mythology and the secrets of Skull Island, for example: On Skull Island some vegetation and creatures are as gigantic because there some crystals minerals in the island that produce mutation, the deathrunners before were inteligent humanoids or the Tagatus tribe could control the Kongs in the past use soem plants.
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"An Atus village in ruin (read King of Skull Island novel book), the size comparation with Kong Mother height from the prologue story!" For this reason, the others Kong license are of the Monsterverse (other propierty intelectual) where Kong can fight against Godzilla or other Kaiju and be so a colossal monster of 50 meter of height in comparation with the original Kong has 18 to 20 meter of height.
Games of King Kong that used Merian C. Cooper and Joe DeVito IP (before of Rise of Kong)!
1) King Kong: Skull Island Adventure: In 2008 was released King Kong: Skull Island Adventure, a puzzle game adaption of Joe DeVito 2005 novel King Kong Skull Island, was developed by Large Animal Games for PC & Mobile, currently this games is not available for downloads, is an Abandoware! Its distribution was through Oberon Games and later in Big Fish Games Launcher (publisher & developers for casual games for mobile & PC) in 2008!
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2) King Kong of Skull Island 1 & 2 (VR Arcade): Raw Thrills is a company of the game develoment and manufacture of Arcade, founded by the legendary game designer; Eugene Jarvis (Defender, Smash TV, Cruis´n USA, Roboton 2084), developed a special cabinet with VR technology and movement sensor for King Kong! The first game was released in 2021 & second title in 2023!
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The UI/UX for Skull Island - Rise of Kong:
I made the Wireframes, Screen flow, UI Assests such buttons, icons labels, Mockups, Tagatus Fonts & the integration of UI in widgets in Unreal Engine 5!
For example, between the transitions there are splash animations, between the game screen and the pause menu, making the transition dynamic! The UI elements are irregular shapes or torn edges, with it we evoke this wild nature (and dangerous) of Skull Island!
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Some Wireframes & animationa of transitions that I made for the UI document I ´ve wrote!
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Some Mockups & icons I´ve made for the game!
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Joe DeVito designed the Tagatus tribe alphabet, I had make the all symbol in vectors and conver this in a real font, so yes, the symbols have meaning!
The Development & Its Release
We had 1 year for full development, it was the budget that the publisher had, it meaning that we had a tight schedule for to complete its development! The omen about the result began, when our publisher released the Teaser Trailer with some capture in close-up of Kong in Nintendo Switch (I like the console, but required optimize a lot), the player compared Kong graphic with Lord of Rings Gollum, (I understand, but Gollum development had 5 years of development, we no).
Maybe in my opinion, the game needed 5 months more to polish or fix several things (like cinematics , gameplay issues or level design) maybe for achieve that game was minimum acceptable for the players!
When the game was released on October, a lot video reviews appeared in Youtube & Twitch (in Spanish and English) and the game was known to many, but not as we it would have liked, it converted in a meme!!!
The game was sell by the meme in fact!! But while the various criticisms were appearing, the team had been working on the latest console and PC patch, which fixes few things (e.g. the map that initially had a placeholder, but had to be implemented later in the final patch, because the priority was to implement Collosal Deluxe and its content).
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Part the content for the Collosal Deluxe is the making of of recording the music of Rise of Kong, by the Orquesta Symphony of Valdivia! (This material you can be found on PS4, PS5, Xbox One, Xbox SX & PC). In Spotify you can to lisen the original soundtrack, here:
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We were aware of that, but if you played the game and you finished , I want to say: Thank you playing the game! A curiosity is that was there are a some of people trying to speedrun the game, but it was fun to watched it!
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"SFX Magazine, a british magazine about sci-fi, fantasy and horror, wrote an article before of the release" However, although the game released with all it, I recommend that read the novel of Joe DeVito y check his artworks! Joe DeVito website: https://www.jdevito.com/
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"I read the novel, is a good book!"
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picklesanimation1 · 2 years ago
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Best 2D Animation Institute in Delhi
Website -  https://picklesanimation.in/best-2d-animation-institute-in-delhi/
Enroll Now - +91 9999065344
The world of animation is one of boundless creativity, where imagination takes flight, and stories come to life through vibrant visuals. For aspiring animators, finding the right institute is the crucial first step in the journey to mastering the art of animation. In the bustling metropolis of Delhi, amidst its vibrant blend of cultures and innovation, one institute shines as the beacon of excellence in 2D animation education - Pickles AnimationA Legacy of Creative Excellence:For over a decade, Pickles Animation has been a pioneer in the realm of creative education. This legacy is a testament to the institution's commitment to nurturing raw creativity and shaping it into accomplished professionals. In the world of animation, where the bar is continually raised, Pickles Animation remains at the forefront, evolving with the industry's demands.
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lastconcourse · 2 years ago
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dancing particles, freight trains moving crystals, ballets of light, poetry, film strips, war scenes
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luularyasss · 3 years ago
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h~a~m~s~t~e~r~w~a~v~e -- a vaporwave jam game
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bakatenshii · 4 years ago
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this is called— me having a type? more likely than you’d think! pt2
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lunati0ns · 4 years ago
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willow's little smile in the new intro :,] she's so sweet and evil and powerful....
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tuff-and-fluff-archives · 5 years ago
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When it comes to the TF2 dudes, based on my tastes now you would probably expect me to go for Sniper, wouldnt you?
But NOPE its Scout that I like the most
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