jellojolteon
jellojolteon
i hide the pickle and the pickle hides me
5K posts
On the menu here: Pokemon Miraculous Ladybug My Hero Academia Shitposts Too Many Polls Stuff I think is neat Something something various animated shows/movies something something. I do try to tag so if I'm not tagging something you need just let me know! She/Her -job hunt hell 💖-  -Chief Purveyor of the ML Greyling AU (tagged)-
Last active 4 hours ago
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jellojolteon · 2 days ago
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A dance that never ends
[Prints available here]
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jellojolteon · 3 days ago
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jellojolteon · 12 days ago
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Mega Flygon has always been that golden goose of the fandom, spurring countless designs and iterations on the idea that while spectacular, I never felt quite hit the mark.
Flygon finds success in its simplicity: just the right amount of color and just the right amount of shape balance. Adding too much paradoxically takes more and more away from what made Flygon such a stand out.
To do the Mega justice, I feel like it needs to be bold and surprising, even derailing the english name "Fly"gon as it brings back a part of itself long forgotten. Something reminiscent of the fact that the pre-evolution Trapinch has the exact same base attack total as its final stage with a whopping 100, and in need of more power it calls back to that stage of its life once more.
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jellojolteon · 16 days ago
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If you want to do it manually instead of via layer effects and are doing digital art, then look at the R,G,B values for the colors you're working with a little bit. If you have a pure red object in cyan (B+G) lighting, it's actually going to look gray or even black because the lighting doesn't have a red component. (You can see this effect in videos showing how colored objects change appearance with depth in the ocean!) The closer your object color matches the lighting's position on the color wheel (including what's bounced), the more likely it is to be fairly close to its "default" color.
To achieve this effect in practice, I find it easiest to work from the light source as a base. I might inch the hue slider a bit towards the object color if I am okay with there being a range of colors in my light source (this is most often the case, otherwise it's monochrome and not interesting in the way we're after here), I will inch my hue just a tad in the direction of the object, and I will knock the object color towards the grays to compensate the rest of the way. If the object color is very different from the light source, it's going to get more gray and less hue shift from the light source, while an object that is closer to the light source ranges will get to be closer to its original hue and less gray.
For example, if I have a red object in cyan light, I'm not going to do much of anything to the hue since they're on opposite sides of the wheel and instead I will just drop the red to gray. If it's a very saturated red it's going to be a darker gray. If I have a yellow object, though, I'll inch the hue from cyan to maybe something a bit greener, and I'll only drop the saturation a little bit. It'll look strange if you're just starting out, but once you get more colors in it will be more cohesive. They are relative to one another, after all!
Tl;dr Most solid colored objects by and large scatter light as opposed to transmitting or emitting it, which means that they are responding to colors in the light source. If you don't have a suitably matching color in your source, your object won't respond by being the color you expect it to!
Final note, it's worth pointing out that this is true in "default" white (full-spectrum) sunlight as well, but it just so happens that full spectrum means it's got every visible wavelength in it, so there can be no mismatch between your object color and what's available from your light source!
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jellojolteon · 28 days ago
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eelektross for @wyvern-tales! thank you so much!
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jellojolteon · 1 month ago
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mods are asleep post 12.5lbs zacian
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jellojolteon · 1 month ago
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"Well, you kept saying how much you wanted a camera. I just figured with graduation tomorrow, it'd make the perfect gift. So, you know. Just... happy graduation, Deku! Let's do our best!" His first camera, and the first picture he took
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jellojolteon · 1 month ago
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#h
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jellojolteon · 1 month ago
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15 years of aeiou
youtube
july 17 2010
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jellojolteon · 1 month ago
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There’s a lot of excellent examples of the difference between a million and a billion, but here’s my new personal favorite from a conversation I had today:
A million minutes ago was April 2021, the height of the COVID pandemic.
A billion minutes ago was November 121 CE, the height of the Roman Empire.
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jellojolteon · 1 month ago
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Happy birthday Izuku!
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jellojolteon · 1 month ago
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happy birthday, broccoli boy
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jellojolteon · 1 month ago
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The future's
open wide
Hbd buddy congrats on being freed of your narrative 💖✌️
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jellojolteon · 1 month ago
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Do you love the disparity of the EA CEO's pay?
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I'm sorry for doing this, but also I'm not. Andrew Wilson is the one who should be sorry.
[source]
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jellojolteon · 1 month ago
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New vocal stim just dropped
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jellojolteon · 1 month ago
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In the ocean's deepest trenches, a wandering and ancient Pokemon is said to be a beacon of light to those who are lost...
Finally painted an idea I've had for years. What if Lanturn, but giganormous? bighuge? an elder lad
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jellojolteon · 1 month ago
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Take two cuz im forgetful - Genuine question
please rb im so curious
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