A Podcast where Saam Pahlavan talks to game developers and people involved with games about their background and relationship with games
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LISTEN HERE
I decided to make an archive of all of the Loading Screen Podcast episodes and put them in one place. The SounCloud will no longer be up but if you want to listen to the podcast just click the link above.
I won’t be doing the podcast anymore because I honestly just don’t wan to anymore. Thanks for listening.
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Ep 26's guests are Adam and Bekah Saltsman from FInji Co. We talk Michigan, Cannabalt, and what it's like to raise a family while being an indie dev. Really good stuff on this one and pug snores!
Follow Finji on tumblr - @finjico
Follow Finji on twitter - @Finjico
Follow Adam on twitter - @Adam_atomic
Follow Bekah on twitter - @Bexsaltsman
I’m on twitter too (the host) - @saampahlavan
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Ep 25 is all about GDC 2016. I got to interview 3 different guests. First you'll hear Damian Sommer talk about his upcoming project(s), then I talk to rapper / musician / creative Doseone about all kinds of stuff. Then finally we have an interview with the Butterscotch Shenanigans bros about post-Crashlands launch.
Damian Sommer - @DamianSommer
Doseone - doseonetweets
Butterscotch Shenanigans - @bscotchshenani
twitter - @saampahlavan
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In the last episode of 2015, I talk to Ami Defesche (Community Manager at Spacetime Studios) about her gaming history and the role of a community manager. Have a happy new year!
Follow Ami on Twitter.
Watch Ami on Twitch - @pixelsimperfect
For ?s and comments I’m @saampahlavan on twitter.
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In Episode 23, I talk to Garrett and Christine Cooper, the developers of Black Ice. Black Ice is a cyberpunk first person shooter set in a world dominated by evil corporations. We talk a bit about the development of the game, Steam Early Access, and puns!
Follow Garret and Christine on Twitter!
Follow @BlackIceTheGame on Twitter!
Check out Black Ice on Steam!
For question and comments I’m @saampahlavan on Twitter.
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In this episode I talk to the 3 brother studio, Butterscotch Shenanigans. We talk about growing up in Iowa, prairie fires, and game dev goodness. We also talk about Sam's fight with cancer and how it brought to life their current game in development, Crashlands. This one is a good one, so enjoy!
Follow Bscotch Shenanigans on twitter - @BscotchShenani
Check out Crashlands!
Check out the Bscotch Podcast!
For questions and comments I’m @saampahlavan on twitter.
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Episode 21 has two guests! Lauren Ellis of Ignis Studios and M. James Short of Newmark Software join me to talk about their games, the mobile space, dinobreeding, pizza vomit, and their recent collaboration.
Follow Lauren on twitter - @IgnisStudios
Check out Ignis Studios! Follow James on twitter - @mjamesshort
Check out Newmark Software! For questions and comments I’m @saampahlavan on twitter
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In episode 20, I chat with George Royer of White Whale games. We talk about his early experience with games, his hilarious and creative card game "Monstrocards", and the difficulty of Bloodborne.
You can follow George on twitter - @georgeroyer
You can follow White Whale Games - whitewhalegames
Send comments and questions about the podcast to me - @saampahlavan
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This episode is part 2 of our previous discussion with my bud, Matt McConnell. This time we talk about our game, Disorder(ON STEAM NOW) and it's development. We also discuss what it's like to release a video game and regret eating Taco Bell.
Buy Disoder on Steam! : http://store.steampowered.com/app/322080/
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Episode 18's guest is a dear friend and co-developer of mine, Matt McConnell. Matt did programming, design, and writing on our first commercial release, Disorder (OUT ON STEAM NOW). In part 1 of this interview we talk about his history with games, going to art school, and his time at LucasArts.
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For the final episode of 2014 for the Loading Screen Podcast I talk to Rachel Weil (partytimehexcellent, FEMICOM). We discuss NES ROM hacking, Hello Kitty, and a bunch of other really rad stuff.
DISCLAIMER: I'd like to apologize for the audio quality of this episode. There was a problem that I didn't catch during recording where segments of audio cut out. I decided to leave this stuff in because it still has some valuable / interesting info. I'm hoping to boost the quality of future episode in 2015, but I hope you enjoy this one.
Follow Rachel on twitter - @partytimeHXLNT
Check out FEMICOM - the feminine computer museum.
For questions and comments I'm @saampahlavan on twitter. Happy New Year everyone.
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This episode's guest is Alex Schwartz, CEO of Owlchemy Labs. We talk a bit about his Mac upbringing, chopping wood, and Owlchemy's latest games "Dyscourse". Follow Alex on twitter! @gtjuggler Check out Owlchemy Labs and Dyscourse! For questions and comments I'm @saampahlavan on twitter.
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Episode 15 features two guests - Jocelyn Reyes and Charles Elwonger and when their powers combine they form Animal Phase! We discuss their collaborative process, game dev history, and coffee.
Check out games by Animal Phase
Follow Charles and Jocelyn on twitter!
For questions and comments I'm @saampahlavan on twitter
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Episode 14 is finally here! This episode's guest is indie dev, Michael Molinari (@onemrbean). We talk Flash, art school, and about his current title in-development, Choicechamber. A dungeon crawling rogue-like where twitch viewers control what happens while you play live.
Follow Michael on twitter - @onemrbean
Check out Michael's games - www.onemrbean.com
For questions and comments - @saampahlavan
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Episode 13 of TLSP features Aaron Lemke of Unello design. Aaaon primarily makes games for the Oculus Rift Virtual Reality Headset. We discuss VR, education, and video games of course! Follow Aaron on Twitter - @aaronlemke Check out Aaron's games at Unellodesign.com For questions an comments - @saampahlavan
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Episode 12 features the talented Eduardo Ortiz Frau. Eduardo is a sound designer based in Austin, TX. We discuss the current projects he's working on, his process for creating sounds, and Puerto Rican frogs.
Check out Eduardo's website: edsounddesign.com
Check out Gorogoa and Neverending Nightmares.
Follow Eduardo on twitter - @edsounddesign
For comments or questions I'm @saampahlavan on Twitter.
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Episode 11 is here! I chat with Cat Musgrove and Issam Khalil of Trouble Impact. We discuss their past experience working for a AAA company, diversity in the game industry, and their current game, Color Thief.
Check out Trouble Impact!
Follow @IssamKhalil and @Cat_Musgrove on Twitter.
For questions and comments contact @saampahlavan on Twitter.
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