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Aquarius here and I want kids go on vacation alone after their parents died because maybe they would find someone who will adopt them (and maybe the kids killed the parents, who knows?).
The Signs As Sims 2 Patch Notes
Aries: Furious setting will now decrease over time so that Sims do not stay Furious forever.
Taurus: Closet ‘Woohoo’ animation will now fail properly if one partner is occupied with another activity such as reading a book.
Gemini: Pregnant Sims will now leave a neighbor’s apartment before having a baby.
Cancer: Babies are no longer available in the pool of online chatters.
Leo: Sims who write great novels now receive the memory for “Wrote Great Novel” rather than the Sim who answered the royalty check phone call.
Virgo: Neat Sims will no longer be furious when told to clean up a waterballoon puddle the Neat Sim created.
Libra: Sims will now finish eating gyros.
Scorpio: Sims will no longer get a memory of making out with themselves in the hot tub under certain conditions.
Sagittarius: Flaming Bags of Poo should not be delivered indefinitely after a bad date.
Capricorn: Shortened the amount of time that children show their A+ report cards off to their parents.
Aquarius: Children will no longer go on a vacation alone if their parents die before van arrives.
Pisces: Social bunny can no longer be killed.
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A few days ago my Laptop made an update and now I have to delete all files that showed up again after I deleted or moved them weeks or months ago. Where do they come from now? What did my Laptop do while updating? I now have an older Sims2 folder that I once deleted after I made my new main hood. In my Sims2 folder Downloads I once deleted are now back in there. My Downloads folder was so nice cleaned up and now it's a complete mess with some empty folders of stuff I once moved/ or deleted. My old photo and video edit files that I once moved to my extern harddrive after I posted them on my Insta are now back in my folders! My Screenshots and the folder with pictures I want to post also has a lot of old images that I once deleted or moved! And I'm very sure I will find some more old stuff that had been deleted or moved a while ago that are now back. I also have to check if the stuff I need for my current hood is still there or if I have to collect everything again. I also hope that my hood is still there. I haven't checked yet because I have to clean up my folders first. I had plans and now I'm sitting here and have to clean up the mess that Windoof did. Why? 😭I looks like Win10 set up an older version of my stuff and put everything back in. It never asked me if it should put an older backup in. It never has done this before.
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Is this post still flagged? Can anyone see it this time?
Just some new pictures of Nigel. Still one of my favourite Sims. :)
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WCIF?
Would anyone happen to know where I could find the windows on the top floor of this building by @heartmeadows (currently on hiatus)?

They look really familiar, and I might even have had them in my game at some point, but currently they are eluding me. I also wouldn't mind knowing where I could find the ice machine too please. Thanks for any suggestions anyone can offer!
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Four 4t2 Clay Hairs in The New Hair System.
colors by pooklet.
textures are mostly just the original ones, just edited a little by me.
binned, familied, tooltipped and compressed.
all four colors are in one .package file.
all the meshes are included.
i made all of these a while ago (some might even have been requests??) but forgot to share them here! i've been a little quiet on tumblr these days, but just wanted to let everyone know that all is good and i'm still retexturing hairs haha. i've also retextured some alpha hairs that i will be posting in the upcoming days/weeks! 🥰
↓ more info + download links ↓
💜 like my content and want to support me? please consider leaving a tip or requesting some hair retextures through my ko-fi! 💜
4t2 Bob Shaggy EP01 - unisex
ages cu - eu
5.6k~ polys
mesh conversion by FrauHupfner
DOWNLOAD: sfs // mf
DaylifeSims Alek - unisex
ages tu - eu
14.5k~ polys
mesh conversion by @rascalcurious
DOWNLOAD: sfs // mf
Simstrouble Deimos V1
ages cm - em
11.8k~ polys
mesh conversion by @rascalcurious
DOWNLOAD: sfs // mf
Tricoufamily Hayden
ages cm - em
7.4k~ polys
mesh conversion by rascalcurious
DOWNLOAD: sfs // mf
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I made a wish at GoS
If anyone is interested, I made a wish at GoS - I'm looking for somebody willing to convert TS4 Life & Death ghost outfits and maybe the black dress with elbows-long sleeves listed as the first dress in @mdpthatsme's TS4 conversion archive.
I'll also be eyeing TS4 Enchanted by nature fairy outfits conversions once the pack gets released. 👀
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Me: "I love The Sims"
The Sims:
Me: "I love The Sims"
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5 years later and Paul is still like that. 😺
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A quick-ish guide to the culture of The Sims 2 modding community.
Are you new to The Sims 2 community? Are you coming from more modern games, either in The Sims franchise itself or other contemporary games? Are you excited to start your #brand and become a #simfluencer and post your #earlyaccesscontent to support your #sidehustle?
Have a seat, then! Let's chat.
Hello, friend! My name's Pooklet. I've been playing since 2004 and creating since 2007. I'm by no means an expert in most forms of content creation itself, but I've been around since the heyday of The Sims 2, I've watched how community opinions have shifted (or not) since practically the beginning, and I'm hoping to give you a basic outline of the community culture that you can expect to encounter as a newcomer.
A very brief history of Sims 2 content monetization:
People have been trying to monetize content since there has been content to monetize, all the way back in the days of The Sims 1. We tend to call them "pay creators" and their websites "paysites." Some big names in this arena include The Sims Resource (their free-with-ads model is a relatively recent development, which is why you will find people to this day calling them T$R), PeggySims, Newsea, and many others that you can find on this handy website:
Paysites Must Be Destroyed
Now, if you have a glance at that website, you might be saying to yourself:
"But, that's illegal! I own the copyright to my custom content!"
Alas, no! Due to the wording of the End User License Agreement for The Sims 2, no custom content creator owns their creations for this game (or The Sims 1, or 3, or 4, for that matter, but we're talking about 2 right now). It all belongs to EA at the end of the day, and by installing and playing the game, you have agreed to these terms. Which means you have no individual, protected copyright, and it is perfectly legal for someone to download your paywalled content and then reupload it for free for others to enjoy. And they will!
Furthermore,
You are not making anything alone.
Everything from modding resources, to tutorials, to the mods required to fix disastrous glitches in the game code and make it playable at all, to the third party programs used to make any and all custom content, such as SimPE—all of these have been provided to you for free by other creators, many of whom have a usage policy that asks that people not use their freely-provided tools to make a profit. Although no one can be forced to follow a creator's policy, it is generally considered good manners to not try to make a profit off of someone else's free work. And if you are using these tools to make paywalled content, that's exactly what you're doing.
Pay creators have been ignoring these policies since the beginning of time, and so free creators likewise ignore their policies against sharing their paywalled content. Pay creators have also tried lots of different ways to keep their content exclusive, everything from trying to track leaks with slightly altered files to actively filling their content with malicious code. It has never worked.
Free creators have always found a way around these barriers. In fact, it's taken as something of a challenge to undermine monetization efforts. As you can see from Paysites Must Be Destroyed, there are entire teams of players devoted to reuploading paywalled content for free.
A culture of sharing.
The Sims 2 is something of a time capsule. At 20 years old, it predates a lot of the hyper-capitalist hustle culture that has infested every creative hobby. It is from a time when monetization was an outlier rather than the norm, and a much maligned outlier at that. This attitude has persisted for 20 years. Believe me when I say, you won't be the combo breaker. Especially now, given that The Sims 2 is not the most contemporary in the series and the community has shrunk considerably, down to the people who have either been here for a very long time, or newcomers that understand the community culture.
Also, it's just kind of not a great idea in general to try to make money off of a 20-year-old game with a pretty small community?
Like, I get that The Sims 4 is really saturated with pay creators and it's hard to get a foot in the door. I get that you might look at The Sims 2 and think that the small pond will give you room to be a big fish. It won't. You might get a handful of people willing to pay for your content, but at least one of those people will be resharing it for free.
Paywalls vs. optional donations.
Okay, so hopefully you now understand why people don't like it when you put content behind a paywall. But what about those Ko-fi and Paypal donation links you sometimes see at the bottom of people's downloads? Why is that okay, but a locked Patreon tier isn't? Well, because they're voluntary. No one is obligated to pay for that content to be able to download and use it. It's just a way for someone who does have a little extra cash to basically "tip" a creator whose content they like. You have no way of knowing whether the person who posts those links is actually receiving any donations. And that's kind of the point. Whether or not they receive any donations, they are still sharing their content, because they enjoy the hobby of making and sharing content.
"I can't make a living off of that!"
No, you can't. Because that's not what we do here. That is not part of our community culture for all the above reasons. If you want to make a reliable income off of your hobby, you're going to need to get a different hobby. Try Second Life! That is a community that actively encourages monetization. The Sims 4 allows for "early access" monetization. There's options out there for you, if what you want is to make a profit off of your creations for a game.
"Fine, what about monetized link forwarding services?"
Link forwarding services historically have malicious trackers or viruses embedded. People will also strip those and provide direct links to each other. Or they just won't download your content.
"What if I want to make YouTube videos of someone else's written tutorials and I enable ad revenue on them?"
Personally, I still think that's a dick move. I love video tutorials, I'm a very visual learner myself, and although you might feel entitled to compensation for reciting the steps of someone else's tutorial into a microphone and then editing and uploading the video, you're still monetizing someone else's freely-provided content. I would consider this an 'ask permission' scenario, one in which you tell the person, explicitly, that you will be making ad revenue off their work. If they're fine with that, then you're good! (For the record, I'm not fine with that.)
edit: more of of my thoughts on monetized youtube videos over here.
"What if—"
Look, no one can stop you from trying to monetize your content, or worse, someone else's content. But you will have the exact same arc as every pay creator who came before you: your efforts will be undermined at every turn, your reception in the greater community will be chilly at best, and it will become a battle between you and the folks resharing free reuploads of your content until any fun you initially had making content is gone.
"The steady erosion of every known social safety net beneath the crippling weight of end-stage, line-goes-up capitalism and the yawning abyss of poverty over which I am dangling has imbued me with such anxiety that I cannot engage with a hobby that precludes monetization. I am exhausted. I know no other way."
I get it, friend! I have lived in poverty all my life. I do not begrudge the impulse to find a way to make passive income off of your every waking moment. Increasingly, it seems like that is the only way to survive! Unfortunately, you will not be able to do that with this specific community. We know that we have something special here, having resisted monetization's encroach for so long, which makes us fight all the more viciously to maintain it. You are entitled to try to find ways to supplement your income, just not here. Personally, I consider that a feature, not a bug.
Bonus Round: Remember, That's Not Just Yours!
I said it earlier, but I want to reiterate: you are not making any TS2 CC alone. You are making it with tools, resources, knowledge and code that people have provided on the condition that they not be used for pay content.
To use myself as an example, "my" hair textures are a blend of resources provided by other creators. Namely, Nouk's original hair texture was edited by Vintage D, which I then further edited over the years, using parts by the creators Ephemera and Helga. It would be extremely shit of me to say "well, I think that the time that I put into my edit is worth money, so I'm charging for it" when the edits that I made would not exist without the work of those people. And it continues on down the line with edits that other people have made of my texture blends and color actions, and the content they make with them.
(If you see someone charging for these, btw, lemme know. I'd love to have a talk with them.)
In closing,
The knowledge base, the resources, the coding required to make any and all working content for The Sims 2 has been compiled for 20 years. Please understand, I'm not trying to denigrate anyone's creativity when I say: you cannot bring anything wholly "new" to TS2 CC-making, something that uses no one else's resources or programs, something you can point to and say "no one helped me with that. I did it all on my own. It is my property." Nor should you aspire to! The fun of The Sims 2 community is to share and share alike, to credit each other for our contributions, to hype each other up and iterate on shared works and resources. We've been doing it for 20 years, and hopefully we'll be doing it for many more! Wanting to be a #simfluencer is utterly antithetical to the community culture. No one is influencing anyone else. You need to leave that shit at the door if you want to be invited in.
TL;DR:
Don't show up to the commie circle-jerk trying to charge for handjobs. We're already giving them to each other for free, and nothing about your wrist technique is special enough to justify the cost.
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I really miss this kind of Challenges on here. I haven't seen any Sim challenges on my dash for such a long time! 😭 Those have always been so much fun.

Is that my sim in rainbow? 🌈
Rainbow challenge by @hufflepuff-sim but in The Sims 2. I got tagged by @pixeldolly, thank you. :) I’m sure you guys already knew that I would choose Julia or Hendrik for this challenge and since I mostly see female Sims for this I choosed Hendrik. :)
I’m tagging @shuu and @silverspringsimmer, feel free to ignore it. :)
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Reminds me of someone I follow on Insta, Jake Nodar. 😆
youtube
TS2: EP16CostumeRanger Outfit and Hat by Julie J
Meshes included - Outfit has fat & preg morphs and Hair is binned.
Hat available for Everyday and Outerwear, hair changes to without a hat Maxis hair for Formal, Swim, Athletic and Sleepwear
Outfit has SexyFeet and EP11 HIking Boots
Also used megamassikalove's method to improve the shoulder/armpit area
DOWNLOAD - HAT MEGA /SFS
DOWNLOAD - OUTFIT MEGA/SFS
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A while ago when I was walking around my city I ran into some guys (I guess around my age) who were helping their friend moving and while two of them tried to make some furniture fit into the vehicle a third one started to sing the melody of Tetris. 😂 I also had laugh with them while I walked pass them. Really made my day.
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Tim LeTourneau Former Sims producer has passed away
LeTourneau worked at Maxis for eight years, and then at EA for a further five after it acquired The Sims' studio.
A 3D artist who said LeTourneau had "changed [their] life" when he took them on "at the age of 23 with no experience and no professional training, just a ton of passion for making games" similarly made a touching tribute. "The entire Maxis family is shocked and devastated to hear that we lost Tim LeTourneau this weekend," they wrote. "Making a Sims game is incredibly difficult and takes hundreds of thousands of hours from hundreds of people in many disciplines. Tim's job was to see that it all came together, that people were treated fairly, and that the fans got the best game we could deliver. He did all of that and more, with a big smile and a dose of his generous laughter. "The real beauty of The Sims was always the commitment to inclusiveness, openness, and the humanity of not only our simulated people, but the real ones who bring them to life. It's difficult to keep such projects true their original vision and free of the worst impulses of corporate owned game development and as a producer Tim was the best there has ever been. He was mentor to a lucky few, was a friend to a great many, a leader for thousands, and a champion for millions of gamers. "There is a reason why I called it the Maxis family, because it has been that for most who work and worked there," they concluded. "A place where we could all contribute our skills, passion, and visions while keeping our humor, our energy, and our sanity. Tim was a true father of that family."
Several townies and NPC's from The Sims 2 were named after Tim LeTourneau and voice actor Donna LeTourneau and if you listen to Sims while they're playing Marco Polo they say TimLe and Tourneau:
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Paul and Carla today. And yes, there is a Carla in the second photo. 😺
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I think I’ve only mentioned this once but I am a massive massive Sims fan. And since a new romance themed pack is coming out soon I thought I’d draw one of the cake dancers from the Sims 1!
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Just saw this when I wanted to check if the person still has that mod as a link in their profile.
BOYCOTT MODTHESIMS
Any site that allows the publication of homophobic mods at any time of the year disgusts me, but for one to crop up in the TS2 download section in Pride Month is a new low for MTS. I for one have officially had it with their high-and-mighty, self-righteous, we-put-the-awful-in-lawful-neutral "standards" and want nothing more to do with the site now.
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