grendelwrites
grendelwrites
GrendelWrites-The Official Blog for Ravens Ever After
35 posts
A Blog Created To Post Chapters of 'Ravens Ever After': A RWBY & Armored Core Crossover Fanfiction. Reader Questions Are Encouraged and Welcome.
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grendelwrites · 8 days ago
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I love making mech pilots who have something fundamentally wrong with them. Pilots who stare at you for too long without blinking because they forget they aren't hidden behind layers of metal. Pilots that twitch and flinch at any sound outside of the cockpit. Pilots who refuse to talk to anyone apart from their beloved Handler. Pilots who instinctively curl their hands as if touching controls that aren't there. Pilots who will do anything to get back into their mech - their real body.
Pilots who will never be anything other than a pilot because the bond with their mech and their constant exposure to combat has shattered their mind.
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grendelwrites · 13 days ago
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Didn't notice this parallel until now.
Is Dust Queen trying to forehsadow something?
This is a PSA for all RWBY fans to go watch Dust Queen. Seriously, this is somebsterling work here.
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RWBY Volume 3 Chapter 8 "Destiny"
vs
Dust Queen Chapter 1 "Growing Pains"
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grendelwrites · 13 days ago
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Reblogging this excellent fanart of my favorite moment from Dust Queen
“Lovebirds?!”
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I think everyone should watch it.
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grendelwrites · 13 days ago
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RWBY: Dust Queen is like the perfect marriage of Poser era RWBY and Maya era RWBY.
It has the more carefree vibes and flashy fight choreography of early RWBY while having the more fluid animation of the later volumes.
It’s the best of both eras blended into one truly impressive package
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grendelwrites · 13 days ago
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Oh weapons nerd Ruby, my beloved...
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grendelwrites · 13 days ago
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I live for character interactions with variety of different personalities, especially in RWBY.
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Well done RWBY Dust Queen, you made me fall in love with the team again in giving them such personality through dialogue and animation that I missed for so long.
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grendelwrites · 13 days ago
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i think that something really interesting about the armored core series is the armored cores themselves and what they thematically represent
given everything else in the games, you might initially think that they are representative of the dehumanization and removal of free will that pilots face, essentially being their cage. but, the thing is, it really seems like they're the opposite.
the armored core is the one part of their life a pilot controls. it is designed by them, for them, as an extension of themselves. they get to choose every part, every color, every decal. it is theirs. and when they're piloting it, they have control, they have freedom. this is probably most felt in 4th and 5th gen where the soundtracks constantly convey a sense of this freedom, but it is somewhat felt throughout the series.
this is also why it's an extremely common plot thread that the corporations are trying to essentially phase out armored cores in favor of mass produced machines. they don't like this one remaining bit of freedom mercenaries have and want to remove it and the power that comes with it, replaced with nondescript, impersonal machines.
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grendelwrites · 22 days ago
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(Reposting this, since I don't think anyone saw it yet. Also because I think people will want the share ID)
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Share ID (PC): 9WA0BHW5ER8X
Here it is. 621's AC Fracture.
(This is the build that carried me through most of the game. I deliberately designed this build to be as much as a 'Protagonist AC' as possible.)
621 likes to be an all-rounder combatant, and has designed her AC accordingly.
Despite being outdated and outclassed by modern hardware, the CC-2000 Orbiter Core is a mainstay from 621's LOADER schematic, thanks to its light EN drain, attitude recovery, familiarity, and ease of use.
For the head, 621 initially stuck with the baseline Finder Eye. It was only until her victory against Nightfall Raven that she upgraded, replacing it with the HC-2000/BC Shade Eye to take advantage of its improved target acquisition.
For arms and legs, 621 chose parts from Arquebus Corporation's VP-4S production frametype, having taken a liking to their high EN, combat support stats, and light weight.
The DF-MG-02 Chang-Chen maintains its reputation as a dependable suppressive-fire solution for the modern battlefield. 621 favors it for its ability to perform in sustained combat with minimal wear and tear across a wide range of tactical spaces.
621 selected the SG-027 Zimmerman not just for its sheer power, but for its specialized shells that keeps the buckshot spread to a minimum and extends its effective range. The price is a longer reload cycle between shots, but 621 considers the trade-off worth it.
Out of all the missile platforms available to her, 621 favors plasma missiles the most, thanks to their wide area-effect saturation potential. This particular model (Vvc-706PM) can multi-lock up to six missiles at once, making them ideal for dealing with large groups and forcing mobile opponents into evasive action.
The IA-C01W2: Moonlight, scavenged from the ruins of Institute City, has truly become 621's favorite weapon. A light-wave blade capable of dealing a hybrid of pulse and energy damage by firing blade waves with every swing. 621 first used this weapon to cleave an LC in two with its charged attack. She was instantly in love.
Many mercenaries across settled space point to the FC-008 Talbot as a robust all-rounder FCS, and 621 is no exception, favoring its balance between close and mid-range target acquisition, and missile lock assistance.
Similarly, the VP-20C is a well-balanced circulating current generator that provides decent EN supply. Detractors often say this generator has no stand-out advantages, while advocates point out that it has no glaring weaknesses either.
For boosters, 621 uses the BC-0200 Gridwalker, favoring its high melee thrust potential for aggressive close-quarters tactics, and its balanced performance on the ground and in the air.
Finally, as a core expansion, 621 uses Assault Armor. The omni-directional blast potential is an excellent trump card against particularly dangerous opponents.
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grendelwrites · 25 days ago
Note
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Share ID (PC): 9WA0BHW5ER8X
Here it is. 621's AC Fracture.
(This is the build that carried me through most of the game. I deliberately designed this build to be as much as a 'Protagonist AC' as possible.)
621 likes to be an all-rounder combatant, and has designed her AC accordingly.
Despite being outdated and outclassed by modern hardware, the CC-2000 Orbiter Core is a mainstay from 621's LOADER schematic, thanks to its light EN drain, attitude recovery, familiarity, and ease of use.
For the head, 621 initially stuck with the baseline Finder Eye. It was only until her victory against Nightfall Raven that she upgraded, replacing it with the HC-2000/BC Shade Eye to take advantage of its improved target acquisition.
For arms and legs, 621 chose parts from Arquebus Corporation's VP-4S production frametype, having taken a liking to their high EN, combat support stats, and light weight.
The DF-MG-02 Chang-Chen maintains its reputation as a dependable suppressive-fire solution for the modern battlefield. 621 favors it for its ability to perform in sustained combat with minimal wear and tear across a wide range of tactical spaces.
621 selected the SG-027 Zimmerman not just for its sheer power, but for its specialized shells that keeps the buckshot spread to a minimum and extends its effective range. The price is a longer reload cycle between shots, but 621 considers the trade-off worth it.
Out of all the missile platforms available to her, 621 favors plasma missiles the most, thanks to their wide area-effect saturation potential. This particular model (Vvc-706PM) can multi-lock up to six missiles at once, making them ideal for dealing with large groups and forcing mobile opponents into evasive action.
The IA-C01W2: Moonlight, scavenged from the ruins of Institute City, has truly become 621's favorite weapon. A light-wave blade capable of dealing a hybrid of pulse and energy damage by firing blade waves with every swing. 621 first used this weapon to cleave an LC in two with its charged attack. She was instantly in love.
Many mercenaries across settled space point to the FC-008 Talbot as a robust all-rounder FCS, and 621 is no exception, favoring its balance between close and mid-range target acquisition, and missile lock assistance.
Similarly, the VP-20C is a well-balanced circulating current generator that provides decent EN supply. Detractors often say this generator has no stand-out advantages, while advocates point out that it has no glaring weaknesses either.
For boosters, 621 uses the BC-0200 Gridwalker, favoring its high melee thrust potential for aggressive close-quarters tactics, and its balanced performance on the ground and in the air.
Finally, as a core expansion, 621 uses Assault Armor. The omni-directional blast potential is an excellent trump card against particularly dangerous opponents.
just wondering what Fractures Share ID is? If it's on PS.
Fracture indeed has a share ID. I'll post it here soon, along with build details, in case anyone wants it.
However, I play on PC, so console players will have to settle with build info.
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grendelwrites · 25 days ago
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just wondering what Fractures Share ID is? If it's on PS.
Fracture indeed has a share ID. I'll post it here soon, along with build details, in case anyone wants it.
However, I play on PC, so console players will have to settle with build info.
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grendelwrites · 26 days ago
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do fic readers know that their comments actually influence the course of the story sometimes? i don't mean in a "you need to write it this way because i say so 😡" type of comment, i mean when people are asking questions or really engaging with the plot and the themes in the comments they sometimes bring up things that i didn't even think of, or dig into parts of the story that i've overlooked, or get really interested/fixated on something i was going to just kind of glance over--and it has me going 'oh wait that's actually really interesting, that's a good point' and fully adding or tweaking or changing things about the story going forward. i'm literally adding an entire additional chapter to something right now because someone's comment had me like "oh i didn't dig into that as much as i could have." you have impact!
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grendelwrites · 1 month ago
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Really really really love that V.II Snail lets out such a satisfying scream when you finally get to kill him. Fromsoft knew they made one of the most infuriatingly snooty self absorbed corporate snobs ever and they wanted it to be satisfying when you finally get them.
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grendelwrites · 1 month ago
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The RWBY fan project of DUST QUEEN Ch 1 is on YT!
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Just finished watching this gem that was released on YT yesterday.
The fact that it's a fan project is sooo baffling to me. The whole thing is such a masterpiece! The animation, the voice acting, the fight scene, the comedy, flirting Beacon bees?! Wow...
Highly recommended if not watched already!! ❤️💙🖤💛
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grendelwrites · 1 month ago
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writing is 10% storytelling and 90% rearranging three sentences for an hour like you're trying to solve an ancient curse
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grendelwrites · 2 months ago
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i'm so normal. I'm so normal. I'm so normal about this muzzled cyber newtype and the psycho gundam she views as her real body. I'm so normal
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grendelwrites · 2 months ago
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This is the worst timeline. (x)
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grendelwrites · 2 months ago
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current fan creation landscape is kinda like if you went to a party with a homemade cake and everyone takes a slice and silently thumbs up at you with no attempt to start a conversation except for occasionally some guy sits in the corner with a tape recorder critiquing the cake as though he was a restaurant critic and another guy is handing the cake to an uber driver like "yeah i need you to find a restaurant that makes cake like this so i can have more of it" and the only person that's talked to you in 30 minutes is a very sweet little guy who was like "hey i liked your cake" and then ran away apologizing for bothering you the moment you said thank you.
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