monosminecraftmania
monosminecraftmania
monosminecraftmania
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monosminecraftmania · 1 day ago
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EEHEHEHEEHEHEHEH
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Pirate xB? Pirate xB!
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monosminecraftmania · 4 days ago
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HERMITADAYMAY: Day 16
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Rendog - History Hunter. One Star Hunter
EMITTER: Hollow Transmission - Wolf Whisper
Projects his voice into open space or specific locations. And vise versa (can channel audio from remote locations to his ears)
Places Emitted paw prints on surfaces or people. Each print has the function of a speaker and a microphone, meaning Ren can both hear and speak through these prints at any time. (Will ask for consent when placing them on people, because he is respectful of their privacy) (This is also an unconscious Condition, which allows for stronger effects)
Any print can double as a "land mine" type. If touched by anything that isn't the original object/body- aka touched by foreign aura- the mark will detonate into a sonic blast that will be fired in the direction the pawprint is facing upon detonation.
Detonations are amplified dog barks. Each detonation scales depending on how long the mark has been placed, and warns with a two second countdown. Technically, there is no upper limit to the destructive power one can accumulate.
Pawprints can be detonated remotely. This is usually how he removes them.
Ren can manipulate which "frequencies" to talk through. (eg, if he has multiple prints active at the same time, he can close off certain prints so that he can speak through only a few at a time).
Ren can manipulate the volume of sound output while prints are active.
All audio input from all active prints are immediately processed in Ren's brain. Volume will not register, so he can listen to something devastatingly loud and be unaffected. He can be overwhelmed if too much information is processed at once: his current limit is five active prints in high traffic areas.
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monosminecraftmania · 6 days ago
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forgot to do this earlier
but heres the full squad!!
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monosminecraftmania · 7 days ago
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looks with big ol autistic eyes
ya dont say....
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Soulsmake - An AU Creation Event
A low stakes event about making a new friend and appreciating the journey of creation!
Soulsmake is simple. Sign up and be randomly assigned a soulmate of another creative in the Life Series fandom who you don't usually work with, then spend a month making an AU or story together.
After sign-ups close, you'll be asked to review the list of other sign-ups and let us know who to remove from your pool. The goal is to find a new story partner you haven't worked with before, so you'll be asked to let us know any regular creative partners you have so they can be removed from your pool. Once the pool-limiting review period closes, the soulmate rolling begins. You'll have about a week to get to know your soulmate and ensure you and your soulmate are compatible, but if you have any issues such as sharing no common interests or incompatible timezones making it difficult to talk, you can enter a smaller reroll pool or join an existing pair.
Once soulmates are settled, the AU creation period officially begins! Your AU can be Life Series, or it can be for another fandom where you and your soulmate have common ground. You can even make something based on your sonas or OCs. Shipping is allowed, but NSFW will not be reblogged to this blog.
This event is meant to be low stakes and "low effort," focused more on the processes of collaboration and creation than it is on a polished final product. Your AU should have some sort of story line, though it can be as complicated or as simple as you and your soulmate would like. While you're more than welcome to make a full piece of art or fic for your AU, you do not have to. Your final product can be as simple as a sketch or a fic outline. Whatever you want to do!
At the end of the event, you and your soulmate are encouraged to share your AU in whatever form it's currently in. @ this blog and use the tag #soulsmake to showcase your AU, though the end date does not have to be the end. You can continue to work on your AU after the end of the event—in fact, if you and your soulmate want to keep working together, that would be the best success this event could have!
Exact schedule will follow in a few days, but sign-ups should open in July with the event itself running for the month of August. The ask box is also open for any questions!
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monosminecraftmania · 21 days ago
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i am a nerd and it shows.
Thank you for reading my silly au!
a few additional details to this au as a treat!
Etho can soft lock himself out of his own ability if he isn't careful. If a card is removed from a target before hitting the final threshold, it will backfire and consume Etho's ability instead, effectively making him powerless to reclaim anything from any of the cards. I just think this is hilarious.
The missing person Etho and Beef are hunting for is Pause!
Hermitadaymay: Day 31
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Etho - Missing Persons Hunter. Part of a team with Beef
CONJUROR: Playing Deck - Card Captor
Uses a pack of conjured playing cards to steal parts of people. The back of the cards is a camouflage pattern made to blend in with most patterns of cloth, and the faces are plain until filled.
By fixing the card to a person, or nearby a person, the card will steal a part of the person on exponentially longer time intervals. There are three thresholds: Energy/Aura (30 minutes), Body parts (6 hours and 5 minutes), Abilities (31 hours and 10 minutes).
Every 8 intervals, a threshold will be crossed and Etho can safely detach the card from his target. If the card is removed before a threshold is crossed, Etho pays whatever the card wants for the remaining intervals until the next threshold.
Based on the number on the card Etho attaches to the target, the card can withdraw that number of intervals. Face cards are the only ones that can go for the full 38 hours.
Once a card is attached to and removed from a target, if Etho wants to dematerialize it, he will consume whatever the card has stolen. Usually this is just energy or raw aura. Any body parts stolen will first attempt to replace any missing organs in Etho's body, otherwise, will land in a pile at his feet. This condition does not apply to face cards: all face cards are permanent additions to the deck.
Etho will always know the location of the cards due to the inherent nature of conjured objects.
Will usually apply transmuted adhesive to the cards to allow them to stick onto surfaces.
Card counts as "detached" if it is moved 50cm away from the intended target for more than 30 minutes.
Must use cards in ascending numerical order when placing on a target. Must use cards in descending numerical order when consuming the stolen things. Can use all four suits as a bypass.
The cards will adapt after being detached from targets to have the stylized faces of their victims represent their suit.
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monosminecraftmania · 21 days ago
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Hermitadaymay: Day 31
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Etho - Missing Persons Hunter. Part of a team with Beef
CONJUROR: Playing Deck - Card Captor
Uses a pack of conjured playing cards to steal parts of people. The back of the cards is a camouflage pattern made to blend in with most patterns of cloth, and the faces are plain until filled.
By fixing the card to a person, or nearby a person, the card will steal a part of the person on exponentially longer time intervals. There are three thresholds: Energy/Aura (30 minutes), Body parts (6 hours and 5 minutes), Abilities (31 hours and 10 minutes).
Every 8 intervals, a threshold will be crossed and Etho can safely detach the card from his target. If the card is removed before a threshold is crossed, Etho pays whatever the card wants for the remaining intervals until the next threshold.
Based on the number on the card Etho attaches to the target, the card can withdraw that number of intervals. Face cards are the only ones that can go for the full 38 hours.
Once a card is attached to and removed from a target, if Etho wants to dematerialize it, he will consume whatever the card has stolen. Usually this is just energy or raw aura. Any body parts stolen will first attempt to replace any missing organs in Etho's body, otherwise, will land in a pile at his feet. This condition does not apply to face cards: all face cards are permanent additions to the deck.
Etho will always know the location of the cards due to the inherent nature of conjured objects.
Will usually apply transmuted adhesive to the cards to allow them to stick onto surfaces.
Card counts as "detached" if it is moved 50cm away from the intended target for more than 30 minutes.
Must use cards in ascending numerical order when placing on a target. Must use cards in descending numerical order when consuming the stolen things. Can use all four suits as a bypass.
The cards will adapt after being detached from targets to have the stylized faces of their victims represent their suit.
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monosminecraftmania · 22 days ago
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Hermitadaymay: Day 30
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Doc - Ruins Hunter. Associated with The Hivemind
EMITTER: Apocalyptic Beacon - World Eater
A basic application of raw emission as a devastating laser beam. Upon impact, the beam will explode.
The Hivemind - Commonwealth. A collective pool of aura that collects daily dues in the form of raw aura from its collaborators. In exchange, any of them can tap into its reserve at any time. Doc is one of the founding members and has enjoyed the benefits for a decade.
Trinitrotoluol - Can cause the main laser beam to fracture into many beams that fire perfectly perpendicular to the original trajectory.
Tunnel Bore - A named form of the main attack. A short blast that grows larger the further away it gets.
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monosminecraftmania · 23 days ago
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Hermitadaymay: Day 29
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Skizz - Crime Hunter. Part of squad ZITS. Yes those are open toe sandals.
CONJUROR: The Power of Friendship - Returned Gratitude
Any gift Skizz has received can be conjured and used in combat.
The more he values the gift, the easier it is to conjure.
The connections he shares with the person who gave him the gift AND the person he intends to use the gift on are tallied up based on the value of the connection. The total results in the aura units (calculated in thousands) pre-loaded into the object.
Family = 6 points, Long term friendship = 4 points, Romantic interest (pre-marital) = 4 points, Friendship = 3 points, Loyalty = 3 points, Rivals = 2 points, Envy = 2 points, Physical properties = 0.5 points. Other = 1 point.
Must calculate all points before conjuring the object, otherwise it will appear with the predetermined number based on the gift giver.
After a total score of [Skizz's Favorite number], Skizz can assign the gift a special power to it regardless of his own affinity. (Will usually default to the gift giver's natural affinity).
If (somehow) he manages to square [Skizz's Favorite number], he can assign it two powers. (this has never happened and probably never will happen, but it'd be really funny if it did)
Can only summon each unique gift once per day.
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monosminecraftmania · 24 days ago
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Hermitadaymay: Day 28
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Shubble - Wetlands Hunter. Part of Empires Guild
MANIPULATOR: Bated Breath - Evermoore
Any steam she produces from a tool of her choosing or she claims as her own can control anything that breathes it in.
Steam produced from hand held tools (eg. Smoke machine, bowl of soup) or her own mouth are fair game.
When claiming a larger body of steam, like fog, she must inhale some of the cloud first to diffuse her aura throughout the cloud.
Steam must be visible for the control to take effect
All puppets have glowing eyes. Can be released by Shubble placing two fingers between their eyes. She can otherwise control countless puppets.
Does not work on plants
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monosminecraftmania · 25 days ago
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thank you to @dappydapple for the trades!
after some major mailing complications (fuck you usps "we're sorry" headass) ITS FINALLY BEEN DONE!
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monosminecraftmania · 25 days ago
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AND I LOVE YOU!!
Hermitadaymay: Day 27
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Wels - Crime Hunter. Vigilante
ENHANCER: Chivalry - Undying Honor
Raw enhancement of his weapon and his armor.
Triple affinity: borrows techniques from Emission and Transmutation to enhance his attacks.
Halo - Uses Emission to shoot curved blades of light at his opponent.
Inescapable Judgement - Uses Transmutation to extend the reach of his blade and hit enemies from much further away.
Also works with hand to hand combat.
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monosminecraftmania · 25 days ago
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Hermitadaymay: Day 27
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Wels - Crime Hunter. Vigilante
ENHANCER: Chivalry - Undying Honor
Raw enhancement of his weapon and his armor.
Triple affinity: borrows techniques from Emission and Transmutation to enhance his attacks.
Halo - Uses Emission to shoot curved blades of light at his opponent.
Inescapable Judgement - Uses Transmutation to extend the reach of his blade and hit enemies from much further away.
Also works with hand to hand combat.
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monosminecraftmania · 26 days ago
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Hermitadaymay: Day 26
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Zedaph - Collection Hunter. Part of squad ZITS
MANIPULATOR: Dangler Lasso - Wrangling Ropes
Controls rope.
Carries two lengths of 100m rope and can manipulate them to make any shape he pleases. Can even give them simple commands and they will perform them as best as they can, autonomously.
If the rope is tied into a specific type of lasso, anything caught in it can experience compounding gravity. If Zed inflicts a force (ANY force) opposing the force of gravity, the amount of time (in seconds) the object is opposing the force of gravity will be the multiplier to how MUCH gravity they feel on the way back down.
Multiplier maxes out at 500x natural gravitational pull.
Can turn the rope into spears or supports.
Cannot make the ropes float, but can move every part of the rope, making them appear to be defying the laws of physics.
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monosminecraftmania · 27 days ago
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goes hehe
scheduling a rewatch of mobpsy soon so i can truly brainrot
me and my friend @monosminecraftmania are making an au now. hermitcraft/life series folks but it's mp100
notes so far:
giggs gets to be "a system stuffed into a middle aged man with charisma stats in the fucking atmosphere" (to quote my friend. we know reigen's like 28 but he does canonically have what is basically a midlife crisis at just about that age. so)
pearl is mob (because "i think pearl should get to be ridiculously op" and also. 5am pearl/???%)
cleo is ritsu, but not really the self-esteem-issues-and-jealousy part. moreso the petty, bitchy part. unfortunate bc the two factors cleo is lacking in ARE big parts of ritsu's character arc but im sure we can figure SOMETHING out
joel is teru, yes he CAN overwhelm cleo with his power but only post-ass-kicking
martyn is dimple. quoting box, "martyn is an agent of chaos who knows way too much about the world and is kind of a troll. he starts off with this mad bid for power and slowly loses that edge when he gets real friends". also green fuck fartyn
bdubs is shou, do we really need to say why
mumbo is serizawa. again, do we need to say why
xb is shimazaki---we were stuck between xb and cub but decided that xb is the best choice
joe is tome. no-brainer
xisuma is ishiguro but he gets redeemed. so that we can have ishiguro instead of muto trying to 1 ton punch or whatever mob (pearl). and it fails miserably and they both just sit there awkwardly for a bit
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another box quote: "doc is koyama, (meaning he kidnaps cleo which is VERY funny), ren is matsuo (i just think he should have big scary pets he can't control), xisuma is ishiguro for obvious reasons, false is tsuchiya and also mukai (queen of hearts and such), wels is sakurai for obvious reasons---they don't match in personality but the alter egos can also be the bigger bads if you want to villainify ex and hels"
and at some point giggs points a gun at etho for being a shit dad
will continue updating this in reblogs (or edits to the original post) later :D feel free to contribute if u want!!!!! (pleasepleasepleasepleasepleasepleaseplease contribute) we dont think this au will be too in-depth, mostly community-contribution based as stated!! so!!!!! please!! share your ideas!! with us :D
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monosminecraftmania · 27 days ago
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Hermitadaymay: Day 25
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Beef - Missing Persons Hunter. Part of a team with Etho
CONJUROR: Trading Deck: Status Cards
After meeting people, he can track their status through conjured trading cards.
Must know a person by their legal and/or preferred name. Must get some kind of identifier from the person (blood, hair, fingerprints, saliva, government identifying numbers, etc). If a person's name changes, the card data will be inaccurate until he meets that person face to face again.
The generated card will come with a portrait that changes with the person's age and display six key details: Health, Attack, Defense, Nen Class, Personality traits, Threat Level (in relation to Beef). All stats update live as long as the identifiers don't change.
Keeps all cards in a conjured deck box that "saves" the data on the cards. Otherwise, if the cards move too far away from him, they'll disappear and lose all of their saved data. Deck box can hold a total of 100 cards. Keeps a smaller, permanently conjured deck box on his belt that holds lower tier cards: holds total of 60 cards.
Can create cards out of inanimate objects. In exchange for time, Beef can create stat cards for everyday objects or structures without needing identifiers for them. Cannot assign extra abilities or powers, can only assign attack and defense values that have to add up to 100.
The Game Board - Can organize fights and orchestrate them from the perspective of a card game. Unrolls a game mat and can place cards to represent the two sides of the battle. Must have cards representing everyone in the battlefield and have them accurately positioned in the mat "arena." If there are more than 5 players in the game, 5 or more players are notified of the existence and location of the game board. Beef cannot move while the mat is unrolled unless he is placing, retrieving or moving cards. The players are still fully autonomous and, while Beef can control the main beats of the battle, he must also keep track of what's happening in the physical battlefield so he can arrange the cards to match.
In a game, if Beef misses more than one player, or falls behind card placement updates by a minute, or rolls up the game mat before the battle concludes, he falls under a nen curse that lasts an hour for every move he made in the game.
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monosminecraftmania · 28 days ago
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Hermitadaymay: Day 24
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Joe - Rookie Hunter. Main Character Rights
SPECIALIST: The Joe Hills Difference - Fate Changing Poltergeist
Any effect Joe witnesses, he can predict the cause and force his prediction to be true temporarily. Time limit is random.
Joe thinks that this is a funny way of manifesting alternate realities. In reality, he is manifesting a parasitic nen beast (the Beetlejhost) that is using Joe's own aura to force reality to bend to his will. Joe cannot see the Beetlejhost, but everyone else can.
Can only change causes after witnessing an effect. Cannot predict without seeing an effect first. (eg. cannot look at a robot and predict its function. Must witness the robot perform a task and then can guess how it was done)
Cannot change effects. (eg. If a flamethrower shoots flames, he cannot force it to shoot water) His proposed cause must still allow for the effect to happen.
Must state the effect and the proposed cause out loud. If the effect is untrue (eg. "this chain is unbreakable" when the chain is, in fact, breakable), the cause will not change.
If he guesses a cause correctly, nothing happens. He will not know that he guessed the truth based on his own ability.
Cannot already know the cause of a certain effect. Otherwise, the ability will not activate and nothing will happen.
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monosminecraftmania · 29 days ago
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IVE BEEN SPOTTED
haha yes i decided to play the fastest game of catchup ever seen XD i have all the posts queued until the end of may and im so excited!
TFC is absurdly op in this verse XD
his technique is borderline godlike- as is the canon chairman of hxh- but very risky.
thanks for reading!! id love to hear feedback or questions on this au!
Hermitadaymay: Day 23
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TFC - Restoration Hunter. Current Chairman
EMITTER: Greater Body - Earthmover.
By placing both hands on a single state of matter (air, water, earth), can attach his aura to the soul of the planet itself and move it to his will. Uses basic and advanced nen techniques to bend matter to his will.
Must be within a reasonable range. By his standards, "reasonable" is incredibly an long range.
Cannot merge with more than one state of matter at a time.
While merging, his human body imitates a state of complete catatonic comatose. His senses are merged with the planet and essentially becomes completely omnipresent.
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