ffxivhika
ffxivhika
Hikaria Yumiko
45 posts
Maelstrom cargo check officer. Located on Adamantoise. Probably spoiler safe?
Don't wanna be here? Send us removal request.
ffxivhika · 5 months ago
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For those of you entering the housing contest, now is your chance.
You think we'll ever get the crystal exarch as a housing item?
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ffxivhika · 5 months ago
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Trying to figure out the perfect balance of content to enjoy gearing without losing my mind. I think if I don't want to Savage (which I'd love to do but I just don't have the schedule for it), my best bet is to craft all my weapons and just grind normal raids. Do the bare minimum to ensure I have a high enough ilvl to do all the current content.
My main barrier is I don't want to gear just one job. I want to gear multiple jobs, because I like playing multiple things. Sometimes I like to tank, sometimes I like to melee, and sometimes I like to cast. But gear progression, especially non-Savage progression, is built to support one job and one job alone. So I'm often stuck working at one job for a couple weeks before I can start giving myself real options.
EDIT: I left it out of the post initially but I'm also trying to avoid crafting a complete set because then I just don't do content. I've been down that road and by the time my gear is crafted, I look at all the content and say why should I run it? I crafted all my gear!
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ffxivhika · 1 year ago
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You think we'll ever get the crystal exarch as a housing item?
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ffxivhika · 1 year ago
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One of the flaws of not having individual job quests anymore is I keep forgetting role quests exist. I just got Paladin to lv100 and even got to a small percent of EXP I thought I needed another roulette for, not realizing I had a whole-ass tank questline I could've been doing. I only got reminded after trying to reapply for mentorship.
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ffxivhika · 1 year ago
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Square I am begging you please just boost the weekly cap on high-end tomes to 500. I want to gear more than one role and 450 is suffocating.
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ffxivhika · 1 year ago
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When the next lv100 dungeon gets added, one of the three current dungeons will stay in Expert roulette while the remaining two will be relegated to a lesser "lv100 dungeon" roulette. I vote that we keep Strayborough Deadwalk in Expert because it's the only one everyone hates and it'd be funny.
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ffxivhika · 1 year ago
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some tips on how to make bosses easier if youre feeling theyre too hard:
play a ranged physical dps class. that way you can hang back to keep an eye on the arena and what the boss is doing without having to worry about needing to stand still long enough to complete an induction
on that note, inductions are considered finished before the bar is full. you can usually move right before it fills and still have it go off, but it takes some trial and error to figure out how close you can cut it
move your ui around. my own life was made immeasurably easier when i put the target right above my hotbar so i wouldnt have to pay attention to both the top and bottom of the screen at the same time, but try stuff out and see what works best for you
the best time to mitigate an attack is right before the boss finishes casting it. the second best time is as soon as the mit becomes available, every time it becomes available
use addle and feint. you almost never see these used in casual content and it's a waste because they really are extremely useful skills at any level
use arm's length and surecast. there are some knockbacks they dont work on but those are rare. if you know youre gonna get pushed, use these and you probably won't get pushed
take advantage of duty support. the npcs know the mechanics. watch them and let them teach you
particle effects cant hurt you (usually). with the exception of puddles that stay on the ground for a while or layered stacks like akh morn, as long as youre not standing on the marker when it disappears (or are if it's a stack), you're in the clear. feel free to move through the animation if necessary. more and more mechanics require you to do so to be in position for the next one in time
it's usually fine to let spread markers overlap. just, yknow, make sure another person isnt in yours (though its the responsibility of anyone without a spread to keep themselves out of harms way)
when in doubt, ask your party members. it's extremely rare to match with a group of randos and have everyone be a first-timer. most players are happy to help, and the ones that know the mechanics but are bad at explaining them will usually just stick a marker on themselves (usually a triangle) for you to follow
read your tool tips. boss fights are as much a test of how well you know your class as they are your ability to read and react to mechanics. unless youre playing a healer or paladin, youre going to use your entire kit, so make sure you know what everything does
on that note, freecure is a scam. once you get cure ii/benefic ii, you will never need cure or benefic again. keep them on your hotbar for when you get synced content if you wish, but otherwise you do not need them. do not use them
if you play multiple classes, try to keep skills that do the same/similar things at the same spot on your hotbar. this isn't always possible bc despite what some may claim, not all classes of the same type are actually identical, but it will save you a lot of headaches
entirely new and unique mechanics are rare to the point of being nigh nonexistent. everything is a remix of something else and practicing in lower level content can actually be a big help
look up guides. the internet is full of them in pretty much whatever form works best for you (though they can be of admittedly variable quality)
turn down party effects. theyre on one of the tabs under character configuration > controls. if you put them on minimum you can still see heals and such but you wont have your screen constantly full of explosions
turn on target health percentage. this one is under character configuration > ui. it lets you better see how close the boss is to going down
make summons smaller. we all love titan's ass but not when it's the only thing you can see. "/petsize all small" will make this problem go away
relax and have fun. panicking leads to mistakes, which can lead to worse mistakes. if you need to take a second to breathe, do so. your party members probably wont mind waiting a minute or two between pulls
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ffxivhika · 1 year ago
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Pray for MNK mains rn
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ffxivhika · 1 year ago
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The new crafter skill that lets you use an action without using durability has a sound effect that sounds a lot like a craft failing and it triggers my fight-or-flight response.
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ffxivhika · 1 year ago
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Femezen appreciator? Opinion on duskwights?
Lore-wise it'd probably be more appropriate for Hika to be a Duskwight since she's a caster, but aesthetically I prefer wood elf to dark elf.
Side-note: This is my first time noticing it's spelled Duskwight and not Duskwright. Not the most embarrassing mistake I've made though.
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ffxivhika · 1 year ago
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Some Gposes I did since plugins updated. Hika & Ksenia's vacation in Dawntrail.
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ffxivhika · 1 year ago
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Every time a boss disappears for a dodge phase
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ffxivhika · 1 year ago
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miqo-tia: What does the Paladin hotbar look like?
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I haven't run Paladin in anything yet but this is what I got goin on. I might change this when I actually start leveling it, but the general idea is my burst buttons are all lined up on row 2, and all my mitigations are lined up on row 3. Both are roughly sorted by cooldown timer.
The mitigation sorting is somethin I do on all the tanks. I use the short cooldowns first, and if a fight gets more dire I go further down the buttons. Keeping them lined up helps establish the order to press them in.
I don't do EX content so I honestly don't use a lot of the utility stuff, but the idea of me putting all my buttons down is I'll actually use them if they're present on my bar.
EDIT: Y'all I completely forgot to add Circle of Scorn to this hotbar.
This is probably a mistake but for DT I've put in the effort to ensure every button available to a job is present on my hotbars. I'm trying my damnedest to put role actions & similar buttons in the same places but some of these are headache inducing; especially the healers.
When you include role actions, job actions, and limit break, the highest number of buttons goes to Scholar with a ludicrous 35. If they had one extra button (say, potions for savaging), they'd have three completely full hotbars. A full house of buttons.
The lowest number I think is Viper. It has three empty slots that bug the hell outta me but trying to fill them goes against what my brain says is right. I'm in bed rn but when I wake up I'll screenshot & show how I arranged them.
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ffxivhika · 1 year ago
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It'll take some adjustment but I think I need to start using a fourth hotbar.
This is probably a mistake but for DT I've put in the effort to ensure every button available to a job is present on my hotbars. I'm trying my damnedest to put role actions & similar buttons in the same places but some of these are headache inducing; especially the healers.
When you include role actions, job actions, and limit break, the highest number of buttons goes to Scholar with a ludicrous 35. If they had one extra button (say, potions for savaging), they'd have three completely full hotbars. A full house of buttons.
The lowest number I think is Viper. It has three empty slots that bug the hell outta me but trying to fill them goes against what my brain says is right. I'm in bed rn but when I wake up I'll screenshot & show how I arranged them.
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ffxivhika · 1 year ago
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My three favorite jobs in-game are Paladin, Ninja, and Red Mage. In-RP she fights sword & board with supplementing red magic, but can fight bare-handed if she needs to.
I want to say she can dual-wield swords & daggers too but only because I've been diggin Viper & Ninja lately.
How many jobs has your wol canonically picked up and in the case of multiple jobs how proficient are they in them?
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ffxivhika · 1 year ago
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Stepped into my money room for the first time since the graphics update and holy hell it's glorious
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ffxivhika · 1 year ago
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WHM: 32 buttons
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SCH: 35 buttons
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AST: 33 buttons
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SGE: 32 buttons
Someone who's good at healing please help me budget this my party is dying
This is probably a mistake but for DT I've put in the effort to ensure every button available to a job is present on my hotbars. I'm trying my damnedest to put role actions & similar buttons in the same places but some of these are headache inducing; especially the healers.
When you include role actions, job actions, and limit break, the highest number of buttons goes to Scholar with a ludicrous 35. If they had one extra button (say, potions for savaging), they'd have three completely full hotbars. A full house of buttons.
The lowest number I think is Viper. It has three empty slots that bug the hell outta me but trying to fill them goes against what my brain says is right. I'm in bed rn but when I wake up I'll screenshot & show how I arranged them.
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