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adventures-in-null · 7 years
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Beautiful
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New clouds in the works ;)
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adventures-in-null · 7 years
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🐝 …well it’s a wasp but there’s only a bee emoji
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adventures-in-null · 7 years
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how I’ve spent my morning so far…
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adventures-in-null · 7 years
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adventures-in-null · 7 years
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Things Programmers Shout #691
*compiles no errors Goes to bed. *compiles full of errors in morning *face to desk thud.*
// submitted by @thenolachronicle
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adventures-in-null · 7 years
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how do you do clouds? like do you do a particle system and a semitransparent texture or do you use a fluid dynamics plugin or so?
I don’t have an actual workflow figured out yet, I’m currently exploring a yet another approach with creating clouds.
Earlier I attempted to do clouds with the built-in smoke simulations, then with insanely complex volumetric materials applied to cubes (or different cubic shapes), but neither of those brought satisfactory results. Another approach would be particle systems with point density textures, though I haven’t tried that out myself.
I discovered an interesting approach in this video: https://www.youtube.com/watch?v=TJ_OcBh7F5I
So that’s what I’m following more-or-less, with minor tweaks to it. ;) I create different “tetris cube” objects, then apply a specific inverted Voronoi + Perlin noise displacement setup, and set that up with some not-so-complex volumetric scatter shaders. You can see more about it in the video! :)
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adventures-in-null · 8 years
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i wrote an analogy for list’s with nodes
you have a teddy bear collection and you want to store them all in order and in individual boxes but you're way too lazy to organise your shelf so instead you store the first teddy in the box and throw it on the shelf, then you put the next teddy in a box put it on the shelf then write instructions on where it is on the shelf and put that in the first box. When you want to add more teddy's you put another box on the shelf then go to the root box and follow the instructions till you find the new box with no instructions in it then place directions to the next one. eventually, provided you don’t fuck up writing your instructions you'll come to the end. All you have to do is remember where the first box is and you can find any teddy you want.
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adventures-in-null · 8 years
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My super advanced mapmaking technique - a handful of dice makes the map nice
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adventures-in-null · 9 years
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since people seemed especially interested in this technique, here’s a little tutorial i threw together today on making cute glass containers in blender!! :>
Keep reading
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adventures-in-null · 9 years
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Dogs Animation Referece Row 1, 2 (Left), & 4   Row 2 (Right Row 3 Row 5, Left, Righ, & Bottom Image Row 5 (Middle)
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adventures-in-null · 9 years
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Disney PIXAR’s 22 Rules of Success
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adventures-in-null · 9 years
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The Legend of Korra: the video game
now this is a game I’d play any day :)
This took me quite a bit but I finally got it done! :D
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adventures-in-null · 9 years
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Good psychological games masterpost?
No One Has To Die: Talking will spoil it from the start. Amazing concept and brilliant ending. Takes about 20 minutes to complete, browser game.
Off: You’ve probably already seen bits all over tumblr from this (as well as bits, if you know what I mean ;]); French game that starts with a strange man “purifying” ghosts from a world with weird rules and elements; quickly becomes a twisted, confusing ride. At least worth a play, and you should probably check out an LP afterwards (I sure did). Takes a few hours.
The Grey Rainbow: Don’t be thrown by the art - this game may start off in a fairly usual RPG manner, but the story, though short, will draw you in and may even make you cry. Make sure to check all flavor text. Takes about an hour.
The Color Tuesday RPG (TCT): Starts off with kids randomly chosen to save the world/town/whatever, like many RPGs, but actually takes a look at the burden placed on the protagonists. Interesting if sometimes frustrating combat system, a compelling story, and an almost laughable but actually rather tragic spin on the weird rules of many RPG worlds. Beautiful in every sense and left me wanting more. Takes a few hours - LOTS OF FLASHING, epileptics take care! Make sure to play with the sound on.
Bastion: If you haven’t played this yet, I’m already judging you. But seriously, it’s an incredibly beautiful and heart-wrenching game with wonderful sound, graphics, and story. Most definitely play with the sound on, and buy the damn soundtrack. The only non-free game on this list, but well worth it. Takes a few hours, very streamlined story.
EDIT: Feel free to add your own!
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adventures-in-null · 9 years
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Sphynx!
In Treias, Sphynx are pretty rare. They’re not the large majestic creatures they used to be, nor do they really talk anymore. Their “human face” is a mask looking front on their heads, sort of a protective exo-skull in a sense. In certain cultures, they were once hunted for their “masks”, and in others they were revered and protected. 
The modern Spynx is a rare and exotic creature, sometimes kept as pets by the social elite, but are not really any different than a housecat. They’re about the same size, too, as most housecats. Their wings, while in the past were much more effective for proper flying on their larger ancestors, are more commonly used just for gliding these days, if even that much. It’s estimated that another few hundred years could see the sphynx completely wingless. 
They may be small, but they aren’t domesticated. Some are happy to live with people if provided for, others prefer being outdoors and hunting on their own. It’s SAID that there could still be some that resemble the ancient Sphynx more closely (larger, flying, more powerful and frightening, maybe even with the ability to talk)
I don’t have much more information really, they’re just basically weird exotic cats and that’s about it.
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adventures-in-null · 9 years
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adventures-in-null · 9 years
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SnowSkadi
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adventures-in-null · 9 years
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Sky whales
Sudden inspiration, Sky whales, do something with this idea.
https://www.youtube.com/watch?v=8inEpssqWlA
https://www.youtube.com/watch?v=nvEz3QkUpIk
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