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It's your sign to let your character act inconsistently.
____
Let'em talk back and feel guilty about it a moment later.
Betray, then have redemptiom arc, then betray again. But this time after a long torture / blackmailing.
Steal out of desperation. Try to pay it back after they get some money. But keep it at the end, out of fear of hunger.
Lie to their loved ones out of fear of rejection. And feed that fear at the same time by imagining they will eventually see through their fake facade.
Be confrontional and confident in stressful situations, but then ask for reassurement that they didn't overdo it.
Argue with someone all the time. But when something serious happens, they are the first one to shield that person with their own body.
________________
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25 negative traits for your characters :
(feel free to use<3 give your characters negative habits and allow themselves to grow out of it, OR appoint someone to help them grow out of it! tw/?? SH)
being too self-centered
being mean to public workers
self bloating 24/7
always plays the victim
blurts out hurtful things unknowingly (or knowingly)
manipulates other's words
breaks trust
puts down the people who love them
makes themselves lonely
is/was a cheater
never learns from their mistakes
morally grey
loves ruining other people's life for fun
lies on a daily basis, (aka can never be trusted)
avoids communication
their way or no way at all
misunderstands people easily
having multiple faces to fit in
brings up sensitive topics to hurt others
<tw> self harms
twisting hair strands as they struggle with anxiety
always suspecting their partners unwantedly
becomes detached due to trauma
being harsh and rebellious
acts unbothered, but actually cares
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How to get to know your characters better?
(feel free to add your own thoughts to this list, hope it helps!) req by @miricalebabyy44 <3
what will your character be like if they were in your shoes?
is your oc the mom friend or the dad or the childish one in their friendgroup ?
do those "poet, king, soldier" quiz for your oc. im being fr
do the "36 questions to fall in love" quiz as your oc.
ik your ocs trauma have an impact on their character, but how would they be like, if they hadn't gone through that experience?
does your oc have similar tastes as you do? (music, art, fashion, coffee/tea etctetc)
will they "i only live once so I'll do it for the plot." or will they "i only live once ffs, i don't wanna die." ?
what is your ocs opinion of love? how is/was their love life on a scale of 1-10?
will your oc let go of someone precious to them when they know they're putting them at danger?
around whom does your oc lets their guard down?
are they romantically constipated or a hopeless romantic?
what type of music does ur oc like?
write a lot about your oc if you're struggling to get to know them. find a drabble prompt, and write what they'd do.
do they trust others easily or do they get trusted by others easily?
what is something your oc will never talk to anyone about? (their answer can be deep, like some emo trauma or like smthng like back when they shit their pants or smthng yk)
do they give off golden retriever energy, or a black cat energy? (or both?)
what will THEIR opinion be on YOUR current life? will they be ur friend? will they trust you?
will your oc survive in a fantasy setting, a war setting, a dystopian setting, a futuristic setting, a medieval setting? will ur oc survive after getting stranded on an island, or a forest?
does your oc like their parents, do they like how their life is, do they feel like they're born in the right gen?
if they are ever to get one wish definitely granted, what would they wish for?
how did they react to their first kiss? (if they have had it by now lmao)
what's an ideal day for your oc?
lastly, who does your oc go to when they've fucked up?
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When your Character...
Gets into: A Fight ⚜ ...Another Fight ⚜ ...Yet Another Fight
Hates Someone ⚜ Kisses Someone ⚜ Falls in Love
Calls Someone they Love ⚜ Dies / Cheats Death ⚜ Drowns
is...
A Ballerina ⚜ A Child ⚜ Interacting with a Child ⚜ A Cheerleader
A Cowboy ⚜ A Genius ⚜ A Lawyer ⚜ A Pirate ⚜ A Spy
A Wheelchair User ⚜ A Zombie ⚜ Beautiful ⚜ Dangerous ⚜ Drunk
Funny ⚜ In a Coma ⚜ In a Secret Society ⚜ Injured ⚜ Shy
needs...
A Magical Item ⚜ An Aphrodisiac ⚜ A Fictional Poison
A Coping Strategy ⚜ A Drink ⚜ A Medicinal Herb ⚜ A Mentor
Money ⚜ A Persuasion Tactic ⚜ A Quirk ⚜ To be Killed Off
To Become Likable ⚜ To Clean a Wound ⚜ To Self-Reflect
To Find the Right Word, but Can't ⚜ To Say No ⚜ To Swear
loves...
Astronomy ⚜ Baking ⚜ Cooking ⚜ Cocktails ⚜ Food ⚜ Oils
Dancing ⚜ Fashion ⚜ Gems ⚜ Herbal Remedies ⚜ Honey
Mushrooms ⚜ Mythology ⚜ Numbers ⚜ Perfumes
Roses ⚜ Sweets ⚜ To Argue ⚜ To Insult ⚜ To Kiss
To Make False Claims ⚜ Wine ⚜ Wine-Tasting ⚜ Yoga
has/experiences...
Allergies ⚜ Amnesia ⚜ Bereavement ⚜ Bites & Stings
Bruises ⚜ Caffeine ⚜ CO Poisoning ⚜ Color Blindness
Facial Hair ⚜ Fainting ⚜ Fevers ⚜ Food Allergies
Food Poisoning ⚜ Fractures ⚜ Frostbite ⚜ Hypothermia
Injuries ⚜ Jet Lag ⚜ Kidnapping ⚜ Manipulation ⚜ Mutism
Pain ⚜ Paranoia ⚜ Poisoning ⚜ More Pain & Violence
Scars ⚜ Trauma ⚜ Viruses ⚜ Wounds
[these are just quick references. more research may be needed to write your story...]
Writing Resources PDFs
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Honestly, I love it when characters relapse. When someone who’s gotten over their anger issues falls into a situation so out of their depth they fall back on their old habits. When someone who’s learned to open up becomes a recluse again in order to cope with something outside their control.
There’s just something so horrible, so toxic, about watching a character grow and then slip back into their old selves in order to cope, bc you know they still care, that they’re the same inside, but watching them hurt so hard they don’t know what else to do brings a sense of catharsis.
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hyperfixation is never a bad thing as long as there is enough fanfics 🙇♀️🙇♀️🙇♀️
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Writing References: Plot
Basics: Plot Structure & Narrative Arcs
Basics: Plot & Other Elements of Creative Writing
Plot Methods: Save the Cat! ⚜ The Story Circle
Plot Development: The Transformation Test
Plot-Driven Story ⚜ Plotting a Novel ⚜ Plot-Planning Worksheet
Plot Twists ⚜ Types of Plot Twists ⚜ Subplots
Ten Story Genres ⚜ Elements of the 10 Story Genres
The 3-Act Structure: History & Elements ⚜ A Guide
The Shape of Story ⚜ The Shapes of Stories by Kurt Vonnegut
Tips
From Margaret Atwood ⚜ From Rick Riordan
Before Writing your Novel ⚜ Burying Information
How to Get "Unstuck" when Writing your Novel
Editing
Chapter Maps ⚜ Editing your Own Novel
Plot Holes & Other Structural Issues ⚜ Structural Edit
Self-Editing ⚜ Novel Editing
For Inspiration
Archetypal Narrative Arcs ⚜ Character & Literary Tropes
Snowflake Method ⚜ Ways to Generate an Idea
More References: Character Development ⚜ World-building
Writing Resources PDFs
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Reading fantasy again, I've started thinking about how odd it is how in books like that, the non-human races invariably scoff at human frailty and vulnerability, even those that they'll call friends. Like that's mean?? Why would you be a dick to your friend who you know is not capable of as much as you are, and it's not their fault they were born like that. That's mean.
Like consider the opposite: Characters of non-human races treating their human companions like frail little old dogs. Worrying about small wounds being fatal - humans die of small injuries all the time - or being surprised that humans can actually eat salt, even if they can't stomach other spicy rocks. Being amazed that a human friend they haven't seen in 10 years still looks so young, they've hardly aged at all! And when the human tries to explain that they weren't going to just unexpectedly shrivel into a raisin in 10 years, the longer-lifespan friend dismisses this like no, he's seen it happen, you don't see a human for 10 or 20 years and they've shriveled in a blink.
Elves arguing with each other like "you can't take her out there, she will die!" and when the human gets there to ask what they're talking about, they explain to her that the journey will take them through a passage where it's going to be sunny out there. Humans burn in the sun. And she will have to clarify that no, actually, she'll be fine. They fight her about it, until she manages to convince them that it's not like vampires - humans only burn a little bit in the sun, not all the way through. She'll be fine if she just wears a hat.
Meanwhile dwarves are reluctant to allow humans in their mines and cities, not just out of being secretive, but because they know that you cannot bring humans underground, they will go insane if they go too long without seeing the sun. Nobody is entirely sure how long that is, but the general consensus is three days. One time a human tries to explain their dwarf companion that this is not true, there are humans that endure much longer darkness than that. As a matter of fact, in the furthest habited corners of the lands of the Northmen, the winter sun barely rises at all. Humans can survive three weeks of darkness, and not just once, but every single year.
"Then how do they sane?" Asks the dwarf, and just as he does, the conversation gets interrupted by the northland human, who had been eavesdropping, and turns to look at them with an unnerving glint in her colourless grey eyes, grinning while saying
"That's the neat part, we don't."
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Mythological Names
Part II
Andromeda (f)
Sól (f)
Hestia (f)
Loki (m)
Freyja (f)
Selene (f)
Donar (m)
Thalia (f)
Anil (m)
Cassiel (m)
Helena (f)
Janus (m)
Hydra (f)
Antheia (f)
Fenrir (m)
Hari (m)
Arash (m)
Devi (f)
Gaia (f)
Hektor (m)
Ares (m)
Frija (f)
Arjuna (m)
Dido (f)
Aruna (f/m)
Eudora (f)
Ashur (m)
Dike (f)
Fergus (m)
Galateia (f)
More names!
If you like my blog and want to support me, you can buy me a coffee or become a member! And check out my Instagram! 🥰
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Want simple tips to heavily improve your skills with character voice??
(📝Note: character voice is the way you convey your character's personality though their pov or dialogue when you write. No two characters speak the same📝)
I speak from experience when I say character voice is hard to get right. Characters, like people, have lots of layers that affect the way they see the world around them and how they interact with other characters. That's why character voice is so important in stories, and why if you write it in a compelling and effective way it will hook people into your story. I hope you learn something new in this post!!
When writing character voice, there's a list of things that you should take into account:
Where are they from? Their past and what they've lived plays a huge part in character voice. Maybe your character grew by the ocean, and so they compare things from the present to the beach, the rocks or the sea itself. You will rarely read about a sailor that is an expert in pants and compares scents to flowers. They might, instead, talk about how a house smells like the wet wood of a ship.
Think about how their personality shapes their language. If they are insecure, they might end most of their sentences with "isn't it?" or "right?" and ask a lot of questions, whereas if you have a confident character, you might find them saying things like "we should do this" or "that will be fun" instead.
What their "lense" is. This is more of an ethic aspect of the character. What have they learn it's okay, and what do they find uncomfortable? Would they find it gross if their friend left laundry on the floor?
Give them special traits (both for dialogue and narration). Maybe character A quotes a lot when they narrate and uses long paragraphs, or maybe B speaks about their past a lot and uses popular sayings. Personally, one character of mine has the tendency to repeat himself when he speaks, as in "yeah, yeah, I'll do it" or "no, no, no. Never" because he is really enthusiastic, and it fits really well with his character.
Pay attention to how they would talk about themselves. Maybe your character doesn't like people to know they're sad because it makes them feel vulnerable, so they will just say they feel annoyed or don't want to talk in that moment. This also means that they will not tell the reader something they are not comfortable saying in the first place.
How is their education? Education is also very important in this context. Did they went to university and have a rich vocabulary and structured sentences, or where they rised in a little farm far from town? You can also play with both a bit: maybe your character did go to university, but maybe they also came from a low income family, and characteristic of both things merge when they talk. Example: long, structured, sentences but a simple and sight forward vocabulary.
That's all for now and happy writing!!
Other tips for writers: previous | next
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5 Tips for Creating Intimidating Antagonists
Antagonists, whether people, the world, an object, or something else are integral to giving your story stakes and enough conflict to challenge your character enough to change them. Today I’m just going to focus on people antagonists because they are the easiest to do this with!
1. Your antagonist is still a character
While sure, antagonists exist in the story to combat your MC and make their lives and quest difficult, they are still characters in the story—they are still people in the world.
Antagonists lacking in this humanity may land flat or uninteresting, and it’s more likely they’ll fall into trope territory.
You should treat your antagonists like any other character. They should have goals, objectives, flaws, backstories, etc. (check out my character creation stuff here). They may even go through their own character arc, even if that doesn’t necessarily lead them to the ‘good’ side.
Really effective antagonists are human enough for us to see ourselves in them—in another universe, we could even be them.
2. They’re… antagonistic
There’s two types of antagonist. Type A and Type B. Type A antagonist’s have a goal that is opposite the MC’s. Type B’s goal is the same as the MC’s, but their objectives contradict each other.
For example, in Type A, your MC wants to win the contest, your antagonist wants them to lose.
In Type B, your MC wants to win the contest, and your antagonist wants to win the same contest. They can’t both win, so the way they get to their goal goes against each other.
A is where you get your Draco Malfoy’s, other school bullies, or President Snow’s (they don’t necessarily want what the MC does, they just don’t want them to have it.)
B is where you get the other Hunger Games contestants, or any adventure movie where the villain wants the secret treasure that the MCs are also hunting down. They want the same thing.
3. They have well-formed motivations
While we as the writers know that your antagonist was conceptualized to get in the way of the MC, they don’t know that. To them, they exist separate from the MC, and have their own reasons for doing what they do.
In Type A antagonists, whatever the MC wants would be bad for them in some way—so they can’t let them have it. For example, your MC wants to destroy Amazon, Jeff Bezos wants them not to do that. Why not? He wants to continue making money. To him, the MC getting what they want would take away something he has.
Other motivations could be: MC’s success would take away an opportunity they want, lose them power or fame or money or love, it could reveal something harmful about them—harming their reputation. It could even, in some cases, cause them physical harm.
This doesn’t necessarily have to be true, but the antagonist has to believe it’s true. Such as, if MC wins the competition, my wife will leave me for them. Maybe she absolutely wouldn’t, but your antagonist isn’t going to take that chance anyway.
In Type B antagonists, they want the same thing as the MC. In this case, their motivations could be literally anything. They want to win the competition to have enough money to save their family farm, or to prove to their family that they can succeed at something, or to bring them fame so that they won’t die a ‘nobody’.
They have a motivation separate from the MC, but that pesky protagonist keeps getting in their way.
4. They have power over the MC
Antagonists that aren’t able to combat the MC very well aren’t very interesting. Their job is to set the MC back, so they should be able to impact their journey and lives. They need some sort of advantage, privilege, or power over the MC.
President Snow has armies and the force of his system to squash Katniss. She’s able to survive through political tension and her own army of rebels, but he looms an incredibly formidable foe.
Your antagonist may be more wealthy, powerful, influential, intelligent, or skilled. They may have more people on their side. They are superior in some way to the protagonist.
5. And sometimes they win
Leading from the last point, your antagonists need wins. They need to get their way sometimes, which means your protagonist has to lose. You can do a bit of a trade off that allows your protagonist to lose enough to make a formidable foe out of their antagonist, but still allows them some progress using Fortunately, Unfortunately.
It goes like… Fortunately, MC gets accepted into the competition. Unfortunately, the antagonist convinces the rest of the competitors to hate them. Fortunately, they make one friend. Unfortunately, their first entry into the competition gets sabotaged. Fortunately, they make it through the first round anyway, etc. etc.
An antagonist that doesn’t do any antagonizing isn’t very interesting, and is completely pointless in their purpose to heighten stakes and create conflict for your protagonist to overcome. We’ll probably be talking about antagonists more soon!
Anything I missed?
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Writing References: Character Development
50 Questions ⚜ Backstory ⚜ Character-driven Story
Basics: How to Write a Character ⚜ A Story-Worthy Hero
Basics: Character-Building ⚜ Character Creation
Types of Characters: Key Characters ⚜ Literary Characters ⚜ Flat & Round Characters ⚜ Morally Grey ⚜ Narrators ⚜ Allegorical Characters ⚜ Archetypes ⚜ Stereotypical Characters
Worksheets: Backstory ⚜ Character ⚜ Kill your Characters ⚜ Antagonist; Villain; Fighting ⚜ Change; Adding Action; Conflict ⚜ Character Sketch & Bible ⚜ Protagonist & Antagonist ⚜ Name; Quirks; Flaws; Motivation ⚜ "Interviewing" your Characters ⚜ "Well-Rounded" Character
Personality Traits
5 Personality Traits (OCEAN) ⚜ 16 Personality Traits (16PF)
600+ Personality Traits ⚜ 170 Quirks
East vs. West Personalities ⚜ Trait Theories
Tips/Editing
Character Issues ⚜ Character Tropes for Inspiration
"Strong" Characters ⚜ Unlikable to Likable
Tips from Rick Riordan
Writing Notes
Binge ED ⚜ Hate ⚜ Love ⚜ Identifying Character Descriptions
Childhood Bilingualism ⚜ Children's Dialogue ⚜ On Children
Culture ⚜ Culture: Two Views ⚜ Culture Shock
Dangerousness ⚜ Flaws ⚜ Fantasy Creatures
Emotional Intelligence ⚜ Genius (Giftedness)
Emotions (1) (2) ⚜ Anger ⚜ Fear ⚜ Happiness ⚜ Sadness
Emotional Universals ⚜ External & Internal Journey
Goals & Motivations ⚜ Grammar Development ⚜ Habits
Facial Expressions ⚜ Jargon ⚜ Swearing & Taboo Expressions
Happy/Excited Body Language ⚜ Laughter & Humor
Health ⚜ Frameworks of Health ⚜ Memory
Mutism ⚜ Shyness ⚜ Parenting Styles ⚜ Generations
Psychological Reactions to Unfair Behavior
Rhetoric ⚜ The Rhetorical Triangle ⚜ Logical Fallacies
Thinking ⚜ Thinking Styles ⚜ Thought Distortions
Uncommon Words: Body �� Emotions
Villains ⚜ Voice & Accent
More References: Plot ⚜ World-building ⚜ Writing Resources PDFs
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Writing Tips Master Post
Edit: Some posts may be deleted
Character writing/development:
Character Arcs
Making Character Profiles
Character Development
Comic Relief Arc
Internal Conflict
Character Voices
Creating Distinct Characters
Creating Likeable Characters
Writing Strong Female Characters
Writing POC Characters
Building Tension
Plot devices/development:
Intrigue in Storytelling
Enemies to Lovers
Alternatives to Killing Characters
Worldbuilding
Misdirection
Consider Before Killing Characters
Foreshadowing
Narrative:
Emphasising the Stakes
Avoid Info-Dumping
Writing Without Dialogue
1st vs. 2nd vs. 3rd Perspective
Fight Scenes (+ More)
Transitions
Pacing
Writing Prologues
Dialogue Tips
Writing War
Writing Cheating
Worldbuilding:
Worldbuilding: Questions to Consider
Creating Laws/Rules in Fantasy Worlds
Book writing:
Connected vs. Stand-Alone Series
A & B Stories
Writer resources:
Writing YouTube Channels, Podcasts, & Blogs
Online Writing Resources
Outlining/Writing/Editing Software
Writer help:
Losing Passion/Burnout
Overcoming Writer's Block
Fantasy terms:
How To Name Fantasy Races (Step-by-Step)
Naming Elemental Races
Naming Fire-Related Races
How To Name Fantasy Places
Ask games:
Character Ask Game #1
Character Ask Game #2
Character Ask Game #3
Miscellaneous:
1000 Follower Post
2000 Follower Poll
Writing Fantasy
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Let's talk about killing off characters.
Killing off characters is a dramatic device often used to advance the plot, create tension, or evoke emotional responses from readers or viewers. We love doing it. The initial shock, the mourning after. The effects of it on the other characters. It's fun.
Nevertheless, you can still achieve the desired impact on your plot and characters without necessarily resorting to fictional murder.
Here are some alternatives to drive the plot forward:
Character transformation: Instead of killing off a character, you can have them undergo significant personal growth or change. This could involve overcoming challenges, facing moral dilemmas, or undergoing a shift in beliefs or values. Their transformation can still drive the plot forward and impact other characters. (I especially love it when the transformation is negative—like when a traumatic experience of some sort completely strips a character of their soul. But that's a sentiment for another day.)
Betrayal or conflict: Introduce betrayal or conflict between characters that challenges relationships and creates tension. This can lead to significant plot developments and character arcs without resorting to death. And it can be cause for quite a lot of angst.
Separation or estrangement: Have characters physically or emotionally separated from each other, causing tension and driving the plot forward as they strive to reconnect or deal with the consequences of their estrangement.
Sacrifice without death: Characters can make significant sacrifices that don't necessarily involve their death. This could be sacrificing personal goals, relationships, or values for the greater good or to achieve a specific objective.
Injury or disability: Instead of killing off a character, you can incapacitate them through injury or disability. This will create challenges for the character and those around them, leading to character development and plot progression as they're forced to adapt to their new circumstances.
Redemption arcs: Characters who have committed wrongdoings can undergo redemption arcs where they seek forgiveness, make amends, or strive to become better individuals. This can drive the plot forward while also adding depth to the character. Keep in mind that this may not be a suitable alternative to death for some characters—for instance, the protagonist forgiving their abusive parent despite all they were forced to go through may evoke a sense of indignation rather than admiration for their supposed selflessness.
Revelations or secrets: Introduce revelations or uncover secrets that have significant impacts on characters and their relationships. This can lead to conflict, tension, and plot twists without the need for death.
Forced alliances or unexpected partnerships: Characters can be forced into alliances or partnerships with unlikely allies, leading to interesting dynamics and plot developments as they navigate these new relationships.
Loss of power or status: Characters can experience a loss of power, status, or reputation, which can drive the plot forward as they strive to regain what they've lost, seek revenge on those responsible, or adapt to their new circumstances.
Time constraints or pressure: Introduce time constraints or pressure situations that force characters to act quickly and make difficult, split-second decisions that may end up being quite regrettable later on. This can raise conflicts of who's to blame, or what should have been done.
I feel like I strayed off a little, but there you have it. Hope this was helpful! ❤
Previous | Next
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20 Compelling Positive-Negative Trait Pairs
Here are 20 positive and negative trait pairs that can create compelling character dynamics in storytelling:
1. Bravery - Recklessness: A character is courageous in the face of danger but often takes unnecessary risks.
2. Intelligence - Arrogance: A character is exceptionally smart but looks down on others.
3. Compassion - Naivety: A character is deeply caring but easily deceived due to their trusting nature.
4. Determination - Stubbornness: A character is persistent in their goals but unwilling to adapt or compromise.
5. Charisma - Manipulativeness: A character is charming and persuasive but often uses these traits to exploit others.
6. Resourcefulness - Opportunism: A character is adept at finding solutions but is also quick to exploit situations for personal gain.
7. Loyalty - Blind Obedience: A character is fiercely loyal but follows orders without question, even when they're wrong.
8. Optimism - Denial: A character remains hopeful in difficult times but often ignores harsh realities.
9. Humor - Inappropriateness: A character lightens the mood with jokes but often crosses the line with their humor.
10. Generosity - Lack of Boundaries: A character is giving and selfless but often neglects their own needs and well-being.
11. Patience - Passivity: A character is calm and tolerant but sometimes fails to take action when needed.
12. Wisdom - Cynicism: A character has deep understanding and insight but is often pessimistic about the world.
13. Confidence - Overconfidence: A character believes in their abilities but sometimes underestimates challenges.
14. Honesty - Bluntness: A character is truthful and straightforward but often insensitive in their delivery.
15. Self-discipline - Rigidity: A character maintains strong control over their actions but is inflexible and resistant to change.
16. Adventurousness - Impulsiveness: A character loves exploring and trying new things but often acts without thinking.
17. Empathy - Overwhelm: A character deeply understands and feels others' emotions but can become overwhelmed by them.
18. Ambition - Ruthlessness: A character is driven to achieve great things but willing to do anything, even unethical, to succeed.
19. Resilience - Emotional Detachment: A character can endure hardships without breaking but often seems emotionally distant.
20. Strategic - Calculative: A character excels at planning and foresight but can be cold and overly pragmatic in their decisions.
These pairs create complex, multi-dimensional characters that can drive rich, dynamic storytelling.
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The best character dynamic /trope of all time?
When the mentor figure and/or leader of the good guys and leader of the bad guys have so clearly fucked in the past.
They are exes, they are divorcrd, They had the messiest break up. They are the bitter exes who can't get over eachother. Their chemistery is to kill for.
And the best part? Half the plot is their custody battle (in the most literal sense) over The Kids™.
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I remembered another one of my favorite ship dynamics
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