#sims 3 project
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Soooo.. I did something! I already wanted to post this on October 31st but life came into the way and I just finished the last Sim today! :D These are the Moirai often known as the Fates in greek mythology. I was inspired making them because of a music video! The Moirai (comes from ancient greek which means "lots, destinies, apportioners") were three sisters: Clotho (the spinner) - the youngest sister (Sim with white hair) Lachesis (the allotter) - the middle sister (Sim with red hair) Atropos (the inevitable) - the oldest sister (Sim with black hair)
The role of the Moirai was to ensure that every being, mortal and divine, lived out their destiny as it was assigned to them by the laws of the universe.
I hope you like them! I took me a while to make all of them but it was so much fun! Let me know which one is your favourite!
#sims 3#sims 3 gameplay#sims 3 blog#sims 3 simblr#sims 3 screenshots#the sims 3#ts3#ts3 gameplay#ts3 screenshots#ts3 simblr#moiren#moirai#clotho#lachesis#atropos#sisters#sims 3 project#sims 3 sisters#thesims3#greek mythology#ancient greek#finally finished#simblr#simblog
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the office siren
𝟷. top, skirt (UL), heels, purse, watch, glasses
𝟸. top, blazer, skirt, heels, glasses
𝟹. dress, heels, glasses
𝟺. top, skirt, glasses, loafers, purse
𝟻. turtleneck, skirt, boots, glasses
𝟼. top, skirt (UL), heels, purse**, glasses
𝟽. top, pants, heels, glasses
𝟾. dress, heels, glasses, tie
**=TSR
thank you to all cc creators! @tommyandsean @satellite-sims @chamisss @simdreams @billsims-cc
@meochicc @shushilda @nightospheresims @kotajose @suteflower
@ameriko-steelie @criisolate @rollo-rolls
#ok this project has been checked off will be finishing up my clothes set#ts3#the sims 3#ts3 screenshots#ts3 lookbook#simblr#oc: jessy sydney#this was so stressful i can't lie my stupid graphics downgraded?? somehow and i could NOT fix it#plus me debating if my sims are actually ugly or what#then there's me always having to make some cc for a project#my sims
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the very lazy progress and planning process of making my save file - only parts of these builds are done, i am going pretty big on the realism / small (mountain? forest?) town vibe but it does feel a bit lacking in warmth at times so im trying to substitute that with nature so lots of trees.
i am really excited to get this part of the save done too because i want to show it to all of you so bad lol but im struggling to find that balance between realism & Still feeling like sims 4. which is really difficult honestly.
#text#i want this to feel like the part of town u pass thru as ur just leaving / entering#so there'll be a proper 'downtown' area with lots of shops most likely somewhere in newcrest or wherever i decide to put it#because sidenote: this save has always gone beyond just being a small town american save file#it was intended to be a complete overhaul of the sims (for my game) where i re-build and tool mod all the worlds i want to play in#so newcrest i was going to turn into either new york or portland#and i was going to do florida somewhere probably oasis springs or san sequoia lolll#the small town was the main part but its a big project lets hope sims 4 doesnt explode if it does im going to sims 3#save file diary
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Chat we’re so back
#the magnus archives#magnus archives#tma#jon sims#jonathan sims#martin blackwood#elias bouchard#tma jon#tma elias#tma martin#still up for changing designs but#I like the accidental bird of prey motif for the eyeball bois#owls being excellent listeners and hawks with phenomenal sight#got 3/5th the gang figured out#I’ll have to finish Tim and Sasha before I can animate the project#and I am quite keen on starting it soon
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I'm thinking that I might try out @simspaghetti's TS3 Globetrotter Challenge, and when/if I do, I'm going to use @nilxis's Saaqartoq for the first stage of it. So, I wanted an as-authentic-as-possible Greenlandic Tempest preset to go with it. So here we are.
This preset is based on Ilulissat, Greenland, shown above, which is one of the largest towns in Greenland, though, being Greenland, "large" is very, very relative. I chose Ilulissat because it is known for its icebergs, and Saaqartoq has permanent icebergs in its water. The real place sits on the western coast of Greenland, above the Arctic Circle, so this climate is a true polar tundra climate. This means lots of cold, but less precipitation than you might imagine, because the poles are deserts.
This is a preset for use with the NRaas Tempest mod. General info about this project as well as installation/use instructions are here, and here is a link to the tag page for all the presets I’ve posted so far.
The download contains two files. One is a "default" version of the preset, which you can use regardless of the season lengths you have set. The other is a version which requires 12-day seasons to work properly. In that version, each season is divided into three 4-day "months," just because this gives more granular control over what kind of weather can happen when within a season. I made both versions because, if/when I do the challenge, I'll be using 12-day seasons for all the worlds, but I didn't want to lock everyone who might want to use this preset into that. So, you have choices.
For extra immersion when using this preset, I would recommend using NRaas Retuner to offset the seasonal sunrise/sunset times so that you have (sort of) 24 hours of daylight/darkness in the summer/winter. I'll put offsets for all four seasons behind the cut.
Download the preset here.
There's more detailed info about the preset behind the cut, if anyone cares.
Highest Temperature: 50F/10C Lowest Temperature: -5F/-20C
Overall Climate: Cold, but generally sunny and dry more often than not. It will only stay above freezing for entire 24-hour periods in the summer. During the spring and autumn, it can get above freezing for a time -- and it can rain or snow during those times -- but will always dip below freezing in the evening/overnight/early morning. It will stay pretty far below freezing for the entirety of winter, and any precipitation during that time will be snow. Summer is still cold -- So make sure you like your Sims' outerwear outfits, since they'll be wearing them year-round! -- but at least it stays above freezing. This certainly isn't a climate preset you want to use for growing things outdoors.
Snow: In the "default" version of the preset, it will only not snow in summer. For the rest of the year, there will be snow, and since the temperature will be below freezing during that time, that snow will be sticking around until the next summer. In the 12-day-seasons version of the preset, it can still snow in the first third of summer, even. Needless to say, if your game lags when there's snow on the ground, this isn't a preset you want to use. Fog: Fog is a common occurrence in the summer in the real Ilulissat, so fog is possible during the summer in the preset, too, and it's weighted about equal with rain, so it should happen fairly often.
Hail: Nope! Historically, Greenland (and the arctic/antarctic tundra in general) hasn't had thunderstorms and, generally speaking, hail requires strong thunderstorms. So, there's no hail in this preset. (But now? Due to climate change, the tundra occasionally gets thunderstorms, and they're very occasionally strong enough to produce hail. Yay. :/ )
Precipitation Intensity: Both the arctic and the antarctic are deserts, so while it does rain/snow in the preset, the duration of storms is set to be on the short side, with a maximum of 1.5 to 3 hours per occurrence, depending on the season. Rain intensity is set to be of only light or medium intensity, to avoid thunderstorms. Snowfalls can be of light, medium, or heavy intensity, with the highest chance of heavy snowfalls in the winter.
Additional settings:
Fireplaces that are upgraded to auto-light will do so on active lots when the temperature is 45F/7C or less.
Fallen leaves will be removed at the start of winter.
Insect spawners will not spawn in winter.
Annnnd, for those who might want to adjust their sunrise/sunset times for a more realistic arctic environment, here are offset values based on data from this site. These are the values you can plug into the Seasons Manager in NRaas Retuner, using the instructions linked to above.
Spring: Sunrise - +0.5 Sunset - +4.5 (These values are based on sunrise/sunset times on April 15 in Ilulissat.) Summer: Sunrise - -3 Sunset - +8.75 (These values are based on sunrise/sunset times from the day before the beginning of 24-hour daylight in Ilulissat.) Autumn: Sunrise - +3.5 Sunset - +0.75 (These values are based on sunrise/sunset times on October 15 in Ilulissat.)
Winter: Sunrise - +7.75 Sunset - -4 (These values are based on sunrise/sunset times from the day before the beginning of 24-hour nights in Ilulissat.)
NOTE #1: The above offsets are based on using either no lighting mod OR using a lighting mod that uses standard 6AM/6PM sunrise/sunset times. If you use a lighting mod with non-standard sunrise/sunset times, you'll need to do the math to adjust these offsets yourself.
NOTE #2: The game can't really give you an entire 24-hour period of daylight or nighttime. It's just not designed for that. The above offset values for summer and winter will result in sunrise and sunset happening 15 in-game minutes apart. However, the sky will likely be light or dark, depending on the season, for longer than that, because the game's lighting has built-in incremental lightening/darkening for a few hours around sunrise/sunset. There's not much to be done about this, but at least the sky will be mostly light/dark during summer/winter.
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Hoppcraft Household
James
Miriam
Alfred
#ts3#sims 3#sims 3 edit#the townie revamp project#revamp:moonlight falls#james hoppcraft#miriam hoppcraft#alfread hoppcraft#why did i make james a better mr. crocker from fairy oddparents#i wanted small town girl vibes for miriam
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🍁The Sims 3: Sugar Maple Coast Recreation Project 🍁
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Hello, Simblr community! I am pleased to announce a fanmade project for The Sims 3 that has been in the works for some time.
As you may or may not know, there was a console version of The Sims 3: Pets, released in 2011 for the Xbox 360 and PlayStation 3. This version shipped with an all-new world, Sugar Maple Coast.
This project mainly focuses on recreating Sugar Maple Coast from scratch for the PC version, including:
Lots (Residential / Community)
Households and Sims
The world geometry itself!
In fact, most households and houses have been completed already, though we still have some progress ahead of us.
In addition, this project will also recreate various beta aspects of Sugar Maple Coast, including removed Sims. We are also looking at another version of the world that will allow for expanded lots and support for features from the PC expansion packs.
We also have a dedicated corner for Moonlight Bay content!
It is the world from the console version of The Sims 3, which was a separate game from The Sims 3: Pets Console.
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All progress is documented on our Discord server. If you would like to help, simply follow progress, or hang out with fellow members, please join below: 👇
https://discord.gg/dbwaaFhEXF
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There are channels to chat, introduce yourself, and download completed households and lots! Please follow all rules and respect fellow members. We appreciate all the help we can get! You will be credited if you contribute to the project! 😊
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#the sims 3#ts3#sims 3#project smc#sugar maple coast#world#ts3 world#download#ts3 download#ts3 lots#ts3 household
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Hi your dating sim project characters look sooo interesting!! If you feel like sharing some more info about them I'd love to hear it!
thank you!! i havent talked about it in a long time, it would be smart to just reintroduce it :-)
the story is about this fictional european country in the early 1790s. finances are bad, the king is unpopular, the revolution is going full force in nearby france and it's giving people ideas ; it's not going well. pauline is very new here, she's just arrived after suddenly inheriting a title granting her power and influence, and she will have to very quickly learn the history and politics of her new homeland. that's a lot of pressure, but she's so smart and special... i believe in her!
in the city, she can run into four love interests, each with their own politics and ideas of what needs to change.
virgile believes the problem is the current king, who is bad at ruling, doesn't take his role as a god-appointed monarch seriously, and is from a lesser branch of the royal family. a more legitimate candidate from the main branch could federate the people around him, give them strength to survive through these hard times. unfortunately, the former king's children and grand-children were all assassinated, so that branch is extinct. or is it...? virgile is rather sheltered and melancholic, but he is sweet and genuine
lise worked in the royal palace and became very close to the queen, even though she was a commoner. the queen gradually gave her responsibilities far beyond her station, and even asked for advice on all sorts of topics ; the court noticed her growing influence and banned her. lise is headstrong and determined. she doesn't believe in overthrowing the monarchy entirely, but that a good ruler should listen to the competent people around them, regardless of their family name. there were lots of rumors about her and the queen, and it's part of why she was thrown out. scandalous...
augustin is a lawyer who has always dreamt of military glory. sadly for him, military schools and officer positions are only open to the nobles ; even if he were to join the army, he could never rise to any significant rank. he sees this as a great injustice and backwards, and a good example of the stupid ways the country is run. he wants to create a more equal system, but a system still based on merit and education, and where the military will play a major role. augustin is proud and can be too blunt and outspoken, but im sure true love can make him behave :-)
camille is a former shepherdess who is on the run after killing her feudal lord and another noble, and now lives among the poorest workers and the criminals. she only wanted revenge for herself at first, but her new life as an outlaw has made her realize just how many people around her are struggling, are suffering, are dying of poverty. she wears men's clothes and has assumed a new name, and so far it has helped her avoid being caught. this doesn't surprise me, but most people i ask pick her as their favorite candidate. and i get it!
you could pick based on their politics, but i think picking just based on looks is also a good way to determine a whole nation's fate. i mean, true love!
#anon#answered#dating sim project#i do hope this makes sense... this took me so long to write cause im not good at “saying things”#but ty so much for the question <3 and to everyone who has expressed interest in these characters!!!#truly means the world to me :'-)
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"Wannabe" MOODLETS in the SIMS 2 Originally by HB and MidgetheTree!!
This is my version/edit of Midgethetree's Mood Mod-Compatible Version of Hexagonal Bipyramid's "Wannabe Moodlets" for the Sims 2 Ultimate Collection!
This mod simulates moodlets from Sims 3 and Sims 4 based on a Sim's surroundings and their 3t2 traits!
You can read more on HB's original post but this mod basically gives some logic to your Sim's current mood based on who they are. It is a fantastic traits mod that encompasses many iconic traits.
HB's/Midge's EFFECTS
Grumpy Sims have a mood hit all the time. Loners have a mood increase from being alone. Hates the Outdoors and Loves the Outdoors have obvious effects. Dislikes Children will have a mood decrease from being around children. Loves the Heat and Loves the Cold have mood shifts based on temperature. Over-Emotional have wilder mood shifts overall. Finally, Night Owls have mood increases from nighttime.
MY EFFECTS
I have taken it a bit farther and added "Neurotic" to the "Grumpy" effect. So Neurotic Sims will also suffer in their Mood a bit and it will take higher needs to make them happier.
To do this, I simply added a check for the Neurotic trait in this resource and coded it the same way as the Grumpy trait.
Update Mood Boost and Moodlets to Sim Instance: 0x1002
My second feature is for the Sims 3 Pets traits "Cat Person" and "Dog Person".
To do this, I created two new resources, changed their group number to 0xFFFFFFFF and gave them two new instance numbers following HB's original Instances.
Get in Temp O - Dog Person Mood Boost of SO
Get in Temp O - Cat Person Mood Boost of SO
It's literally the same code as "Get in Temp0 - Dislikes Children Mood Boost of SO" which is code for checking to make sure that the Sim who dislikes children is actually physically close to a Sim child.
These new resources just check if a Sim is close in proximity to a dog or a cat!
Then the Sim gets a Mood Boost!
To tune the Mood Boost, you can go into the BCON 0x1001 Mood Change From Traits
You can change any of the mood boosts by changing the value in the "Dec" field at the upper left.
I changed the Animal Lover boost to +15 even though it says differently in the picture so it's the same as the Loves the Outdoors boost.
Have fun with more variable moods! Happy Simming!!!!
This mod is a custom controller object. Since it is MidgetheTree's version, which includes features from Simler90's Mood Mod I highly recommend getting that mod and have my mod load last. As Midge explains in their post Midge did not include one nice feature from Simler90's Mood Mod, which is a Sim's mood being recalculated every hour - this also simulates moodlets!!! —Does not work with “Memory” version of Mood Mod.
Make sure to remove HB/Midge's Mod if you want my version.
REQUIREMENTS: SMARTER EP CHECK
SIMFILESHARE
CREDITS:
Hexagonal Bipyramid!!!!!!
MidgetheTree!!!!!
Traits modders everywhere and modders in general!! We are Goddssss!!!!!
#sims 2 gameplay#sims 2#sims 2 simblr#sims 2 mods#sims community#sims 3t2#3to2 traits project#sims 2 traits#sims 2 trait mods#ts2#ts2 traits#ts2 traits project#ts2 community#traits project#3t2#3t2 cc#Sims 3t2 moodlets#Sims 3#Sims 3 moodlets
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head archivist of the magnus institute london commission for the one and only @arqueervist
#thank you for giving me an excuse to draw something that i actually like instead of the 2309 uni projects that i have piling up ily <3#jonathan sims#jon sims#jarchivist#the magnus archives#tma#commissions#my art#2023#also please dont use as an icon unless ur tim the signature's really annoyingly big on purpose ^^
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sue hair // i liked this bg hair and tried adding bangs for the first time and i rather like how they came out (ignore how the roots look that's none of our business). all lods base-game compatible disabled for random dl (patreon) (buy me a coffee?)
#ts4#the sims 4#ts4cc#ts4 hair#s4mm#s4cc#ill do better with the next hair i promise#but finally finished this project after at least 3 weeks#i have a lot of ideas for hairs so lets see how it goes~~#i literally just clipped some bangs onto the scalp so it should be fine i hope#but if not lemme know#w:hair#w:cc
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📍STOP 1: MOUNT KOMOREBI - SUMMERTIME
meet robin e. shio, a smart, nerdy, food motivated girl from willow creek; at the very young age of 24 she's determined to travel the globe, take in every sight and gain any piece of knowledge she can get into her little noggin
after spending most of her cash on a plane ticket, she landed in mount. komorebi and found herself in wakaba with nothing but a tent, the clothes on her back and 10 simoleons to her name
transcript:
Tuesday, July 2nd Mt. Komorebi 84 degrees - heatwave
Robin E. Shio
MY WALLET BALANCE §10.00
TO DO MT. KOMOREBI SIGHTSEER - Eat Food at the Festival of Light, Snow, or Youth - Take a Selfie with the Mt. Komorebi Mascot - Collect a Simmi by Popping Open a Simmi Capsule - Swim for 1 Hour in Wakaba's River
#welcome to my little side project#and welcome back to the shio family!#ts4 globetrotter#ts4#sims 4#the sims 4#simblr#c#click for better quality#psds by windslar and awkwardwhims#heavily inspired by fae <3#and everyone who's doing this challenge!!
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Alvarez Ranch
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tripping and falling and stumbling is how i code
#i wanna make a build your own reference kinda thing#like sims building and if i am smart and cool sims 3 town builder#i tried originally to make this with generative meshes.. but#once it came to adding doors and windows......... i gave up. that was too much for my brain to figure out#now i am trying it with csg boxes#godot engine#you are not seeing me start and abandon multiple projects no you are not
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A preset based on my hometown. Because. :)
Telluride is a tiny town in the southwest corner of the Rocky Mountain state of Colorado, USA. It sits in a box canyon surrounded on three sides by mountain peaks, at an elevation of about 8700ft/2650m. It has a drier continental climate, with its precipitation happening mostly as snow in the winter and short but intense thunderstorms in the summer, and because of its elevation, it's colder than its latitude would suggest. It regularly still snows in early June and then regular snow resumes in early October, so it is not an area friendly to growing things. However, the area gets, on average, about 335 days of sunshine a year, so it's a mecca for outdoor activities year-round.
I made this preset to use for the "Prosperity Challenge" that I'm going to play in Great Bear, which is a mountain world that reminds me of home, and I figured I'd share it. There are two versions of it, both included in the same download. One is a "default" version, which means that you can use it with seasons of any length. The other is the version I'll be using in my save, which requires using 18-day-long seasons. In that version, each season has three 6-day sections, each with different temperature ranges and weather patterns, to represent the three months within the season. This version is more realistic because breaking things out this way gives you more control over what can happen when, but it will not work properly unless you set your seasons to be 18 days long. That's the trade-off.
This is a preset for use with the NRaas Tempest mod. General info about this project as well as installation/use instructions are here, and here is a link to the tag page for all the presets I’ve posted so far.
Download the preset here.
More details behind the cut, for those who care. :)
Details for this preset:
Highest summer temperature: 70F/21C Lowest winter temperature: 5F/-15C
Overall Climate: Sunny, but generally cool to cold. Winters are very cold with accumulating and persisting snow, as the temperature will rarely get above freezing. Summers are pleasant (but still cool at night) and mostly sunny but with brief periods of heavy storms. The transitional seasons are both cool and drier. Because the real place is sunny year-round, the stretches of no precipitation are set to be long. So, there should be long stretches of clear weather punctuated by shorter stretches of precipitation, with the possible length and intensity of storms varying by season.
Snow: Yes. :) In the "default" version, it can and will snow in spring, autumn, and winter. In the 18-day-seasons version, it can still snow during the night in the first third of summer, though the possibility of snow is heavily outweighed by the possibility of rain or no precipitation, so it is not likely to happen. It will begin snowing again in the middle third of autumn. Since both versions will involve accumulating and persistent snow for long stretches of time, both versions might not be a good preset to use if your game lags when there's snow on the ground.
Fog: None. The real Telluride can appear to be "foggy," but it's actually clouds that are hanging low enough that the area is literally in the clouds. This isn't the same thing as fog and can't really be simulated in the game because the game's fog doesn't give the right patchy effect. So, I left it out.
Hail: None. The real place gets strong thunderstorms that very occasionally produce very small hail, but mostly the storms do not last long enough and do not have the updrafts required to form hail. So, I didn't feel it necessary to include hail in the preset.
Precipitation Intensity: Throughout the year, storms are set to be of relatively short duration, since the real area is a drier climate. However, the game can choose rain or snow multiple times in a row, so longer storms are possible. Snowstorms in winter hold the possibility of the longest duration, with a max of 3 hours per occurrence, and the intensity can be light, medium, or heavy, with medium intensity having the heaviest weighting. The shortest duration, with a max of 1 hour per occurrence, is rain in summer, with a high chance of heavy intensity. The transitional seasons are, appropriately, in between those two with rain/snow durations at a max of 2 hours per occurrence and varying possible intensities. If you use the 18-day-seasons version, all precipitation will be snow, not rain, between the last third of autumn and the middle third of spring. If you use the "default" version, all precipitation will be snow in winter, but it can either rain or snow during all of spring and autumn.
Additional settings:
Fireplaces that are upgraded to auto-light will do so on active lots when the temperature is 40F/4C or less.
Fallen leaves will be removed at the start of winter.
Insect spawners will not spawn in winter.
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Roommates Vegan Household
Dayvid Musgrave
Branch Timbley
#sims#sims 3#ts3#ts3 edit#the townie revamp project#revamp: moonlight falls#dayvid musgrave#branch timbley#hi i took a break#but watching arcane s2 reminded me of my sims.. as well as listening to old lana del rey albums so im playing again#ngl i always thought these two were lovers when i saw them in town but they just buddies#i havent revamped in months apparently..
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