#the sims challenge
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onemodco · 2 days ago
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Smoky Wing Eyeliner MC03 V2 by Cosimetic
Creates an intense and smoky eyeliner effect with 10 unique shades. Ideal for adding depth and drama to eye makeup.
get the mod at👇👇
https://www.modcollective.gg/sims4/details/creation/6885
Modco Studios: @cosimetic
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bloodyvalentinne · 1 day ago
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😦 "The New Girl" 😦
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meteorsims · 7 months ago
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"Family Love - Part One" A pose pack by meteorsims
♡ 4 family poses for a mother, father, and infant
♡ BONUS - 1 family pose for 2 females, 2 males, and an infant
What you'll need:
♡ Pose Player
♡ Teleport Mod
Terms of Use:
♡ Do not claim my content as your own.
♡ Do not re-upload my content.
♡ Do not upload to Simsd0m/S!msf!nds or any other site
DOWNLOAD (Patreon)
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@ts4-poses
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kkatomii · 4 months ago
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HEEJOO | @kkatomii
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hair ◦ earrings ◦ necklace
gloss ◦ blush ◦ lashes ◦ eyeshadow ◦ overlay
top ◦ skirt ◦ legwarmers ◦ stockings ◦ shoes
thank you to all the cc creators !
𓂃۶ৎ
@sentate @caio-cc @aharris00britney @kikuruacchi @northernsiberiawinds @learxflaire @honeypoticns @charonlee @arethabee and more ,, !!
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ginovasims · 6 months ago
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MIDWEST PRINCESS LEGACY
A fifteen generation legacy challenge based on the songs from Chappell Roan’s ‘The Rise and Fall of a Midwest Princess’, including a bonus generation of her hit single ‘Good Luck, Babe!’. Each generation will have a different set of goals and requirements before the new heir takes over. Check out my video where I introduce the challenge in more detail: https://youtu.be/bWn7UVu-upc
Rules:
Aging must be turned on, but you can have it at any length you wish.
Each goal must be met before the new heir takes over.
NO MONEY CHEATS.
If you do this challenge, please credit me (@ginovasims).
Vague guidelines/suggestions:
Heir should be female-presenting. 
Some generations require specific careers. If it is not specified, you can have any career you want. Same goes for worlds to live in.
Each generation offers two colours. You can use both of them, one of them, or neither of them, it is up to you. You can use them as much or as little as you wish as well.
Mods and custom content can be used.
The generations will offer three traits, you do not need the heir to have all three traits, but they MUST have at least TWO of them.
If you cannot add any of the required traits when the heir is a child, you are able to choose another trait and change it to the correct trait when available (either as a teen or YA). You can do this through cheats in CAS. But the same rule applies that you must have at least two of the offered traits by the time the heir is a YA.
If you do not have all of the packs required to complete the requirements for each generation, either find a similar alternative or skip that rule. But where possible, you must complete each generation requirement.
(OPTIONAL) Use the hashtag #MidwestPrincessLegacy on tweets, posts, and videos.
Recommended packs to complete all requirements: Lovestruck, Get Together, For Rent, Cottage Living, Horse Ranch, Snowy Escape, High School Years, Island Living, Get To Work, Discover University, Get Famous, City Living, Vampires, Realm of Magic, Dine Out.
Disclosure: Most of the generations are played from the perspective of the first-person narrative sung by Chappell, however generation 8 and 15 (‘My Kink Is Karma’ and ‘Good Luck, Babe!’) are written from the perspective of the person Chappell is singing about. It offered more story-telling opportunities this way and allowed the player to do more gameplay.
Thank you to Max (@maximumdino) for your help and support with this challenge, especially with the colours! You gave me ideas for generations I struggled with and helped me add depth. I really appreciate everything you did to help me get this challenge how it is now!
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THE GENERATIONS
Generation 1 - Femininomenon Well, what we really need is a femininomenon
You always thought you would find your ‘one true love’ and settle down together, because that’s what you’re supposed to do, right? You try your hand at online dating, but it never seems to work out, and you make friends with women who have similar experiences to you. You decide to band together and give up on guys, who needs them anyway? You vow to help queer sims find love that they truly deserve.
Requirements:
Go on multiple failed online dates
Start a club with close girl friends
Reach level ten of the romance consultant career
Raise a child with one/some of your girl friends
Own a rental with only sapphics for tenants
Traits: ambitious, unflirty, genius Aspiration: neighbourhood confidante Colours: hot pink and green
Generation 2 - Red Wine Supernova Baby, why don’t you come over? Red wine supernova, falling into me
Wow, who is that stunning sim who came into your life like magic? Is it lust, or love? It’s hard to tell, you’ve never felt like this about anyone else before. But there’s something about her that draws you in… You both are a little, let’s say, ‘different’ to everyone else, but that’s what makes things so interesting. The flame burns hot, and you’re not going to let it die out anytime soon.
Requirements:
Live with roommates your whole young adult life
Fall in love with a vampire lady
Befriend a rabbit
Collect all ten wands from the magical artefacts collection
Become a rank four spellcaster
Traits: lovebug, goofball, loyal Aspiration: expert nectar maker Colours: red and white
Generation 3 - After Midnight ‘Cause everything good happens after midnight
Your mum always warned you that your hot-headed nature might land you in some trouble, and that’s not all that leads you that way! You’re always down for a good time, letting loose on the dancefloor and with romantic partners. Life’s more fun when you live each day as it comes, even if that means facing some inconveniences. You’ll find a way to make things work for you, but you just can’t ever seem to escape the drama.
Requirements:
Go out clubbing every weekend
Hook up with both guys and girls you meet at the club
Have at least three fights at the club during your young adult years
Max the romance skill
Woohoo with multiple sims in one night and get pregnant not knowing who the other parent is
Traits: hot-headed, party animal, erratic Aspiration: serial romantic (bonus: drama llama as a teen) Colours: navy blue and black
Generation 4 - Coffee ‘Cause If we do coffee, it’s never just coffee
You’re the opposite of your carefree parent, you must have everything perfect, even if that means losing the one you love the most. Although, you never really seem to be able to let go of them completely. They always find a way back into your life, back into your heart. They’re your one weakness, your only downfall. But how long can you go on living this way, knowing things will never work between you both?
Requirements:
Join the barista career as a teen
Have your first date at the park
Meet your partner’s parents at a fancy restaurant
Have an on-off relationship with the same sim your whole young adult life
Develop the coffee fanatic lifestyle
Traits: romantically reserved, perfectionist, loves outdoors Aspiration: master mixologist Colour: brown and green
Generation 5 - Casual Hate that I let this drag on so long, you can go to hell
You’re a hopeless romantic who can’t see red flags when they’re staring you in the face. Maybe you can change them? After all, their family loves you, and you love them. Your friends try to warn you, but you shrug them off, wanting to see the best in everyone. Will things ever change, or are you permanently blinded by love? If love is really what you can call this situationship…
Requirements:
Fall in love with a noncommittal sim but never become official
Become best friends with their sister
Go on holiday with their family to Sulani
Have public woohoo in five different locations
Have an explosive breakup after getting pregnant and raise the baby alone
Traits: clumsy, generous, foodie Aspiration: romantic explorer Colours: turquoise and baby blue
Generation 6 - Super Graphic Ultra Modern Girl We’re leaving the planet and you can’t come
You know what you want, and you won’t let a fugly man hold you back. You’re done giving these guys chances when they can’t give you what you deserve. You have big dreams and you know who will be there to support you, and who won’t. You plan to leave this planet and explore another world without any men to bring you down. And who knows, maybe there will be a cute alien in your future…
Requirements:
Have an awful first date at a bar (bonus if it’s on a friday night with a guy who hates dancing!)
Only date girls after
Travel to Sixam
Host weekly parties
Reach level ten of the style influencer career
Traits: outgoing, high-maintenance, squeamish Aspiration: friend of the world Colours: silver and yellow (or as bright as you can make it!)
Generation 7 - HOT TO GO! Baby, do you like this beat? I made it so you’d sleep with me
You’ve always loved to dance and find it’s the best way to communicate. Who needs words when your body can paint a picture even better? And when you meet a sim who leaves you speechless, surely there’s no better way to confess your love to them than through dancing! But you can’t embarrass yourself, that would ruin every-thing, you need to make sure everything is perfect before you shoot your shot.
Requirements:
Become head cheerleader as a teen at high school
Stay single until you meet your perfect sim at a nightclub
Only develop romance with your soulmate after you’ve maxed the dancing skill
Max the DJ mixing skill
Develop the hungry for love lifestyle
Traits: active, self-assured, creative Aspiration: party animal Colours: yellow and purple
Generation 8 - My Kink Is Karma  People say I’m jealous, but my kink is karma
You’re trash, and everyone knows it. But somehow, you managed to land the perfect sim, who sees past all your nastiness throughout high school. This was never going to last though, you love making sims miserable, even if it means you’re never happy yourself. When your ex becomes more successful than you ever will be, you continue to take it out on everyone around you. How long can you live like this? Will you ever redeem yourself?
Requirements:
Have a bad breakup with your high school sweetheart after living together (all red relationship)
Move back in with parents after breakup
Dye your hair at least three times after breakup
Argue with your ex who has become more successful and happy than you
Max the mischief skill
Traits: jealous, mean, self-absorbed Aspiration: villainous valentine Colours: red and orange
Generation 9 - Picture You  Do you picture me like I picture you?
With a parent like yours, you’ve never been able to differentiate between what’s right and what’s wrong, everything is sort of… morally grey. So when you find an attractive sim who is way out of your league, you’re too afraid to approach them. Instead, you decide to take pictures of them… without them knowing. It’s not bad if they never find out, right? You still admire and appreciate all your other lovers though, but they’ll never be that sim.
Requirements:
Max the photography and research and debate skills
Enter the freelance fashion photographer career
Decorate your bedroom walls with photos of an attractive sim who you have no romance with
Paint portraits of all romantic interests and never sell or dispose of them
Meet your partners at the library
Traits: nosy, bookworm, socially awkward Aspiration: painter extraordinaire Colours: black and lilac
Generation 10 - Kaleidoscope  It’s never just a shape alone, love is a kaleidoscope
Finding love with your childhood best friend was the most incredible thing that could happen to you. They’re your muse, your everything. Until things go wrong. The dynamic between you both shifts and things get awkward. You won’t chase them and make them stay if that’s not what they want. Instead, you reminisce over the years you had together, and you never forget them. You can’t bring yourself to get over your one and only love.
Requirements:
Date your childhood best friend
Write and sell love songs
Break up and lose all contact with your ex
Watch your ex build a new life with a new family
Buy a ranch in Chestnut Ridge and remain a single parent
Traits: music lover, loner, lazy Aspiration: musical genius Colours: purple and gold
Generation 11 - Pink Pony Club  I’m gonna keep on dancing at the Pink Pony Club
You and your parent are very different, and this makes things hard for you growing up. You don’t connect with the world you grew up in. You dream of escaping the small town and starting fresh in the city. You can be who you want to be, do what you want to do, and make friends with sims who feel the same way. You never forget where you grew up, but it was never home for you. You make a new life for yourself and are so much better for it.
Requirements:
Have a pink horse growing up
Move from Chestnut Ridge to Del Sol Valley when you become a young adult
Have a difficult relationship with your mother
Reach level ten of the entertainer career
Create a club with drag queens and kings
Traits: horse lover, insider, dance machine Aspiration: leader of the pack Colours: baby pink and silver
Generation 12 - Naked In Manhattan  Touch me, baby, put your lips on mine, could go to hell, but we’ll probably be fine
Everything changes for you when you find yourself crushing on a cute girl after years of bad relationships with sucky guys. What is this feeling? You can’t explain it, but you’ve never felt this way about anyone before. There’s an undeniable connection between the two of you, and you know you can’t go back to your old ways ever again. But will you and this girl ever be more than just friends?
Requirements:
Have slumber parties every weekend as a teen 
Live in San Myshuno your whole young adult life
Have multiple bad relationships with guys
Get juiced and hook-up with a girl before becoming woohoo partners
Never date guys again after your self-discovery
Traits: romantic, cheerful, materialistic Aspiration: city native (bonus: slumber party animal as a child) Colours: turquoise and white
Generation 13 - California  Thought I’d be cool in California, I’d make you proud
You have always dreamed of making it big, so you move in with your grandparents who live in Del Sol Valley. But things aren’t easy and you struggle making a name for yourself. You won’t give up straight away, but you can’t help but feel like something is wrong. Growing up in two cities your whole life maybe isn’t right for you. Maybe a new dream in the countryside is all you need.
Requirements:
Move to Del Sol Valley and live with grandparents as a teenager and young adult
Never complete your celebrity aspiration
Join the actor or social media career, but never surpass level six
Move to old family ranch in Chestnut Ridge as an adult and quit your job
Live the rest of your days looking after your ranch
Traits: gloomy, family-oriented, rancher Aspiration: world-famous celebrity, swap to championship rider as an adult Colours: brown and orange
Generation 14 - Guilty Pleasure I want this like a cigarette, can we drag it out and never quit?
You’re the perfect daughter, perfect student, perfect ‘good girl’. But when a not-so-perfect sim catches your eye, you can’t turn away. They challenge everything you think you know and push you to do things you never thought you were capable of. They don’t change you though, and you don’t change them. You find the perfect balance in your relationship and continue to help each other grow, keeping each other on your toes at all times.
Requirements:
Achieve A grades throughout school
Have the stereotypical ‘good girl’ image your whole life
Achieve a pristine reputation
Date someone with different traits, appearance, and lifestyle to you
Earn the opposites attract sentiment with your partner
Traits: adventurous, good, geek Aspiration: inner peace (bonus: goal-oriented as a teen) Colours: navy blue and gold
Generation 15 - Good Luck, Babe! You’d have to stop the world just to stop the feeling
It’s hard when you don’t feel in control of your own feelings. You want to commit to a girl you love, but instead self-sabotage and refuse to admit to how you really feel. When she calls it off, you’re heartbroken. You go back to an old boyfriend who could never love you how she does and hope to find happiness with him. But years down the line, you still can’t get her out of your head. Will you ever be honest with yourself and live your true life?
Requirements:
Date a girl in secret, but never be seen in public together
Kiss lots of guys in bars
Marry a guy who you don’t love
As an adult, divorce your husband and reunite with your secret lover from years ago
Only work on your aspiration after your divorce
Traits: noncommittal, paranoid, cat lover Aspiration: soulmate Colours: baby pink and baby blue
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somneasims · 1 year ago
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"I Love You, Dammit!" Pose Pack
Info
★ 4 couple poses
{Made for my dear friend, @meteor.sims' NSB story!}
What you'll need:
★ Pose Player
★ Teleport Mod
TOU:
★ Do not re-upload my content.
★ Do not claim my content as your own.
★ Do not upload to Simsd0m/S!msf!nds
★ Do not upload to another site without my permission.
DOWNLOAD HERE (Patreon)
Check me out:  | INSTAGRAM | TWITTER |
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genius-beagle · 4 days ago
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☕DAY04|COFFEE SHOP
AU April challenge by @honeysylvan
previous/next
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mablystore · 3 months ago
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SPARKLE EARRINGS
DOWNLOAD IN MY PATREON
PATREON EARLY ACCESS
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daethvalley-sims · 5 months ago
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ARCANA LEGACY CHALLENGE
Hello!! I started putting this challenge together back in March when I played Persona 3 Reload and made that my entire personality for a while. I'm a master procrastinator so I didn't get much down at first other than a vague outline but I'm SOOOO glad I waited because the Lovestruck and Life & Death packs have added SO MUCH to this challenge. Really it was the release of Life & Death and the tarot theme of the pack that inspired me to come back to this and it ends the challenge so nicely. I'm obsessed.
This is a 14 generation legacy challenge with each gen representing one of the first 14 of the 22 major arcana cards, beginning with The Fool and ending your journey with Death.
Anyway... below's the rules. If you play this I'd really love to see so please tag me here or on bluesky (daethvalley.bsky.social) !!
Updates:
8/12/2024: The Fool can now get jobs to be able to complete the Renaissance Sim aspiration.
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Generation 0: The Fool
Young and vulnerable, you have not yet experienced any of life’s challenges, and thus embrace all that lies ahead without fear or worry.
Your founder will begin as a Young Adult with §0 and nothing to their name besides the clothes they’re wearing and the companion at their side. Representing the start of your journey, the Fool generation will lay the foundations of hopefully a long standing and successful legacy. 
Generation Rules: 
Create a new Sim. The only limitations are that they must have the Kleptomaniac, Goofball and Cat/Dog Lover traits and the Chief of Mischief aspiration. Their gender, appearance, likes/dislikes and turn ons/offs are all up to you. If you choose to download a Sim from the gallery, they must be a blank slate with no skills, milestones, or achievements. 
Your sim must start the game with or adopt a fluffy companion - Cat or Dog is up to you (a Dog is suggested) and the corresponding Cat/Dog Lover trait. 
Move into an empty lot. The location is up to you (you’ll only spend one generation here) and once moved in, cheat your money down to §0.
There are no rules about how you make or spend money other than you must never reach higher than level 3 in a career. 
Complete the Chief of Mischief aspiration. 
Complete the Renaissance Sim aspiration. 
Purchase the Brave trait from the Rewards Store (8,000 satisfaction points)
Have at least one child (this is a legacy after all!) and have the best relationship with them. 
Marriage is optional but only after completing your aspirations. 
Swipe an object every time you leave your home lot.
Master at least one instrument.
The Fool embraces anything and everything that life throws at them. Accept all self discovery moments. 
Traits: Kleptomaniac, Goofball, Cat/Dog Lover
Aspiration: Chief of Mischief AND Renaissance Sim 
Max skills: Mischief, one instrument. 
Career: Various
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Generation 1: The Magician
Raised by the Fool, you see the potential of the world laid ahead of you. You feel a spiritual calling to the Magic Realm and determination to do whatever it takes to master its sacred power. 
Generation Rules:
Leave home as a teen and move to Glimmerbrook and become a Spellcaster via completing the Rite of Ascension ritual at the magic realm. 
Drop out of high school to focus on your magical studies.
Complete the Spellcaster skill tree and become a magical Virtuoso.
Have at least one child with one of the Sages (don’t move in with them as they will lose Sage status). 
Never marry.
Embrace the power of crystals and master Gemology to manipulate your abilities and moods.
Complete both your chosen Spellcaster aspiration and Crystal Crafter.
Traits:  Childish, Creative, Self-Assured
Character values: Irresponsible
Aspiration: Spellcraft & Sorcery OR Purveyor of Potions, Crystal Crafter
Max skills: Gemology
Career: Freelance: sell your crystal creations! 
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Generation 2: The High Priestess
Your parent, the Magician, achieved the greatest heights of the Magic Realm. Inheriting the intuition and knowledge of a Sage you seek enlightenment: serenity, acceptance, and a peaceful life. 
Generation Rules: 
Leave Glimmerbrook and move somewhere peaceful. 
Don’t contact your parents after you leave - they’re in another realm! 
Start afresh: Complete the Inner Peace aspiration and gain a clear perspective. 
Get married and have at least one child with any sim. 
At least one child must be born a Spellcaster, that is your heir. 
Coach and guide others to achieve enlightenment as you have by completing the Zen Guru aspiration. 
Remain a Spellcaster but never use your abilities. 
Never use any Mean or Mischief interactions.
Traits: Proper, Neat, Squeamish
Character values: Emotional Control
Aspiration: Inner Peace AND Zen Guru
Max skills: Wellness
Career: Any 
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Generation 3: The Empress
You are a 3rd generation Spellcaster, not that you’ve ever had a connection to the Magic Realm. Still, your strong magical bloodline connects you to the elements and the natural world. You bring life - a large, happy family and a flourishing garden. 
Generation Rules:
Complete your childhood aspiration (you choose which!) 
Never use your Spellcaster abilities.
Move to Henford-On-Bagley and embrace the simple way of living. Your home must have the Simple Living lot trait applied.
Grow your own food, and keep farm animals for milk, eggs, and wool. 
Get married to any sim. 
Complete the Freelance Botanist aspiration.
Progress through the Big Happy Family aspiration up to Loving Guardian. 
Have at least 3 children. 
Any child not born as a Spellcaster is eligible to be heir.
Traits: Family Oriented, Generous, Loves Outdoors
Character values: Compassionate
Aspiration: Freelance Botanist AND Big Happy Family (up to Loving Guardian level)
Optional university degree: Biology
Max skills: Gardening, Parenting
Career: PhD of Pollen (Gardener - Botanist branch) 
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Generation 4: The Emperor
The magical abilities that ran through your family lineage have been lost. You are left with a natural born ability to lead and easily gain the respect of those around you. With strong family values instilled upon you from an early age, you respect authority, and command the same in return. A figure of strength to many, it’s up to you to solve the mystery surrounding the small desert town you moved to after joining the military. 
Generation Rules: 
Complete the Playtime Captain childhood aspiration. 
Complete the Leader of the Pack aspiration while in high school.
Early graduation is allowed if Leader of the Pack aspiration completed. 
Do not attend university. 
Move to Strangerville immediately after high school graduation and join the Military career. 
Fall in love with a local and get married before fighting the final boss - you never know what could happen. 
Solve the Strangerville Mystery and become a local hero! 
Have at least 2 children. 
Be a diligent parent - all children must gain the Top-Notch Infant/ Toddler traits, have a strict family dynamic, and they all must gain at least 2 positive character value traits. Any child with the Responsible trait is eligible to be heir. 
Purchase the Mentor trait from the rewards store and mentor your heir in Charisma. 
Traits: Hot Headed, Glutton, Insider
Character values: Mediator
Aspiration: Leader of the Pack AND Strangerville Mystery
Max skills: Fitness, Charisma
Career: Grand Marshal (Military - Officer branch) 
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Generation 5: The Hierophant
Your parent taught you absolutely everything you’d need to know, and as a result you’ve grown into an equally diligent sim. Drawn to knowledge over strength, you studied hard and under the mentorship of your parent, became a master orator. Beloved by all, it was inevitable you’d be voted in as the National Leader. However, romance wasn’t something that interested you, and your work responsibilities left you little time for the one child you did have. 
Generation Rules: 
Complete the Admired Icon aspiration while in high school. 
Attend university and complete a Distinguished Degree in History. 
Join the Debate Guild at UBrite and reach Level 3.
Max Research & Debate skill before graduating university. 
Move to San Myshuno and join the Politician career. 
Work from home and complete the active work tasks at least twice per week. 
Never have woohoo or a romantic relationship.
Have one child only, either through adoption, science baby, or alien abduction. 
Have a full staff - nanny, maid, chef, gardener (if applicable). They will raise your child. 
Live in a Penthouse by the end of the generation. 
Achieve the Wise trait if played until Elder. 
Be acquaintances only with your child. 
Traits: Ambitious, Outgoing, Unflirty
Character values: Responsible
Aspiration: Admired Icon AND Friend of the World
Max skills: Charisma, Research & Debate
Career: National Leader (Politician - Politician branch) 
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Generation 6: The Lovers
You lacked attention as a child, and as an adult crave affection more than anything. Where better to find it than the City of Love itself? Your rich, sheltered upbringing has left you naive and sadly you had to kiss a few frogs before you found your prince.
Generation Rules: 
Perform averagely in school.
Do not attend university.
Move to Ciudad Enamorada as a Young Adult.
Join the Barista career.
Have a toxic relationship with a bad/ awful compatibility sim. Get engaged but NOT married.
Leave your toxic ex and explore your options by completing the Paragon Partner aspiration.
Quit your job as a Barista and join the Romance Consultant career.
Meet The One and complete the Soulmate aspiration.
Have at least one child. 
Be a loving but ineffective parent - never use discipline.
Any child with the Irresponsible trait is eligible to be heir.
Traits: Lovebug, High Maintenance, Jealous
Character values: Uncontrolled Emotions
Aspiration: Paragon Partner AND Soulmate
Max skills: Romance
Career: Certified Dating Specialist (Romance Consultant - Matchmaker branch) 
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Generation 7: The Chariot
Your parents loved you, but you were still left to find your own way. You were a daredevil child and carried your bravery and willpower into adulthood, determined to achieve a feat no sim had managed before. 
Generation Rules: 
Complete the Mind and Body aspiration as a child. 
Complete the Live Fast aspiration as a teen. 
Move to Mt Komorebi and take up Rock Climbing AND either Snowboarding or Skiing. 
Complete the Extreme Sports Enthusiast aspiration.
Lead a mountain excursion (solo or with another sim) and reach the peak of Mt Komorebi. 
Staying in Mt Komorebi after completing the excursion is optional!
Only join a career after completing the Mt Komorebi excursion. Part time jobs are ok before that. 
Marriage is optional.
Have at least one child - your heir must grow up with the Responsible and Mediator traits. 
Traits: Self Assured, Adventurous, Practice Makes Perfect
Character values: Irresponsible
Aspiration: Extreme Sports Enthusiast
Max skills: Fitness, Rock Climbing
Career: Any (after generational goals achieved) 
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Generation 8: Justice
Your parent was reckless, but you admired their tenacity and strength of mind. You grew up brilliant in the more conventional way, committed to earning the highest grades and learning everything you could. More importantly, your strong sense of right and wrong led you down the path of seeking justice. 
Generation Rules: 
Complete the Whiz Kid childhood aspiration.
Complete the Goal Oriented teen aspiration. 
Join the Chess Team after school activity and become Captain. 
Maintain the highest grades and study hard to ace your exams so you graduate as Valedictorian - this means NO early graduation. 
Learn skills through reading books and studying where possible. 
Attend university and complete a Distinguished Degree in History.
Complete the Academic aspiration while at university.
Tutor other students twice per week.
Write and publish research papers. 
Join the Law career - Judge branch after graduation.
Get married to your first relationship. 
Have two children with a negative relationship - one Genius (they will be heir) and one with the Outgoing trait. 
Have high expectations for your children - discipline them often and have a strict family dynamic, but always help them with homework, school projects etc. 
Adopt a dog. 
Traits: Bookworm, Overachiever, Loyal
Character values: Responsible and Mediator
Aspiration: Academic
Max skills: Logic, Research & Debate 
Career: Chief of Justice (Law - Judge Branch)
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Generation 9: The Hermit
Your parents had high expectations for you and your sibling, who couldn’t be more different from you. You were a born Genius while they excelled socially, and you often felt as if you were in competition with eachother. As a teen you retreated further inside yourself and preferred the company of your family dog to spending time with other sims. You spent your time learning everything you could about computers and gaming, and eventually made a living from your bedroom. 
Generation Rules: 
Complete the Whiz Kid aspiration as a Child. 
Have a negative relationship with your sibling. 
Attend high school but only to study. 
Only befriend other Loner sims. 
Spend most of your time in your bedroom - you’ll need a computer in there! 
Reach level 5 of the Tech Guru career before becoming a Freelance Programmer.
Complete the Computer Whiz aspiration. 
Earn money through video gaming tournaments, hacking, and making apps & video games. 
Your relationship must be online only - never meet them in person (if you choose to have one).
Never move out of your parents house. 
Have at least one child. Be creative with how you get one, it’s still a legacy after all! 
Your parents will raise your child. 
Traits: Genius, Loner, Geek
Character values: Argumentative
Aspiration: Computer Whiz
Max skills: Video Gaming, Programming
Career: Project Manager (Tech Guru)
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Generation 10: Wheel of Fortune
You were raised by loving grandparents, but you felt a bit abandoned by your parent that hardly saw you. You wanted to rebel against the life your grandparents laid out for you and in the spirit of the founder of your family, the Fool, you embraced everything that came your way. With a belief in destiny and sheer good luck, you moved forward without a plan and trusted that everything would work out in your favour. 
Generation Rules: 
Anything could happen!
Have your grandparents help you get the Top Notch Infant and Top Notch Toddler traits.
As a Child, choose and complete the aspiration that best fits your randomised trait. 
As a Teen, we’ll use the https://simsrandom.com/ random legacy generator to set the rules for this generation. 
Stick to what the randomiser gives you unless you don’t have the packs, in which case you can re-roll. 
Traits must be randomised when your sim ages up, and can’t be changed. 
Age up to Young Adult with a character value that suits your path.
Select an aspiration that suits your randomised career/ hobbies. 
Reach the top of your Primary Career.
Complete the Generational Goal. If it’s something you’ve already done in this legacy (i.e. the Strangerville Mystery) you can re-roll. 
Miscellaneous Fun must be followed. 
Max 1-2 skills that align with your sim’s goals. 
Traits: Random!
Character values: Random!!
Aspiration: Random!!!
Max skills: Random!!!!
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Generation 11: Strength
The legend of your great-great-great grandparent being the first sim to reach the peak of Mt Komorebi inspires you. You come from a line of masters in their field and you aspire to live up to the greatness of your ancestors in the only way you know how - you are determined to push your body to its limits and perfect your physique, and nothing else is important to you. 
Generation Rules: 
Complete the Rambunctious Scamp aspiration as a Child.  
Join the Football Team as a Teen and become captain. 
University is optional.
Befriend other Bros and lead a club practising physical activity.
Drink protein shakes every day! 
Complete the Bodybuilder aspiration. 
Join the Athletic career and reach level 10 in the Bodybuilder branch. 
You can have relationships but never marry. 
Have a one night stand resulting in a child and raise them as a single parent. 
Have a permissive relationship dynamic with your child. 
Traits: Active, Bro, Self-Absorbed
Character values: Insensitive
Aspiration: Bodybuilder
Max skills: Fitness
Career: Mr./ Ms. Solar System (Athletic - Bodybuilder branch)
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Generation 12: The Hanged Man
The idea that your family is born from magic feels like a distant dream. Your parent was so self-absorbed that they never saw the truth. Spellcasters don’t exist, not for generations anyway. Any magical connection to the earth has been long lost.  Instead of striving for greatness, can’t you just be normal? A normal life, a normal job. Of course you have aspirations - they’re just not realistic right now. 
Generation Rules: 
Maintain a B grade through Grade school and High school. 
Don’t complete your Child or Teen aspirations. 
University is optional but you can’t do a Distinguished Degree. 
Keep a Private Journal as a Teen. 
Have the Beach Life aspiration but never start it. 
Never travel outside of the world you live in. 
Join the Salaryperson career and become Head of Department (Supervisor branch).
Gain the Workaholic lifestyle. 
Write many books on your family history but never publish any. Put them in a keepsake box.
Marry a sim with Bad or Awful compatibility. 
Have at least one child. 
Fight Father Winter and ask him for proof of his powers. 
Traits: Gloomy, Noncommittal, Skeptical
Character values: Responsible
Aspiration: Beach Life (never complete this) 
Max skills: Writing, Logic 
Career: Head of Department (Salaryperson - Supervisor branch)
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Generation 13: Death
There has to be more out there than your parent had you believe. You’d read their unpublished novels on your family’s legend and knew it was up to you to seek the answers and return to the magic your ancestors were born from. You left everything behind and travelled alone to the town under a permanent autumn. It was here you found your answers, and your end. 
Generation Rules: 
Complete the Artistic Prodigy aspiration as a Child. 
Don’t go to university- you’ve got better things to do. 
Move to Ravenwood as a Young Adult. 
Get involved in the community and complete all the favours for the Order of Lenore. 
Complete the Ravenwood tarot deck. 
Write a bucket list and work towards it but don’t complete it. 
Complete the Ghost Historian aspiration and befriend many ghosts. 
Never marry or have children.
Be the only sim in your household when you die (you can have pets). 
Meet an untimely end - die before you become an Elder.
Traits: Macabre, Music Lover, Chased by Death
Character values: Good Manners
Aspiration: Ghost Historian
Max skills: Writing, Thanatology
Career: Publish your history books! 
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Mini Generation: Temperance
That can’t be… it? You were so young, and you were so busy searching for your answers you never did everything you wanted to do. Fourteen generations and it ends here. However, death had taken a special interest in you, and offers you the chance to address your unfinished business before you move on. 
Generation Rules: 
Attend your own funeral.
Achieve your unfinished business and complete your Soul’s Journey to earn the Burning Soul trait. 
Head to Mourningvale on the day of the Thinned Festiveil and be reborn in the Baleful Bog. 
With the knowledge of 14 generations behind you, you are reborn as The Fool, and the cycle is completed.
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lolalitasims · 8 months ago
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Apocalyptic Legacy Challenge
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By LolalitaSims
@ts4challengehub ⭐️⭐️
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onemodco · 3 days ago
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Room of the Day: Cyrano Bachelor's Living Room Pt 2
Transform your space with the Bachelor's Sims Living Room, a perfect blend of style and comfort. This room has a charming fireplace and an elegant mantle and invites warmth and relaxation, making it an ideal spot for cozy evenings or entertaining.
get the mod at👇👇
https://www.modcollective.gg/sims4/details/collection/832
Modco Studios: @soloriya & Tilly Tiger
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bloodyvalentinne · 21 days ago
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❤👽 THE QUEEN IS HERE !!! 👽❤
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" The new Juno Collection made by Juno Birch and the amazing @ice-creamforbreakfast and @surely-sims is just out of this world!!!
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meteorsims · 3 months ago
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"Violets" A pose pack by meteorsims
♡ 6 romantic wlw couples poses
What you'll need:
♡ Pose Player
♡ Teleport Mod
Terms of Use:
♡ Do not claim my content as your own.
♡ Do not re-upload my content.
♡ Do not upload to Simsd0m/S!msf!nds or any other site
DOWNLOAD (Patreon) (in Early Access: PUBLIC 2/6)
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@ts4-poses
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jaysims00 · 11 months ago
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007 - 009 Skins
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100% Made by me
DO NOT CONVERT WITHOUT PERMISSION
Make sure to hashtag me at #JaySims on TUMBLR AND TWITTER AND INSTAGRAM
DO NOT CLAIM AS YOUR OWN
DOWNLOAD
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skinccreator · 1 year ago
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MODEL 6, 7 , 8
MODEL DETAILS -
• TTEXTURE in SKIN DETAILS in GAME
• HQ COMPATIBLE
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