inhumanresourcesmkg
inhumanresourcesmkg
INHUMAN RESOURCES
32 posts
A corporate horror MKG coming mid-2025. [ MOBILE LINKS ]
Don't wanna be here? Send us removal request.
inhumanresourcesmkg · 3 days ago
Text
Do What You Know You Should || Prologue (2/2)
If the man before you expects you to ask questions, he gives you very little time to interject before continuing.
“Now as for what you’ll be doing here, well… we haven’t decided just yet!”
Awesome.
“But who wants to actually work on their first day, right?!  Most of you have traveled a heck of a distance; we’re gonna take it easy these first couple of days.  Just be sure to check your email; there’ll be training documents for you to read through whenever you get a chance!  Your cubicles are gonna be on the third floor!  In the meantime… your rooms are up on the fourth floor, elevator is juuust down the hall.”
He leans out of the doorway, jabbing a thumb to his right.
“Oh– they told you you’d be staying here, right?” he does not wait for an answer.  “Aha!  Don’t worry, the rooms grow on ya!  My room’s up there too, so if you need anything, just knock!  I keep late hours!”
It almost seems like he’ll pause for questions, but with a glance at his watch, he laughs a bit sheepishly, rubbing the back of his neck.
“Hah… jeez, sorry, I’d love to give you all the grand tour, but I’ve got a lot to get done before our first meeting!  Just another day in paradise, right?  But don’t worry, we’ll have plenty of time to get to know each other here!”
He says this, shuffling out of the room, but leans back into the doorway just long enough to prattle out a Check your email for details aboutthenextmeetingbye!!, before he hurries down the hall.
And, just as quickly as he came, Manny is out of sight.
The clock on the wall is quick to punctuate the following silence.  If it’s too unbearable, at least you seem to have living quarters to retreat to.  Or, if you’re the particularly ambitious type, it seems nothing is stopping you from checking out your desk.
Either way, there’s no point in hanging around this conference room anymore.
What a strange, strange day.
1 note · View note
inhumanresourcesmkg · 3 days ago
Text
Here's to the Greater Good || Prologue (1/2)
For some of you, maintaining professionalism while you wait for further instruction comes naturally. 
For others...
Well, your efforts are seen and appreciated all the same.  Any pleasantries exchanged taper off into an awkward silence, filled only by the ticking of a wall clock.
Eventually, the door to the conference room opens.
Another tall, imposing man-- not quite as tall as the green-haired receptionist you spoke (?) with earlier, but certainly just as broad.  Unlike the receptionist, he bears a wide, cheerful smile.
Tumblr media
"Aha!  My trainees!"
Arm lifted in a wave, he regards you all, grin never fading.  He claps once, twice, thrice, before continuing.
"Alright, alright!  You all showed up!"
Why... wouldn't you?
"Oh, this is gonna be a rockstar team, I can feel the energy already.  Love it!"
The joy radiating off of this man, as bleedingly corporate as it is, somehow seems genuine.
"Alrighty, then.  First things first- call me Manny!  I'll be your... manager, technically, but that feels so darn formal, doesn't it??" 
Another laugh, another clap. He glances from name tag to name tag, nodding as he does.
"You can think of me as your personal coach!  I'll be showing you the ropes, guiding you through all the ins and outs and all that!  If you find yourself with any questions, you can ask me!”
0 notes
inhumanresourcesmkg · 10 days ago
Text
Housekeeping
And that's a wrap! Thank you everyone for making the application process for our fun corpohell mkg so smooth.
To preempt any questions, we will NOT be offering individual app reviews. Instead, we’ve gone over the application pool as a whole and put together a general review post detailing our general critiques and explaining reasons that your app may not have been accepted. No individual apps or players are being brought up as examples, and every mentioned bullet point has more than one app that it could apply to. We’ve divided these issues into three categories: “cohesion”, “clarity”, and “correction”.
The purpose of this post is not to shame or discourage, but rather to explain our judgement process and offer insight as to how you might improve your apps in future. We don’t want you to feel defeated when you read this! The fact that we’re writing such a long post means that we WANT you to take our advice and app to our future games, not give up and never try again!
Cohesion
Apps that fall into this category do so because there simply wasn't anything solid to critique about them! If you read this whole spiel and don't think any of the "Clarity" or "Correction" bullet points apply to your app, then chances are it was one of these. 
Roster and personality balancing. 
We had to turn down a number of apps because, while they were good, the OC's personality was an archetype that we had already received 10+ other apps for. We’re truly sorry about this, but it’s just a reality of MKG and one that we can’t do much about.  While most applicants stated they were fine with overlap, there is some degree of overlap that we have to avoid on a mod front.
Sorry, Oomfies!
We also want to acknowledge that there were many applicants who are long-time friends of one or all of the mods, and that not getting accepted can feel like a personal slight. 
Unfortunately, the nature of public games means we have to be impartial and cannot just pick apps based on who our close friends are. We have a limited roster, so we want to give every applicant an equal chance, whether or not we know them well.
Please don’t take it personally if you didn’t get in, and try not to feel bitter towards any one mod in particular. The roster was a group decision between the four of us and all four bear equal responsibility.
PR-only apps. 
…We can only accept a couple of PRs! But we’re sure if you sent in a PR-only app you knew the risks, so this shouldn’t come as much of a shock. We’d be ecstatic to see the character around in the future!
Duo apps. 
Hey, we did say they were less likely to get in.
In addition: we understand that the wording was somewhat ambiguous, but our intent with duos was that they were likely to be separated. Hence the wording “you need to be prepared for possible separation unless the duo concept blows our minds.” We apologise for any confusion and will make sure it’s more clearly worded in future.
Clarity
These are apps where we do have something to critique them on. Please do not take any of these notes personally, as they are easy mistakes to make and can just as easily be fixed.
Incoherent personality traits. 
This is when the OC's listed personality traits seemed incoherent or actively contradicted each other. While contradictory traits can make sense when given an explanation (cognitive dissonance, OC hypocrisy, etc) for some apps we just couldn't get an idea of who the OC was actually meant to be and what role they would play in our roster.
As a sidebar to this, we also received some apps where the writer didn't answer the question of how they would behave in a killing game. That part was important! Part of what we balance the roster on is how the OC would act once things go to hell.
Our advice here is to make sure that all the traits you’ve listed for your OC make sense, and if they don’t, then explain clearly why some of them contradict. Also remember that more isn’t necessarily merrier! Generally, a few paragraphs work just fine to describe a character’s personality and how they would behave in an MKG. The primary purpose of the personality section is to give the mods a clear and accurate idea of how the OC will generally act over the course of a high-stress situation like a killing game, so it doesn’t need to be exhaustive of how they’d act in every single situation ever.
Deeply detailed backstories.
We appreciate that you have a lot of love for your OCs and want to put down all the information on them you can, and we also appreciate that you may worry about not giving us enough detail, but this circles back to our FAQ point on ‘brevity’. We received a few apps where the backstory was quite meaty and had details that weren’t relevant to how the OC would act in the killing game.  While we understand that this is often intended to bring clarity to how a character behaves, when a backstory is so deeply flourished, it can unfortunately have the opposite effect.
This isn’t- or at least, our games aren’t- a type of RP group where “the more you write the better” is applicable. We will almost always take apps that are short, snappy, and to the point over apps that broach the word limit due to superfluous detail or prose (in fact, several apps that we accepted were under 3k words). If the word count on your app was particularly high, you may want to consider revising the OC’s backstory to be more succinct.
We’ve put together an example app with a sub-3k word count to demonstrate the sort of app that’s fairly succinct but which we would still accept.
Very common “exclusive niches.” 
Our app contained a section where muns could clarify any character traits/backstory beats/etc that they would prefer to be exclusive to their OC if accepted.
For example, if a mun preferred that their secret robot OC was the only secret robot amongst the cast because the character beats they wanted to hit wouldn’t hit as hard if there was another robot in the cast.
However, we received more than one app (which was good in every way!) where the “exclusive niche” requested was such a common ‘corporate horror’ trope that it would have prevented us from accepting several other apps that also incorporated a similar trait into their OC.
The actual apps themselves aren’t what we’re critiquing here. We want to be accommodating of the vision that everyone has for their OC! Unfortunately, certain requests for exclusive traits were virtually impossible for us to accommodate, considering the types of themes that frequently came up in the apps we received for our RP set in a corporate hellscape.
Asking for a trait/niche to be unique to your OC is NOT inherently a bad thing, and we do not want to insinuate otherwise.  However, it would be worth asking yourself why specific traits/niches etc would work best as being unique, especially if they may be common given the world state of the rp.  
To give broad examples that might apply to MKG as a whole, it could be realistic to ask to be the only secret robot, or the only OC to have severe amnesia for a significant portion of their life.  It would be less realistic to ask to be the only OC to have a twin.  To contrive a more specific example, it wouldn’t be feasible to shoot for being the only OC who, say, had a relationship dissolve due to the stress of their corporate environment.  
(To be clear, this was not a condition listed on any app we received; it is simply an example of something that may be important to your character’s development, but is bound to be a recurring theme in several apps due to the world state.)
Anachronisms. 
Again, we stressed repeatedly that this is a game set in the 90s. If your app had too many concepts incompatible with the 90s, then we couldn’t take it.
Collaboration-unfriendly concepts. 
This refers to apps where the central concept was one that doesn't work in a collaborative environment. It’s tricky to describe, but it boils down to: RP is a shared writing medium, first and foremost. Characters should have their own arcs! But they should also come into the game ready to interact with and support other character’s narratives, too. We want everyone to share the spotlight with each other!
Despite this, we received OCs with character outlines or PR prompts where it felt that they were written to be the protagonist/antagonist of their own story, rather than written with consideration for how they would actually interact with other people’s OCs in a shared setting.
These OCs had a narrative of their own so overwhelming that there was little room for other OCs or the plot of the MKG itself to have any impact on them, which is an issue for a roleplay group where all OCs share the spotlight. If the OC/PR prompt that you app to an MKG cannot be affected or changed in any meaningful way by the rest of the cast, then the rest of the cast will struggle to care.
If you’re unsure about this but worry about whether it applies to you, review your app and try to look at it from the perspective of another player. Would they actually be able to interact with and have fun with [your OC/your OC’s PR prompt]? Or would your OC’s concept be better suited to something like a VN or novel (where the other characters are simply watching/along for the ride, instead of actively participating)? 
Obviously this is something of a vague critique, and we do apologise for that; we very much don’t want to bring individual apps up as examples, and trying to clarify further would risk putting people on blast. We hope that what we’ve already written is enough to make you consider whether this would be a problem with your app.
The following are PR-specific critiques:
Non-supernatural PR pitches. 
We were very upfront with asking that PR pitches be supernatural or larger-than-life in nature. While we were fine with teeny tiny right-hand-man mole pitches, we got actual detailed non-mole PR prompts- MM, anti-MM, etc- that weren't supernatural in the slightest.
When we saw this in an app, it gave off the impression that the mun either did not read our instructions, or that they disregarded them entirely. Both possibilities made us extremely hesitant to consider those OCs for something as commitment-heavy as a PR.
“Blank Slate” PR pitches. 
As per the PR primer, we wanted detail! It was only acceptable to give us one or two sentence PR pitches if you were specifically apping for a ‘right-hand-man mole’ role. 
Despite this, we received multiple apps where the writer pitched their OC as a PR in a greater capacity than mole- i.e. as an Innocent or anti-MM- but didn’t give us anything at all to work with. Instead, we got some variation of “I don’t have any ideas myself but I’m happy to be slotted into whatever the other PRs want!”
We appreciate your enthusiasm! However, for pitches like these, we were really looking for something with more detail.
We don’t want to sound rude or like we’re scolding you, but both of these were explicitly not what we asked for. If you wanted to app as anything beyond a right-hand-man you needed to give us some original ideas of your own, and they needed to be supernatural. If you did neither, then we were unable to consider your OC for a power role.
Correction
These apps contained serious issues which we think need to be addressed.  We only bring these up because they’re a good reminder for all of us to take to heart! 
Strange focus on an OC’s appearance. 
While we appreciate people apping OCs who aren’t slim, conventionally attractive 20-somethings, some apps had a laser focus on emphasizing how ‘ugly’ or ‘nasty’ their OCs were and mocking their OCs for traits they had no control over.
Making fun of your OCs in general is fine, but doing so specifically because of their appearance made us uncomfortable.
Please remember that you don’t always know who’s behind the screen, and that one of your fellow players could very well have those same physical traits that you’re deriding your own OC for.
Mod triggers. 
If you made it to the end of the app period and did not realise your app contained mod triggers- either untagged, or tagged but so prevalent in the OC’s backstory that to remove the trigger would be to essentially gut the OC- then what can we say?
We received multiple apps where a mod trigger was the central theme of the OC, and in some cases the writer didn’t tag for these or even seem aware that they were an issue.
We realize that this was likely not intentional! However, that just made us all the more doubtful that the mun would be capable of accommodating for player triggers over the course of the game.
We take triggers extremely seriously. We can only recommend that, if you see a trigger listed on the mod page, you make an effort to ensure that your app doesn’t contain anything that could remotely trip that trigger. If you’re unsure then just shoot a DM or private ask to the mods asking whether your concept might make them uncomfortable before you write it…!
Uncomfortable Realism/Debilitating Sadness.
While MKG are somewhat serious just by definition (murder mystery), they're ultimately games created for fun and escapism.
We received a handful of apps where the OC's entire backstory was deeply realistic, deeply detailed, and deeply depressing; not in an "ohhh this is a sad lil blorbie" type of way, but a "we are genuinely bummed out reading this" type of way.
We all like clowning on our OCs and seeing them fail, but there is a fine line between 'everything that can go wrong for them does go wrong' and 'their existence is both the joke and the punchline and they are only here to suffer and be ground down further into a paste'. 
After a certain point your OC turns into misery porn, and that can be difficult from both narrative and mechanical standpoints; in addition to the uncomfortably sad feeling that reading the app imparted on the mods, often these OCs run into the problem of being so hardwired to be miserable, that there is no impact the other OCs in the game can hope to have on them (interactions between characters should be two-sided!).
While we definitely understand the desire to make a tragic character, please be mindful when you craft them. If their backstory is nothing but soul-crushing trauma with no levity included, then we're not likely to accept them for our roster, particularly if said trauma is something that could just happen in real life and doesn’t have any silly corpo-state hellscape veneer over it to make it feel more distant/fantastical.
OOC Comfort. 
We received some great apps but didn't accept them because we were either already aware of or were informed of OOC behaviors from the writer that would have caused friction. We're referring to these two patterns of behavior over a prolonged period of times:
chronic inactivity (especially without communicating or being aware of it)
chronic clique-forming (only threading/interacting with certain other players)
These do not apply to anyone who was a first-time applicant. Your opps did not materialise out of the ether to tell us of your character flaws. Don’t worry!
We do not want to shame anyone with this point (as we have all been guilty of at least one of these at some point), but please consider it a gentle reminder to self-reflect on your behavior in past groups. You might be the best writer in the world, but if you repeatedly ghost your threads or ignore people trying to thread with you multiple chapters in a row because you only reply to your ship partner, then we absolutely do take that into consideration when assembling our roster.
None of this behavior is anything that we consider irredeemable, or even malicious!  We all have blindspots and need to be shown a mirror every once in a while; please understand that, again, the only reason we mention these things is because we want to see your OCs in future games!  We would be thrilled to see any characters that we could not accept for our roster show up in another roster somewhere down the road.
Finally, one thing that we hope you take to heart if you’ve read to this point: a lot of this feedback is subjective.  We, the mods of Inhuman Resources, are NOT the arbiters of what is universally acceptable or not in Mutual Killing Game Roleplay.  Please do not take everything we say as unilateral law; we merely want to offer substantial feedback beyond “sorry, roster balance”, and shed some light on issues we’ve observed.
Thank you for taking the time to read!  Whether it’s as a member of the roster, someone who applied, or merely a spectator intrigued by the plot, we hope you enjoy the show!
1 note · View note
inhumanresourcesmkg · 10 days ago
Text
New Hires (1/1)
You look around the conference room and find that it's not just you.  Your twenty other coworkers all have bizarre labels of their own, on plain display...
Tumblr media
Arrowhead (played by Rin)
Baron (played by Jae)
Card Sharp (played by Elfie)
Cloud Nine (played by Noot)
DNA (played by Gozu)
Fibonacci (played by Finn)
Hologram (played by Han)
Ice Cream (played by Leo)
Juggler (played by Lu)
Lucky Cat (played by Stevie)
Misprint (played by TE)
Nubby (played by Lily)
Red Card (played by Cory)
Ride the Bus (played by Mod Scylla)
Rough Gem (played by Ali)
Seance (played by Isa)
Showman (played by Cammy)
Smiley Face (played by Ken)
Sock and Buskin (played by Don)
Stuntman (played by Explo)
Troubador(played by Mod Lauren)
3 notes · View notes
inhumanresourcesmkg · 10 days ago
Text
Acceptance Letter (0/1)
How quickly, how beautifully, life changes.
Weeks ago, you and thousands of others sent a resume to Firmament Industries.  Maybe you weren't expecting a response.  Maybe you've been waiting by your mailbox every day for an update.  Maybe you simply forgot.
Regardless, a response comes.  But not just a response.
A job offer.
You've made it.
The day arrives, and so do you.  Dressed your best, you enter an impossibly tall building.  You and twenty others find each other in the expansive lobby, but... little else is here, aside from an empty reception desk.
Eventually, someone comes out to greet you before sitting at the desk. An imposing man with long green hair, dressed in a button-up shirt and pencil skirt. He… seems a little bit too big for this desk, actually. But here he is nonetheless.
Tumblr media
You line up one at a time, and after some exchange with this man- who seems to be scrutinizing you all, although you have no idea on what- you are given a nametag and sent through the doors to the conference hall on the left.
Even the nametag, somehow, feels like it's worth more than you've ever made in a single check.  Brimming with the anticipation of a new career, you--
Wait.
That's not your name.
2 notes · View notes
inhumanresourcesmkg · 15 days ago
Text
(1) New Email
to: Everyone <[email protected]> cc: Executives <[email protected]> subject: Home Office Update
Good morning Firmament Family,
As you all know, the Home Office's team of new hires has been decided. Their first day will be Monday, June 16th, 3:00 PM PDT. Please ensure that they receive a warm welcome! For those also at the Home Office, please be sure to drop by and introduce yourselves.
It seems like just yesterday that we opened applications, and now we're about to meet the newest members of the family! We have high hopes for the team, and are confident that they will be an asset to the company for years to come.
Warm regards, -FI Management
3 notes · View notes
inhumanresourcesmkg · 25 days ago
Text
(1) New Email
Good morning,
Due to the timely nature of our applicants, we have been able to finish reading through resumes in record time. In fact, it is our delight to announce that our new hires have already been decided, we have reached out to our power roles, and they have accepted the call.
However, there is still much work to be done, so we do not have a solid date for roster drop, though we are aiming for sometime in the next three weeks.
Thank you for your continued patience. You'll hear from us again very soon.
Warm regards,
-FI Management
6 notes · View notes
inhumanresourcesmkg · 27 days ago
Text
(1) New Email
To Whom It May Concern,
We at Firmament Industries would like to extend a warm and heartfelt thank you for the interest in working at our illustrious Home Office. With our schedule being as tight as it is, we must sadly announce that applications are now closed. Once the submit box is turned off, you will no longer be able to send in resumes or revisions.
As of this posting, we have received a total of 54 applications from 37 muns, so we've got our work cut out for us! Due to a majority of applications being received well before the deadline (THANK YOU!), we have been able to stay on top of reading, and plan to deliberate about new hires within the week.
Even so, there is still much to be done, so please patiently look forward to further updates. I assure you, we are incredibly excited to get the ball rolling, and will not forget to keep you abreast of any major developments; if you could kindly refrain from asking about an ETA on when you'll hear back about a possible job offer, that would be most appreciated.
Thank you again for such a warm reception and for such an incredible pool of resumes; we look forward to reaching out as soon as we are able.
Warm Regards, -FI Management
7 notes · View notes
inhumanresourcesmkg · 27 days ago
Note
Instead of solitaire, can Balatro be installed on company computers? Jimbo is our only relief from the corporate mines.
Your OC will never join me in ante 13. Dream on
-Scylla
("As much as we'd love that, Balatro came out in 2024 so unfortunately it will be decades in-universe before anyone can play it!"
-The more responsible members of mod team)
0 notes
inhumanresourcesmkg · 1 month ago
Text
(1) New Email
To Whom It May Concern,
This is a courtesy reminder that the deadline for your resumes is rapidly approaching. As of this posting, you have exactly THREE DAYS and ZERO HOURS remaining until we close the submit box for good!
Additionally, as one final reminder, there will be NO EXTENSIONS. Please plan accordingly to ensure that your resume is in our hands by May 30th, 2025, 12:00 PM PDT.
For our American applicants: to be clear, that is 12:00, PM, NOON PDT, which is 3:00, PM, IN THE AFTERNOON, EDT. You will NOT have all of Friday to cram. The deadline is in the middle of the day for Americans. Again, please plan accordingly. If you work during the day on Friday, May 30th, we would STRONGLY recommend trying to finish and submit your app the night before.
To help with this, and to hopefully mitigate any possible time zone confusion, we have provided a universal timer for you to keep on your person. That way, there is no uncertainty about exactly when resumes are due and how much time is left.
We have been delighted by the resumes we've read so far, and eagerly look forward to seeing the full applicant pool. See you in three days!
Warm Regards, - FI Management
1 note · View note
inhumanresourcesmkg · 1 month ago
Note
Wait do we have to put our characters in office wear in their refs on the app?
Ideally, yes! However, it is fine to include their regular ref along with photos of the kind of office wear they would bring, or a detailed description.
As per the app template: We are not judging on art skill, and we do not expect you to provide an illustration of your OC in their office wear. It is 100% fine to give us their normal ref + a separate pinterest board of what they’d wear, or a collection of picrews.
Your app is not going to be stricken from consideration without an office outfit, but if we select your app and there is not office wear included in the ref then please be prepared for mods to take some creative liberty with the roster art!
-Mod Team
0 notes
inhumanresourcesmkg · 1 month ago
Note
how strict is the office wear dress code? Should it all be suits etc. or appropriate for whatever role they are filling? Eg. a doctor wearing scrubs
I respect 'dress for the job you want', but no we mean office wear like what you would wear to a cubicle 9 to 5 desk job. Think businesswoman, power suit, big shoulder pads, suit, tie, and way too shiny shoes.
0 notes
inhumanresourcesmkg · 1 month ago
Note
For power roles, I know that the MM will be contacted earlier before the rest of the roster, but will other roles such as Traitors, Moles, etc be determined based on the needs of the MM and what they're willing to workshop with the mods, or will you have decided all the power roles upon contacting the MM and informing them who they are (or aren't if they're an anti-traitor or something)
Hello!
It... really depends on the app pool and the power role prompts we get! We may select the MM and then select additional PR(s) from there if needed, or we may select all PRs at once and bring them together. Either way, every PR will be contacted before roster drop.
I wouldn't worry too much about the mod side of the process if you're writing a power role prompt; just write what you really want to do, and we will consider accordingly!
-Mod team
0 notes
inhumanresourcesmkg · 1 month ago
Note
If the mod team feels comfortable disclosing, what types of “extreme age/power gaps” should we tag or avoid on our applications? Are y’all envisioning exclusively sugar baby scenarios, dating the president of one’s company, etc. - or would more abstract takes on an “extreme power gap” such as extreme emotional dependency also be too much to work with for people’s comfort levels?
Hi!
In terms of age, please avoid relationships where the two parties are so far apart in age that they're in completely different stages of maturity - a 20 y/o dating a 30 y/o would be weird, as would an 18 y/o dating a 23 y/o even though that's just a 5 year age gap.*
In terms of power, you've pretty much got the idea. Please don't give us an OC who's dated/dating their office boss or an OC stuck in an extremely emotionally codependent relationship- i.e. "this one is the master and this one is the dog and the dog will do anything for the emotionally manipulative master".
There's leeway on this, and it's fine to have an OC who's escaped this sort of relationship situation as long as it doesn't get revisited constantly thanks to lore items/they're not going to be discussing this relationship in-game where mods cannot avoid reading about it.
If you're unsure whether your app contains a relationship that falls into extreme age/power gap territory then you can send in a tumblr ask and we (or, Scylla, since she's the one with the trigger) can privately let you know if it's okay! We do not mind doing this.
EDIT: To clarify, this trigger only applies to romantic relationships! You can give us fucked up platonic (i.e. toxic besties, codependent relatives, etc) relationships all you want as long as it doesn't stray into romantic territory.
Thanks!
-The Mod Team
*if anyone reading this has an issue with this statement, please do not come and debate us about it. we do not care. move on.
1 note · View note
inhumanresourcesmkg · 1 month ago
Note
Should both lore items AND shop items have descriptions, or just lore items?
they should all have descriptions! Here are a few off the cuff examples of the kind of description that you can put for shop items:
1. [Crate of Oranges] - a crate of six ripe oranges. Perfect for balancing on your head, or eating.
2. [Fucking Huge Goku Figure] - a figure of Son Goku, the hero and protagonist of the prolific Dragonball series. It stands at 3 feet tall.
3. [#2 Pencil] - a standard wooden pencil. It's not even Ticonderoga, so the eraser is going to suck.
1 note · View note
inhumanresourcesmkg · 1 month ago
Text
(1) New Email
Hello,
As per our previous email, this is a courtesy reminder that the application deadline for the Home Office is May 30th, 2025, 12:00 PM PDT. That is exactly two weeks away from the time of this writing. As we rapidly approach the cutoff, we would like to address a few things.
First, we would like to reiterate that there will be no extension period, no exceptions. The end date is set in stone. We understand that deadlines are commonly extended in this genre of roleplay, but due to schedule constraints and all four of the mods having full time jobs that they have scheduled around, we cannot afford to bump the start date back any later than it already will be. Please plan accordingly to ensure that we receive your resume on time. Any resumes received after the deadline will not be considered for the roster.
Secondly, please be sure to give your apps a once-over before submitting. We are NOT going to reject an app for simple typos or grammatical errors, so please do not panic if you are reading over your app after submission and saw that you used the wrong "your", for example.
However, it is good practice to ensure that you've tagged for/avoided mod triggers (can be found on the mod page; thank you to everyone who has already done so!). We have received more than one submission where mod triggers were a significant part of the character's narrative.
We understand that such themes might come up in the background, as a minor detail, but it is unfavorable to put the mods in a position where one or more of our triggers are going to be an unavoidable part of the roleplay (especially since large plot beats are often revealed via lore items, which are posted for everyone to see OOC, so there is no way to "opt out" for mods and players alike). We apologize if the distinction between "avoiding" and "tagging for" triggers was unclear on our part; hopefully this helps to clarify.
Additionally, we advise a comb-over of your apps to ensure that they are time period compliant. Given the ambiguity of the world being set in 199X, there is some leeway here. To use real-world examples, if your character got a job at the newly opened Einstein Bros Bagels (est 1995), we are not going to split hairs if their work experience includes being an extra in the music video for Aerosmith's I Don't Want to Miss a Thing (1998). But if your character works with DoorDash and sends in their resume through Indeed.com, that will not fly.
(Of course, you are free to use made up brands etc and do not have to adhere to pre-existing ones to begin with. However, please make sure the technology, brand output etc are generally consistent with the late 90s.)
Also, to clarify a question we've gotten a few times about lore items: we would advise censoring or omitting your character's name from the items in question, if applicable. It can be as simple as a sharpie redaction or a conveniently-positioned stain. A lore item does not have to contain your character's name (or text for that matter) at all. But if you do go that route, it would be best to omit your character's name, at least for the app.
That said, if you have any questions, please do not hesitate to reach out to management.
Thank you, and happy Friday!
-FI Management
EDIT: to clarify, your app will NOT be automatically stricken from consideration if you have your oc's name in the lore items! If you are accepted, we would simply ask you to edit/tailor the item accordingly before chapter one. We just want to avoid a situation where you are specifically making an item TO reveal your character's name. Thank you!
3 notes · View notes
inhumanresourcesmkg · 2 months ago
Note
did the disparity of wealth and gap between rich and poor happen fast or over the course of a few years? also how long did it take for the corpo-state model to become a worldwide thing?
Corporate statehood officially became a thing first in the 80s and the disparity between poor and rich accelerated rapidly since then- but it wasn't great in the first place.
In terms of rates and levels of globalisation, you can make a loose assumption that various countries picked it up sooner than others but we're not going to give a definite answer as doing so may interfere with too many people's app concepts. You can just write what works for your OC's backstory!
0 notes