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Oh neat
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Weird Dollhouse
Okay I have to admit the premise for this challenge is a weird one. I literally did not know what to title it. The premise? Take at minimum 5 toddlers/infants from pre-existing families on your gallery, age them up in CAS, tweak outfits as necessary (not faces or bodies, unless it’s a change to the fit-fat stuff), move them into a dollhouse-adjacent structure, yards optional, and then give them exactly 100k simoleons to start with. The catch? There’s no doors and gates to let them out of their new home. They must stay in their house 24/7, and they are not allowed to leave. But of course, the simoleons start to run out overtime, so what’s a sim to do, but sell cross-stitches and knits?
Good luck.
Rules
Grab 5 infant/toddler sims you happen to have in your gallery, all from different sim families. Age them up, tweak outfits and fit/fat stuff as necessary.
You must start with exactly 100k simoleons, as aforementioned, outside of buying and building the lot up. The house must have rooms in a line; no deviations, such as rooms behind rooms. It’s like a weird dollhouse (ooh, namedrop.).
There will be no leaving the lot under any circumstances.
Play at least 3 generations in this house.
Don’t move out a single adult. Your founders made the mistake of moving into this house. They will pay the price.
You may abduct sims to add to the household, to make things easier.
Extra challenge
Don’t let a single child get taken away. You automatically lose if any children get taken away.
Somehow figure out a way to not need to abduct extra sims.
Alternatively to the 3 generation minimum in this challenge’s basic version, play a full 10 generations instead.
#the sims 4 challenge#simschallenges#simschallenge#the sims challenge#sims challenges#sims challenge#sims#the sims 4#sims 4#the sims#simblr#ts4 challenge#ts4challenge#the sims community#sims4challenges#sims4challenge#the sims challenges#thesims4challenges#the sims 4 challenges#thesims4challenge#thesimschallenges#thesims4
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The Strangerville Five Man Band
I was watching OSP.
Rules
You must make 5 sims. Any gender, but you must fit the textbook Five Man Band.
The Leader’s traits can be anything you desire, as long as the traits aren’t archetypically evil. They must have the Strangerville Mystery aspiration.
The Lancer’s traits must contrast The Leader’s traits, as long as the traits aren’t archetypically evil. If The Leader is Cheerful, The Lancer must be Gloomy or Hotheaded, and vice versa. Basically, if a trait conflicts with a trait The Leader has, The Lancer must have it. Aspiration should contrast with The Leader’s.
The Smart Guy must have the Genius trait. Aspiration must be something in the Knowledge category.
The Big Guy must have the Active trait, and an Athletic aspiration.
The Heart must have the Friend of the World Aspiration, and have the Loyal trait.
You must complete the Strangerville storyline with this household.
#the sims 4 challenge#simschallenges#sims 4 challenge#the sims challenges#simschallenge#the sims challenge#sims challenges#sims challenge#the sims 4#the sims#sims 4#sims
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I have belatedly realized that the rule for what sim it has to be is a sim that can give birth. Whoops.
I’m kind of breaking some rules, so I think I’ll just. Ya know. Play my own version of the challenge. Because I started it assuming I was fine to use a cis male sim because I didn’t read the rules. Lesson learned!
So when doing the 100 baby challenge does anyone else ever use cis male sims? Because that’s what I’ve been doing for mine
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So when doing the 100 baby challenge does anyone else ever use cis male sims? Because that’s what I’ve been doing for mine
#not a challenge#it’s on pause rn until infants release. 5 more days…#100 baby challenge#100babychallenge
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Playing Favorites Challenge
Inspired by the “spoiled brat, hated child” trope seen in Gacha Life. I know. Gacha Life just affected my brain chemistry for a brief time when I was, like, 11. Play any life length. It’s fine, I don’t care.
Rules
You must create a couple in CAS. But do not create their kids. It literally does not matter what they end up being, as long as one of them can get pregnant and the other can impregnate, as they’re only super important for a brief time.
Get them a plot in newcrest. Make 2 child’s bedrooms. Make one highly extravagant and fancy, and make the other as cheap and dingy as you can.
As soon as you get them moved in, you must have them start trying for baby asap. I’d recommend not having the pregnancy holder do pregnancy tests after the first attempt and instead have them try for baby several times in a row and then have the pregnancy holder do a pregnancy test. Odds are they’ll be pregnant. This isn’t a hard and fast rule, though, just play however you like when it comes to this.
If you don’t have multiples in this first go round, the oldest child must automatically be the hated child. Have the parents try for baby again, and the new baby will be their favorite. If you have twins, flip a coin to see who is the favorite and who is the hated. If you have triplets, flip a digital 3-sided die (or a 6 sided die with 4 equating to 1, 2 equating to 5, and 6 equating to 3) to see which one is put up for adoption, and then flip a coin to see which one is hated and which one is favored. This is actually really funny to me, by the way, because the hated child probably thinks “there’s nobody in this family less fortunate than I” and then it turns out later on they had a long lost sibling their parents hated even more than them.
Make the hated child’s toddler trait Independent, and the favorite child’s toddler trait Fussy (or Spoiled, if you have Chingyu1023’s Toddler Traits mod)
Have the parents consistently do mean interactions with the hated child and neglect them, while tending to the favorite’s every whim.
Make it so the siblings hate each other. Preferably organically.
The hated child must take care of themself. They are not permitted to eat leftovers from the fridge as a child and teen, or cook for themself as a teen. It’s just quick meals for them. The favorite child will not cook whatsoever; their parents or hated sibling will cook for them.
With a few exceptions, whatever happens, happens. One of the parents dies? Oh well. Favorite child’s crush rejects them? Guess the kid will either have to learn to deal with rejection or hate their former crush forever. Hated child has something good happen to them for once (outside of their parents or sibling being nice to them)? Good for them. The only things you are allowed to reverse (or treat as failure state if you so choose) are both parents dying, or the kids getting taken away.
Have the hated child move away as soon as possible.
Once the favorite child moves out, get them married and have them have kids. Make sure this spouse can have kids. If you have to, you can make a spouse for them in cas.
Rinse and repeat with the favorite child as an heir.
You win once you hit 10 generations. If your sims’ family tree ends before this, then you lose the challenge. You can do this any way necessary.
#the sims 4#thesims4#ts4#the sims#the sims challenge#the sims 4 challenge#sims challenge#sims 4 challenge#the sims challenges#the sims 4 challenges#sims challenges#sims 4 challenges#sims4challenge#sims4challenges#thesims4challenges#thesims4challenge#thesimschallenge#thesimschallenges#simschallenge#simschallenges
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Serial Killer Family Challenge
Every last one of them are remorseless about the deaths they or their family members commit. They’re all deranged in some way. And their main goal as a family?
Fill their attic with nothing but urns.
The only cheat you may use is using the UI cheating mod to remove any moodlets related to sadness over the death of a sim. No messing with their motives or their victims’ motives, or using MC Command Center to kill sims, or… etcetera. No using mods to add more murder methods, either. But other than that, you can use whatever you’d like.
Win Condition
Fill their attic to the brim with urns. Every last slot.
Rules
Once again, no mods to add more murder methods (no extreme violence mod, no mods to add more death types, etc etc) or to make it easier. Do not cheat to kill sims or add them to your household or anything, either. You can use deaths added in expansion packs to your heart’s content, however.
You may not modify the attic other than changing wallpaper/flooring or adding urns.
The attic must be able to fit at least 100 urns or more.
No excess furniture in the attic. No shelves to store more, no furniture to fill any slots.
You cannot kill any of the family members.
There must be at least 1 teen or younger sim in the household.
If you lose a single sim in your household (via death or sim protective services taking your children) you automatically lose the challenge. (The only exception being if you have an elder sim die of old age, because otherwise that will get annoying. Or you can ignore this exception if you want, and play on a time limit for added challenge if you really want to!)
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