#vampire items
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kentnaturaltribrid · 11 months ago
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Got bored & realized it was time to use the other thing for something else it fit better with, still deciding on something. Though, it was too much greens for the pink one, so had to redo it and ended up with most of everything else fitting in it, on the handle this time. Regardless, the red didn’t look so boring and there had been too much black as far as it was before, besides, it needed to become something where it itself looked better. With the old one, still trying to come up with a object to pair that with since it’s black and mostly haven’t figured out much since there’s lots of white behind it as well, but it still feels like it could be of use. Regardless of that, still have a few things that could use some blacks if there’s time. Though, mostly ended up with still having a few things that could fit better with it, since I don’t really feel like it needs to be with the pink one in there too much especially with it containing the green and red one, besides that there’s not much other items could fit. Regardless it still fits with that shade of green, but not the other one. The other was too dark for it.
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wombywoo · 8 months ago
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out on the town 🌃
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theresattrpgforthat · 3 months ago
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Thinking about solo or GM-less games, I found myself wondering if there are any TTRPGs that are sort of like Vampire Survivors, or that genre of run-based autoshooters where you collect semi-random power-ups/weapons and face off against hordes of enemies and work to level up/evolve the powers/weapons that you have. It's maybe a bit specific, but do you know of any games like that, or with systems similar to that?
THEME: Vampire Survivors.
Hello friend,
I tried to learn a little bit about Vampire Survivors, but I'll be fairly candid here when I say I'm not sure if I nailed this assignment or not.
Vampire Survivors appears to be a rogue-like shoot-em-up game with special abilities and bonuses applied to your character using upgrades acquired by opening chests.
I tried to spread as wide a net as possible, so I hope you still find something that suits your tastes!
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Blister Critters, by stillfleet.
Take the reins of radiation-blasted animals known as Critters starring in an eco-apocalyptic Saturday-morning cartoon show in this goofy and exciting tabletop roleplaying game (TTRPG) from Odd Gob Games and the Stillfleet Studio!
Using the innovative Grit System, Blister Critters drops players into a bizarre post-human world of Blisters (mutations), physics-bending Nonsense powers, dangerous feral Beasts, and a near-infinite amount of human Stuff.
Blister Critters is all about getting new stuff, but Stuff in this game is a rather broad category. This includes loot that is mechanically helpful, or loot that is more descriptive, and adds interesting flavor to the world. I think post-apocalyptic games in general can have a lot of fun narrative flavor added just through the gear you can pick up.
That being said, the most common benefits Stuff can give you is either additional damage, or additional protection from damage, so that tells me this is a fairly combat-friendly game. The design aesthetic is also so inspirational, and I think you could get a lot of fun ideas just flipping through this game.
Escape from Hades, by only1marek.
Escape From Hades is a roleplaying game inspired by Hades from Supergiant games which uses a card-based twist on the LUMEN system kit. This game follows the escape attempt of Condemned trying to ascend through the underworld in opposition of its Master.
Condemned players are the could-have-beens of Greek myth, favored for greatness by the Gods but condemned to obscurity by Fate; a warrior who trained under Achilles but died of plague before seeing battle, or an oracle who learned the secrets of Delphi just as prophecy was deemed forbidden.
The Master player holds Hades’ authority, and is divinely charged with deploying the hordes of the underworld's greatest soldiers, criminals, heretics, beasts and monsters to stymie the Condemned's escape from their assigned place in the underworld.
Escape from Hades is a LUMEN game, and I wanted to recommend at least one LUMEN game in this post, because this system is so very good at replicating the feeling of video games, and also provides a very satisfying game loop. This particular game is inspired by the Hades video game franchise, and so the items are inspired by the divine power-ups that you get from various deities.
As written, the power-ups aren't very random, but I think some small tweaks from the game master might be able to replicate randomization if you really want it. Finally, leveling up your powers to feel more and more competent is definitely part of these kinds of games: each upgrade to your character can enhance abilities you already have, making future runs more and more effective at taking out some of the higher-level obstacles.
Blood Neon, by Radmad.
Show no mercy because you will be shown none. Bash and shred your way to glory, and become the one thing the fearless fear. The 11th Realm’s elected monarch has reached into another dimension for profit, creating a golden age of consumerism in the material world. That greed has cost the 11th Realm dearly. Now monsters from a plane only known as the Neon tear through into our reality and wreak havoc on the citizens of the land. The only thing standing between us and annihilation are heroes like you, Neon Hunters who become living weapons. Devastate the enemy, die, and die again, and ascend to new heights of power.
Blood Neon definitely has the feeling of fighting large numbers of enemies at great effect. It's also designed to allow your character to meaningfully progress. However, if you really want to get the feeling of variety and surprise, I think you'll also need to check out the supplement called Atomic Shock. It has new mechanics and rewards, new gear, and new enemies. Probably a good addition if you're looking for powerful gear!
Decree, by Phantom Limbs.
The Demiurge is slain, and the Lords of Sol have vanished. Now, we only have each-other, and the ruins that lie beyond our walls.
Decree is a roleplaying game in which you and your friends play as a party of post-human adventurers, who have set out to delve into the great ruins of our solar system far into the future, in search of lost technology and ancient knowledge. It features a simple and intuitive 2d6 resolution system inspired by Classic Traveller and Chainmail, fast and lethal combat, a wealth of character creation options, and a bounty of tools and gadgets to aid you in your delves.
This game is still fairly early in play-test, which means that it's free to download. Each class in character creation includes a d10 table that you can roll on for gear, so you already start out pretty randomized. The game also has an artifact list that the GM rolls on when the players pick up more loot; some artifacts provide mechanical boosts, while others give you money for purposeful power-ups.
At the end of the day however, the gear in this game doesn't hold nearly as much relevance as the narrative, and the focus of the game is primarily exploration, although I feel like combat might come in at a close second.
Sweet Revenge, by World Champ Game Co.
You may be dead but you’re not quite done living. Journey downward through spirals and circles of Hell, laying waste to any demonic beast that stands in your way. Use the method you died to inform your inventory and abilities on your violent quest. Face off against a trove of fallen angels, giants, infernal beasts, and more on your way to confront the devil and demand your final wish be answered… if you don’t succumb to your darkest traits along the way.
Sweet Revenge is a tabletop roleplaying game for 2-6 players including a Grave Master (GM). The Dead make clever use of their wonderful cabinet of items, the fragments of souls they claim, and the powers of the 7 Deadly Sins in lieu of stats to dive into the depths of hell. Each region is controlled by a powerful demon with whom The Dead face off (if they survive long enough) to make their demand.
Your starting inventory is determined by the method by which you died, which feels very unique and helps Sweet Revenge stand out. You're fighting the forces of Hell in this one, which I think is on par with the overwhelming forces you face off in Vampire Survivor.
Sweet Revenge indicates that it pulls much from OSR-style games, which means that your inventory and items (which are dropped randomly) will be about as useful as the players can make them. A lot of things you find in the game won't have concrete mechanical bonuses - instead your players will need to rely on their own creativity to make the most out of what they find. What I'm really interested in is how the game replaces character stats with the seven deadly sins, which you need to lean into if you want to use your dark powers.
Sweet Revenge comes with a couple of circles for you to get started in, including some enemies for the players to face off against. If you want not just a game but also a guiding scenario to help you learn as you go, you might like this game.
1000 HP Planet, by Sandy Pug Games.
Last week, the planet turned evil and killed every single person on it except for you and your friends. Every ocean became a crushing fist smashed against the cities of the world, and every volcano was a loaded gun pointed right at a cowering humanity.
You and your buds are heroes. Super powered beings with near godlike powers. You’re wizards who have unlocked the secrets of the universe, martial artists who can control every atom in their body, and genius inventors who’ve broken the limits of science. And you’re gonna kick the planets arse for killing everyone you’ve ever met.
But you have a dark secret.
You know why it happened.
Maybe you are why it happened.
Play to find out.
TEN MILLION HP PLANET IS COMING FOR YOU!
10 Million HP Planet is GM-less and fast-paced, with damage to your own character abstracted and damage to the planet counted meticulously. You can leverage pretty much anything that you describe on your turn to improve your dice rolls, and deal massive damage to the gigantic, terrible planet.
This game is about dramatic anime-style fights, with mooks who fight for you to provide ambient damage, conditions that you can fill to multiply damage or add dice, and power colours that synchronize to provide combat currency to buy or activate special powers.
One caveat: the game as written was originally meant to be a little bit unplayable. That doesn't seem to have stopped fans, judging by this fan-made Google Sheet to help you keep track of your die rolls. If you want a big, dramatic, larger-than-life game that's primarily one big fight, you probably want 10 Million HP Planet!
You can also check out…
My Hellbusting Games Recommendation post, which might have some overlap.
I have yet to find a game that does randomized power-ups like Numenera, whose Cypher System consistently gives players interesting short-term abilities that are very effective.
Lancer has character development that is very purposeful, but as you build your mech you can do a lot to make your character very effective at one or two things, which can feel so so so rewarding in play.
Plasmodics focuses a lot on mutation, which is something that I think can be really fruitful if it's randomized. The game page also mentions uncovering artifacts, which can change the world if you find them. Artifacts won't be common, but I think they're probably very impactful.
If you like what I do, you can always leave a tip at my Ko-Fi!
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puretopia · 2 years ago
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Glimmerbrook's apartment is coming along, I basically took all of their furniture with them from the lighthouse to re-use!
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jellyurchin · 3 months ago
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Peak comes to the Fortnite shop tonight 😭
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dulacdat · 5 months ago
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iwtv is a show made for rewatching. not just in the "oh, it's so good, it has to be rewatched" way. because while it's true, the show is better with "hindsight" watching. it unravels every step of the way, so once all layers are peeled and you go back to see it again- all character motivations and deranged actions start to make sense. you are noticing every detail that was put in with intention both with characters and the background production.
it make sense as in you can see where they come from. not that some actions can be justified
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aitze · 9 months ago
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Some 16x16 item sprites I've been doing for a weekly challenge in a pixel art server I'm in. Maybe I can use them for vampire farm, though technically croissants would be anachronistic for a game set in a ~14th-15th century analogue. That said, the vampire's outfit is anachronistic too, so maybe that's fine.
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jhamkul · 8 months ago
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Nightstalker’s Mantle, Wondrous item, Very Rare
Spread your wings, become a silent protector of the night. This shoulder cape is crafted from the membrane and body of a giant bat. It is dark and leathery, with a slightly translucent appearance that seems to absorb light. The cape is surprisingly lightweight and flexible, draping over the wearer's shoulders like a shadowy mantle.
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Thank you very much for checking out this new creation! If you want to see more of my content, feel free to visit my Instagram, where I ask for advice, post teasers, and you can vote for my future posts.
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kentnaturaltribrid · 1 year ago
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Left: A piece of the Puzzle
Right: Another piece of Jewelry that which is a piece of the puzzle.
There’s almost a never ending puzzle, but it’s completely complicated and worth it.
“Jeremy can’t live with me, Stefan wants to fix me, and Caroline flat out admitted that she doesn’t like me this way. Think it’s safe to say that I’m not so great at this Vampire thing.”
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mayhemchicken-varneyposting · 9 months ago
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modern day varney committing historical fashion crimes
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deoidesign · 9 months ago
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Designing patron stickers is the highlight of the month
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virfujiwara · 2 years ago
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He doesn't drink blood btw
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feather-and-roses · 9 months ago
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We as goth people need a term for the thing goths do when they get home. It's like take off the corset. Take off the choker. Take off the earrings. Take off the necklace. Take off the necklace. Take off the necklace. Take off the necklace. Take off the necklace. It's the same outfit it weighs 7 pounds less.
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dreadfuldevotee · 4 months ago
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oh, and taking the talamasca website as further proof of their surveillance and meddling in vampire affairs, Im continuing to stand 10 toes down that Armand really didn't plant the Stein's to embarrass Louis and was actually set up by Rashid, who took Louis photographs to the Talamasca
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eljeebee · 10 months ago
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“Are there any vampires like me outside Selvadorada?”
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Lavender looked up from her food.
Kasvhi sat with her that late morning for breakfast, or brunch in this case. Lavender had slept in, and when she woke up, she panicked, thinking that she might be late for training. Luckily, it wasn’t the case. She found Kashvi keeping clean sheets inside one of the cupboards in the bedroom. The vampire had smiled at her and explained that the Seekers let her sleep a little longer; they had to go to the temple and commune with the Watcher again.
She saw how her brows slightly knitted at the mention of the Watcher or communing with the Watcher. Lavender did not press her further.
So here she is, eating her breakfast, accompanied by Kashvi. The vampire monicus is sweet, and she would always sit down at dinner with everyone, even if all she drinks is crimson tea (it’s a tea made from the plasma fruit from the very peculiar plasma tree in the courtyard garden). It feels awkward to Lavender though, because she could sometimes feel Kashvi just watching her eat, and when she’s looking, the vampire would just gaze through nothing, but Lavender knows that those pink and green eyes contain deep thoughts, like they’re watching something else, like the past…reminiscing.
Everyone else had their breakfast already. Raul, accompanied by Diego, had to go down to the village to sell his custom-made jewelry, candles, and the spare harvest the monastery set aside, and mail the artifacts that Lakandiwa and Kashvi had authenticated. He would also buy more food stocks. Lakandiwa is now doing his archeology work, while Chief Song tends the garden.
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Kashvi smiled at her. Her lips curling up further, reminding Lavender of the question the vampire asked, as if to say, Well?
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“There are vampires like you, some new, I think, but there are some that are ancients, from what I’ve heard.”
“An ancient!” Kashvi sighed dreamily, “Just like me…I might know them! Who are they?”
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“Just like you?”
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“It’s a long story. I was once considered the princess of our Vampiric Family, and the Babaylan as well. I had to flee, deep in the jungle, and defend Omisca against Circle Mages.”
Circle Mages again. Who are they? I should ask the Seekers.
Kashvi continued, “From then on, I never let Belomisia. I vowed to protect Selvadorada. I formed the Selvadorada Temple Order, you know.”
“Temple Order?”
“Yes. The monici here? They’re part of my Order. They help protect not only the temples and ruins here, but also the history and culture. We get a lot of tourists, and with our policies, we help preserve the Omiscan ruins.”
“That’s great work Kashvi,” Lavender smiled. She finally answered the vampire’s question, “The ancient vampire I know is Vladislaus Straud. He has three offsprings, Caleb and Lilith Vatore, and Helen Straud. The other ancients are Valentina Asvang, and Lana Beau. I have never talked to the other two though.”
Her thoughts drifted to Percival Asvang, whom she encountered the night before her flight to Selvadorada.
The thought vanished when Kashvi said, “Oh, I know him. Vladislaus Straud of the Straud Coven. I’m not familiar with the last two you mentioned, but I know the names–Asvang and Beau. They’re also in his coven, from what I know.”
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Her face was unreadable.
“Have you ever talked to Mr. Straud?” Lavender inquired.
Kashvi shook her head. “Our Family had duties here. Our Coven was Tomarang and Selvadorada, you see. We serve the people and the Watcher, live in temples. We’ve received letters from his coven, and we would often send representatives there. I wish I could talk to him. I know we have a similar…”
Her words hung in the air.
“Where is he now?” Kashvi asked instead, “Is he in the same city you live? Myshuno, is it?”
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Similar what? Lavender thought. She said, “Yes. He lives in San Myshuno, along with the Beau and the Asvang.”
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“So he’s no longer in…” Kashvi shook her head. “Nevermind. After you eat, let’s do something fun!”
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“We apologize for starting your training late, my child,” Mata said, “the Watcher called us.”
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“That’s okay,” Lavender joked, “At least I was able to sleep more.”
The Seekers wore different attires today. Same dark fabrics, but a little lighter to wear. Lavender thought, Well, it is hot today…but why did Seeker Mata also wear lighter clothes? Do vampires even feel hot? Or did he just want to match with Seeker Iris?
“I will train you today. I will teach you fighter stances–stances that you may use when fighting with the Gift. With that power, your whole body is a weapon,” Mata continued, “you cannot use your wand when harnessing the Gift. It will break your wand.”
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Iris nodded, “I, for one, never preferred using a wand. It is too restricting. Though, I have tried using it; to test the power She gave us. The wand exploded.”
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Lavender gulped. Her wand was a parting gift by the Sages, who fashioned the light wood with a purple gemstone that she loves. She would cry if it broke.
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The dull ache from yesterday’s sparring amplified when she had to hold her position, as the Second Seeker criticized her stance. “Your shoulders are sagging,” he sternly said, “fix that.”
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Lavender let out a groan.
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jhamkul · 8 months ago
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Goredrinker, Strahd's Fang (dagger), Artifact (requires attunement)
Happy spooky season everyone! This year, I've decided to focus the theme for this week's posts on vampires, and what better way to star the week with one of D&D's most famous vampires, the dark lord of Barovia. This dagger revolves around the question of "what if a group of adventurers managed to grab one of Strahd's fangs and made a weapon out of it"? I guess vampires fangs are strong enough from all the bitting creatures' necks throughout the years, so although a bit goofy at first, I think it can be a cool reward for your games, specially if you plan on visiting castle Ravenloft in your campaign, but be careful, this dagger carries potent curses...
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Thank you very much for checking out this new creation! If you want to see more of my content, feel free to visit my Instagram, where I ask for advice, post teasers, and you can vote for my future posts.
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