A blog about an artist his likes, dislikes, inspiration and sketches
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Here’s my rough animation for cyclops sequence from Castlevania. I got to storyboard this sequence as well, which was a first for me. Up until then I’d never had that level of control over anything I’d worked on in the animation industry.
Out of everything I did for season one, this is by far what I worked the hardest on. I’m glad I’m finally getting to show it.
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Melanc-Ollie
#Vimeo#savants#cellanimation#fluidanimation#cell#hellosavants#liquidanimation#graphics#framebyframe#skateboarding#motiongraphics#skate
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The Safegate Effect
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That moment when you realize that you rely far too much on a computer to draw.
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From Giudansky.com
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CITY LAYOUTS BY LUIS DILGER Graphic Designer Luis Dilger - “Topography, architecture and traffic routes give every city a unique structure. These conditions create the typical and individual inner structure of a city. I didn’t only want to show these structures in the conventional way from above, but also including the exact three-dimensionality of topography and buildings - a real world visualisation.”
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Valway, Galway, left, right, f last, 82 last, shell, calf, win, win, win #valway #vassweek #vassshoes #shoeporn #shellcordovan #menswear #mensstyle #mensfashion #eggalway #edwardgreen
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Morgan 3 Wheeler, by kcpr raffaEl using 3ds Max.
Love the wide camera angle. Gorgeous.
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Cathedrale of Coutances, Remastered created by Johannes Englert using 3ds max, VRay and After Effects.
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Mad Dog, created by Maciek Ptaszynski using Blender.
Outstanding detail.
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paperWasp_TransamericaBanking, created by Colie Wertz using Maya, mari and ZBrush.
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