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bitchimaru · 1 year
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Heyyy
I hope to host a Dark Urban Fantasy D&D game (or possibly a different ttrpg if anyone has suggestions for a better system) where all the NPCS and Players will be anthro bugs!
If you're interested, please fill out the form!
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bitchimaru · 1 year
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My silly little tiefling wizard, Eryth, and her friend, Calcifer the fire spirit sorcerer,,
I still don’t fully understand Tumblr haha
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bitchimaru · 2 years
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I’m building a dnd class rn called “Just Some Guy” and the whole thing is that they are just supremely bad at combat and ability checks the whole time. at level 20 u get an ability called “Fucking Finally” where u get the level 1 abilities of another class. ur hit dice are d4s and the only thing u have proficiency in is improvised weapons. this is the funniest thing I’ve done in a hot minute
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bitchimaru · 2 years
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Put other adventuring parties in your game for your players to interact with. Either as friends, allies, or even enemies.
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bitchimaru · 3 years
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D100 TABLE OF QUIRKS & PECULIARITIES FOR NPC’S AND/OR PC’S
So here is the first of my many soon-to-come updates while under quarantine! I came up with this bad boy after a few frustrating nights of trying to find decent quirks for my NPC’s around the internet. It seemed like every list I tried to look up was either lackluster at best or, at worst, was chalk full of offensive “quirks” such as “is a casual racist”, which just… does not quite fly with me.
On top of that all that, it would seem many DM’s don’t really know what a “quirk” is when making NPC’s. They seem to think it’s an entire personality, more so than a small part of the character that makes them unique or different from a simple background or fodder character. It’s something that, when you think of that character, it’s the first thing you notice or remember about them!
So what did I do? Decided to make my own damn quirks. Ones that are brief and simple enough to apply to just about anybody. And ones that are not downright offensive or too specific to even apply to anyone. Once I started, I simply couldn’t stop. I got so excited thinking these up, that before I knew it, I had a hundred of them!
So I figured i’d share my work with y’all and see how you like these. It’s generally meant more for NPC’s, but you can apply a generous handful of these to PC’s as well. I trust y’all to work these into your characters, nonetheless. Download links are listed below, as well as donation links if you’re feelin’ generous.
GM Binder || Dropbox || Ko-Fi || Paypal
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bitchimaru · 3 years
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bitchimaru · 3 years
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My party members, trying to remind me what my abilities are and what I can do with my turn:
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bitchimaru · 3 years
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Botanic undead, the children of necromancy and druidic magic. As usual, there’s lore under the ‘Read More’ (Warning for descriptions of body horror).
The skeleton base is a stock render by Wolverine. The moss and plants were drawn on by me.
Keep reading
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bitchimaru · 4 years
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opening commissions!
if you’ve ever wanted some personalized homebrew, now is once again the time! i’m opening a few slots up for this december. the turn around time will be anywhere from a few days to a few weeks between my exam schedule but all homebrew will be complete by the end of december! examples of my work can be found here
prices are as followed and will be payment will be exchanged via venmo (edit: or paypal):
ITEMS/SPELLS
15$ for three!
RACES
20$
two lore segments (optional, will be more freeform based on information you give me)
overall racial traits
3$ per subrace
SUBCLASSES
25$ base
extra 5 - 10$ for complexity of request if necessary after the initial assessment phase (complexity meaning, different versions of the subclass such as Totem Warrior/Storm Herald, Dice-Based Mechanics such as Maneuvers, etc.)
All include custom coloring on the page and watercolor stains.
please DM me if you’re interested in reserving a slot!
2/5 slots taken!
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bitchimaru · 4 years
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Everyone plays a different system in the same game. I’m sure the player stuck with the rules for Call of Cthulhu will do fine alongside the D&D and Starfinder players.
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bitchimaru · 4 years
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Random mansion generator
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The Procgen Mansion Generator produces large three-dee dwellings to toy with your imagination, offering various architectural styles and other options. Each mansion even comes with floorplans:
https://boingboing.net/2019/07/12/random-mansion-generator.html
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bitchimaru · 4 years
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bitchimaru · 4 years
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(un)friendly rivalries!! a guide to characters your players hate worse than villains but for super petty reasons
is your party missing a key part of the NPC ecosystem? do you need a way to remind PCs that they aren’t the only ones who are hot shit? looking for someone who isn’t exactly a Big Bad but sure isn’t an ally?
Look No Further.
you see, sometimes you need NPCs that aren’t going to give the party everything they want because of a high Persuasion roll, the NPCs who aren’t going around committing mass murder (at least, not any more than your party, anyway) but still aren’t sympathetic, or the NPCs who have goals that directly interfere with those of the party and they might just be more competent.
These NPCs come in (at least) four flavors:
Nemesis
Competitor
Rival Party
Something about them just pisses you off
The nemesis is someone that at least one party member has a reason to just loathe, but hasn’t done enough to make the party consider them a threat worth killing. Take as an example the paladin Viv from my campaign. She was a target for assassination by our party cleric–but the rest of the party, unaware of his secret task, immediately got attached to her. She quickly turned from a low-level enemy to a god-tier annoyance. Because no one else wanted to kill her, the cleric was left fuming impotently as she pranced around doing whatever she wanted. To this day, the mere mention of her gets a reaction of (comedic) frustration.
To use a nemesis effectively, limit their fury-inducing qualities to one or two player characters, and make them otherwise lovely and likeable folks; they should have relatable and (presumably) nonthreatening goals and be willing to help the party out under the right circumstances. Sit back and watch the steam pour out of a player’s ears.
A competitor is an NPC that is good at the same things as one of the PCs, such as a brawler who participates in pit fights against your party barbarian–and wins. The winning here is key to the idea. Party members hate to be defeated at the stuff they’re good at. But a bard can’t just assassinate another bard that outperformed them at a karaoke concert–unless they’re a murder hobo, they just have to sit there sullenly as someone else gets the glory, and plot an elaborate revenge.
The competitor works best when they have a little bit of local celebrity. This helps to prevent the party from killing or robbing them, because there might actually be consequences. They can be insulting, they can be objectively kind of shitty, but they shouldn’t do things like kick puppies or level an apartment complex to make way for their mansion. They are typical ordinary folk, but they can be jackasses without ruining the effect. Just don’t push the bad qualities into Bad Guy territory.
The rival party can be a difficult one to run. Like the nemesis, a rival party is more likely to appear during a quest/dungeon/etc. The key here is to give them similar, but not identical goals, but most importantly, they should be slightly more competent than the party. Not by much. You don’t want your party to get demoralized and ditch the dungeon, after all. But enough to make them work for success. For example, your party wants to loot the treasure trove hidden in a warlord’s fortress. But what’s this? Another party is on the scene, trying to bring a valuable artifact in that treasure trove back to their employer? Now the race is on to find the treasure and claim the prize.
This one will be most entertaining if the rival party shares flavor with the player characters. A paladin’s Lay on Hands might be countered with a Celestial Warlock’s “Healing Light” ability, for example. While not identical, the effect is the same. An archery-based ranger might contrast with an Arcane Archer fighter in the same way. A character with the Sailor background may be irritated if they get shown up by a Swashbuckler rogue.
Then there’s the fourth type: Something about them just pisses you off. What does that mean? Well, take this example: the party has made a bar their favorite hangout spot. They have a corner booth all to themselves and the barkeep pours out their usual as soon as they walk in the door. Maybe the barkeep has a flirty relationship with a PC. Then one day the bar has been sold! To someone else! Someone who doesn’t know their drinks, who doesn’t reserve their regular table, who is all business and no pleasure! Sure, there’s nothing wrong with them. But this is a curveball the party wasn’t expecting.
This category is the most flexible. You can use it to disrupt a party’s habitual actions, harmlessly insult them (I used a high-end tailor to interrogate the party’s fashion sensibilities once. They detested her. It was hilarious), or create social obstacles (like a guard that holds a grudge for no apparent reason and makes them wait for ages to see the local lord). These characters might be recurring or might not, so don’t get too invested in them unless they’re powerful. A snarky artificer who is the only maker of enchanted items in 100 miles is more likely to reappear than a shitty bartender, because bartenders are a dime a dozen. 
Now go and enjoy making NPCs your players will love to hate!
If you like our content, consider tipping us on our Ko-fi page @ theworldbrewery. And if you’d like advice, don’t hesitate to send us an ask! Getting to deep-dive your questions is a lot of fun.
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bitchimaru · 4 years
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Random mansion generator
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The Procgen Mansion Generator produces large three-dee dwellings to toy with your imagination, offering various architectural styles and other options. Each mansion even comes with floorplans:
https://boingboing.net/2019/07/12/random-mansion-generator.html
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bitchimaru · 4 years
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Darkest Dungeon Monster Manual - Undead
This is a big, hefty update. The PDF for this post contains 24 different monster statblocks. I was busy…
Check my reblog for the google drive link that has PDF and tokens in it!
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bitchimaru · 4 years
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Saying ‘nya’ at the end of every sentence is optional, but encouraged.
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bitchimaru · 4 years
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Whenever your character is not in a scene, you have to leave the room.
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