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overloadedshaman · 5 years
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Lair of the Electro-Drake!
With Hearthstone’s Year of the Mammoth about to rotate out, the Year of the Raven coming to an end, and the Year of the Dragon about to begin, it’s time for me to start doing some housecleaning. A few of my favorite Standard mode decks will no longer work in Standard play, and I’ve not played them despite sentimental attachment and, hey, that’s what this tumblr blog is for! This first one is called “Lair of the Electro-Drake”. That’s not the name the deck will give you; Lair of the Electro-Drake is too long. But trust me: that’s its name. I should know, I made it. I had a couple of goals with this deck, namely... 1) Make use of Paladin/Dragon synergy! 2) Make use of Paladin/Mech synergy! 3) USE EVERY TREASURE CHEST CARD IN THE GAME! Seriously, I’ve got the Gurubashi loot chest, I’ve got the Toothy Chest, I’ve got Marin the Fox ho generates a Master Chest for his opponent... if you want a Treasure Chest on a Hearthstone card, this deck has it. The “story” of this deck is, simply, that my opponent has wandered into the Lair of the Electro-Drake. It is a lair filled with treasure, and also dragons, and also treasure chests, and also mechs, and a few dinosaurs, and a dino-mech at one point. Anyway: here’s the deck! ### Electro-Drake Treasures # Class: Paladin # Format: Standard # Year of the Raven # # 2x (1) Glow-Tron # 1x (2) Cathedral Gargoyle # 1x (2) Firetree Witchdoctor # 2x (3) Toothy Chest # 2x (4) Annoy-o-Module # 2x (4) Arena Treasure Chest # 2x (4) Blessing of Kings # 1x (4) Dragonling Mechanic # 2x (4) Hoarding Dragon # 2x (4) Scaleworm # 2x (5) Dragonmaw Scorcher # 2x (5) Mechano-Egg # 2x (6) Mechanical Whelp # 2x (6) Spikeridged Steed # 1x (7) Kangor's Endless Army # 1x (8) Marin the Fox # 1x (8) Silver Sword # 1x (9) Onyxia # 1x (9) Ysera # AAECAYsWCOsCiwSiCaTnAuHwArjyAvH+AuiJAwuvB4jHAuHTAvPTAonxArT2Atb+AuH+ApGAA+uJA+yJAwA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone Kangor’s Endless Army in particular really helps sell the “terror” of the cave. That Mechanical Whelp or Mechano-Egg has two Annoy-O-Modules and a Glow-Tron combined with it? Better kill it oh wait no its back! Ultimately, this deck isn’t what you’d call “competitive” in the strictest sense, but it *did* win against a number of otherwise competitive decks on the ladder.
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overloadedshaman · 6 years
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Deck 8: Heavy Hitting
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The 8th Deck in my overloaded library is the one I dubbed “Heavy Hitters.” It was yet another attempt to try something, anything, to make Warrior fun to play. I decided to use the Recruitment mechanic where I could (in no small part because I picked up Master Oakheart in the Mammoth Bundle. I almost used his image up there, but... well, the Guild Recruiter feels more appropriate for the measure of success I saw, plus that’s a nice dramatic, adventurous pose. Oakheart will get his picture here when he earns it, dangit!) Anyway, let’s take a look...
### Heavy Hitting # Class: Warrior # Format: Standard # Year of the Mammoth # # 2x (3) Kobold Barbarian # 1x (3) Mountainfire Armor # 2x (3) Protect the King! # 2x (3) Shield Block # 2x (3) Warsong Commander # 1x (4) Bloodhoof Brave # 1x (4) Grimy Gadgeteer # 2x (4) Kor'kron Elite # 2x (4) Mortal Strike # 2x (5) Guild Recruiter # 2x (5) Ironforge Portal # 1x (6) Gather Your Party # 2x (6) Gemstudded Golem # 2x (7) Silver Vanguard # 1x (8) Charged Devilsaur # 1x (8) Grand Archivist # 1x (8) Marin the Fox # 2x (8) Violet Wurm # 1x (9) Master Oakheart # AAECAQcI0q4C+LwCxsICys0CpOcC0OcC6ucC8eoCCxykBvEH/wfHtALDtgKF0gKG1ALn4QLL5wL15wIA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
As you can see, there’s a lot of Kobolds and Catacombs here. I also tried to use a few basic Warrior cards that I don’t see in play very often, like Warsong Commander. Silver Vanguard was tossed in for fun, but I’m not convinced the “recruit an 8-cost minion” mechanic is truly superb, ya know? Like, it’s definitely good on paper, but I’ve yet to make it work. Anyway, this deck was a fun experiment, but it’s time to end its tragically short career by putting it into retirement here. Lemme know what you think, and good luck crafting more decks, all!
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overloadedshaman · 6 years
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Dragonwatch 2: The Successor!
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Don’t let the title deceive you! Deck #7 in my overloaded archive is not the second Dragonwatch deck I’ve put here. Rather, it is the second in a line of decks I’ve been experimenting with recently.  However... I think it doesn’t work as well as the first one, there’s a third one that I think is better than it, and I have an idea for a fourth.  There’s definitely something to this rough concept, but it’s not something I’ve pinned down quite yet. Let’s take a look, shall we?
### Dragonwatch 2 # Class: Paladin # Format: Standard # Year of the Mammoth # # 1x (2) Equality # 2x (2) Hydrologist # 2x (2) Netherspite Historian # 2x (2) Wild Pyromancer # 2x (3) Aldor Peacekeeper # 2x (3) Nightbane Templar # 2x (3) Rallying Blade # 2x (4) Consecration # 2x (4) Twilight Drake # 1x (5) Stampeding Kodo # 2x (6) Bone Drake # 2x (6) Book Wyrm # 2x (6) Spikeridged Steed # 1x (7) The Curator # 1x (8) Bonemare # 1x (9) Dragonhatcher # 2x (9) Sleepy Dragon # 1x (9) Ysera # AAECAYsWBvQFognbCrmyAqbOAt3rAgzcA/YHjQiPCdmuAqqyArW0AoK1ArPBAojHAsfLAubTAgA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
In case the name of the deck and the list of cards in the deck didn’t make it obvious, this is a deck focused on dragons. Specifically, I wanted a deck that made use of the Dragonhatcher card, which I feel is a really nifty card idea that, alas, hasn’t had its time in the limelight yet.
Also, as much as I love the idea of dragon cards, I hate the traditional dragon class, the Priest, when it uses them. Dragon Priests are monotonous steamrollers that have decks that play themselves.  Well... maybe that’s too harsh. The people who first created Dragon Priest decks were innovators, but most of the ones you run into on the ladder are just net deckers, copying other people’s good ideas and running them into the ground. So to all the legitimately crafty Dragon Priests out there, I apologize. Having said that: the Dragon *Paladin* strikes me as something that could be *lots* of fun! Especially with a particular card from Karazhan.
Now, I showed my original deck around on Reddit, and a friendly gentleman looked it over, gave some advice, and handed back a deck, and I didn’t care for it as much. One feature in particular was the removal of the Dragonhatcher since it had too much of a chance at drawing a dragon that wouldn’t be great. Which... is reasonable, but then kinda defeated the purpose of the deck. I tried it a few times, but it didn’t do as well as the original. Then I added in Dragonhatcher again with all his other changes, and it still wasn’t great. Ultimately, I like that I tried this deck, but I shouldn’t keep it.
That’s all I should say for now, I think. I’m sure some day the original Dragonwatch deck will get its time here at Overloaded Shaman, but for now we’ll just be happy with the sequel. Take care!
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overloadedshaman · 6 years
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Silverfin Inquisition
The Light’s grace seems much brighter With somebody else’s grace You dream about holy power And those dreams aren’t misplaced What if the fish could splash forever In the name of the just and pure With decklists that are so clever You’ll find what you’re looking for! Under the sea, under the sea Darling it’s better, your crusade’s never Been quite so free! Up on the land there’s silver hands But we take the light to murkier lands Everyone’s smiting the evil we’re fighting Under the sea!
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### Silverfin Inquisition # Class: Paladin # Format: Standard # Year of the Mammoth # # 2x (1) Grimscale Chum # 2x (1) Grimscale Oracle # 2x (1) Murloc Tidecaller # 1x (1) Vilefin Inquisitor # 2x (2) Bilefin Tidehunter # 1x (2) Grimestreet Outfitter # 2x (2) Hydrologist # 2x (2) Murloc Tidehunter # 2x (2) Rockpool Hunter # 1x (3) Aldor Peacekeeper # 2x (3) Coldlight Seer # 2x (3) Divine Favor # 1x (3) Primalfin Lookout # 2x (3) Steward of Darkshire # 2x (3) Stonehill Defender # 1x (3) Wickerflame Burnbristle # 1x (4) Gentle Megasaur # 1x (4) Lightfused Stegodon # 1x (5) Finja, the Flying Star # AAECAYsWCI8J06oC97wCvL0C474CscIChsQC2ccCC8UD2wP+A6cF0AeKrQL/rwLTvAKzwQKbwgKdwgIA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Friends, this deck is hard to put away for one reason: I know, I absolutely know, that I’ll want to use it again.
See, this deck was created almost entirely for the purpose of doing Daily Quests. I heard that Paladins worked well with Murlocs, so I gave it a shot. And they were right! I usually only made these decks as needed, and originally had a Shaman deck (starring Morgl, naturally), but ultimately I went with Paladin. Unfortunately, this deck never, uh... never gets played otherwise. I just don’t like Murloc paladin. I think I said two or three decks ago that dragon paladin was the only thing really appealing to me right now, and that’s still true (since I wrote these entries about forty-five minutes apart from each other.) I doubt there’s much of note strategically: the next time I get Murlocalypse as a daily quest (probably tomorrow with my luck) I can just recreate this deck from nothing.
Oh, a quick historical note: this deck features Finja, the Flying Star! That’s probably not a big deal, a lot of people have Finja, even people who don’t get a lot of legendaries (like me). However, Finja is special to me because he’s my first ever GOLDEN LEGENDARY! Those things don’t just grow on trees, friend. So, uh... I don’t know when or if or how I’ll use him again, but it was nice that the deck I put him in worked out so well whenever I needed it. Thanks, my Gadgetzan-bound friend. Keep fighting for the light, even in that crime-ridden town.
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overloadedshaman · 6 years
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For Blinghammer!
Okay, so... bit of a backstory on this one. This deck was never intended to be played seriously, so much as it was made because I couldn’t not make it. That’s probably not helpful. I’ll explain in more detail after the deck list. Join me, won’t you?
### For Blinghammer! # Class: Shaman # Format: Wild # # 2x (2) Ancestral Spirit # 2x (2) Annoy-o-Tron # 2x (2) Murmuring Elemental # 2x (2) Rockbiter Weapon # 1x (2) Tainted Zealot # 2x (2) Totem Golem # 2x (2) Whirling Zap-o-matic # 1x (3) Elemental Destruction # 2x (3) Feral Spirit # 1x (3) Master of Ceremonies # 1x (3) Powermace # 1x (3) Toxic Sewer Ooze # 1x (4) Ancient Mage # 1x (4) Arcane Nullifier X-21 # 1x (4) Dread Corsair # 1x (4) Phantom Freebooter # 1x (5) Blingtron 3000 # 1x (5) Clockwork Knight # 1x (5) Corrosive Sludge # 1x (5) Doomhammer # 1x (5) Hammer of Twilight # 2x (5) Psych-o-Tron # AAEBAfe5Ag7gAu4GkwfUD4sQpxC9E8QTvBT+qgLZvwLXygLN0wKX6AII7gHvAZQD1Q+FELIU/qwC4OoCAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
First thing’s first: yep, it’s a Wild deck. I don’t go out of my way to make those. Wild is an important game mode and we’d be ill-served by its absence, but I much prefer Standard. Having said that, this deck couldn’t have been made any other way.
This deck’s life started when Hearthstone, around the time of Knights of the Frozen Throne, made some changes to how often you could get legendary cards. Of note were two things: first, you didn’t run the risk of ever opening the same legendary twice, something that seemed like a hilarious longshot in my mind since I barely got legendary firsts. Second, whenever you started opening card packs of a given set, you were *guaranteed* to get a legendary within your first ten.  When this new set of rules rolled out, I realized that there was a set in wild I’d never opened a single pack for: Goblins vs. Gnomes.
GvG was a set I always liked the idea of, but since it was Wild I just couldn’t get to them. I’d only ever seen most of these cards in Arena drafts (and Arena doesn’t even have them anymore) and the occasional tavern brawl. But they’d also made it possible to buy Wild-set packs with real world money. In the name of collecting, I decided to shell out ten bucks to get 7 packs. I knew that 10 packs would be safer, but I figured, eh, start small and hope.
My hopes paid off: pack number seven itself had my first legendary. Blingtron! I was... underwhelmed, but also thought it was cool. Blingtron was a fun card. Maybe not strong, but fun.
And then Kobolds & Catacombs released, and new weapons were everywhere. And I just hated those Kingsbane rogues so much... if only there was a way to pollute their infinite methods of getting that lousy card back in their hand... and lo and behold, I remembered Blingtron. Amazingly, in the ten or so games I used this deck in, I never played against a Kingsbane Rogue.  ...or at least, never drew Blingtron while doing so. Can’t remember exactly. The point is, sometimes Tech Cards don’t work, folks. Sometimes tech cards don’t work. Lookin’ at you, dragonslayer.
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overloadedshaman · 6 years
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Gadgetzan Shadows
Not much to say about this one: I wanted to experiment with Stealth cards. Cards that improve stealthed minions appeal to me; I don’t quite think it’s viable, but I also think there’s *something* here. I dunno. Any thoughts on what might improve it?
### Gadgetzan Shadows # Class: Rogue # Format: Standard # Year of the Mammoth # # 2x (0) Backstab # 1x (0) Counterfeit Coin # 1x (1) Worgen Infiltrator # 1x (2) Betrayal # 1x (2) Cheat Death # 1x (2) Evasion # 2x (2) Gadgetzan Ferryman # 2x (3) Giant Wasp # 1x (3) Moroes # 2x (3) Shadow Rager # 1x (4) Daring Reporter # 2x (4) Hozen Healer # 2x (4) Shadow Sensei # 2x (4) Sneaky Devil # 1x (5) Lotus Assassin # 2x (5) Stranglethorn Tiger # 2x (6) Fight Promoter # 2x (6) Sabretooth Stalker # 2x (7) Ravenholdt Assassin # AAECAYO6AgiaAuIHnbQC9bsC+bsCpb4C0OMC3+MCC0SGAbQBmLsCkLwCqb0C970C+L0C8MICx8MC5dMCAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I’ve also got a few “soft spot” cards in here.  Lotus Assassin and Fight Promoter are both cards that I really love the idea of, as is Counterfeit Coin. Sneaky Devil and Rogue secrets from Kobolds & Catacombs felt like must-haves in a deck that focuses on hiding in the shadows, and Daring Reporter is just a favorite. Shadow Rager I included for the challenge. Because hey, a rogue-exclusive rager card with stealth? Tough to use, tough to use.
Ultimately, while this deck didn’t do well, I’m also notoriously bad as a Rogue player. This ain’t exactly, uh... not really sentimental about this one. Just liked it.
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overloadedshaman · 6 years
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A Call To Arms!
This certainly isn’t my first attempt at a Silver Hand Recruit deck, and it absolutely won’t be the last. I think my first solid attempt was either during Un’Goro, or mmmmaaaaybe right before the end of the Year of the Kraken since I realized we were losing a lot of Grand Tournament cards. The Grand Tournament was kind to the Silver Hand Recruit, though perhaps not in quite the way that Un’Goro and Kobolds & Catacombs have been.  Let’s take a looksie...
### Call to Arms # Class: Paladin # Format: Standard # Year of the Mammoth # # 1x (0) Forbidden Healing # 2x (1) Lost in the Jungle # 1x (2) Dark Conviction # 1x (2) Dirty Rat # 2x (2) Drygulch Jailor # 1x (2) Equality # 2x (2) Holy Light # 1x (2) Knife Juggler # 2x (2) Lesser Pearl Spellstone # 1x (2) Potion of Heroism # 1x (3) Lone Champion # 1x (3) Unidentified Maul # 1x (3) Wickerflame Burnbristle # 2x (4) Consecration # 2x (4) Lightfused Stegodon # 1x (5) Level Up! # 2x (5) Stand Against Darkness # 1x (6) Argent Commander # 1x (6) Sunwalker # 1x (6) Val'anyr # 2x (7) Vinecleaver # 1x (8) Marin the Fox # AAECAYsWDpkC9AX3BbEIiq4CvL0C38QC5csC7dIC0dMC1uUCteYCpOcCt+kCCKMC3AO7rwKDxwK4xwLZxwL20gK35wIA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
And there you have it! It’s obvious that I don’t have a lot of the *key* cards. Sunkeeper Tarim has never, alas, graced my collection, something I really should rectify since his lifespan is almost at the halfway point. Incidentally, I really don’t think this is a bad deck even without Tarim and company, I just feel more drawn to some other Paladin experiments (Dragon Paladin in particular is calling to me.) So let’s let this deck stand. Any thoughts on it?  Be sure to let me know!
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overloadedshaman · 6 years
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Arcana Obscura
Okay, I don’t want to say that I *invented* the Secrecy Mage. That would be ridiculous. However, if I can call upon my inner hipster, I do wanna say that I played it before it was cool. And if I can call upon my inner realist, I also have to say that I’ve played it well after its time. Let’s take a look here...
### Arcana Obscura # Class: Mage # Format: Standard # Year of the Mammoth # # 1x (1) Babbling Book # 2x (1) Kabal Lackey # 1x (1) Mana Wyrm # 1x (1) Mirror Image # 2x (1) Secretkeeper # 2x (2) Medivh's Valet # 1x (2) Primordial Glyph # 1x (3) Arcane Intellect # 2x (3) Counterspell # 1x (3) Ice Barrier # 1x (3) Kirin Tor Mage # 1x (3) Mana Bind # 2x (3) Mirror Entity # 2x (3) Spellbender # 1x (3) Vaporize # 1x (4) Ethereal Arcanist # 1x (4) Fireball # 1x (4) Polymorph # 2x (5) Avian Watcher # 1x (6) Kabal Crystal Runner # 1x (7) Firelands Portal # 1x (7) Flamestrike # 1x (8) Marin the Fox # AAECAf0EEE2eArsClQOrBO0E7AXsB7wIyQ2BsgKjtgKHvQLGwQKYxAKk5wIHcZ4BwwHuAsG0Ate2Auu6AgA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I made this deck slightly after Mean Streets of Gadgetzan released and, weirdly, I made it because of my love of playing Shaman. I heard it (somewhere) that the devs had created Spirit Claws in the hopes that it would make a “new archetype” for Shaman, but I didn’t know what sort of archetype they’d wanted. Ultimately, Shamans just used it to make their (then) super-powered archetypes already more powerful (and we LOVED IT!) I was curious about the new archetypes, but I liked the idea of the devs tossing out cards to see what sorts of things the players might do with them, so I looked at the other cards in Karazhan to see what I could find.
I immediately noticed Secrets. I was already aware of Secrets in general as something that Hunters or Paladins or Mages who were really good at beating me could use (I was still super new to the game) but a quick search for a “Secrecy Mage” didn’t turn up much (and neither did “Secret Mage”, even though Secrecy Mage obviously sounds so much cooler in spite of being what people commonly call the archetypes. See also: Crystal Rogue vs. Quest Rogue). A few decks used secrets and such for their own merits, but none really used the secrets themselves as the engine. I noticed that Karazhan had a lot of cards that worked with secrets (namely the neutral Avian Watcher and the Mage exclusive Medivh’s Valet) and I also saw a Hearthstone player named WoWGirl introduce Kabal Crystal Runner as a card with an effect like Thing From Below (which I loved.) So I immediately started throwing together a deck with everything “secret” I could find.
I tinkered with it over time... you’ll note I included Marin the Fox eventually because I love that card in spite of empirical evidence that it’s bad for me, though I can’t recall what I took out to make room for it... and while the deck never really underperformed, it’s become kinda moribund. I don’t really advance in ranks when I use it, though I tend to also not lose ranks either. It doesn’t “get the job done”. I still have fun with it, though, and it’s still a delight to see people auto-concede on their third secret.
I might redo this at some point... Explosive Runes is an amazing card that would synergize well, I think... but for now I’ll be taking this out of the deck list to open up more room to grow. Lemme know what you think of this deck, and stay tuned for the next one!
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overloadedshaman · 6 years
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The Grimy C’Thuns
My first deck in this Overloaded Library is The Grimy C’Thuns. Let’s be clear: I hate Warrior. I dislike playing it, I don’t like its core strategies and mechanics, its admittedly powerful synergies and methodologies have little to offer my play style, and I feel super ridiculously bored whenever I play the class for quests. But I actually like this deck.  I’ll post its code and layout below, and then go into my thoughts on it.  Hopefully that format’ll work, I’m still trying to figure things out for this.
### Grimy C'thuns # Class: Warrior # Format: Standard # Year of the Mammoth # # 2x (1) N'Zoth's First Mate # 2x (1) Young Priestess # 2x (2) Beckoner of Evil # 2x (2) Friendly Bartender # 1x (2) Grimestreet Informant # 1x (2) Master Swordsmith # 2x (2) Twilight Geomancer # 1x (3) Bloodsail Cultist # 1x (3) Disciple of C'Thun # 2x (3) Drakkari Enchanter # 2x (3) Grimestreet Smuggler # 2x (3) Twilight Elder # 2x (4) C'Thun's Chosen # 1x (4) Faceless Shambler # 2x (4) Grimy Gadgeteer # 2x (5) Cobalt Scalebane # 2x (8) Doomcaller # 1x (10) C'Thun # AAECAQcG3wKTrQKprQLJrwKIsAKavAIM4gyLrwLLrwLPrwLQrwLUrwKCsAL4vAKnvgLSvwLKywL94QIA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I made this deck shortly after Knights Of The Frozen Throne came out. I was desperate to find *something* for Warrior, and I also had a passing interest in making use of Drakkari Enchanter. Drakkari Enchanter’s ability to make end of turn effects happen twice sounded weirdly workable, but I’d never seen anything that really capitalized on it.
A search for End Of Turn effects pointed out that Warrior had a few. No class had a lot, but some notable ones popped up that, when combined with neutral cards, suggested synergy with buffing effects. Both regular buffing, and a few Grimy Goons-era hand buffing, had end of turn support for warrior. One easily forgotten card for this was the Twilight Elder; while technically a neutral, its already potent ability to boost C’Thun at the end of your turn could be doubled.
So I tossed a deck together and saw surprising results! I loved the wins it gave me. It was never amazing, but I finally had a Warrior deck that I enjoyed playing, probably because it wasn’t focusing on Warrior mechanics so much as it focused on Grimy Goons and C’Thun mechanics.
Plus I was really super proud of myself for the name Grimy C’Thuns. It just fit so well.
Sadly, both The Grimy Goons and C’Thun feel like their time in the spotlight is done in the current meta, and the next expansion (whenever it hits) will herald the end of The Grimy C’Thuns in Standard mode. I played it twice right before writing this, and lost both times... though admittedly, once was to a C’Thun Priest, so maybe I shouldn’t count that.  Either way, I love this deck but it’s time to place it here in the archives.  Enjoy, and let me know what you think!
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overloadedshaman · 6 years
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The Archivist Greets You!
Hey all! I’m starting a Hearthstone blog. But probably not for a usual reason.
See, Hearthstone is a great game, but it’s lacking something important: a sufficient number of Deck Slots. And I have a lot of decks that I never want to get rid of.
Some of them are sentimental; this was my favorite deck back then! I can’t just STOP playing it!
Some of these decks are practical; what if I get the Murlocalypse quest? What if I get the Combo quest? I have decks for those, I don’t want to have to remake them.
Some of the decks in my collection are “safe”. I don’t like playing Warrior, but I’ve really, really enjoyed a couple of the decks I’ve made, so if I need to play Warrior cards I like having things to rely on.
And for a lot of them? It’s just “time”. Some decks were wildly capable during the meta for brief periods but then the market changed.  Some decks were fun for a bit, but then it was time to move on even if I liked the deck. And some decks just... you need to move on from them. And hey, even with Wild Mode being a thing, the passing of a deck from Standard to Wild-Only is the end of an era. I started playing Hearthstone right at the start of the Year Of The Kraken, and now we’re marching steadily to the end of the Year Of The Mammoth.
And even without all these reasons: I love deck collecting and deck building. I’m not good at it, but the freedom to get rid of some old decks and just experiment a bit would be, well, freeing. About the name of the blog: it’s hard to get a good name that snaps, and I don’t think Overloaded Shaman has *quite* the zing I wanted. I wanted “Shrieking Shroom” but the URL wasn’t available, and when I discovered a blog named “Golden Common!” I was angry that someone had thought to use that as a name before I discovered the name from them so that I couldn’t use it.  Having said that: I really like playing Shaman (I need to get my hands on the Runespear, I don’t care how bad it is!) and I’m just overloaded with way too many decks right now, and Overload is a Shaman mechanic, and... well, it all seems to fit, so I’ll work with it! It does have *some* snap, after all!
Anyway, that’s my introductory post on a blog that I expect very few will see and that I expect to post to only very sporadically since, as much as I love decks, I don’t want ‘em all to be archived.  Let’s have some fun getting rid of decks, shall we?!?!?! The Shrieking Shroom calls them as the Archivist collects them, and while they might be out of my official deck list, they’ll live on here without any deathrattles going off.
(If it matters, I’m envisioning the Grand Archivist, but I also sorta see the Museum Curator from League of Explorers, so envision whichever one seems more practical)
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