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lilhub · 1 month
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So. What's up with the duplicate statues in Eden?
If you've played Sky: Children of the Light and gone through The Ascent, you may have noticed these statues:
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And you'll know that the Vault has the same exact statues:
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Now the question we're asking here is why.
Of course, I have a theory in regards to it that ties into a couple of other theories, but it's gonna be long and probably a little complicated, so buckle up.
TL;DR will be at the bottom of the post for a simpler(and less all over the place) explanation!
Now, I'm going to start at the beginning with something that may seem completely unrelated:
Take a look at the top of this broken building in the Battlefield.
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Does it look familiar? It should.
It looks like the vault masks.
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That's odd though, isn't it? The Vault Elder is, well, the Vault Elder. They belong in the Vault.
To that I say: what if they weren't always there?
What if that building used to be their temple?
Almost every other Elder has their own building that serves as their temple and little else; why would the Vault Elder be any different? They're certainly just as important as every other Elder, so why would they be singled out?
Some more evidence for the broken building being an Elder's temple?
Look here, in The Seed's spirit memory:
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The spirit was a medic that treated and aided soldiers on the battlefield, and this displays them in a Medic's tent. Where? In the broken building.
Other than it being the arguably safest structure aside from the Vault, there's...no real reason for it to be here of all places. They could have had it anywhere else; this is in the thick of the fighting, after all, the entire map is called the Battlefield for a reason. But there's a reason it was here.
Why?
Well, the Elder's temples are sacred. They're holy places, not to be trifled with, even in the midst of a war, they're like churches. And what was guaranteed if you took shelter in a church?
Sanctuary.
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Unfortunately, this doesn't guarantee its outside will be particularly safe from conflict, especially toward the end of the war. Survival began to matter more than walls, I suspect, and it's clear from the Lookout Scout's memory sequence that even then, this place was broken down; potentially from Dark Dragons, potentially from the Ancestors. Unfortunately, we currently have no way of knowing for sure.
On the topic of placements and symbolism in the Battlefield map, though: there's also all of this imagery of the King leading up to the Wasteland Elder's temple.
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Let me suggest to you the following as an answer to why:
Eden was not always the primary residence of the King.
Before you grab your torches and pitchforks, hear me out. The Eden Castle was not always there, and this is explicitly shown in the Aurora concert during Warrior, but also the fourth quest in Season of Passage:
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No castle.
Now, what does this mean for the King? Well, logically they should have them residing in the otherwise safest place in the Kingdom—like, perhaps, a Vault.
Now we're getting somewhere.
Let's go back to the statues.
Many theorize that they're graves, due to the fact that there's one in each temple and when you sit, you're taken to the respective cutscenes that feature the Elders in their limbos. I disagree.
I think they were communication lines. Every Elder will need to contact one another at some point, and other than the Windpaths, there's really no shortcuts through the realms; thus, the statues function as telephones in a home network, if you will. If one person picks up the line while others are having a conversation, they can listen in as well.
Who needs to have a way to contact every single Elder?
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The King.
A ruler needs to be able to conveniently contact the others that help them run a kingdom, especially at a moment's notice, and phones don't exactly exist in the Kingdom. Thusly following the path of logic here, wherever the King is, there should be each statue for each corresponding Elder.
Once the castle became the primary residence of the King, now that the Vault Elder was no longer close by, there was a statue added to the arrangement; this also explains why it's just sat in the middle of them instead of up with the rest.
There is one other thing, though.
What's up with the Wasteland Elder?
After all, if the Vault was the primary residence of the King, and the statues support that, then why and how does the Wasteland Elder come to inhabit that building?
I have a few thoughts on that too.
Let's take a look at the Wasteland Elder, for starters.
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They look like a soldier. Which is no surprise, really, seeing as they were in charge of what is now the Wasteland, and the war that seems to have primarily taken place there.
I have another thought though.
The King needs a guard, or more accurately, the Prince does. Sure, there is plenty of power when you are the King, but before that they was a Prince, and there are always precautions that should be taken with the future ruler of your Kingdom.
From what little we see of their character, the Wasteland Elder is protective. Defensive. Willing to do anything to safeguard what lay beyond that gate. They had to learn from somewhere. That instinct has to come from somewhere, because they clearly have worked themselves to the point of absolute exhaustion in their efforts to safeguard that gate.
To this, I ask you: what better protection is there for a Prince than a Star?
Of course, once the Prince becomes a King, and Eden is more than adequate as a safe spot for them, this Star needs to be put somewhere else.
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And the Wasteland still needs a protector. After all, the Dark Dragons at this point must be becoming a problem, and Darkstone production is likely growing larger and larger by the day; the people need someone to keep them safe and reassure them that all will be okay.
Who better than a Star that already knows everything about protection and defense? Who has the necessary experience? Who has likely had to manage other guards that helped protect the Prince?
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TL;DR: Before the fall of the kingdom, while the King was still a Prince, before the Castle was built the Prince resided in the Vault. And before the conflict in the Wasteland, the Vault Elder's temple was the broken building we now see in the Battlefield. This explains both the King imagery leading up to (what is now)the Wasteland Temple(which also doubles as the entrance to the Vault) and the symbol atop the broken building that resembles the Vault masks.
During the period of time before the Prince became the King, the Wasteland Elder was assigned as their protector, explaining their intense need to defend the Vault 'til their last breath. Afterward, once the Prince becomes King, they are reassigned as the Guardian of the Wasteland, charged with overseeing its people and the Darkstone production taking place there.
Because of the fact that the King resided in the Vault and the Eden Castle, there are versions of each Elder's statue in both places due to them potentially being communication lines instead of graves. Or, at least, they used to be communication lines and were turned into graves for the Fallen Stars after the Fall of the Kingdom. This also explains why each statue takes us to that specific Elder's limbo space; they still, technically, function for their intended purpose.
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Of course, this is all just one huge theory made up of a bunch of smaller theories and doesn't have the greatest evidence but. Alas! I am prone to overthinking details in the Funny Light Game.
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lilhub · 2 months
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Spontaneous season idea based off of @lilhub post on the Clear Eden PNG
Season of Darkness.
Now, once I saw that picture in the post, of the clear PNG of Eden, I had so many ideas running through my head over it.
The city around the Crystal must have been gorgeous in it's prime. A bustling city filled with aristocrats, merchants from all over the kingdom, the finest colleges, museums, hospitals, all contained within it's walls. The center, holding the grand place of Resh. Ancestors living in harmony, a place of grandeur and tranquility.
And then it explodes.
Imagine the fallout. Darkness falling from the skies, buildings falling apart due to the explosion. The deaths, the destruction.
This season would focus on the spirits and how they are coping with this new environment, the shell of their home.
The Spirits:
The spirits are kind of linear, the Season Guide being the first you meet. The further in you go, the more damaged the spirits are, and located in more and more dangerous areas as the closer you get to the Crystal itself (You won't have to enter PNR so don't worry about that)
The Season Guide would be a writer who lived on the outer premises of the city, with minor crystal growth and tears in their clothes, but somewhat stable, understanding that they have passed, and wants to help the other spirits.
First spirit; Strong Museum Guide. The spirit is located relatively close to the season guide, inside a large building, close to some rubble. The memory shows the aftermath of the explosion approximately two weeks or so out of the explosion. The spirit runs around helping any trapped spirits who might be under rubble, fighting off Dark Crabs (like the ones from Shattering), and generally surviving until the memory ends, and we see the final cutscene of them get trapped under rubble so heavy that they cannot push it away. Other spirits try to help but they can't, and the spirit is overcome by the crabs. Their emote could be pushing something heavy off them. They could have some tears on them, and a few dark crystals starting to bud.
Second Spirit; Caring Older Brother. This memory is further into the city, sheltered in a wide corner, in what was originally a park. The memory starts off with two spirits, siblings, as they battle their way around the city a week after the initial explosion. They scrounge for food, trying to find some adults, and then get separated. The memory ends, and we get a cutscene of the brother eventually finds their sibling, unconscious. They run up to them, and carefully hug them. Their fate is unknown. The emote could be a gentle hug on the friendship tree. The older brother has some stronger dark crystals on him, while the sibling has some minor damage, however, they are limping in the memories.
Third Spirit; Kind Librarian. This memory is inside a middle sized library nook, partially underwater now, only accessible from the chimney. The memory starts off probably hours after the explosion, when people are running away from the center. Cold winds and dark rains are kicking up and the librarian, along with their partner, usher people inside. They both take care of the patrons, and then the librarian sees someone outside, attempting to run towards the library as winds start to become stronger, dark rain falling heavily now. The cutscene shows the librarian reaching out, only for a heavy gust of wind to take the other spirit and send them on an unknown fate. The emote is someone reaching out to grab someone's hand. The librarian can have a tired look to them, as they have been helping spirits nonstop for approx. 12 hours or more now.
Final Spirit; Whistling Laundry Maid. This is the hardest spirit to acquire, as she is in part of the castle that's slightly elevated but still close to the ground. The memory starts before the explosion happens at all. She is gathering laundry from the armory of the guards looker room, and is walking down a long corridor. Somehow, she gets lost, and wanders closer to the interior of the castle. She is whistling to herself the whole way. The memory ends suddenly midstep, and the cutscene starts. The spirit is walking, and we hear her whistle. Suddenly, the castle starts rumbling, fast and hard. And then she looks to the wall next to her as it starts cracking. The explosion happens. All goes to black. We see the spirit, struggling to get up as she is badly damaged now, with lost limbs and immediate crystal growth that gets bigger and bigger. She slowly realizes she's not going to get up, and lays back down. She starts to whistle again, maybe to comfort herself, as the sound gets weaker and weaker. The memory ends. The emote is a new call. A small whistling tune.
Quests:
The first quest actually starts with you enter the season area, marked by a door slightly to the left of the Eden Door. Once you enter, a prompt asks you if you want to continue. Should you say yes, Quest 1 begins. You need to get to the city, through the sewer lines that are now flooded with dark water, dark crabs, crystals. Once you reach a free porthole, you will encounter the Season Guide who resides in a hidden corner, protected from rocks and rain.
Quest 2 is simple; find the spirits and bring them to the area with the SG. The locations are different that their normal ones, and easier to reach. It's similar to the cheering up quest from Performance and Remembrance, where you hold the spirits and guide them around. But you gotta remember! You're in Eden! It's gonna be hard. Crabs everywhere, most of them the red shard type, dangerous water, and a single Krill all stand in your way. You can recharge your light with the spirits and sconces scattered about, but getting knocked down makes you lose your grip on the spirits, scattering them away from you (not too far away though you don't have to restart the quest! I'm not a monster)
Quest 3; comfort the spirits. This is done by burning away dark plants, getting rid of normal crabs, lighting some fires for them, and an occasional music bit. Nothing too out of the ordinary.
Quest 4; this one is attempting to take the spirits out of the city now. You need to find a new tunnel, as the one you came through in Q1 is blocked by boulders (sorry lol). Same mechanic as Q3, just a bit longer. Quest is finished once you get everyone inside the tunnel.
Quest 5; I uh honestly haven't had any ideas for this. Been mulling it over and I have thought of the Season Guide sacrificing themselves.... idk, it's late and I need some rest.
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lilhub · 2 months
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WE HAVE AN EDEN PNG IN BETA. THIS IS NOT A DRILL WE HAVE A CLEAR EDEN PNG IN BETA
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They fixed Hermit Valley so that we would only have a singular Eden mountain, and of course I went to go and grab a picture. The lightning flashed, and lo and behold, for the first time, the PNG lit up.
I am losing my mind.
Lore enthusiasts, have fun
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lilhub · 1 year
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So the duplex my husband and i have been living in for the last couple years just had a 24 hr eviction notice posted on our door, and we have to be out by 2 pm tomorrow.
we might have a place to stay but we’re still waiting to hear back from my husband’s coworker but it’s looking like we may have to stay in a hotel until we can find more permanent arrangements but that means i have to ask for help again because we’ll only have enough to stay in the cheapest place until wednesday, and that still leaves a whole week until my husband’s next paycheck. we have a dog and three cats to take care of, wherever we do eventually end up we’ll only have the bare minimum of essentials because we can’t take what little furniture we have so we’ll be starting over with basically a tv and whatever else we can fit inside of trash bags to carry.
i can’t really offer much in return for anything anyone can do to help, except for maybe writing, though that will be slow because the spacebar on my laptop doesn’t work any more and i have to copy and paste spaces when im writing which can get kind of tedious after a while.
anyway, if anyone can send anything to help us out so we don’t end up completely homeless with four animals that’d super swell
and for anyone doubting the validity of all of this i do have a photo of the notice i can share if its necessary
as always reblogs are also appreciated
cashapp is $stormspup
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lilhub · 2 years
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I feel like this applies today too.
How I feel logging into tumblr on January 26th 2022 when I follow a bunch of people who like DSMP:
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lilhub · 2 years
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Just a bit paranoid
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lilhub · 2 years
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He says we have a connection…
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lilhub · 2 years
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So how about that new Tiger & Bunny season, huh?
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lilhub · 2 years
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Heya!! Just a notice, since I’ve recently turned 18, I’ll be updating my rules and pinned posts on all my blogs! Just to keep things consistent.
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lilhub · 2 years
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The events of October 19th, 1984, (mostly)from the perspective of one Marianne Emily.
(title taken from ‘Too Soon’ by Emily Finchum.)
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lilhub · 2 years
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The events of October 19th, 1984, (mostly)from the perspective of one Marianne Emily.
(title taken from 'Too Soon' by Emily Finchum.)
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lilhub · 2 years
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Just posted my fic in this series too so feel free to check it out!
started a new series on ao3, because lately I've been on a fnaf kick that has me in a choke-hold. Fair warning this series is going to be nothing but pain so don't expect anything less then tears and horror!
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lilhub · 2 years
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How I feel logging into tumblr on January 26th 2022 when I follow a bunch of people who like DSMP:
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lilhub · 2 years
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@painless-and-colourful​​ HOW COULD YOU LEAVE THIS IN THE TAGS IM SCREAMING
btw Kristen said "Phil's son" when looking at the picture of Wilbur so canonically he's not her son :(
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lilhub · 2 years
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so i hear your lead singer is out of commission
sunnies vers. under the cut
Keep reading
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lilhub · 2 years
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my "probably will never be true" theory
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if someone possessed glamrock fred. I like to think it'd be michael, because he isn't done yet. his dad is still on his killing spree and mike wants to put an end to it and wants to start protecting the innocent from him.
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lilhub · 2 years
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🐻"𝙱-𝙱𝚘𝚗𝚗𝚒𝚎...?"🐻
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