#headcanons: file updated
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I regret to inform you all I've suddenly realized Arthur's type:
People that he knows are both perfectly capable of kicking his ass/killing him and possess the willingness to actually follow up on their threats.
#ARTHUR: coffee and pistols for two#headcanons: file updated#case in point: Stiletto; Abolisher#Roze if they didn't have a more brotp thing going on in my own canon#this man drives me up the fucking wall I stg and yet he's still one of my favs and the sole reason why I made this blog
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Childe - sim download
hiii decided to begin sharing tray files of either the sims im the most proud of or those who have been very popular on the sims gallery lol starting off with my babygirl <3
note: the download only includes the tray files!! mods are not included and must be downloaded
tartaglia-specific files:
Tartaglia set by parsapuff
Tartaglia Hair and earring by o0corruptedghoul0o
Riptide Scarification Mark + Tartagalicious underwear by graphicsalenia
makeup
Arcane Illusions Fairy Lipstick by Lisaminicatsims
BLUSH N3 by northernsiberiawinds
Eyeliner N5 by obscurus-sims
Eyeshadow N84 - Artificial Love by pralinesims
genetics
bare; a skintone pack by lamatisse
body scars by nolan-sims
Denise eyebrows by miikocc
Eyelash Maxis Match v3 by mmsims
MAPLE SYRUP Body & Face Freckles by pralinesims
real skin acne by sorokacc
Scleras by squea
So Creamy - Skin Overlay and Eyebags & Eyelids by twisted-cat
Top Surgery Scars edited by secret-cc-creator
sliders + presets
Extreme eye positions slider by ssspringroll
Eyebrow sliders V1 + V2 and Pouty lips slider by miikocc
Height, neck, ears and hand sliders by luumia
Male head shape preset by northernsiberiawinds
[DOWNLOAD TRAY FILES HERE!]
bonus outfit under the cut btw
if you want this gorgeous fit on him :) (its under hot weather)
absolutely shitty shirts!! by djservo
riot pants by evellsims
#UPDATE: sorry to the ppl that got @ed it wasn't my intention!!#u can avoid any files from these u want. obviously#he has many of my own headcanons on him rn i get it#he also has fangs but i couldnt locate the dl link for them so. u can add fangs back to him if u want the full experience#the sims 4#ts4#genshin impact#childe#tartaglia#childe tartaglia ajax#sim download#sim dump#sim dl#simblr#sims 4
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Do you believe Lightbearers are changed biologically from before they became Lightbearers?
Can't believe I forgot to answer this- I genuinely thought I did until I was scrolling through my inbox and saw it pop up again. Oops.
Anyways, my headcanon is that yes, Lightbearers are biologically different than non-Lightbearers- they become so when their ghost is rezzing them for the first time. During the first rez, their bodies are essentially restructured to better suit being a vessel of Light, with far greater phsyical resiliance, capacity, and overall durability being granted as a boon from the Traveler so that they're not torn to shreds when using even the most basal abilities. Even Lightless, they're still much stronger than a baseline human, they cannot age (their telomeres simply do not degrade and their DNA repair kit becomes more accurate, so they don't incur the gradual DNA loss/nonspecific remedies that lead to the maladies of old age), and they're still paracausally sensitive, even if their conduit for channeling the Light has been cut. Outside of the never-aging and paracasal-sensitivity thing, the effect isn't drastic, but they are still noticibly hardier than a person who'd never directly touched the light of the Traveler would be. Eris, Zavala, and Osiris could be beaten by a sufficiently strong mortal in an arm wrestling contest, for example, but they're all able to learn to use Darkness/walk off injuries with an ease that a Lightless mortal cannot.
After the first rez, additional permanant change is possible, but it requires either paracausal alteration (such as wounds created by Darkness, wounds that were earned and began healing in a no-light zone, or subconcious paracausal alteration, where the Guardian's own body rejects the touch of the Light), or deliberate ghost manipulation. I like to headcanon that by using the Light in much the same way that they would heal, Ghosts can learn to tweak parts of their guardian's bodies to be altered to their liking, which is a method by which transitioning post-rez occurs, in the instance that one was not an exo or did not medically transition before death. It's extremely delicate, but all they have to do is use their bond and the Light to go 'hey, you're missing something, you need to make more of this hormone or grow more of this tissue to fully heal', and bam, gender transed :) This fully depends on the skill of the ghost, however, so its a slow process even if it can theoretically lead to a full transition over time, and certain tissues can only atrophy so far before they need to be cut off. In the case of exos, all the ghosts need to do is block the mental disconnect between the body alterations and the perception of what those should be, and that's about it
#the gender transing also stays bc the 'last save file' of a ghost“#'s guardian is constantly updating. like an every second refresh#destiny 2#d2 headcanon#headcanons#koraxese-8#reply#the 'lightbearers are physically different post rez' thing is a lil different for guardian infertility tho.#thats basically bc the light is a class-a mutagen so the gametes of lightbearers are functionally useless#its like the opposite effect of radiation. instead of dna damage the dna of the gametes are rapidly evolving#and this is occurring at such a fast rate that they're incompatible with other#'s gametes. there's just never a perfect match and theyre always in too much flux#post-lightloss its not quiite the same but the concept is still there#in that the dna no longer matches a baseline human well enough to produce viable embryos#theyre not shooting blanks or developing bum eggs they just arent human anymore#(and even in the miracle event the gametes can fertilize. that thing aint implanting. or developing into a viable embryo)#(too much Light interference to be viable)
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// brainrotting over my own damn au......
Thinking sm about how beaten down Ren is at the start of the game, and all the ( very traumatizing!! ) shit he went through and then going 'now imagine doing all that, except he's moving into a place that - to your understanding - will MURDER your ass if the court story gets out about it, so good luck talking to anyone. Oh, and your guardian loves the people who would do said ass kicking.'
Of course, it's Furin. Once they know the truth then it'd probably be a total flip, and found family out the goddamn ass, but GODDDD do I gnaw it all anyways.
...I also ponder whether or not to give him the metaverse in this au. On one hand windbre is a Very 'yea no powers these are JUST some kids who hit like semi trucks-' BUT ALSO........the vibes of Ren eventually finding mementos and sorta pulling a solo thief act and trying to keep it a secret is very fun. Kid who cannot fight in reality very well but still finds his own way to combat the gangs yknow
#[ooc] crown equipped#[save file: wind breaker] purged without exception#[ren] deal with the devil // hiding both face and mind#[headcanon] program update detected#// whether he has morgana or not is up to god frankly SGFHSDFS#// ALSO GREATLY AMUSED BY LIKE#// 'gd amamiya who gave you That shiner-'#// ren: (how do i tell them. i found Hell. and i summoned a demon to fight other demons like a jojo stand-)#// ren: .......................pole. walked into one-
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- appearance hcs
Zack is slightly different from how canon makes him look, especially in remake/rebirth. Most notabtly:
He has tan skin, and is proud of the fact he never burns. Though he does get a bit paler when he's in Midgar, he's still quite a bit darker than a native Midgardian.
As he ages, he lets his hair grow out. It's at it's longest in his main verse, where it reaches his mid back. When he's able to properly take care of it, his hair is actually fairly wavy. It's not quite curly, but pretty close. It used to be incredibly frizzy growing up. These days, he frequently ties it up to keep it out of the way.
He does have top surgery scars, but they are harder to see post-Last Stand given he has dozens and dozens of bullet hole scars across his chest.
There are four wing tattoos on his back. Two white ones on the left side of his body, and two black ones on the right. They represent Angeal and himself (white wings) and Sephiroth and Genesis (black wings).
His eyes do actually glow in the dark, akin to birdblacksocialclub's comics. It's really freaky to those who aren't expecting it. He frequently forgets that they do that and consequently scares the daylights out of people who encounter him in the dark.
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Yachiru is very possessive of her food! Especially anything sweet - candy in Zaraki’s office is hers and if anyone touches it she’s liable to go feral. If someone gifts her food, she may deign to share it if she likes the person giving it to her - an example of that would include gifts from Ukitake! She’s quite fond of Captain Ukitake, and will often linger around the 13th’s barracks during candy-related holidays. If it’s a gift from someone she dislikes, she’ll still take it. But she’ll be bratty about it!
When it comes to food items, mainly candy, that she acquired herself? Be it through theft or purchasing it? There are only a select few she will share with just to be generous, without having to be coerced.
People Yachiru will share with:
Kenpachi Zaraki
Masayoshi
Maki Ichinose (she feels guilty!)
Hiyori Sarugaki (Ukitake asked her to once & he never said to stop)
Head Captain Yamamoto (she's offered, but he always rejects it!)
Captain Hitsugaya
Momo Hinamori (first time she ever shared, it was candy stolen from Aizen)
Captain Ukitake
Captain Unohana
Captain Kuchiki (he was nice to her one time so OBVIOUSLY they're besties now)
Kisuke Urahara
Ichigo Kurosaki (depending on circumstances!)
Not Aizen (unless he agrees to fight Kenny)
Not Maki Maki (never!)
Anyone else would have to at least ask, or even outright convince her to part with her sweet, sugary ambrosia - but these few, she’s happy to share with!
#{ File Found | Headcanon }#{ Kenny's Biggest Fan! | Yachiru Kusajishi }#bringing back an old (now updated again!) headcanon!
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Headcanon Compilation! Warning: long post!
Family & Childhood
Rebecca’s parents both died when she was very young; she never truly knew what it was like to have parents. Not that she remembered, anyway. S.T.A.R.S. became the closest Rebecca ever had to a real family; they took care of each other like no group Rebecca had ever seen before. In every way except by blood, they were family to her. It tore her apart when this group, the only family she’d ever known, was all but wiped out while she could do nothing.
Her mother was an engineer in the United States Air Force. She eviscerated sexism in her line of work, often completely outperforming her peers. Among her peers, she was known as a miracle worker, able to repair some of the most seemingly hopeless damages. When Rebecca was just 5 months old, her mother contracted a still unknown illness; it weakened her greatly, and she showed a mixture of symptoms no doctor recognized. Within days she was dead, but even as she was dying, she pushed on, she kept working. Rebecca often finds herself wondering if the same thing that wiped out Raccoon City also killed her mother. Regardless, even despite never having known her, Rebecca holds her mother in high regard.
Her father was a medic first and foremost in the Marine Corps. He went out of his way to help people, above and beyond, with no regard for himself. He was killed in a catastrophic accident during a visit to a friend on a Navy vessel; an explosion on one of the lower decks. He survived the explosion, but was declared brain dead at hospital, and with no one to contact, he was taken off life support. He died when Rebecca was just three years old, effectively leaving her an orphan, but she still idolized him as she got older.
She grew up in an orphanage in Raccoon City. The streets, the shops, the walls of the orphanage - for some time, it was all she knew. Rebecca was a humble, but not at all timid child. She was bold, outgoing, free-spirited. She always stood out in a crowd, never having been one to try to fit in. This brought some unwanted attention; she was frequently bullied, but she never took it lying down. She was known to retaliate.
Rebecca attended elementary & high school in the city, graduating several years early for her academic brilliance. She eventually even attended Raccoon University, graduating at 18 with flying colors. Inspired by stories she heard about her father, she applied to join S.T.A.R.S. as the team’s medic almost immediately after graduating out of the University. Much to her surprise, she actually got the job, and without any real combat training; she was given a basic run-through with some police training, but since she was acting as medic, she wasn’t given a thorough course. This wasn’t the wisest decision, and Enrico knew this, so unofficially they taught her firearms safety, along with the basics of combat training. Forest and Richard taught her almost everything she needed to know, with Brad even chipping in for hand-to-hand combat training. Due to this, she still got the training, but not on any official record. She often uses this to mess with people, saying she got through a zombie apocalypse with no training. It’s one of the few things related to Raccoon City she still jokes about.
When Raccoon City was destroyed, Rebecca didn’t exactly have time to pack. She lost everything in the firebombing. The few photos she still had of her parents, her mother’s locket, all of her belongings, everything. All she has left from that time, that almost-forgotten era, is what she had with her when she escaped: her S.T.A.R.S. uniform, her Samurai Edge (modified for superior handling & less recoil), her medbag, a single photo of Bravo Team during happier times (which is now hung on a wall in her lab), Billy Coen’s dog tags (which she usually wears), and a multitool gifted to her by Richard Aiken. Everything else was either too big for her to carry out whilst also fending off the undead, or was out of her reach at the time.
Her past has become somewhat of a sensitive subject for her, and reasonably so. Especially in regard to her parents and her ‘humble beginnings’; if she told anyone about it, she likely told Jill, Chris, and/or Barry. No one else. Even then, she would have been hesitant. It’s a difficult topic for her to discuss, at least without crying. And if there’s one thing Rebecca hates, it’s crying in front of others. It makes her feel weak, like she’s asking for attention - and that isn’t who she is.
Training & Recruitment Into S.T.A.R.S.
Having graduated high school fairly young (skipping several years due to her excellence in classes) and graduated college at 18, Rebecca Chambers was something of a prodigy. She excelled in classes for chemistry, medicine, and biology, acing chemistry and medicine. She made a few blunders through biology, but she managed. Coming out of it, she knew every vital part of the human body. The precise locations of every vital organ, every vein, every artery, every pressure point - she knew how to inflict some serious pain, and she didn’t even know she knew that. It never crossed her mind. Her ambition was to help people, not to harm. Hence why she never underwent combat training. When she applied for S.T.A.R.S., she wanted to be the team’s medic. Sometimes a medic is far more valuable than another fighter, or at least, that was her reasoning.
She got in for her medical skills, and though she was ‘next to worthless in a fight’, if it got down to it, if her back was against the wall and adrenaline was running high, her knowledge about the human body gave her an advantage. This saved her numerous times during the Arklay incident, with the train, the Umbrella facility, the Spencer mansion- she knew where to strike to best incapacitate a foe, even despite her woeful lack of combat experience.
Thanks to her studies, Rebecca is extremely knowledgeable in the fields of medicine, biology, virology, chemistry, and various other sciences. Medicine, biology, and chemistry were her top three in 1998, making her fairly formidable in combat even despite the lack of combat training, but in the modern day her skills have improved tenfold. She was thoroughly trained as a medic, put through every test, every possible scenario, and she passed each one with flying colors. She excelled. Some had their doubts, but those whose opinion mattered were impressed. She was selected to join S.T.A.R.S. Bravo Team, under the command of Enrico Marini. Albert Wesker had wanted her on Alpha Team, but ultimately the decision fell on Brian Irons, and he put her on Bravo. Once under Marini’s command, she was given firearms training, helped along by Forest Speyer and Chris Redfield - the only reason she can even shoot straight. In no time at all, S.T.A.R.S. became like family to her. She cared for them like no one else; they became like brothers and sisters to her. Wesker and Marini respectively were almost like father figures. Anytime, anywhere, she was prepared to lay down her life to protect any one of them, even despite being the youngest. But, when the Arklay incident rolled around...there was just nothing she could do.
Voices of the Past
Sometimes, Rebecca revisits the Arklay Mountains. Specifically, she returns to the very spot where she and Billy Coen parted ways. She never tells anyone where she’s going; sometimes she doesn’t say anything at all, instead just up and leaving. Once there, she’ll sit down on the grass and just listen, listen as the breeze blows by, trees shaking in the wind. But as the sun sets, she always swears she can hear voices, far off in the distance, towards the horizon.
She hears Richard, Forest, and Kenneth, laughing, singing, and carrying on. Too distant to make out the words, but close enough to memorize the tune. Sometimes she hears Enrico and Joseph, cracking jokes at each other. She never knows the words, but the laughter is clear. But if it’s really quiet, and she really tries to listen, sometimes…she can hear Brad laughing it up right along with them. By the time the voices fade into silence, it always leaves Rebecca crying; she doesn’t know whether it’s real, or if it’s just in her head.
But it’s always worth coming back, just to hear them again.
Typewriter
Rebecca absolutely still has a typewriter in the modern day, and still uses it for paperwork & the occasional report. Not because she has trouble ‘getting with the times’, but because it grants a sense of nostalgia; it brings memories of better days. Every time she uses it she’s reminded of friends long dead, of her found family in STARS, of just how much has changed, and how much she’s lost. She continues using it because she likes to, and damn anyone who has a problem with it. They can just deal with the clacking as far as she’s concerned.
A picture of Bravo Team sits next to the typewriter, whilst a photo of the entirety of the STARS team is on her computer’s desktop, so that her friends are always smiling at her every time she gets to work.
Romance
Romance isn’t really at the top of Rebecca’s priority list. There are times she could really use someone at her side, to care for or support her, especially in situations where she’s particularly anxious or afraid - but her general attitude and personality tend to turn people away. She’s used to this, and has found ways to cope. Besides, if she really needs someone, she can pop on in and talk to Chris, Jill, Barry, or even Claire.
However, if someone were to actually confess feelings for her, she’d lock up. Blank out for a minute, unable to fully process what she’d heard, not knowing how to react. She might even let out a horror laugh. It’ll take time for her to get over the initial shock, but once she’s over it, she’ll be cutesy and sweet around her partner, rather than her usual snarky self. She will occasionally get protective, especially in the field, not letting her partner out of her sight - but she’s not the jealous type. If she finds out her partner’s cheating on her, she’ll drop them like a hot potato and move on. She won’t ever speak to them again.
They could be a coworker, she’ll never speak to them directly. She’ll take any other route she can, and will actively avoid the person in question. She won’t even look at them. And God help ‘em if they get hurt, she won’t be patching them up. Rebecca can hold a grudge like no one else. She won’t forgive. And she certainly won’t forget. As Rebecca puts it, you get one shot. If you cheat on her, don’t let the door hit you in the ass on the way out - or do, she’d find it funny. If you do it once, you’ll probably do it again. And she does not have the time nor the patience to put up with that. She won’t play games. She won’t chase people. If you’re not upfront and honest, she has no time to waste on you.
Rebecca’s a low-maintenance girlfriend. She takes care of herself and expects the same of her partner. If her partner-to-be can’t even cook, she’s not interested. She grew tired of being used a long time ago. She wants someone she can trust, someone she can depend on, who can keep up with her. Someone independent. If you don’t meet her standards, she will not date you, and she has a long, long list of small things she’ll be looking for. She has only had three boyfriends, two in Raccoon and one ten years after the outbreak, and none of the three made it beyond the first date. She treats this as a point of pride, and simultaneously, disappointment.
No one yet has been good enough.
Jammin'!
Rebecca has her own lab mix.
There’s almost always music playing in Rebecca’s lab. Her main playlist, which she affectionately calls her ‘Lab Mix’, is comprised mostly of songs from Slayer, Green Day, Skillet, Metallica, Imagine Dragons, KISS, Queen, Guns N' Roses, Muse, Twisted Sister, and a little over a dozen more more. It’s all rock, grunge, and metal. This is almost always what’s playing when she’s working, as the music drowns out outside noise, effectively helping her think. But she does have a second mix.
The Buffett Mix.
Comprised entirely of Jimmy Buffett songs, this is the mix she plays when she’s in a bit of a low mood and needs a pick-me-up, or craves a vacation. Catch her in the club singing along, because she knows every word of the lyrics by heart. Her coworkers can convince her to turn down the usual mix, but she’ll only turn up the Buffett Mix.
Desk Decor
Rebecca has no less than 30 stuffed animals/plushies scattered around her lab, including a series she had custom made of the old STARS crew, which she keeps on her desk. Wesker’s even has stuffed sunglasses as an accessory, Barry’s has a magnum, Jill’s has interchangeable hats and a lockpick, and so on. Rebecca doesn’t let anyone mess with them, save for Jill, Barry, or Chris. They remind her of a better time, and she’s quite protective of them; they were extremely expensive to have made, the full set cost her nearly triple what she makes in a year working for the BSAA. She had to get the Wesker one remade because someone tore it up out of spite. She never figured out who did it.
She suspects Chris, and wouldn’t even be particularly mad at him for it, considering.
Sometimes she talks to them. Practices jokes while she’s working. Most often she’s talking to Richard, Edward, or Enrico. Usually Richard. He was her best friend, and the kindest to her prior to the mansion incident; teasing to haze the rookie was tradition, and Richard was the only one on Bravo Team apart from Enrico who didn’t take part. Of course, Enrico was just busy and cranky in general, but Richard went out of his way to help her get the hang of things & bailed her out of trouble more than once. She misses him dearly.
What no one usually notices is the extra plush. One made to resemble Billy Coen, hidden in the back, so no one pays too much attention. She doesn’t know if he’s still alive, but she won’t let herself forget him.
Fear
Rebecca’s seen a lot of horrifying things. Giant spiders, leeches, leech-men, Jill when she’s angry. Through it all, she’s overcome nearly every fear she’s ever had, almost nothing scares her. Except one thing. One, single possibility, that terrifies her above all else.
She can’t handle the thought of losing anyone else.
After Bravo, after the University, she can’t take any more of it. As far as she’s concerned, she’s seen more death than she can handle. As she puts it, she can’t lose the rest of her family, they’re all she has left. Jill, Barry, and Chris - if any one of them died, she’d break. She’d falter, and the facade of being ‘okay’ that she’d put up afterwards would crumble within hours. It would kill her. She places the value of their lives far above her own, especially given what they mean to her.
And if someone were to have hurt them, and Rebecca reached them before the authorities?
God have mercy. Because she’ll have none.
No Touchie
Chris, Claire, Barry, and Jill are the only ones Rebecca will actually allow to touch her head & ruffle her hair. Head pats are usually viewed as insulting, especially from those much taller than her, but she trusts them & loves them dearly. She’s alright with them touching her head. Anyone else would likely get clocked. As for touching anywhere below the belt...
Expect to get shot.
Relationship - Richard Aiken
When Rebecca first joined S.T.A.R.S. in early 1998, she and Richard became fast friends. While Forest chose to haze her to some level, Richard, occasionally with supervision from Enrico, showed her the ropes & taught her how things worked around the station, what she should do, what not to say to certain people. Eventually Forest joined in too, helping Rebecca learn proper firearm usage, as she’d never held a gun in her life before then.
He was the closest thing to a brother she’d ever had; truthfully, she may have even had a slight crush on him. However, there was the rule about not dating coworkers, so Rebecca suppressed those feelings. Just prior to the mansion incident, Rebecca had shown to be nervous, but Richard was the one to comfort her. This helped increase her confidence, even in the face of all manner of horrible creatures. They remained separate through the duration of Rebecca’s time working with Billy Coen, but when she reached the Spencer Mansion later, Richard found her in one of the bedrooms. He consoled her, comforted her, and made her a promise she’d never forget: that he’d protect her, regardless of any odds. That they would find Enrico, they would get out of there, and they would expose the ones responsible. Rebecca wanted so desperately to believe it, that they had some control in the situation - so she did. They stuck together searching the mansion for Enrico, right up until they encountered the giant snake, Yawn.
They managed to drive it away, but Richard took the full force of Yawn’s final attack to spare Rebecca. She dragged him out into the corridor, where they were found by Chris Redfield, and - by some miracle - Chris was fast enough to get the serum and save Richard. He was moved back to the bedroom to rest, with Rebecca watching over him.
It broke her heart when she found out he was dead, and later, when she found out Enrico was gone too, she very nearly went to pieces. The only thing that kept her strong was her faith that she could still help Chris, that they’d still get out of there. She couldn’t stop yet.
In the weeks following the mansion incident, Richard’s death, along with the deaths of the rest of Bravo, became her driving motivation. They wouldn’t have let her give up if they were still around. She felt that she needed to keep pushing on, keep fighting for a better future, for them. For a better world they never had the chance to see. Richard especially was her prime motivator; he’d been so sweet, so positive and optimistic. He didn’t deserve what he got. And every day, as long as bioterror continued, people like Richard were suffering. She made a vow to him that she’d fight to put a stop to it, until either bioterror as a whole ended, or she joined him. To date, she still upholds that promise, every day.
Preferred Weapons
The Raccoon City outbreak gave Rebecca more of an appreciation for firearms. She’s no firearms enthusiast, far from it, but if she’d not had access to the guns she did, she knows she likely wouldn’t have survived the mansion. Prior to the outbreak, she favored her Samurai Edge alone, feeling more firepower was largely unnecessary. Following the outbreak, she gained a fondness for the Remington 870 Express 12 gauge pump-action shotgun, and flamethrowers. She still keeps a makeshift flamethrower in her lab - ‘just in case’ being her only explanation for it.
When it comes to melee weapons, she still favors her simple combat knife, with the Raccoon City Police Department emblem engraved in one side of the blade.
Cooking
No one’d ever guess, but Rebecca’s actually a great cook! Part of her time in college was dedicated to a gourmet cooking class, just as something fun to do in her time between the classes she was serious about. She picked up some good recipes from the class and actually created a few great ones of her own, including Rebecca’s Five Alarm Chili, as she’s dubbed it. It’s made with the use of both Carolina Reapers and Ghost Peppers, and it just may be the hottest chili recipe in the world.
Though she doesn’t get to do it often, Rebecca loves cooking for friends. She’d invite people over for dinner more often, but she’s always so busy, especially given that she’ll make time for a trip with friends if they ask her to join them. She keeps telling herself she’ll figure something out, but she sure hasn’t done so yet.
Paranormal
Rebecca wholeheartedly believes in the paranormal. Let’s be real - she’s already faced down zombies and monsters fresh out of hell. How much farther off are ghosts and demons? On the rare occasion that she has free time and isn’t spending it either at home or with friends, she will (very rarely) do her own sort of a paranormal investigation. She doesn’t film it, and usually goes it alone.
Thus far, she’s only done really minor locations, and hasn’t gotten anything conclusive just yet, but getting to see the abandoned places and having the opportunity to appreciate them for what they once were or are is reward enough to her. She welcomes the thrill, the adventure, though she sometimes truly wishes she had someone else to come with her.
Trauma
Like Barry, Jill, and Chris, Rebecca was on-scene in the Arklay investigation and played a role in the destruction of the Spencer Mansion. Unlike them, however, she was stranded in the area far longer, and was made to watch several of those she loved die. Edward Dewey and Richard Aiken, especially; two Rebecca counted as brothers and both of them died right in front of her, and she was helpless to do anything about it. She hated that feeling, detested it with every ounce of her soul. The rest she heard about later, and in a way, that was even worse.
Then there were the zombies. They were horrifying in their own right; the living dead. From a medical standpoint, it was an impossibility, and yet there it was, right in front of her. And then came the leeches, the giant scorpion, the frogs, the giant plants- both of the mansions, a house of horrors. She left the Spencer Mansion with PTSD and a hole in her heart that couldn’t be filled; downtrodden, jumpy, but relieved that it was over...at least for the moment.
She tried to return to work at S.T.A.R.S.. She gave it a solid effort. But she couldn’t. And when Raccoon City started to fall apart, when the nightmare began anew, at first she couldn’t take it. She hid out in the S.T.A.R.S. Offices, sitting at her desk, repeatedly turning her Samurai Edge handgun over in her hands, considering the unthinkable. But a thought occurred to her that stopped her from taking that route. All the people that died in that mansion. The people that died protecting her. Billy. They wouldn’t want her to give up. That became the driving force that kept her going, a memory that initially tore her heart to pieces, now a powerful motivator to keep her moving forward. She did what she could to help around the Police Station and got out as soon as she could, escaping the city in one of a number of rescue helicopters searching for survivors.
In the modern day, 2019, at 39 years old, she still lives with that pain every day. It tears away at her every waking moment, but she’s learned to hide it, to put on a front in front of others. She seems happy, optimistic, and energetic, but she’s still just as hurt as she was in 1998, if not more so. In public, around others, she keeps up that mask of contentment, seeming fine, but when she’s alone, or with one other person she truly trusts? If they ask, the flood gates open, and the truth comes out. She’d be much better off if she’d just go to therapy as several of her coworkers suggested, given her experiences, but still she refuses, living with the pain.
Maybe she just needs another good motivator.
Admiration
Rebecca admired the other STARS members SO MUCH. Chris was a sharpshooter, always playfully competing with Forest - Forest taught Rebecca to shoot. He spoke so highly of Chris that Rebecca couldn’t NOT trust him in the mansion! Jill, the master of unlocking, the woman Barry and Brad both always talked up. And seeming to be a paragon of confidence and skill? Rebecca adored her and often went to her for advice. Brad saved her from some rookie mistakes, taking credit for her blunders so Enrico wouldn’t discipline her. Barry was like a big goofy dad even to her, and taught her more about firearms than she ever needed to know. Brad tried to teach her how the helicopter worked, but Rebecca’s talents were suited to medicine, not flight. She had LONG discussions with Kenneth about chemistry, and they came up with more efficient treatments for some toxins encountered in the field, Enrico and Wesker were always so collected and efficient, and Joseph and Edward were joking around half the time, keeping spirits high. It was like one big family to her. Richard was almost a big brother.
But in turn, she cared too much about them to watch them destroy themselves. Anyone caught smoking by Rebecca was subject to a LENGTHY lecture, one they couldn’t escape as she’d follow them all around the station to finish her thought. She even went off on Enrico about his over-consumption of caffeine, and unplugged the coffee maker. As she had effectively scolded her superior, Enrico was stunned, and Richard laughed himself to tears. She had no fear of correcting unsafe habits and has on occasion even scolded Wesker for unhealthy habits, much to his confusion.
Workaholic
I normally play Rebecca by default post-Vendetta, at around 40 years old. She’s beyond traumatized. When I say this girl needs therapy I mean she’s gone full workaholic just to have a distraction, refuses to sleep because she gets horrid night terrors (to the point of sleeping maybe 3 hours on a GOOD night), won’t talk to anyone about any of her concerns unless they were with her in STARS, and instead contents herself to wear a smile as a mask in public so no one knows the borderline maelstrom of volatile emotion within. She goes from depressed to enraged to depressed again thinking about her past. But she refuses to get therapy, believing, firmly, that her time is better spent in the lab stopping the monsters who led her to this path than talking to a shrink. Even though the worse she gets, the slower she is in her work.
She’ll blow off anyone trying to make her stop working if she doesn’t know them well, and though those she knows from STARS get priority, she’ll make it difficult for them too sometimes. Chris, Jill, and Barry can get her to come out without much fuss, with Claire and Leon being the only exceptions to the ‘STARS only’ rule. Claire, because of association to Chris, and Leon, because his mere presence at her door will intrigue her enough to let him lead her out.
At her lowest she’ll barricade the entrance to her private lab and start drinking, rather than bother to ask anyone for help, the polar opposite of her behavior in 1998, trying desperately to get anyone to listen to her. Like with any Raccoon survivor, the years have not been good to her psychologically, but still she presses on so no one else will have to suffer.
Now with all that being said, if your muse drags her out of the lab to make her stop being melodramatic and get some dang sunlight they are a hero & Rebecca will absolutely thank them for it later. Usually in the form of buying drinks the next time they go out. Or a costume party. She does so love those.
Jill's Disappearance
Jill’s supposed ‘death’ hit Rebecca really, really hard. It was like being hit with a sack of bricks; someone she looked up to, someone she almost subconsciously thought to be invincible was just gone. Poof. It would’ve devastated��her, but part of her would’ve been in persistent denial. Even as the BSAA gave her the highest honors, as they did all manner of things to honor her memory, Rebecca was doing anything she could to find some shred of evidence to the contrary, that Jill was alive.
But she never did.
As time went on, it started to sink in that she wasn’t coming back, and Rebecca was forced to accept it. For the longest time following her death, Rebecca’d been desperate, but when she finally accepted it, she became cold. Almost trying to force herself not to care, so when the inevitable happened again, it wouldn’t hurt so much. But, being who she is, this didn’t exactly work - and in time, she moved on.
And then, as if the universe itself were trying to punch her in the throat, she, along with the rest of the BSAA, was informed that Jill had been found, and was very much alive. Naturally she thought she was hallucinating from a lack of sleep, once again falling into denial. But then, could over a thousand people have the same hallucination? Logic failing, she decided that this ‘Jill’ was clearly an impostor. Ignoring all sense of reason, she ignored every phone call, every text, every attempt Jill made at reaching her, for about two days, at which point she fully broke down in tears in front of a VERY confused and rattled intern. She brought Jill an apology and a homemade cake not long after, but not before clinging to her like a koala with a medical degree.
Chuck
Rebecca has a Saint Bernard! His name is Chuck and he’s a certified Good Boy who stays in the lab with her. He helps keep her optimistic when she’s down, and has a habit of sleeping in front of the entrance door to her workspace. It keeps annoying people out and doesn’t bother Rebecca in the slightest. If anyone dares to cite Cujo as a reason for not liking Chuck, Rebecca will not hesitate to squish Chuck’s face and baby-talk him while insulting the person who said that. She will talk to the dog and ignore them.
Phone
Rebecca has silly names for people in her phone. As a few examples:
- Chris is ‘Cap’n Guns’ - Jill is ‘Locked’ - Barry’s ‘What Is This’ - Parker’s ‘Boofer’ - Piers is ‘Puppy’ - Leon is just ‘Hairdo’ - Claire is ‘Biker Chic’ - Moira is ‘Rebel’ - Wesker’s, whose number from 1998 she keeps in her phone as a venting method, is ‘Sunglasses Bastard’
Lab
Following the events at the University and Rebecca's abduction by Arias, she was granted her own private lab with higher security. It's underground and well-hidden, built with the utmost safety in mind. Much of the security measures were ideas from Chris, with a few from former Director Clive O'Brian as well. Rebecca has better peace of mind in the new lab, though she's almost always working. Anything to distract her from the memories that haunt her every waking moment. Anything to be helpful. The lab itself is huge, and during bioterror incidents Rebecca works there with plenty of fellow scientists & doctors, but it's always been her running the show. It's her lab, and she gets final say. When not in the midst of a bioterror incident, she's usually the only one in the lab, unless you count her St. Bernard.
Active Duty
Rebecca isn't usually on active duty after 1998; depending on the time, she's either in university doing classwork, or working in the lab after graduation. She isn't usually in the field, but if they already have an antivirus or her virology expertise isn't needed at that moment, she's on the first chopper out to help. She goes to safe zones, evacuation points, and lingers on evac helicopters to aid the wounded, be they civilians or otherwise. Her combat skills are a little rusty, but her medical skills are as sharp as ever.
Coffee!
Rebecca has three go-to coffee orders!
One is the canon, caramel macchiato with whipped cream & chocolate chips. That's moreso for a morale boost than an energy boost; when she needs energy, she enjoys getting much stronger blends. Her go-to for high energy is a basic frappe with a whopping total of 8 shots of espresso in it - enough to make her bones shake. It's as bitter as her memories of the mansion. Her third, which she can only get at a family-owned coffee shop she likes, is a blended banana mocha with actual banana in it.
As for where she goes for coffee, she'll go anywhere except Starbucks. Starbucks coffee, to her, is always either burnt or bland, and never really scratches that caffeine itch. When offered Starbucks, she's been heard curtly replying, "That's not coffee." Where she goes also depends on where she is at the time. For example, if northern US or Canada, she gravitates to Caribou and Tim Hortons; if southeast US, she goes for Dutch Bros; but her favorites are always small, locally-owned shops, not chains. Her favorite coffee place is close to her lab, a family-owned coffee shop called The Frappe Shack. Coincidentally, it's also where she sends interns/lab techs to get her coffee, since it's close by.
Her patronage also fully depends on how employees respond to her. Really snippy/rude employees means she won't return to that shop; she won't support them.
TerraSave
Rebecca, albeit briefly, worked with TerraSave in the organization's infancy. She helped them while they were getting set up and did a bit of easy IT work for them, though it was mostly simple fixes she learned in passing from Brad. She was strictly a volunteer aid for TerraSave and never an official member, and viewed it as a means of honoring her fallen STARS comrades. Her work with TerraSave mostly amounted to helping with computers, moving & unpacking boxes, and minor advertising/spreading awareness to her connections in the medical field. This was done whilst she was attending university classes and working a part-time job at a café, where she got free coffee. Due to the prior connection, Rebecca's fond of TerraSave, and of many of its members - though she never had an especially good feeling about Neil Fisher.
TerraSave received occasional printouts of antiviral data from Rebecca before the Sein Island incident. Following the fear experiments, her little 'gifts' became a bit more prevalent, and - although more rarely - occasionally came with antiviral samples when Rebecca was working with a surplus. Whether sending the samples is out of the goodness of her heart, or a bias to Claire Redfield and Moira Burton, Rebecca refuses to disclose.
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Btdubs, the reason why I haven't been posting art recently (and the reason why I had to put a halt on my Batman MLP au) is bc files on my flash drive would randomly get corrupted (I lost all my progress on my Batmare Barbara drawing 🫠) so it might take a minute before I start posting art again.
If you have no idea what I'm talking about and you are interested in my Batman MLP au, you can find my first post here. 🩷🖤🩷🖤

#dc x mlp crossover#dc x mlp#nonbinary artist#bat pony#batman#mlp headcanons#just updating#my art files got corrupted :(#i lost all my hard work 😫🔫#trying hard not to lose my mind rn#fml#fuck my life#dc#dc comics
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Full map of Exandria, 2024 update!

Map images and Wonderdraft file download [HERE]
Hi everyone! It's been about 4 years since my last map. In that time more of Exandria has revealed itself to us, and while it is still not a complete picture, we now have enough that I felt it was time to make an update.
The biggest change from my previous map is that I am no longer using the Elven Tower Cartography assets. This is because previously I installed them incorrectly, in a way that meant that people who downloaded the map file were unable to see the assets unless they installed it in the same weird way that I did. Rather than fixing this, I instead opted to use the default Wonderdraft assets, that way it can be viewed out of the box without having to download something else first!
As before, Tal'Dorei and Wildemount are the most accurate to official maps, and we also have an official map of at least one arrangement of the Shattered Teeth, which is re-created here. We have a portion of Marquet via the Oderan Wilds and Hellcatch Valley maps, but the rest, including all of Issylra is still mostly made up, based loosely on a very old and tiny map briefly shown on screen by Sam in episode 103 of Campaign 1! Naturally when any new maps come out, this map will (eventually) be updated to reflect them.
There are some locations that are new to this map as well, such as the Demithore Valley in Issylra from Campaign 3 and all the towns visited in The Re-Slayer's Take up to episode 10, these being Himblewood, Josgren's Hollow, Shoresight Isle, and the Hug Hive. Ta'Dorei has a few new towns, Mooren and Heldenfaire, which were mentioned in Tal'Dorei Campaign Setting Reborn, as well as a few unnamed village clusters, the Foramere and Vues'dal villages. For these and the Mornset Countryside I included some non-canonical paths connecting them to the main roadways. Also included in Mornset is Roch Mar, the village that Vox Moronica visited all the way back in Episode 12 of Campaign 1, before Critical Role even did separate numbering for one-shots and thus included this unrelated episode in the campaign. This town isn't officially confirmed to actually exist in Exandria, so consider it my headcanon and a paper town. Moving on to Wildemount, Vo Village got upgraded to proper town status, and I've also included Yardel from The Nine Eyes of Lucien, Ghostwall from The Tales of Exandria: The Bright Queen, and Galgarad from the Dark Star adventure on DnDBeyond!
I want to give a special thanks to Don Farland for his original fan map of Exandria, created all the way before the release of Explorer's Guide to Wildemount, upon which I originally based my map of the Shattered Teeth. Incidentally, I believe that this depiction of those islands was the basis upon which the official map by Andy Law is based upon. I would also like to thank Niko Vanhala for his fan-made maps of Marquet and Issylra, upon which I have loosely based my maps of those continents. And of course thank you to Andy Law and Deven Rue for the official cartography of Exandria!
#critial role#critical role fanart#fantasy cartography#fantasy map#exandria#tal'dorei#wildemount#issylra#marquet#shattered teeth
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Dick Grayson Headcanons
When he's making breakfast, he always slides the first pancake onto your plate
He'll tap your shoulder and point somewhere to distract you so he can kiss your cheek
"Look!"
"Hm?"
A feathery light kiss on your cheek.
"Dick, you know you can just ask."
He tries to keep his work stuff separate but whenever you're nearby, he can't resist pulling you onto his lap while reviewing case files
He always ties your shoelaces when they're undone, kneeling dramatically with a huff just to make you laugh
When you're upset, he sits down next to you and holds your pinky
"Whatever it is, we'll figure it out together, yeah?"
He has a habit of lifting you slightly off the ground when he hugs you
He's secretly a sucker for matching outfits
If he's out late, he always texts you updates
Dick 🎀: still alive but I miss u
#MY MAN MY MAN#dick grayson#dick grayson x reader#nightwing#nightwing x reader#richard grayson#richard grayson x reader#dc comics#batfam#x reader#richard grayson headcanons#dick grayson headcanons#nightwing headcanons
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Please I need more cheeky flirty bf!joaquin fics head canons whatever the chewing gum was so good !!
Oh my goodness, yes. Joaquín would be the cheekiest, flirtiest boyfriend!! <3 Okay this is the last one for this week’s Headcanon Sunday, but I still have so many so you’ll get more next week!
Joaquín Torres x fem!Reader | 0.8k | Headcanon, tons of fluff <3
𝐒𝐔𝐌𝐌𝐀𝐑𝐘 ▹ Your boyfriend just loves to tease you.
Before you officially start dating, teasing is basically how he flirts. His favourite brand of teasing? Pretending you’re obsessed with him.
You’d look at him for like, two seconds, and he’s grinning, “Why do you keep staring at me, Bonita? You’re totally in love with me, huh?”
Or you will text him first, basically for work reasons—like asking for an intel update or where Sam is—and he’s like, “Damn, can’t even go an hour without blowin’ up my phone? Don’t worry, I missed you too 😘”
One time, you tripped over the carpet or something and he caught you—which, swoon!—and then he’s turning to Sam like, “See? She can’t keep her hands off me. It’s flattering, really.”
You could literally just walk into Sam’s office and say, “What’s up, guys?” and he’s practically jumping out of his chair. “Sweetheart, you don’t have to pretend to say hi to Sam. I know you just wanted an excuse to talk to me.” And Sam is just so done™️.
When it’s time to finally tell you how he feels and ask you to be his girl? Well, he bungles that a little at first.
“So, I’ve thought about it,” he says, still grinning that adorable smile that makes you weak in the knees, “since you’re obsessed with me and all, I’ve decided to extend you the incredible honour of being my girlfriend. You may scream. Or kiss me. Either reaction is totally acceptable.”
But you’re sooo disappointed and unimpressed? Like what, that’s how you tell me you like me?! But then before you can turn on your heel and walk away, he’s piling on the drama.
“Alright, fine!” He gently grabs your arm and clings. “I’m obsessed with you, alright?! I’ve been in love with you since you first smiled at me and called me Lieutenant, and if I don’t get to call you my girl by the end of the day, I will wither. I will crumble. I will walk into the damn ocean. Do you want that on your conscience? No? Good, then kiss me now, you impossible woman.”
After you’re officially dating, the teasing is no longer at your expense. We know Joaquín can be serious when the situation calls for it, but on a daily I just think he’s the kind of boyfriend who constantly tries to make you smile or laugh, no matter where you are or what you’re doing.
If you’re shorter and can’t quite reach something, he’ll quickly grab it and hold it high above your head with those long, muscly arms of his. “I’m enforcing a new kiss tax in this house starting today. Time to pay up, shortie.” And then he’s planting kisses all over your face until you’re smiling and giggly.
And he uses it as a way to hype you up now. He’s so over the top with his flirty comments just to give you a confidence boost.
Let’s say he’s working, his laptop open. Maybe he’s looking into something for Sam and you’re sitting nearby literally doing nothing. Joaquín rolls his eyes and pretends to be exasperated, “Babe, stop looking at me like that. I’m trying to concentrate, and you’re being all cute and distracting… it’s actually so rude?”
You go shopping and try on a new dress, but you’re not really sure about it so you walk out of the change room to ask for his opinion. Joaquín throws his hands up into the air like he’s actually mad.
“What the hell, babe? Why are you so damn pretty, huh? Shit, it’s so unfair that you get to look like that, and you’re telling me I just have to… deal with it? No. I’m filing a complaint!”
You roll your eyes, but your lips are quirking up into a smile, “With who, exactly?”
“I don’t know—God?”
You’re getting ready for bed, wearing one of his t-shirts and he’s lying in bed just watching you.
“Don’t start something you can’t finish, sweetheart.”
“What?” You chuckle, getting under the covers, “I’m not doing anything.”
“Walking around in my shirt all night, looking all soft and sleepy and cute, and you expect me to behave myself?”
You smirk, trying to turn the tables on him for a change, “Who said anything about behaving yourself?”
But then something shifts and he kisses you hard, pushing you back against the pillows with his warm, golden body. Gone is your teasing, flirting boyfriend and in his place is the recently promoted Captain Joaquín Torres, going from goofball to molten in just the blink of an eye. Let’s just say it’s your brain that turns to static after that.
Also, in my head, Joaquín’s not really the particularly jealous type. If someone’s flirting with you, he trusts you but keeps a watchful eye just in case the other guy tries anything unsavoury. Sometimes he’ll joke around, “Who was that guy? You smiled at him for, like, half a second. Should I be worried? Should I prepared to fight him?” but it’s nothing serious.
But when you laugh at some other guy’s jokes a little too hard? That’s where he draws the line. He’s pouty and moody, all green-eyed monster and looking totally betrayed because “I’m supposed to be the only one who can make you snort-laugh!”
You try to reassure him, “I don’t think anyone’s falling in love to my snort-laugh, babe.”
“I did,” he mumbles, still a bit grouchy, but still leans into it when you giggle and kiss him.
𝐉𝐎𝐈𝐍 𝐇𝐄𝐀𝐃𝐂𝐀𝐍𝐎𝐍 𝐒𝐔𝐍𝐃𝐀𝐘𝐒 𝐖𝐈𝐓𝐇 𝐕𝐈𝐕 ༊*·˚
#headcanon sundays with viv#joaquin torres x reader#joaquin torres x fem!reader#joaquin torres x you#joaquin torres fanfiction#joaquin torres imagine#joaquin torres fluff#joaquin torres headcanon#joaquin torres#joaquin torres drabble
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What's your underlying motif? | "Deadlock"
the home
whether it’s your warm embrace, your unwavering reliability, your smile that says “welcome back”, your motif is the home. your the equivalent to coming out of the rain to the fire on and your slippers waiting by the door. your uncanny way of making people feel alright, you’re treasured in these trying times. i respectfully request you take care of yourself, the world will never been as kind to you as you are to it. anne lammott said “lighthouses don't go running all over an island looking for boats to save; they just stand there shining” and though unconventional, lighthouses are inhabited and your cup runs over with generosity. because you probably don’t hear it enough, thank you.
Tagged by: @galaxythixf (thanks for the tag!! ^^)
Tagging: Uhhhh this has been sitting in my drafts for far too long so anyone that hasn't done this ig lmao
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Original post:
amirdrassil: "datamined veilguard character descriptions google doc is now complete. i've even organised all the characters into their respective factions and added a clickable table of contents!! yippee!!! [link]" [source]
Please note that this work and document resource was put together by amirdrassil on Twitter! they kindly gave me permission to cross-post it here. 🙏
DA:TV spoilers and long post under cut.
VEILGUARD DATAMINED CHARACTER DESCRIPTIONS These are all taken directly from the game files; wherever a character had interesting additional information such as accent, age range, or appearance, I’ve also included it.
GODS & SPIRITS
RETURNING CHARACTERS
COMPANIONS
CROWS
VEIL JUMPERS
WARDENS
SHADOW DRAGONS
LORDS OF FORTUNE
MOURN WATCH
KAL-SHAROK
MISCELLANEOUS
UPDATE (19/11/24): Added Teia, Viago, Anaris, Aelia, Hezenkoss and Rana. (Thank you to @/ZILVYR on Twitter for finding these ones!) I did my best to look through the files as thoroughly as I could, but if you find any more I missed, feel free to DM me on Twitter (@amirdrassil) and I’ll add them with thanks. :-)
I’m adding a disclaimer here, because I’ve seen a lot of people treat these datamined descriptions as absolute canon. Many of them are remnants of scrapped or altered storylines, meaning that they no longer align with the finalised story that the game presents. Please take everything you read here with a grain of salt, and where the game’s content itself directly contradicts the datamining, the former should always take precedent over the latter. At least as far as “canon” goes! And of course, it goes without saying, but please don’t use any of this datamining as an excuse to be mean to anyone; please understand that game development is a lot of hard work, and storylines are scrapped all the time as writers get new ideas or are faced with inevitable roadblocks from the game system side of things! No matter what, Veilguard was made with love. Anyways, feel free to use any of this as fuel for fanfiction, fanart, headcanons, or just healthy discussions about what the game might’ve been. Thank you very much, sorry for rambling and please enjoy!! :-)
GODS & SPIRITS
SOLAS AGERANGE: 40 CHARACTERDESCRIPTION: Solas, from the previous game. (Some characters also have a TTS voice assigned to them, and Solas’s is “PeterSad22k_HQ”, which makes me laugh/cry, as no other major character so far has had their TTS voice specified as being the “sad” variant.) ELGAR’NAN AGERANGE: 99 ACCENT: British Isles; an ancient contemporary of Solas. CHARACTERDESCRIPTION: Ancient elven god-king. Blighted. GHILN’NAIN AGERANGE: 35 ACCENT: British Isles; an ancient contemporary of Solas CHARACTERDESCRIPTION: Ghilan'nain is our sinister Mad Scientist god. Analytical and curious, she uses magic to mutate people into powerful but disturbing forms. She often lists things in a clipped fashion, cataloguing as she sees. She's obsessed with experimenting on all kinds of living beings, viewing everyone (except her fellow god, Elgar'nan) as potential "stock". She's pitiless about her work—Ghilan'nain will happily slice open a hundred people for parts—but is not purposefully sadistic. It's nothing personal. She can be angered, however, by people interfering in her plans. When she is, rage runs cold. Some backstory: Ghilan'nain is an ancient, now corrupted, elven god. She rose to power thousands of years ago by creating living wonders, and had the distinction of being the only mortal elf uplifted into the pantheon. She embraced the corrupting power of a force called the blight in order to improve her magic, and has been unalterably twisted by it over the centuries. BETRAYAL OF FELASSAN CHARACTERDESCRIPTION: A powerful undead born from Solas's regrets and betrayals (in this case, Solas's murder of his friend Felassan by stabbing him in the back).
FALL OF THE PROTECTOR CHARACTERDESCRIPTION: A powerful undead born from Solas's regrets and betrayals (in this case, the death of Mythal). SLAUGHTER OF THE PILLARS CHARACTERDESCRIPTION: A powerful undead born from Solas's regrets and betrayals (in this case, the murder of the Titans). SPIRIT OF PROFIT CHARACTERDESCRIPTION: A Spirit of Profit who has set up shop in the Crossroads. They are friendly, but very single-minded and tend to speak in one or two word sentences, mostly about profits. SPEECHPATTERN: Simple, clear expressions of intent. This merchant is a spirit with a singular mind (i just thought this one was neat!) GENERAL FELASSAN AGERANGE: 40 CHARACTERDESCRIPTION: The second in command of a resistance army. You've an elf who's fought against the tyranny of your gods, cruel despots who've enslaved your people. You're practical, level-headed, and have good sense for what other people are feeling, which makes you well-suited for your role. Your leader is an elf called Solas, a powerful mage who isn't quite the people person you are. You respect him, and are there to help him with whatever he needs - especially when he needs guidance about being the face of a resistance. THE CARETAKER SPEECHPATTERN: Simple, mysterious, with a sense of vast wisdom and power ARCHETYPE: Angel / otherworldly helper who gives the player what they truly need, not necessarily what they think they want. CHARACTERDESCRIPTION: A mysterious masked and cloaked spirit. They are patient, otherworldly, and helpful... in their own way. The Caretaker is the guardian of the Lighthouse, a magical shelter. Unknown to the player, the Caretaker is what remains of a truly ancient dragon, who long ago took on the form of this spirit. Underlying their patient and otherworldly nature is a sense of strength. The Caretaker was summoned centuries ago by ancient elves, the original builders of this place. Now it has new inhabitants: the player and their friends. You're guiding them through the mysteries of the Lighthouse, but do not give any straight answers. It's important to you they bridge the gap themselves. NOTE: The Caretaker is referred to as they/them because they're a supernatural entity (as opposed to the more normal human non-binary characters in the game.) We'd like a feminine voice to differentiate them from some of the other spooky/mysterious spirits in the game who sound masculine (e.g. Vorgoth.)
SPIRIT OF CHAOS CHARACTERDESCRIPTION: A spirit of chaos and freedom, unleashed by Solas to break through a labyrinth to his ally Mythal. SPIRIT OF NEED CHARACTERDESCRIPTION: A spirit heavily implied to be the Caretaker in another era, speaking with Solas about the attempt to rescue Mythal. Speaking with the spirit, Solas makes it clear that he will sacrifice anything to save Mythal. ANARIS AGERANGE: 35 (no other info except what’s in cyrian’s description) XENON THE ANTIQUARIAN CHARACTERDESCRIPTION: A nobleman who made a deal for immortality which did not include eternal youth, Xenon is the master of the Black Emporium, a shop selling curiosities from his personal collection of magical items.
RETURNING CHARACTERS
THE INQUISITOR AGERANGE: 30 APPEARANCE: Inquisition uniform under a long cloak with hood. ARCHETYPE: Relatable leader and mentor CHARACTERDESCRIPTION: The Inquisitor, the protagonist from DA:I. Confident, knowing, they are still the head of a powerful organization, but now act in a mentor role. They would bring too much attention if they get personally involved, so they are looking for the right people to act for them. CHARTER AGERANGE: 30 CHARACTERDESCRIPTION: A returning character from DA:I, Charter serves as Rook's link to/mouthpiece of the Inquisitor and what's left of the Inquisition. VARRIC CHARACTERDESCRIPTION: Varric! DORIAN CHARACTERDESCRIPTION: It’s Dorian! MORRIGAN AGERANGE: 40 SPEECHPATTERN: Morrigan-y. CHARACTERDESCRIPTION: Returning character from previous games. ISABELA AGERANGE: 50 APPEARANCE: Well-aged but perfectly maintained warrior gear for close and brutal fighting. Two possible appearances, depending on how the player resolves her past: 1. Dark black dyed hair 2. Red hair with streaks of grey CHARACTERDESCRIPTION: Isabela from Dragon Age II
COMPANIONS
HARDING AGERANGE: 29 ARCHETYPE: Girl-next-door CHARACTERDESCRIPTION: Scout Lace Harding, from Inquisition. It's been almost a decade and Harding's a little older and wiser, but she still thinks of herself as the simple country girl from Ferelden. Harding is cheerful and friendly, and always tries to be positive. She is kind, warm and compassionate, quick to laugh and slow to anger. EMMRICH AGERANGE: 50 CHARACTERDESCRIPTION: Follower - will have an audition script. MANFRED CHARACTERDESCRIPTION: An undead skeleton that serves as Emmrich's faithful assistant and companion. Manfred is curious, loyal, innocent, and wants to be helpful. He doesn't speak at first, only replying in hisses that express his mood. Over the course of the game, however, as he learns more, Manfred eventually surprises everyone by speaking in short, one or two word sentences. ASSAN (listed as “GRIFFON”) CHARACTERDESCRIPTION: Davrin's griffon. A VO character so he can squawk and screech during banter and ambients. LUCANIS AGERANGE: 36 ACCENT: Hint of Italian, but not as strong as Zevran's. (He is from a coastal city in Antiva, which had an influx of Tevinter refugees from Seheron after the Qunari invaded 100 years or so ago. That’s why he looks and sounds different from Zevran and Josephine.) APPEARANCE: Lean, sinewy, handsome, but haunted Antivan human man. Mid thirties. CHARACTERDESCRIPTION: Once the heir to the First Talon and the Antivan Crows' best mage killer, Lucanis now bears scars both physically and mentally from his time as a brainwashed executioner for an evil mage cult. No longer the pragmatic assassin always in control, he wrestles with becoming what he’s spent his life hunting: a demon-possessed abomination. He longs to return to his former glory, but the monster inside him demands blood and vengeance. With his future hanging in the balance, Lucanis must decide whether to give into the demon or control it.
DAVRIN (he doesnt have anything aaaaa) BELLARA (she doesnt have anything either aaaaaaaaaa) NEVE AGERANGE: 30 CHARACTERDESCRIPTION: A mage who knows the streets of Minrathous, Neve helps investigate crime in Tevinter's capital. Hired by Varric to assist in the fight against Solas, Neve brings her unique blend of time and ice magic, along with her investigative skills, to the team. Neve is clever and driven, with a dry-but-playful sense of humour. She can be cynical about the world - especially Minrathous - but she believes in doing the right thing herself and has a strong sense of duty. TAASH CHARACTERDESCRIPTION: Taash is a Qunari agent with a specialization in infiltration -- a thief, basically. She can scale buildings, pick locks, and take out enemies with quick and brutal efficiency. She is also blunt and laconic -- more likely to answer with a single word than give you a big long monologue. She's not grumpy as much as badass deadpan -- she doesn't trust people in general, and she doesn't like thinking or talking about her feelings, but she believes in what she does. (Taash correctly has the “NonBinary” gender tag, but unfortunately the CharacterDescription field misgenders them. However, it also seems there are some things here and there that changed in early development, like the Qunari agent thing.)
CROWS
TEIA AGERANGE: 28 ACCENT: Italian/Spanish SPEECHPATTERN: Warm APPEARANCE: Elven female, mid to late twenties CHARACTERDESCRIPTION: Passionate, showy, hot-blooded, flirtatious, and arrogantly confident. Teia believes she's a celebrity athlete who will die gloriously before she gets old and live forever in song. She has no guilt about being an assassin, and thinks anyone who judges her for it just doesn't understand how things work in Antiva, or indeed anywhere in the world where powerful men play games. Abandoned as a child, she has a soft spot for the downtrodden. VIAGO AGERANGE: 32 ACCENT: Italian/Spanish SPEECHPATTERN: Formal, hint of snobbiness APPEARANCE: Human male, early thirties RACE: Human (Brazilian) CHARACTERDESCRIPTION: Calm, ambitious, and ruthless, Viago is the bastard son of the late King of Antiva. As a high-ranking member of the Crows, Viago has just as much influence as the Monarchy, but he still resents the fact that he is not a legitimate heir and feels his birthright was stolen from him. Beneath his cool exterior is a lot of anger and frustration. He will not be satisfied until he sits upon a throne. ILLARIO AGERANGE: 35 SPEECHPATTERN: Charming but with a hint of smarminess. ACCENT: Italian APPEARANCE: Ativan pretty boy CHARACTERDESCRIPTION: Antivan pretty boy. Mid 30's. Illario is a power hungry assassin who cares only for himself. On the surface, he is a fun-loving, upperclass Antivan with a weakness for wine, duels, and gambling. But beneath that shallow facade is a calculating, ambitious man with grand plans for the Crows.
SPITE SPEECHPATTERN: Taunting, sing-songy, creepy CHARACTERDESCRIPTION: The demon trapped inside Lucanis's head. Spite was once a Spirit of Passion drawn to Lucanis's will to live, but years of torture and a desire for revenge has twisted him into a Demon of Obsession. CATERINA AGERANGE: 80 ACCENT: Italian/Spanish APPEARANCE: Older Korean-Spanish or Korean-Italian woman (from the same region as Lucanis). Can easily play the part of both sweet grandmother and mafia boss. CHARACTERDESCRIPTION: The Godmother of the Antivan Crows. Sassy, ruthless older woman of power, who will do anything for the success and protection of her family/house. ZARA AGERANGE: 35 APPEARANCE: Beautiful human mage. Mid 30’s. SPEECHPATTERN: Soft and teasing with a Tevinter accent. Upperclass, so formal, but not cold. More of a sensual snob than an ice queen. CHARACTERDESCRIPTION: A vain, hedonistic Tevinter Magister, who uses the blood of her slaves to stay young and beautiful. She is Lucanis's nemesis and is the one responsible for forcing a demon inside his head. CALIVAN AGERANGE: 55 SPEECHPATTERN: Formal, snide CHARACTERDESCRIPTION: Calivan is the prison warden in charge of the Ossuary. He is as cruel as he is curious and likes to experiment on his inmates with blood magic. GOVERNOR IVENCI AGERANGE: 45 SPEECHPATTERN: Formal, curt, demanding APPEARANCE: A Trevisan government official. They don't go around armed, because they secretly know they don't have anything to fear from the occupation. ARCHETYPE: Money-respecting Official demanding the heroes stop disrupting the status quo. CHARACTERDESCRIPTION: Governor Rayan Ivenci is a non-binary human, about 45, Trevisan with a Caucasian appearance. They used to be a mercenary and still have the skills, but have softened somewhat as they aged. They have been a government official for a decade, and have grown sick of being a toothless figurehead. The Crows are the true authority in Antiva, relegating officials like Ivenci to almost symbolic bookkeepers. Ivenci thinks the Crows are spoiled mascots, and Treviso should be ruled by serious figures who don't waste time on petty rivalries and theatrics. Ivenci allowed the occupation and has made steady profit from it, selling out Treviso with the intent that the Crows would be killed fighting the Antaam, expecting that and when Antiva eventually ousted the Antaam, Ivenci would solidify power before Crow houses in other cities could re-establish here. Under Ivenci, Treviso would be the thin edge of the wedge that ended the Crows power. But the Butcher didn't rampage, and didn't kill all the Crows. This has left Ivenci pretending to help fight the occupation, while also chastising the Crows for stirring up trouble. Once the Butcher is dead, Ivenci casts aside any pretense and simply takes power.
FLETCHER AGERANGE: 30 SPEECHPATTERN: Measured, serious. ARCHETYPE: Connected merchant guild leader ACCENT: Antivan APPEARANCE: Fletcher is a tradesperson and a skilled combatant with a bow. They are always dressed for travel. They aren't flashy, preferring to appear as their own guard instead of a merchant hawking wares. CHARACTERDESCRIPTION: Fletcher is a human Crow with merchant ties. Skilled in bows and ranged support, they are kitted for travel and protecting people and goods on the move. They are non-binary, tall with a thin build that codes slightly feminine. Ethnicity can be anything.
HEIR AGERANGE: 40 SPEECHPATTERN: Calm, measured. Almost dispassionate. ACCENT: Orlesian APPEARANCE: She is pale with short dark hair and an Orlesian accent. Dressed in good light armor befitting someone who trains others in small-weapon combat and takes the occasional hit. She was the assassin trainer in Inquisition, but it's been many years and doesn't need to match the appearance except in a general sense. CHARACTERDESCRIPTION: Heir is a Dalish elf who acts as a trainer and mentor for young Crows. JACOBUS AGERANGE: 15 ACCENT: Antivan SPEECHPATTERN: Sullen teen with an axe to grind APPEARANCE: Young, skilled, lithely muscled. Jacobus is well trained in double-daggers, but has the typical lack of discipline of an undirected teen. CHARACTERDESCRIPTION: Jacobus is a young male Crow who is in danger of losing himself to vengeance. He should be as young as we can make him. If he can't be a child, he should be no older than 15. His family were killed by the Antaam, and the hate is still fresh. Skilled in daggers, he is lithe and quick, but sullen in his mannerisms. He doesn't smile yet. Ethnicity can be anything. ARCHETYPE: Youthful spite for the world NOA DE ACUTIS AGERANGE: 55 ACCENT: Antivan SPEECHPATTERN: Formal with strangers, warmer with her brother. APPEARANCE: Older veteran Crow female duelist CHARACTERDESCRIPTION: Noa is an older female in her late 50s. She has been a Crow for all of her life, and remains capable and fit. Her build has the old-woman wireyness of a duelist's body that was fit her whole life. She is slow to smile, and is the more serious of the de Acutis siblings. Ethnicity can be anything, but needs to match her brother Neri encountered in the Crow plots. ARCHETYPE: Older sister, skilled assassin
NERI DE ACUTIS AGERANGE: 55 ACCENT: Antivan SPEECHPATTERN: Thoughtful, homespun APPEARANCE: Classic swordsman assassin, with an old-fashioned flare. He doesn't look dated, he looks distinguished. A godfather displaying modern tradition. CHARACTERDESCRIPTION: Neri is an older male in his late 50s. He has been a Crow for all of his life, and remains capable and fit. His build has the old-man-strength of a swordsman's body that was muscular his whole life, but has now lost some of the mass as he transitioned to a mentor or godfather role. He has a hard face, but is quick to a melancholy smile. Ethnicity can be anything, but needs to match his sister encountered in a later plot. ARCHETYPE: Stern but loving godfather FLEDGLING DARTONIA AGERANGE: 17 SPEECHPATTERN: Tentative due to inexperience. More confident after seeing Rook in action. CHARACTERDESCRIPTION: A young person in training to become an assassin. Nervous because of inexperience, but capable and willing. Farming background. Hunted for food. Now living in the city because the lands were lost to occupation. Dartonia and Temitri are encountered in the Crow sanctum, the Diamond casino. They chat casually with each other about how their training is going, and the things they've heard about. They are young recruits to the Crows, still getting used to their training and the strict but caring manner of their trainer, Heir. They respect and have a little fear of the veteran Crows like Viago and Lucanis. Especially Lucanis, who is a figure of some renown.
FLEDGLING TIMETRI AGERANGE: 17 SPEECHPATTERN: Over-disciplined to compensate for inexperience. They relax after seeing Rook in action. CHARACTERDESCRIPTION: A young person in training to become an assassin. Overcompensating for inexperience, but capable and willing. Traveled with a military family. Used to discipline, but has crafting hobbies like making various kinds of dolls. TREVISO GONDOLIER AGERANGE: 50 CHARACTERDESCRIPTION: A blue collar gondolier pilot who runs errands in the canals of Treviso. Used to slipping past patrols for stealthy deliveries, before and during the occupation. Fit from daily work, you are no soldier or assassin, but you help in your way. ARCHETYPE: Workaday everyman who helps the assassins get from place to place. QAMEKMASTER CHARACTERDESCRIPTION: The Antaam Qamekmaster is a fanatic who normally is in charge of brewing the horrible mind-stealing poison, qamek. Like all Antaam, he is large, muscular, and has a soldier's mentality. However, now he is giving in to the corruption of the gods. He thinks this makes him better than the regular Antaam, and he's been locked up by the Butcher because of it. When Rook finds them, they willingly succumb to the corruption entirely, and become a monstrous creature called a Reaver. Once transformed he is a massive, fleshy juggernaut consumed by fervor and rage. Most of his dialogue is combat as the transformed Reaver. CHANCE CANDIDE AGERANGE: 25 SPEECHPATTERN: Confident, with a flare for the dramatic. CHARACTERDESCRIPTION: Standard Crow garb on a young man. Chance is a stylish, dramatic Orlesian who joined the Crows to be their emmisary among the courts of Orlais. (French accent.) He has since joined the effort in Treviso, and is fighting the Antaam occupation alongside his fellow Crows. He has chosen to rally people in the underbelly of town, which is a bit of a contrast from his previous position, but that's what he likes. He's the bright spot in a dark time for many people. ARCHETYPE: Gentleman assassin
MARKET MASTER AGERANGE: 45 SPEECHPATTERN: Friendly but businesslike APPEARANCE: Market master in expensive clothes. CHARACTERDESCRIPTION: The all-business master of the market in Treviso. She's frustrated by the occupation, but uninterested in discussions about who should be in charge. She's only interested in getting whoever is at the head out of the city's business. Her name is Master Sidestreet Alidare. Sidestreet is a nickname representing her low origins and her ability to do deals on the side.
VEIL JUMPERS
CYRIAN AGERANGE: 30 CHARACTERDESCRIPTION: Bellara's brother. Zealously dedicated to the rebirth of the elves. Half-possessed by Anaris, an ancient elven would-be god who lives inside a magical mask. STRIFE AGERANGE: 50 CHARACTERDESCRIPTION: One of the Dalish faction agents. Strife is a keen-eyed hunter who grew up in the elven city slums, but was taken in by the forest-dwelling Dalish elves and taught to be an expert woodsman. He's rugged, tough, adventurous, and doesn't suffer fools. He feels some disconnect between his city-upbringing and his current role as a hunter - somtimes Strife worries he's an imposter, not truly growing up with his people, but he's tried to take their teachings to heart. Strife is loyal to those who earn his friendship, and fiercely protective of his clan. IRELIN AGERANGE: 25 CHARACTERDESCRIPTION: A Dalish elf who grew up in the woods, Irelin has learned the ancient and incredibly rare art of shapeshifting. She uses this ability to move secretly in the forest, scouting for her people. Practical and no-nonsense when it comes to defending her clan and her friends, she has a healthy distrust of outsiders, especially the humans who've persecuted and exploited her people for so long. Irelin takes a secret joy in the thrill and power of shapeshifting, however. She loves exploring as the different animals of the forest, and knows some of their paths better than anyone.
WARDENS
ANTOINE AGERANGE: 25 ACCENT: French (Orlesian) CHARACTERDESCRIPTION: Antoine is a cheerful and enthusiastic member of the Grey Wardens. He's quick-witted and willing to run with a crazy plan. Compassionate and kind, he'll put his life on the line to protect others. (filename tag is “agent_improviser”) EVKA AGERANGE: 30 CHARACTERDESCRIPTION: Evka is a devoted member of the Grey Wardens. She's a good-natured pragmatist who's calm under pressure and not easily fazed by the monsters of Thedas. Despite her professional attitude, she isn't above some mild sarcasm or gallows humour. (filename tag is “agent_tracker”) WARDEN GRETA AGERANGE: 30 CHARACTERDESCRIPTION: A Grey Warden lookout. Greta is friendly, personable, and loves being a Grey Warden. She is generally positive (though has a low moment following the fall of the Warden base Weisshaupt). Greta provides information to Rook and always welcomes a chat. If Rook is a Grey Warden, Greta has met them before--they both became Wardens around the same time. Greta doesn't know Rook well--it's more like running into an old school mate--but she likes them. WARDEN RHODRI AGERANGE: 30 CHARACTERDESCRIPTION: A Grey Warden lookout. Rhodri is determined and brave. He worries about other people, but tries to show confidence so others are not afraid. He prefers simple solutions to complex plans.
HOLDEN AGERANGE: 35 CHARACTERDESCRIPTION: The father of Mila, the little girl in Weisshaupt mission. MILA AGERANGE: 9 CHARACTERDESCRIPTION: A plucky little girl Rook meets during the siege of Weisshaupt. JAYNIE AGERANGE: 40 CHARACTERDESCRIPTION: A Grey Warden lookout. Jaynie is organized and observant. She's someone who likes to have a plan. She is a loyal friend and has a dry sense of humour. Jaynie believes you should always try your best. FLYNN AGERANGE: 30 CHARACTERDESCRIPTION: Flynn is the local physician in Lavendel. They recently went through the Warden Joining ritual which gives them Warden abilities (though they will remain a doctor). Flynn is smart and compassionate. A pacifist who is somewhat soft-spoken and has a self-deprecating sense of humour. (there’s other minor wardens with names and short personality descriptions; if you’d like any of them just let me know. to the nobody that is reading this. i have a headache rn. but i will persevere.)
SHADOW DRAGONS
TARQUIN AGERANGE: 39 CHARACTERDESCRIPTION: Tarquin is a burned-out templar who had the idealism beat out of him years ago. He now fights with the Shadow Dragons, offering a more cynical, realistic view that often contrasts with the idealistic and impulsive Viper. Tarquin is a trans man. SPEECHPATTERN: Gruff, deadpan. (filename tag is “agent_cop”) THE VIPER AGERANGE: 30 (filename tag is “agent_vigilante”) MAKAL DAMAS AGERANGE: 45 ACCENT: British/Tevinter-Appropriate CHARACTERDESCRIPTION: The secret head of a criminal organization. Calm, businesslike, and shrewd. He may run a crime network, but he has a sense of loyalty and a code. That said, he'll be violent and ruthless when needed. ELEK TAVOR AGERANGE: 30 ACCENT: British/Tevinter-Appropriate CHARACTERDESCRIPTION: Charming and friendly con artist. Friends with Neve despite being on opposite sides of the law. CAT CHARACTERDESCRIPTION: A cat. HALOS AGERANGE: 50 CHARACTERDESCRIPTION: A blunt-but-kind merchant. Knows he sells the best food in the city. Neve is his most regular customer and therefore his favourite.
LORELEI AGERANGE: 40 SPEECHPATTERN: Fereldan, from Denerim, so she should have an accent that matches our Fereldan accents. CHARACTERDESCRIPTION: Lorelei is an elf who runs the pawn shop that conceals the Shadow Dragons' hideout. Lorelei was originally from Ferelden, captured and sold to Tevinter slavers. She has since been freed thanks to the Shadow Dragons, and continues to work for them. MAEVARIS TILANI AGERANGE: 50 CHARACTERDESCRIPTION: Maevaris Tilani is a powerful, notorious Tevinter magister who was one of the founders of the Shadow Dragons. Respected by some, and hated by others, Maevaris will not rest until she achieves her dream of changing Tevinter for the better. Maevaris is a trans woman and her first appearance was in the comic book, Dragon Age: Those Who Speak. AELIA AGERANGE: 30 ACCENT: British or Tevinter-appropriate CHARACTERDESCRIPTION: A devoted member of the Venatori who believes Minrathous must return to its former glory. Neve foiled her plans in the past. Cold, determined, passionate. RANA SAVAS AGERANGE: 30 ACCENT: British/Tevinter-appropriate CHARACTERDESCRIPTION: A determined and idealistic templar. By-the-books, she believes in following the law and that rules are the best. Doesn't give up or compromise her ideals despite the corrupt system she finds herself in.
LORDS OF FORTUNE
DRAGON KING AGERANGE: 45 SPEECHPATTERN: Blunt, arrogant. A brutal warlord or crime boss. Also speaks lines in the Qunari language. APPEARANCE: Big Qunari (ox-man) with enormous shoulders and battle scars. Old enough to be a military commander, but not so old that anyone would think of him as weak. Big, brutal, mean. CHARACTERDESCRIPTION: The Qunari in charge of the Antaam in this area. Used to be a military officer, but when the Antaam went rogue, he became something like a warlord of cult leader. A powerful warrior with a booming voice. He should sound like the paragon of big dangerous evil masculinity, and he makes his warriors go through painful rituals to prove their devotion. He's strong, blunt, and devoid of mercy or empathy. Will likely kill anyone he doesn't see as useful or entertaining to him. Basically, a bad guy doing his evil bad guy best. SHATHANN AGERANGE: 50 CHARACTERDESCRIPTION: Qunari woman in her 50s. Former Qunari government worker who fled with Taash when Taash was revealed as a fire-breather. CUTTER AGERANGE: 24 APPEARANCE: A Qunari, but only about as tall as a human -- short by Qunari standards. Dresses as a mercenary, fashionable because he's full of himself. CHARACTERDESCRIPTION: Cutter is Qunari, but he grew up in Rivain and acts human (ie, he does not follow the Qun or even know much about it). He's a junior member of the Lords of Fortune, the same mercenary band Taash is in. He's young, cocky, and jealous of how strong and competent Taash is. He wants the respect Taash has earned, and when he doesn't get it, he betrays Taash and sells them out to the Dragon King. Generally speaking, he should act with the kind of smug, entitled confidence of someone who doesn't have much real-life experience -- bluster with jealous insecurity underneath.
KARASH AGERANGE: 50 SPEECHPATTERN: A little stilted and formal, because he grew up speaking another language. CHARACTERDESCRIPTION: A middle-aged Qunari man who was a civilian navigator and weather expert assigned to work on a military vessel. After seeing the military commit war crimes, he deserted, and now lives alone on a beach, doing odd jobs and keeping to himself. He is polite but withdrawn, a little cautious around strangers. Taash (and Taash's mother, Shathann) bring him food from time to time, and he is much more comfortable around Taash, talking to her more like an old uncle. (Again, incorrect pronouns used for Taash here in the character notes.)
MOURN WATCH
MYRNA AGERANGE: 25 CHARACTERDESCRIPTION: Myrna is a necromancer from Nevarra. Utterly precise diction, calm demeanor. Crisp, polite, and intimidatingly competent. Myrna often speaks in declaratives, and absently drops archaic or obscure words at least once a conversation. She's not unfriendly, however, and firmly on the side of those doing good. Myrna is part of the Mourn Watch, an elite group of necromancers who run Nevarra's sacred repository of the dead: the Grand Necropolis. They also protect people from occult dangers, a duty she takes seriously. VORGOTH CHARACTERDESCRIPTION: Vorgoth is deep-voiced, solemn, and imposing. They're a member of the Mourn Watch, an elite group of necromancers from the kingdom of Nevarra. But what Vorgoth is exactlyâtheir species, age, gender, whether or not they're aliveâis a mystery, shrouded and masked in a cloak. Vorgoth clearly has supernatural powers, however. Even their voice has an otherworldly echo. Vorgoth doesn't speak much, and only in short sentences. As one of the Mourn Watch, they help guard Nevarra's sacred burial complex, the Grand Necropolis. Like all Watchers, Vorgoth is also sworn to stop occult threats to this world, and takes this duty seriously. NOTE: Vorgoth is masculine in appearance (tall, broad) and voice, but their pronouns are "they/them". Vorgoth does not use they/them because they are non-binary (as opposed to our more typical non-binary characters); they use them because they're a total unknown (and may be a pluralistic entity; in the rare instance Vorgoth refers to themselves, they use "we" not "I".) HEZENKOSS AGERANGE: 50 CHARACTERDESCRIPTION: Arrogant, supremely confident, and spiteful, Johanna Hezenkoss is a "mad-genius" necromancer supervillain with grand plans to conquer the kingdom of Nevarra. Hezenkoss is all feverish energy and big, sudden gestures. She is constantly fueled by an overwhelming ambition and rage. Hezenkoss is probably as intelligent as she boasts, incredibly powerful, and filled with a seething resentment that people try to keep stopping her from ruling everything. Foremost among these people is Emmrich Volkarin, her former friend and fellow necromancer. Johanna and Emmrich have known each other for decades-they used to work on magical research together in the Mourn Watch, an elite order of Necromancers. They had a falling out when a power-hungry Johanna started practicing forbidden necromancy and was kicked out of the Watchers for it. Ever since then, Johanna and Emmrich have clashed as he's tried to stop her villanous schemes. In this game, Hezenkoss has crafted her most diabolical plan yet: a 10-story tall bone golem that can drain peoples' souls and crush anything in its path. She'll stop at nothing to complete it so she can take over Nevarra's capital city. Emmrich and his new friend Rook, frustratingly, stand in her way.
LICH LORD CHARACTERDESCRIPTION: This is lich: an ancient, undead mage. Her speech is formal, authoratative, and occasionally sharp when she has little patience for the living. Speaks in shorter sentences, as she's so old she's fallen out of the habit of vocalizing too much. While impossingly sinister-looking, she's not evil. She just has a viewpoint that thinks in centuries instead of years. KEEPSAKE CHARACTERDESCRIPTION: A spirit that guards the Grand Necropolis, an enormous underground complex full of the sacred dead-and undead. There's a lot of possessed skeletons wandering around down there. Keepsake manifests as a glowing, floating, see-through skeleton in a shroud. Keepsake has worked with the necromancers who take care of the Necropolis for ages, and knows a lot about what's going on down there. Sometimes mocking or sardonic, with a dryly morbid sense of humor, it's still dedicated to helping people. Keepsake always appears with its companion spirit, Curio, who's the more positive and upbeat of the pair. CURIO CHARACTERDESCRIPTION: A spirit that guards the Grand Necropolis, an enormous underground complex full of the sacred dead-and undead. There's a lot of possessed skeletons wandering around down there. Curio manifests as a glowing, floating, see-through skeleton in a shroud. Curio has worked with the necromancers who take care of the Necropolis for ages, and knows a lot about what's going on down there. Its chatty and friendly, often deeply curious. A strange, whimsical being, intrigued by the mortals who wander through. Curio always appears with its companion spirit, Keepsake, who's the more sardonic and cynical of the pair.
SEALED SPIRIT CHARACTERDESCRIPTION: A prideful, ancient demon that's been sealed away for centuries. You're malevolently curious about what makes these foolish mayfly mortals tick. As part of your imprisonment, you've been splintered into multiple bodies with the same mind. You use them to goad the player, hoping they'll try to defeat you, because you think you can manipulate them into freeing you from your prison. If they do, you have a surprise for them: once freed, you can possess an undead dragon, wrecking untold devastation on the land that thought it could chain you.
KAL-SHAROK
STALGARD AGERANGE: 40 CHARACTERDESCRIPTION: Stalgard is a dwarf from Kal-Sharok, a mysterious dwarven city that has very little contact with the outside world. Stalgard is stoic and steadfast and serious, with a strong sense of honor. DURRA CHARACTERDESCRIPTION: Durra is a dwarf from Kal-Sharok and Stalgard's sister. She is one of Kal-Sharok's historians, known as "Stewards of Memories." Much like her brother, Durra has a strong sense of honor, but is a lot less serious. STONE ORACLE CHARACTERDESCRIPTION: The Oracle is a mysterious entity. known to the Kal-Sharok dwarves. They revere her as a spiritual figure. She is connected to the Titans and makes herself known through a strange rock statue. The Oracle was originally Shaper Valta (first seen in DAI's 'The Descent' DLC). After Valta connected with the Titan in the Wellspring, she became the Oracle and made herself known to the Kal-Sharok dwarves. All Oracle lines should have audio processing on them.
MISCELLANEOUS
THE SCHOLAR CHARACTERDESCRIPTION: A self-important, uptight scholar. He is trying to prove himself to the academy and will go to any means to do so--including murder if that's what must be done. THE EXECUTOR APPEARANCE: Human-appearing CHARACTERDESCRIPTION: A masked and hooded figure that speaks like someone unfamiliar with language in general. Stilted, awkward, but with a low menace. SPEECHPATTERN: Stilted. Is trying to form words from thoughts that are far more complex than a regular person's.
[source]
again please note that this work and document resource was put together by amirdrassil on Twitter! they kindly gave me permission to cross-post it here. 🙏
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#amirdrassil#thankyou ^^ 🙏#ref stuff#signal boost#solas#felassan#Best Elf#morrigan#queen of my heart#lgbtq#strife#alcohol cw
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just in case
poe dameron x reader
summary: while fiddling with bb–8's memory, you stumble onto an audio message– poe's prerecorded goodbyes.
based on @ivystoryweaver's headcanon on this post! thank you for allowing me to write something about it!
warnings: angst, mentions of death and war
tags: gn!reader, hurt/comfort, fluff, kissing, poe being an absolute sap
word count: 2.6k
masterlist | taglist | ao3
updates blog: @eyelessupdates
He can’t help the fond smile growing over his face at the sight of you, deeply focused on the repair project in front of you before his knuckles hit against the doorframe a couple times, catching your attention.
Your gaze meets Poe’s as he steps into your workshop, your expression of concentration quickly giving way to an easy smile when you see him, closely followed by BB–8.
Poe greets you with a kiss, his hand lingering at your side when he pulls away.
“What’s bringing you here, handsome?” you ask, shifting to put away the tool you still have in hand. “Hey Beebs,” you smile as you glance down at the droid that greets you back.
Poe gazes down at his droid, his look shifting back at you. “Could you take a look at him whenever you got the time?” he asks, a small, defeated sigh escaping his mouth.
“What’s up?” you question, crossing your arms and raising an eyebrow at him. It hadn’t been that long since you last checked up on the droid.
“I think there’s something up with his memory, he’s been acting a little forgetful lately” Poe explains; you can see the concern in his eyes, can hear the worry in his voice.
“Okay, I’ll see what I can do.” Poe nods, pinching his lips into a quiet smile as he looks down at the droid. “Hey, you don’t have to worry'' you reassure him, resting a hand over his arm. “It’s nothing too serious usually. Nothing I can’t fix.” He nods again, knowing he can trust you with this, knowing you're as good at this as he is at flying.
“I’ll take care of him as soon as I’m done with that” you point back to the mess of scavenged parts resting over your workbench.
“Thank you sweetheart,” he says, cupping the back of your head and leaning in to leave a quick kiss on your forehead. “I’d stay with you and tell you about my day, but I have my last meeting of the day in about less than five minutes.” he shrugs, starting to walk backwards to exit the room.
“Sure, don’t worry.” you smile. “Come over when you’re done”
As promised, the minute you’re done repairing the project you were working on, you lower your workbench to BB-8’s level, letting him roll onto the surface before you adjust it to your level so you can examine him.
“Hey buddy. memory issues huh?” you coo, grabbing your tools, gathering everything you need to check up on him. He responds with upset beeps, his upper part sagging in defeat.
“That's okay. Happens to the best of us,” you reassure him, setting to work on diagnosing the problem. “So since it seems to be a memory issue, I’m gonna have to look through your data” you explain, opening his access panels.
It doesn’t take long for you to identify the issue: a few corrupted memory files. It’s a relief to see it's nothing severe, just a bit of corrupted data that needs to be cleaned and restructured. “Hah, found the problem,” you say, beginning the delicate process of correcting the corrupted files. “Looks like some of your memory files got a bit jumbled. Should be fine once we get that sorted out, there shouldn’t be any problem.” you explain. “You know, Poe always gets so worried about you.” you say, trying to keep the droid calm as your fingers work through the wires and circuits. BB–8 emits a series of grateful beeps, and you smile, focusing back on the task at hand.
As you work on fixing him, BB–8 chirps curiously, his dome turning to watch you. You explain each step in simple terms, trying to distract him and make it the least stressful possible for him. “I’m working through your memory module. Some of these files are corrupted, so I’m cleaning them up and re-organizing everything. Just like tidying up a messy room.”
BB-8 responds with a relieved series of beeps, and you chuckle. “Yeah, I know it’s not fun for you to have me mess with your memory stuff, but I’ll have you be back to your old self in no time.”
As you carefully rework BB–8’s memory files, you fumble slightly with a delicate wire, causing a brief short circuit – the droid jerks and beeps erratically before suddenly playing a vocal message. You reach to stop it, assuming it’s a manufactured error message you’ve triggered, but you freeze when you recognize Poe’s voice. “Hey baby,” Poe’s voice crackles through BB–8’s speakers, startling you. You frown, confused, ready to stop the audio message. “If you’re hearing this, it’s probably because something happened and I’m not around anymore.” Your heart properly skips a beat. “I’m sorry I’m leaving you like this,” he sighs softly. “Damn it’s weird talking like this when I’m still here,” he chuckles. You step back, driven by morbid curiosity, firmly intending to listen to the rest of it.
“But you know, with everything that’s been happening lately and that’s gonna happen, you never know what’s next.”
He sounds tired. You bite down onto your lip, a soft frown forming over your face and your gaze lost as the recording continues. “I could die in two weeks or in twenty years from the moment I’m recording this, so it’s pretty strange. I just… I love you so much. I wanted you to hear it from me one last time.”
Your lips curl into a weak smile, tears welling up in your eyes. It’s stupid. He’s still here. It’s just a recording in case he dies.
But somehow, you can’t help it. Not with the prospect that you could listen to it again one day, in the context it was intended to be listened to.
“You’ve always been supportive of my bullshit, no matter what, and you were always there for me no matter how stupid I got, so it’s only fair I thank you one last time. I really hope we got to enjoy our time together”
You pause the audio message, running your hand over your face, sighing deeply. You want to stop there and not listen to the entirety of it, on one hand because you aren't even supposed to hear it or know of its existence in the first place, and most of all because you’re not sure you can handle it – but your curiosity gets the best of you, and you let it go on.
“It’s stupid that I want to cry, because I’m still here” he chuckles. “You know, I’m recording this because I couldn’t sleep.” he declares. You can hear the soft strain in his voice, you can imagine him and his tired eyes, his hair slightly mussed from tossing and turning like he always does when he’s restless.
He sighs deeply before he speaks again. “I uh… Today’s mission went awful. I could have died and I didn’t even tell you” his voice drops with the weight of his words, he pauses for a second, and the knot inside your throat tightens.
“You’re sleeping in the next room. You know, you looked so peaceful when I got out of bed that I didn't want to bother you by kissing your forehead, but I did it anyway because I remembered I might not be able to do it forever”
You can’t help it, it’s over for you. Tears roll down your cheeks on their own, the back of your hand suppressing your sniffles and the soft laugh you huff out at his way of always saying things that will get you.
BB-8’s upper part shifts, and he emits a soft, sympathetic whirr, trying to console you.
“I’ve left this message with BB-8 because I know he’s always with you if he’s not with me. Take care of him for me, will you? And take care of yourself. You’re stronger than you know, and you’ll get through this. I love you. So much. More than you know. Which is why I’m gonna cut the recording and get back to bed to hold you tight while I can”
Your heart tightens inside your chest. You slowly shake your head, tears forced out of you when your eyes fall shut.
“Alright, okay, bye sweetheart. I love you.”
The recording cuts, ending with a click, leaving you in a stunned silence. BB turns to you, beeping sadly, and you give him a weak smile before wiping the tears over your cheeks with the tips of your fingers.
You huff out a heavy breath, one that you didn’t even realize was smothering your chest, and force yourself to finish taking care of BB–8 despite everything.
You’re still sobbing when Poe comes in again.
He finds you, full on tearing up, not even hiding it – which he finds strange, because you usually turn around and pretend to look for something to quickly dry your tears, and proceed to poorly try to deny you’ve been crying just to avoid worrying him.
And the context he’s facing quickly leads him to assume something is wrong with BB-8, something you couldn’t manage to fix and now blame yourself for – BB–8 is quick to deny with appalled beeps, so Poe really doesn’t have any idea what he’s dealing with.
When you pull him near and hug him tight, gripping his hair, longing to be as close to him as possible, he’s still as confused, but he’s swift to take action and hold you even tighter.
His embrace is warm, comforting, his touch delicate as his hand appeasingly rubs over your shoulder, and you progressively manage to calm down and quiet your sobs. “What’s going on babe” he quietly asks, trying to not pounce on you. His fingers carefully lift your chin up, taking care of clearing the tears from your face, his eyes searching yours intensely as he waits for your answer.
You sigh softly, your breath still ragged from sobbing. “I was working on Beebs and I found your…” you pause, realizing you’re not even sure what to call it. You're not even sure you want to say it out loud, to say it's a goodbye message. “I found your recording– I didn't mean to, it just–”
“Oh,” his face drops in saddened surprise, immediately understanding what you’re talking about. “Oh baby” he sighs, shaking his head as he pulls you back into his arms. You weren't supposed to know about this, even less hear it fully, not until he died, that is. “I didn’t want to scare or worry you. I’m sorry you had to hear that– it was just… a precaution.” he murmurs as you cling to him, the remnants of your tears dampening his shirt.
“I know,” you whisper, your voice weak and muffled against his chest. “I just– It was hard to hear. I don’t want to think about losing you”
“I don’t want to think about leaving you either,” he says softly, pulling back just enough to look at your face again. His thumb brushes away the last of your tears when you look at him, his gaze over you filled with a mix of sorrow and unwavering love that you manage to feel just by looking into his dark, warm eyes. “But I need you to know how much you mean to me, no matter what happens”
“Poe,” you scoff-whine. “I know. You’re pretty transparent about it already” you grin.
When he’s not saying it explicitly, he always has a hand on you, always at least leaves a kiss over your cheek or forehead when he’s not full-on kissing you, and always makes sure to bring you back those jogan fruit cakes you like from Coruscant when he has to go there, and just the way he looks at you has you aware that he loves you, so he really doesn’t need to do that much, but he’s Poe Dameron, so it’s a prerogative.
“I happen to be a very romantic man” he jokes, smiling when he sees you chuckle and shake your head the way you do when he pulls stupid lines. “I just wanted you to hear it from me one last time sweetheart.”
“You and your dramatic flair” you tease lightly, gripping onto his jacket as you let out a soft groan. “You couldn’t just leave a normal message, could you?”
“You know, subtlety isn’t my strong suit” he grins, pressing a soft kiss to your temple. “But seriously, I’m sorry you had to hear it like this. It was meant for dramatic times, not when I was about to ask you if you wanted to get dinner off base like now.”
You snort up a laugh, your arms wrapping around his neck. “You do owe me dinner after that.”
“I know, right?” he scoffs, an amused smile over his face. “And it means I get to spend more of my alive time with you, so–” he teases, his fingers gently rubbing your back. “Stop that, it’s not funny” you frown, playfully hitting his chest with the back of your hand. “–Plenty of time to remind you that I love you” his hand squeezes yours gently.
You pull him closer, pressing your lips to his in a kiss that is both tender and intense, slow at first but deepening when the fear, the relief, the overwhelming love you feel for him step at the front of your mind. His hand moves from your hip to cup your face, his thumb caressing the skin of your cheeks rough from the tears.
When you break apart, your foreheads are still linked, his fingers gently tracing your face, your breaths mingling. “I’m joking about this, but I promise I’ll do my best for you to not have to listen to this recording again anytime soon.”
“Mh, hope ‘anytime soon’ means a few decades at least”
“I promise. I love you too much to leave you like this. And I know I’ll look sexy when my hair turns gray” he adds with a playful smile.
You laugh, the sound breaking the lingering tension and bringing a sense of normalcy back. “Oh, definitely” you grin, raking your fingers through his curls. “Most handsome silver fox in the galaxy.”
Poe smiles, kissing you again, softly. You can very clearly feel BB–8’s presence when you pull away, his needy beeps attesting of his need for attention.
“Yeah, alright buddy” you sigh, turning back to the droid to finish up his repair.
“So he’s okay?” Poe asks, approaching the workbench.
“He’s all fine, good as new” you smile. “Hey, try running a diagnostic”
The droid runs his internal check, beeping happily once he’s done and everything seems to be alright.
“See?” you turn to Poe. “All good.” you grin at him, glad to have something concrete to smile about after that emotional rollercoaster you went through.
“Thank you, really. I knew you’d fix him up” Poe declares, smiling as he watches BB roll off the workbench and onto the floor, navigating around your feet. “And I was serious about that dinner, by the way,” he says, watching you putting away your tools and tidying up your workbench. “We could both use a break.”
“Yeah,” you agree, scoffing.
Poe’s hand finds yours as you turn the light off and leave the workshop, your fingers tangling as you walk through the corridors of the base, finding your way out.
“Hey,” Poe calls, pulling you closer as you walk. You hum, looking at him, noticing the slight hint of worry in his eyes. “You really think I’d look hot with gray hair?”
You scoff, shaking your head. “Absolutely baby”
A content smile grows over his face, and he nods. “Cool.”
—
any and every comment/reblog is greatly appreciated!!
star wars taglist:
@lockleysgrl @my-secret-shame-but-fanfiction @alexxavicry @mystinky-butt @anightshift
@whatthefishh @dameronshandholder @campingwiththecharmings @mintgreen24 @spider-starry
@jakecockley @cocodiem @spxctorsslxt @friedwings @luxisluxurious
@stvnnie @dowbastan @il0vebeingdelulu @hammerhead96 @pigeonmama
#poe dameron#poe dameron x reader#poe dameron fanfiction#poe dameron imagine#poe dameron fic#poe dameron x you#poe dameron x y/n#poe dameron fanfic#poe dameron fluff#star wars#oscar isaac
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▻ ELABORATION: Seres JJK AU
We did a little cooking last night <3
#[ooc] crown equipped#[headcanon] program update detected#[seres] queen of kalos // life eternal#[save file: JJK] stand proud // malice bleeds from your fists#// i'll make this a little prettier later but WOE discord brainstorming upon ye#// also updated seres verses. yea they have this now <3
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📸The Jacob Alden Files📸
Hi... guess what, I'm obsessed with this man, which is tough when most of his source material game aside had been WIPED off the internet... Being a Jacob fan in 2025 is like surviving on crumbs
But when I unlock a new fixation AND there's lost media involved? I get stupidly invested, it's like "Oh, you don't want me to find info about the guy...? Too bad" I'm terrible. But let's go! Let's give Jacob a taste of his own medicine and stalk him back!
Yee Haw I found the old site
Gotta give props to another Lurking for Love fan @starrgirlella for first finding about this, her pinned post started my hunt lol go check her post out too since she has screenshots of Noah Vega's corkboard (supposedly the other dateable character in the game)
Back in 2023 there was an official Neocities page about Jacob! Unfortunately, the original link to that page is dead now...
Or not quite as it turns out.
The page was just archived under a different name, and I found it ✨
SPONGEBOB
Yes, it's literally called Spongebob lmfao ANYWAY you'll see that the page itself is basically just a shell of what it used to look like, but it's still accessible so there's that.
However, in case even the archived site goes down, I did take screenshots of all the info there, to ensure this stuff isn't lost even once the full game comes out & some of this might not be canon anymore.
Screenshots wooo
In the past, Noah Vega's link was the only one that led somewhere, that still holds true, but unfortunately all it leads to now is a black page.
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The voice claim
Big thaaaanks to @ alanorion on youtube for putting this together! If y'all ever needed to listen to the man's voice...
here you go ❤️
youtube
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Lurking on AO3 for fun facts
I don't often go on AO3, buuut, through that video I did find out some canon Jacob facts are hidden on there, so I had to check things out lol.
Thank you to @ InZzzomnia707 on AO3 for translating all these from Russian to English!
WARNING! Some chapters on here are 18+!!
Jacob Alden's funfacts★ - InZzzomnia707 - Lurking For Love (Visual Novel) [Archive of Our Own]
This work is still being updated!!
I did take screenshots of all this too juuust in case, but I just wanted to share a specific one here that has really only made me love him even more.
Screaming-
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Highly likely to be the official Jacob Playlist
Cause it's from the same account the playlist from the old site was, not sure tho, but enjoy regardless ✨
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And that's it folks! This is all I was able to find... for now lmao there's bound to be moooore and I will keep looking until I burn myself out... jk
Hopefully these bits will be enough to feed some more headcanons about him? Some scenarios? It's definitely fed my brain at least- expect some works from me woo!
If you happen to have more canon stuff about him, feel free to add to this! ❤️
See yaaaa!
#Spotify#jacob alden lurking for love#lurking for love jacob#lfl jacob#jacob alden#lurking for love#lfl game#lfl
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