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Transcript: "Something strange. Distortion. What's this? The Colosseum-!"
Please do not spoil who the character or voice actor is in the replies or reblogs. Thank you
I am on vacation! Answers may not be posted right away--please remain patient.
#holy shit#this line is entrenched in my memory and i was not expecting it to turn up here#voice lines recorded moments before someone gets utterly obliterated
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#the beginning sounded familiar#but as soon as the other other instruments came in i got it immediately#good soundtrack
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I should write up my comprehensive interpretation of the Edge's cosmology; it's a bit different and more out there than most I've seen and I might be completely off base, but it would answer some tricky questions and it's appropriately cool sci-fi!
But the short of my theory is basically the same! The Edge is the rind of the multiverse, except with an additional dimension - rather than being a 2D surface enveloping a 3D volume, the Edge is a 3D volume enveloping the 4D multiverse.
In regards to The Edge, is the Chaos Wall the inside ring (the donut hole) and the Quiet Wall the outer edge, or is it the other way around? Also good work on the Planeswalker's Guide to you and your co writers.
It’s left deliberately vague, but my headcanon is that the Edge is like the rind of the multiverse. The multiverse is “in” and the quiet wall is “out”.
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#you!#actually pretty surprised by the low recognition on this one#the anime adaptation uses it for one scene too#anyway games's soundtrack is great even the regular bgm
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Plug your brain directly into the war machine. Ya know, the one with the neural interface that nobody knows how it works? The interface that is so top secret that if you find out it's actual name you get immediately executed? What's the worst that could happen?
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Making Regal Caracal permanently Standard-legal is the best thing Wizards of the Coast have ever done, though the other Standard players at my LGS are getting fed up of losing to my pile of cats 😌
Feedback on Foundations
I’m about to write this year’s “State of Design” article, and I’m interested on your feedback of Foundations. What did you like? What did you not like? Tell me all your thoughts. I’d love to hear examples and details.
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I really like how the cards depict the culture of the clans outside of fighting each other. It really makes the clans feel more like realistic groups of people rather than just an aesthetic skin over wargame units. Dancing, singing, boxing, fishing, crafting, all of the things people do that makes them people and not mere game pieces!
I also love Omen as a mechanic, making Dragons important and playable in larger quantities. It's my favourite execution of "high mana value cards matter" since it gives them things to do early on too without having to nerf either side too much.
My biggest disappointment, other than the Dragonlords being defeated off-screen, is the lack of face-down creatures. They were the one through-line of the original Tarkir block, having a big part in all three sets, and I'm sad we didn't get them back here - I was excited after Murders at Karlov Manor and Duskmourn appeared to be setting up the foundations of a face-down deck that would be paid off by Dragonstorm but it never ended up happening 😭
Feedback on Tarkir: Dragonstorm
I’m about to write this year’s “State of Design” article, and I’m interested on your feedback of Tarkir: Dragonstorm. What did you like? What did you not like? Tell me all your thoughts. I’d love to hear examples and details.
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Wait hold on girl your text trickery reminds me of someone-
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Transcript: "Die The death! Sentence to death! Great equalizer is The Death!"
Please do not spoil who the character or voice actor is in the replies or reblogs. Thank you
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#need to get back to my co-op playthrough of this game#my friend drives while i provide engineering and comms support 😌#game is definitely a spectacle and this song really adds to the part it plays in
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#theme of some old man i guess#i haven't actually played this game but this theme is very recongisable
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#this one immediately after 1359 is funny#anyway one of my close friends loves both of these games so yeah i recognised both immediately#iconic tbh
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#the power of water is its ability to take any shape#this and the other two themes are indelibly linked to that voice line in my brain#anyway not the song i would personally have picked to survive the purge from this game but that's an impossible task#fantastic soundtrack that i could pick a dozen songs i adore from
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It's easier to accept that you're aromantic once you understand that what you want isn't romance per se and it's really the companionship that appeals to you. I never actually liked the thought of being in a relationship but I liked the thought of being important to someone
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Has anyone else noticed that they do this?
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