artstuffbyclay
artstuffbyclay
artstuffbyclay
24 posts
a visual blog of personal projects and delightful finds artstation
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artstuffbyclay · 5 years ago
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UVs - Texture Space vs World Space
UVs - Texture Space vs World Space and how to use them to your advantage! (example downloads soon) #gamedev #UE4
UVs and world coordinates are much easier to understand when you break them down by what they really are; simple XYZ graphs.
What are UVs?
UVs are the equivalent of the positive coordinates in an XY graph:
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Bottom left is the origin of the UV space. And although technically this space is contained within 0 to 1 in both the X and Y axis, these coordinates tile infinitely in each direction,…
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artstuffbyclay · 5 years ago
Text
UVs - Texture Space vs World Space
UVs - Texture Space vs World Space and how to use them to your advantage! (example downloads soon) #gamedev #UE4
UVs and world coordinates are much easier to understand when you break them down by what they really are; simple XYZ graphs.
What are UVs?
UVs are the equivalent of the positive coordinates in an XY graph:
Tumblr media
Bottom left is the origin of the UV space. And although technically this space is contained within 0 to 1 in both the X and Y axis, these coordinates tile infinitely in each direction,…
View On WordPress
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artstuffbyclay · 6 years ago
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Photoshop Tricks
Photoshop Tricks! Here are a few tricks to hopefully help you save a little time! :)
Brush Size
The quickest way to adjust the size of your brush is to hold ALT and Right click (hold) and scrub left and right.
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CTRL+ALT+Right Click & Scrub Brush Hardness
Using the same hotkeys, scrubbing up and down will modify the hardness of your brush.
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Color Wheel
Holding ALT+SHIFT will bring up a color wheel.
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Layer Linking
Creating a new layer and while holding
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artstuffbyclay · 6 years ago
Video
youtube
ZBrush - Customize Interface (short tutorial)
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artstuffbyclay · 6 years ago
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Busy Busy Busy + Discord!
B3D Game Dev Discord! https://discord.gg/ADhMNu - Ask questions, get critiques, feedback or just come hang out. #gamedev
I’ve had my head wrapped around work these past few weeks at Tripwire and haven’t been as active as I would like to be on getting tools and resources out. Hopefully things will start to even out a bit more as far as personal time and work goes.
I did change my personal discord server over to the official B3D Game Dev discord. I’m looking to use discord as a tool to help people live, when I’m…
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artstuffbyclay · 6 years ago
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Shots from the landscape live stream.
Here are some shots from my #UnrealEngine landscape live stream at twitch.tv/bearded3d - files will be available soon. #GameDev
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I streamed the entire process on twitch. The videos will be sent over to my youtube channel as well as linked in the tutorial site. All functions and materials can be found in the project files or downloaded separately. The foliage assets cannot be included as they are apart of the Unreal Marketplace.
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artstuffbyclay · 6 years ago
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Shots from the landscape live stream.
Here are some shots from my #UnrealEngine landscape live stream at twitch.tv/bearded3d - files will be available soon. #GameDev
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I streamed the entire process on twitch. The videos will be sent over to my youtube channel as well as linked in the tutorial site. All functions and materials can be found in the project files or downloaded separately. The foliage assets cannot be included as they are apart of the Unreal Marketplace.
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artstuffbyclay · 6 years ago
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Landscape Tutorial Update
#UnrealEngine landscape tutorial update! Here's a little teaser on the first part of the tutorial I will be releasing. Make sure to follow for more updates :)
I’ve started working with marketplace assets and recording my process to begin a fairly simple landscape from scratch.
Here’s a little teaser of what’s to come.
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This is a simple 3 layer landscape material with a single grass type and a procedural foliage volume with marketplace assets by NatureManufacture.
The tutorial will go over this process in detail, step by step.
Make sure…
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artstuffbyclay · 6 years ago
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Tutorial Poll Results
August tutorial; Landscape & Landscape Materials. The free tutorial is in the works and should be available near the end of august. If you have any questions, post them now and I'll address them in the videos. #GameDev #UnrealEngine Thanks everyone!
With the combined results from Twitter and the onsite voting, Landscapes & Landscape Materials came in first for requests with LODs coming in last.
I’ll start working on a free tutorial and hopefully have it up before the end of August.
Areas I will go over;
Part A (multiple videos)
Creating a simple, small landscape for quick visual development
Creating a landscape material with…
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artstuffbyclay · 6 years ago
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Free Tutorial Voting!
Please disregard my last message, this is the correct voting page. With b3dgamedev.com picking up a little traction, I'd like to hear from you guys on what tutorials or tips you would like to see, thanks! #gamedev #UnrealEngine
Choose one please
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artstuffbyclay · 6 years ago
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Vote for the next tutorial!
With b3dgamedev.com picking up a little traction, I'd like to hear from you guys on what tutorials or tips you would like to see. It just takes a few seconds to fill the form out. Thanks! #gamedev #UnrealEngine
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artstuffbyclay · 6 years ago
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NoroTools
Until the end of August, I'm letting anyone download my 3dsMax script NoroTools for free. Visit the downloads section for instructions on usage and install.
3dsMax Modeling Tools
Until the end of August, I’m letting anyone download my script NoroTools for free.
The script includes tools for;
Weighted Normals
2 meter and 4 meter auto-texel density buttons (UVW)
File Tools
UCX tools with naming and numbering
Custom exporter (finnicky atm)
Unreal’s scripts (like pivot painter 2)
Additional free scripts
The script is available in my downloads section.…
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artstuffbyclay · 6 years ago
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B3Ds Ten Unreal Tips
B3DGameDev - Ten tips for Unreal Engine material creation.
For materials….
1 Reroute Node
Inside the material editor, you can double click on the connecting lines to drop a reroute node. This helps to keep materials organized and professional looking.
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2. Quick Connect
Right clicking on the output of a node gives you access to the material’s input pins. This is useful for larger materials where the inputs are off screen.
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3. Quick…
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artstuffbyclay · 7 years ago
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Hi I’m Marko and I’m making a game called Cloudpunk about a courier in a huge cyberpunk city full of interesting characters where everything is made of voxels.
Add Cloudpunk to your wishlist on Steam!
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artstuffbyclay · 7 years ago
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Current Lighting WIP
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artstuffbyclay · 7 years ago
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Sweet and spicy ginger garlic dipping sauce for veggie egg rolls. Liquid gold right here >.>
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artstuffbyclay · 7 years ago
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