#asspull 3x
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To celebrate Blender 4.0, here's something rendered with Blender 4.0 without actually using any of its new features.
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I spent way too long on this.
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Me. I'm that kind of idiot.
born to use switches and knobs arranged in a cockpit, each one offering a tactile sensation as you flick it and the mech you're in lurches into action
forced to use touchscreens at your desk
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Honestly, most of the AfO fights make a bit of sense. Yeah, it's dumb that, after tanking hits from some of the strongest quirk users in the series, several Combo moves and Super Ultimate moves, he's still standing with the help of Rewind. I don't like it, there are better quirks he could have nabbed that way, but whatever. I knew he wasn't going down that easy.
It's the fight against All Might and Stain that gets me. Changing his blood type to dodge Bloodcurdle. Arguably one of the biggest asspulls in this entire arc. He didn't even know he was going to fight Stain, why does he have that quirk?!?!?
So it's abundantly clear that Horikoshi is just extending the fight so all players get to meet in the finale. Because immortality quirks or not, AfO should have been dead 3x over by now.
Allegedly it's so that he doesn't leave forensic evidence, but like??? when does AFO do things himself???
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Early A3X screenshots
Because why not?
Here’s the first take on the boot screen...
... to which I then added a sprite and HDMA background.
But before I got code running, I tested the video modes by hardcoding certain test materials. This is 640x240 16 colors, automatically stretched down. You might recognize this image (edited as it was from a copy protection error screen)...
...as it was then edited into the first appearance of the system’s mascot Farrah.
Mind you, this is a mockup. If I cared enough right now I’d include a reproduced "INSERT CART" below the logo.
And because I felt bad about tracing from some semi-obscure MSX game’s copy protection screen, this was eventually replaced.
So then I felt bad about probably having messed up the proportions but I don’t feel like I can commission someone to do better and bluaaaagh.
So yeah, thanks to @foone for helping me out with what is for now the final version.
But speaking of Foone...
This one lasted for all of five minutes, as a joke.
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KaBOOM!
The Asspull IIIx paint program actually sorta-kinda functions like a paint program now!
I wanted to get at least this basicest of basics done before the day's out, instead of focusing on UI stuff, and I'm posting this at 23:49 so goodnight!
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actually... Catgirl Tennis? Could be adorable! Or sexy! Depending on the spectrum
I actually considered this several times, but it's the A3X not a Spectrum.
Speaking of the zeldas: of the Zelda game, I'm a bit unsure of the cat(as in girl)suit power up.
Because on the one hand:
Nintendo? You put an equipment item in your First Zelda-Lead Adventure that puts her into a catgirl costume?
It just feels a bit like... Nintendo, have you at least heard of gender stereotypes in storytelling?
Because I'm not saying you're wrong, necessarily! Maybe it's an innocuous choice amongst many other costumes, or there's some cultural differences, or whatever. It just seems to be the kind of thing that you'd at least consider, before you put this in your game.
Especially because this is your First Zelda Adventure #feminism.
But on the other hand, see:
The game's art style is so cartoony that it comes across as more "adorable!" than "sexy!", I think*.
But it's Really Adorable. Cute as hell, it looks almost like claymation**, I love it.
On another finger of that second hand:
I demand equality. Hashtag Put Link In The Cat Suit Too 2024.
On a second additional finger of that second hand:
Actually Nintendo you know what? Fuck you. I am a Reverse Engineer and Game Hacker when not a somewhat stoned letsplay watcher, I'll do it my self. You build this game on the same engine as Zelda: Links Awakening (2019)? I'll extract the models out of Zelda: Echoes of Wisdom and inject them back into Zelda: Links Awakening (2019)!
Bam. Link in the catsuit! The world is better place.
On another finger of that first hand, that is, the post has gone non-linear oh god:
Does it make it worst that it's explicitly a costume? As in, this is clothes that Zelda is magically quick-changing into. Zelda, the Hylian woman, has changed out of her Ninja Cloak into "Sexy Catgirl Costume Like What You Buy From Halloween Store".
She's not, for example, just turning into a different species. Which is something that's been one of the primary gimmicks of least... Two? Three? previous Legend of Zelda games!
Although reconsidering in light of footnote one, it's it's possible that they DID just mean it to be sexy, but most other people might have Opinions about the relative sexinesses of "woman in catgirl suit" versus "catgirl, as in member of species: catgirl"***. So I am maybe off base?
* I am admittedly possibly a very Spiders Georg in the area of "sexual attraction".
** someone please do this in some future game: take the style of this Zelda subseries and make it like, 25% more claymationyier. That wouldn't be to hard to do with some minor graphical design differences and shaders, and it would make these admittedly already pretty adorable games even more adorable!
*** This is presumably a continuum with "no costume but acting like a cat" further back on the "woman in catgirl suit" point, and it then continuing on past "species catgirl" to "catgirl (furry)" and "cat girl (cartoonish bipedal cat)" to "quite realistic to nature cat (who is incidentally a girl)". I mean hypothetically you could find a point that could be MORE CATS THAN ACTUAL CATS THEMSELVES ARE... But I'm not getting laid**** enough to engage in that kind of advanced recreational furryism.
**** holy typoing fuck I meant PAID! I'm not getting PAID ENOUGH! I'm dying.
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To time_t or not to time_t, that's the tea
Considering the real time clock on the Asspull IIIx runs at an offset from the host's reported time and defaults to January 1 1984 (you're supposed to reset it), and considering this is the only 64-bit register on the system... I wonder if that's worth the effort?
GCC actually has to pull in some extra support routines just to let the time functions handle such a large value.
If I make its time_t 32-bit it'll cut its range, but it'll look more contemporary and simplifies the compiled code.
Yes, I did ask the same thing on Mastodon. It was pretty nearly a 50/50 split. But I feel like I might get a bigger audience on Tumblr (especially if @foone helps out) and I'm curious.
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Just found out floating point is fucking broken. I haven't the tools, knowledge, or means to even begin finding out why, let alone fix it...
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Kinda funky how "open it, read it" works. First, the automatic listing of things in the room description sets "it" to the mailbox. I enter two commands on one line. The first is parsed as "open mailbox", and the default "open container" handler sets "it" to the leaflet. Then the second command is parsed as "read leaflet", which causes an implicit take.
It makes sense when you think about it, but "open it, read it" on its own... not as much I think.
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If only the Asspull IIIx were a real physical device. It is designed to be extensible so you absolutely could, hypothetically speaking, attach a device to it that can tell when you put it in and pull it out. And that device could absolutely have a motor setup so it can do those movements itself.
Of course, the virtual girlfriend on the screen would have a rather limited AI since the A3X runs on a mere 68k CPU.
But I think the lack of physical existence might be the bigger issue.
Besides that minor hurdle, the A3X can theoretically do what Genesis nor Ninten-did: suck your dick.
the snes is the best console
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Oh yeah, this is not good.
Musashi (the off-the-shelf 68k core I use), as it was set up now, simply Does Not Support Floats.
And I can't figure out how to get it set up to do support floats, which is a thing it can support, without breaking compilation very badly…
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Lancette: But seriously the Asspull IIIx needs music tracker software and a scientific/programming/graphing calculator. These are good launch package programs Kawa: I find this suggestion unfeasible for me. Lancette: Really? You built the infrastructure it runs on but a calculator is beyond you? Kawa: Especially a scientific/graphing one. But the music tracker is even more unfeasible.
Lancette: You're telling me that you manifested a whole operating system out of thin air, complete with graphics formats, custom cartridge drives, and games, but a calculator is too far. Kawa: YES 😄 Lancette: How. Kawa: Believe it or not, these are completely different areas.
Lancette: You built your own picture viewer. For your own OS graphical management. And yet one of these escapes you. Unbelievable.
Kawa: I wouldn't know where to even begin with one of those.
... I mean, she's not wrong. That would be nice launch software to have. Even though I'd consider the A3X primarily a games system first. I mean, there's a reason it has no GUI.
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Do fictional console/desktop hybrids count?
It's in Pantone 413, like an IBM.
why did computers stop being beige that was so good bring back beige computers
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I have an idea for a new feature.
Since there's enough VRAM to hold a whole 640×480 8bpp bitmap at once, that means anything smaller than that (say, 320×240?) has room to spare. The bitmap screen also overlaps with the text mode screen and tilemaps -- offset 0 is the top-left character, pixel, and tile.
So what if I added a page bit?
Consider games like the original pre-AGI PCJr version of King's Quest 1. Like on the Apple II, that's a graphical top part with a text-only bottom part:
On the A3X, you might do a mid-screen mode switch but then there would be garbage noise near the top of the graphics, because that's where the text goes.
But if you have pages, you can hit a particular line and switch not only modes but also pages, so the graphics and text don't have to overlap in memory.
This of course wouldn't work for the 640×480 8bpp bitmap mode, because that covers the entire range, but still!
And it doesn't have to be just the bottom 32 pixels (four lines) either. You could switch at any time, including to and from tile map modes.
Just an idea I had last night that Lancette then interrupted to ask how there's no music tracker or graphing calculator on the A3X yet.
Thoughts, anyone?
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