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Study: One third of trans men continue ovulating after at least one year on testosterone
This is an important reminder that HRT is not an effective form of contraception for everyone, and that it's still entirely possible for a trans person to become pregnant/get someone else pregnant after starting hormones!
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I'm working on sprites and I made a little buddy & I'm kinda obsessed?
I mean. lookit him:
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I'm calling this 1.8 b/c I forgot to update the info on the last one & decided to call it 1.7.1, but... yeah, anyways, this thing is starting to look kinda polished and everything.
Anyways, the tileset's been improved, there's some fun little interactions with the environment, Forrester's sidequest actually has a name, background NPCs show up and leave when they're supposed to, and the doors to the bathrooms open properly.
Play on Newgrounds: https://www.newgrounds.com/portal/view/913388
Download from Itch.io: https://dysperdis.itch.io/welcome-to-silverscale-lake
Both links take you to the full version of the game, and I do not collect, track, or sell your personal data in any way. I do, however, love feedback, including ideas for how I can improve things!
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I'm calling this 1.8 b/c I forgot to update the info on the last one & decided to call it 1.7.1, but... yeah, anyways, this thing is starting to look kinda polished and everything.
Anyways, the tileset's been improved, there's some fun little interactions with the environment, Forrester's sidequest actually has a name, background NPCs show up and leave when they're supposed to, and the doors to the bathrooms open properly.
Play on Newgrounds: https://www.newgrounds.com/portal/view/913388
Download from Itch.io: https://dysperdis.itch.io/welcome-to-silverscale-lake
Both links take you to the full version of the game, and I do not collect, track, or sell your personal data in any way. I do, however, love feedback, including ideas for how I can improve things!
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I'm calling this 1.8 b/c I forgot to update the info on the last one & decided to call it 1.7.1, but... yeah, anyways, this thing is starting to look kinda polished and everything.
Anyways, the tileset's been improved, there's some fun little interactions with the environment, Forrester's sidequest actually has a name, background NPCs show up and leave when they're supposed to, and the doors to the bathrooms open properly.
Play on Newgrounds: https://www.newgrounds.com/portal/view/913388
Download from Itch.io: https://dysperdis.itch.io/welcome-to-silverscale-lake
Both links take you to the full version of the game, and I do not collect, track, or sell your personal data in any way. I do, however, love feedback, including ideas for how I can improve things!
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Tileset edits are coming along nicely- I finally got the sidewalk corners lined up and everything!
Plus, I'm starting to add shadows to things like the trees, and I feel like that little bit of detail has already made a huge improvement... but what do you think?
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So... I think I finished my game, like, for real.
Or at least, as much as I can without people who aren't me trying to break it.
So, y'know, if you like narrative-driven/character-driven indie games with diverse casts and weird supernatural mysteries, why not check it out? It's available for free on itch.io if you skip the donation page and just go to the downloads (and I mean actually free, not "paying with your personal information while being bombarded with ads" free!)- the only catch is that I want feedback ;)
#off topic#my game#my other stuff#self promo#srsly i am so fucking proud of this thing#it's still kinda rough but I don't CARE I made a game and I get to be proud of it
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Welcome to Silverscale Lake! v 1.7 update- new sprites!
(I also refined some dialogue and did some rebalancing of faction standings, but the sprites are the main thing.)
Play Welcome to Silverscale Lake!:
Download for PC from itch.io
Browser version on Newgrounds
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Welcome to Silverscale Lake! v 1.7 update- new sprites!
(I also refined some dialogue and did some rebalancing of faction standings, but the sprites are the main thing.)
Play Welcome to Silverscale Lake!:
Download for PC from itch.io
Browser version on Newgrounds
#off topic#my game#I'm already plotting out another game lol#(a post-apocalyptic farm simulator#you recruit traveling merchants & other ppl passing thru to build a town#& you can end up with different combos of villagers)
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Welcome to Silverscale Lake!: Meet Betty!
Betty (she/her, early 50s) runs the Silverscale Lake Recreation Centre pretty much single-handedly, which mostly involves keeping it from falling down around her these days. She likes to be active behind the scenes, but is a fairly quiet person when she's not running an activity or event.
Betty tends to be overlooked by her neighbours in Silverscale Lake, and frequently dreams of running away to some far-off place and starting over.
Play Welcome to Silverscale Lake! to find out more about Betty and the other townsfolk- download from itch.io or play online at Newgrounds now!
#my game#off topic#some of these characters are gonna be really hard to introduce properly without spoilers lol#so I'm saving those for the end
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So, I figured out how to get my game working on Newgrounds.com (I spent a day and a half hunting down the bug & it turned out that it was because the loading image name had a lowercase "L" instead of a capital, go me)
Anyways, if you don't want to download off of itch (or can't get the PC version running on your machine), here's an alternative way to play!
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Working on new sprite bases for my game, because the original ones were kinda slapped together just to get the character designs settled more than anything else. Here's the new templates I have so far (+ Steve's chair, because resizing the old one was easier than remaking it, which I unfortunately don't think is going to be the case for a lot of the other components...)
#'but if he's in a chair how does he-' magic. the answer is literally magic.#it does not matter how the question ends. the answer is either 1)magic or b) he's disabled. not a toddler.#my game#off topic
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Working on new sprite bases for my game, because the original ones were kinda slapped together just to get the character designs settled more than anything else. Here's the new templates I have so far (+ Steve's chair, because resizing the old one was easier than remaking it, which I unfortunately don't think is going to be the case for a lot of the other components...)
#my game#look. 'done' is a relative term okay?#it's done. but. it's not DONE done.#I still want to pretty it up a bit. maybe refine some dialogue. that sort of thing.
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So... I think I finished my game, like, for real.
Or at least, as much as I can without people who aren't me trying to break it.
So, y'know, if you like narrative-driven/character-driven indie games with diverse casts and weird supernatural mysteries, why not check it out? It's available for free on itch.io if you skip the donation page and just go to the downloads (and I mean actually free, not "paying with your personal information while being bombarded with ads" free!)- the only catch is that I want feedback ;)
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So... I think I finished my game, like, for real.
Or at least, as much as I can without people who aren't me trying to break it.
So, y'know, if you like narrative-driven/character-driven indie games with diverse casts and weird supernatural mysteries, why not check it out? It's available for free on itch.io if you skip the donation page and just go to the downloads (and I mean actually free, not "paying with your personal information while being bombarded with ads" free!)- the only catch is that I want feedback ;)
#my game#off topic#srsly i just want ppl to experience the story#the whole thing started as a ttrpg one-shot idea + me going 'what if magic WASN'T anything special'#& also 'what if magic had Opinions?'#with a dash of 'i'm fucking tired of dealing with bigots so they don't get to take up space in my game'#Then one of the characters kinda took over the plot on me & started adding endings...#it was supposed to be a simple game...#just some fluffy escapist fiction#but noooooo...
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youtube
Oh hey, it's an actual gameplay preview for my game!
#okay I seriously need. like. ONE person to download the finished thing so I don't feel like I've completely wasted 3 years#'cuz I'm getting views but literally NO ONE has downloaded the fuckin' thing#it's a little discouraging ngl
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sorry if you've done this before but could you give a brief description of your game welcome to silverscale lake! ? I see you talk about it but I'm not quite sure what it is
Sure- let's see how brief I can be...
It's a combat-light narrative & character driven RPG full of unreliable narrators, set in a modern-ish "magically mundane" world similar to ours aside from some key details (most importantly: literally everyone has magic, so for most people it's just a normal, boring part of everyday life unless they study it in-depth*).
The game takes place in what's left of a factory town 20 years after a tragic disaster in the factory, where the owner and some 2000 workers vanished without a trace, presumed dead. At the start of the game the factory is in ruins, and locals tend to avoid it.
You play as an out-of towner, hired by the reclusive son of the missing owner to retrieve some documents from his father's offices in the factory. Then things go a little sideways, and you get to figure out why so many people are interested in the factory after so many years, & what they're all after.
(*magic is... complicated. I have like 5k words of notes written about the metaphysics of this world, but the important parts are: 1) magic and living things have a symbiotic relationship that people tend to take for granted, and 2) when enough magic concentrates, it starts to develop a consciousness and opinions of its own.)
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