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Module 2: Getting Familiar with Code Part 1: Functions and Variables
Functions: A function is a block of code that performs a specific task. Think of it as a mini-program within your overall game code that you can call upon whenever you need to perform a particular action or calculation. Functions are essential in game development (and programming in general) because they allow you to organize your code into manageable chunks, making it easier to understand,…
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Enumerating Game States
Enumerating game states in C# for game development in Unity can help you manage different phases or states of your game, such as the main menu, gameplay, pause menu, game over screen, etc. Here’s a step-by-step guide in easy-to-follow numbered steps for a beginner: Step 1: Set up the Unity project Open Unity and create a new 2D or 3D project. Set up the necessary scenes, assets, and objects…
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C# Operators & Conditions in Unity
Operators: Here’s a step-by-step explanation of operators in C# programming for game development in Unity, presented in an easy-to-follow manner: Introduction to Operators: Operators are symbols in C# that perform various operations on variables and values. They allow you to manipulate data and perform calculations in your game development projects. Arithmetic Operators: Arithmetic operators…
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Basic Collisions in Unity
Attach Colliders to Game Objects: First, you need to make sure the game objects involved in the collision have colliders attached to them. Colliders define the shape and size of an object’s collision boundary. For example, you can use Box Collider, Sphere Collider, or Capsule Collider, depending on the shape of your objects. Ensure Rigidbody Component: If you want physics to influence the…
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How Game Graphics and Gameplay can be illusive for players
The world of video games has evolved significantly over the years, providing immersive experiences that captivate players. Game graphics and gameplay play crucial roles in shaping the overall gaming experience. However, these elements can often create illusions for players, blurring the boundaries between reality and virtuality. Lets explore how game graphics and gameplay can be illusive for…

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#game development future#game graphics#gameplay#gameplay mechanics#GamingExperience#level design#rules of game design
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Design Your First Object in Unity & add Movements
Hey Friends, lets get straight into designing your first object in Unity. Follow these 2 simple phases: Object Phase: 1) Create a new 3D project in unity. 2) So in the hierarchy section in the left side of the screen right click the right mouse button and select 3D object and then select a cube,.Now select the cube and in the right side of the screen in the Inspector section you will see a…
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Future of Video Game Development and its Demand.
Growing Popularity of Video Games The video game industry has experienced exponential growth in recent years, with millions of players engaging in various gaming platforms worldwide. This increased popularity has led to a surge in demand for skilled professionals in the field of video game development. Key Areas: Programming: 1) Advanced Programming and Coding Expertise To create immersive and…
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#future of games#game development#game development future#scope of game design#Unity3D#videogamedesign
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