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Shout out to @muffinrecord she’s gotta be geeking out right now
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rip to all the “fuckyeah___” blogs that carried our society at one point </3
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renamon caked up in some sort of down town metropolitan area for this card art
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"Do you ever dream of land?" The whale asks the tuna.
"No." Says the tuna, "Do you?"
"I have never seen it." Says the whale, "but deep in my body, I remember it."
"Why do you care," says the tuna, "if you will never see it."
"There are bones in my body built to walk through the forests and the mountains." Says the whale.
"They will disappear." Says the tuna, "one day, your body will forget the forests and the mountains."
"Maybe I don't want to forget," Says the whale, "The forests were once my home."
"I have seen the forests." Whispers the salmon, almost to itself.
"Tell me what you have seen," says the whale.
"The forests spawned me." Says the salmon. "They sent me to the ocean to grow. When I am fat with the bounty of the ocean, I will bring it home."
"Why would the forests seek the bounty of the oceans?" Asks the whale. "They have bounty of their own."
"You forget," says the salmon, "That the oceans were once their home."
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I have long criticized isekai and adjacent settings as generic, and criticized the prioritization of wish fulfillment as not producing the most gripping of stories.
But there is a whole other dimension to it that I have only lightly touched on so far, which is that the genre in general tends to overly literalize and delineate things that were meant to be abstractions and only work as such.
For example, things like experience levels and character stats mean to represent what a character in a game can do in general terms, but games generally try to have a certain level of immersion by not referencing these things explicitly in their stories.
For example, a game's UI might inform you about what your stats or skills need to be in order to do something, but the characters generally will not be saying stuff like "Sorry, I only give this quest to people who are at least level 10" or "You need at least 10 more points in strength to join this faction".
Gamified isekai worlds show us what can go wrong in storytelling when you dispose of subtlety in discussing those kinds of numerical character attributes, even if you just accept that's how the setting in those stories operates.
One issue that comes to mind is that in a lot of ways it is like adding power levels to your characters, with all the problems that brings, but it also minimizes various feats (and even character growth) into simple stat calculations, which kind of makes them feel less impressive or emotionally charged. It even makes the magic far less magical because in its gamified state it is overly legible and exploitable. Stuff is just not as wondrous or impressive to me if I know the characters are just statchecking all of their challenges rather than winning because of earlier (and ideally thematically-relevant) decisions or strategies.
It also used to be that characters gained new abilities or transformations by confronting their flaws, bonding with some kind of mentor, and/or putting in some kind of specialized training that causes them to grow as people and earn their power, not just leveling up and spending skill points.
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Starting a new religion. I'm not sure about the belief system yet, but the temples need to include obstacle courses of dangerous death traps that need to keep working for at least 2,000 years.
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Never-before-published model sheets for canned Amblin Cats movie 🐈⬛✏️👁️
Hi all. As promised, I am sharing a comprehensive .PDF of model sheets that were created for the Amblimation Cats movie that never saw the light of day. Most of these model sheets have not been published or posted anywhere on the internet as far as I'm aware. I'm going to get ahead of some questions for the good of the order:
Are these real? I certainly didn't sit and create all 117 pages myself for the sake of an elaborate hoax!
How did you get these? I work in the animation industry. A senior coworker caught wind of my cats obsession and said he had the Xeroxes and asked if I wanted him to bring them in. Internally, I flipped my shit. And then I digitized his hard copies.
How did your coworker get these? They were found in the library of the university he used to go to. (Not super unusual at an arts school in southern California.) He made photo copies back then and has been holding onto them. The thing is he knows nothing about CATS; isn't a CATS fan, never seen it, etc. I guess he just felt it was something worth holding on to!
Can you upload better quality? Unfortunately what you're seeing as good as the quality gets. These are scans of photocopies from the 90s. There is nothing to be done for the crunchiness.
What about (missing characters)? I'm showing you everything I was personally given!
Which character is (nondescript drawing of a cat)? If the image isn't labeled, your guess is as good as mine! I put all the misc./unlabeled cats in the back of the PDF. The only exceptions are ones that I felt were abundantly obviously supposed to be a specific character.
Who are the artists? Unfortunately, there's no way I can tell for sure. None of the sheets are signed. I wouldn't even go about guessing because many concept artists can perfectly emulate more "well known" illustrators whose styles were sought after. My coworker said he might be able to figure out who the draftsmen were; until then it's a mystery! If I find out, I will come back to this post and update it with that information.
Are these all the model sheets ever? No! In fact, there are model sheets that have been posted online that are not in the bundle I was given. I have no idea of the sum total of model sheets in existence.
Where's the link?! Here it is! Have fun kitties!
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Always funny to see "This ship won't work because one of them is married" posts on tumblr dot com. Besides AUs, divorce, and so on existing, I, tumblr user ntr lily, have even more ways to make "marriage" a non obstacle.
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