"I see you've made it to Team Rocket. Had enough with the good guys, I see? Funny. You had such a promising career. I wonder what went wrong?"
Don't wanna be here? Send us removal request.
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HQ IS BURNT
Whoops! It looks like the base caught on fire. Again. Man, we really need a sprinkler system in here.
Effective May 18th, 2016, Rocket HQ Tales is closed. We will not be taking reservations or applications for the forseeable future. Maybe once we can find a construction crew that won’t sell Team Rocket out to the Pokemon League, we can rebuild and come back.
Signing off for now!
~ Archer
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Chat System
Hey, muns and muses!
Recently, I’ve gotten a request for the implementation of a group chat system. Some of you may remember the chat system we had back in RHQ-RP, and all of the shenanigans that came with it. Some of you may also remember the issue concerning the chat system that we had at the end of the old group’s lifespan.
Though I am relatively reluctant to have another chat room after the issues the old chat caused in the end, I still stand where I did when we had the chat: for those who want to use it, I think it’s a great way to make the group more of a community and to get people interacting with each other when they may otherwise be shy to talk to someone one-on-one. Therefore, if everyone in the group is okay with the idea of a new chat being implemented into this group, I will happily bring one in for everyone to play in. It won’t be required and it won’t count towards activity, but it would be there for people who wanted to use it, and I would moderate it to make sure it kept to the group’s standards.
What I want to know is whether or not members of this group would be okay with us having this chatroom. You don’t necessarily have to want to use it, but if it’s cool, we’ll have one. Please send word to me through my skype, the Hub ask, or the Hub’s messaging system with your answer. You don’t even have to explain your stance, just a simple cool or nah will do it.
I hope you’ve all been having a great spring so far!
~ Archer
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Kou’s (OC) reservation has expire
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A Brand-New Adventure is About to Unfold!
TwinLeaf RP is a brand-new, game-verse, paragraph-style roleplay group dedicated to the amazing world of Pokemon. With a community as relaxed and close as Twinleaf Town itself, new and veteran roleplayers alike are more than welcome to join this closed-group experience. Be it the old and beloved Kanto crew or the new and bustling fashionistas of Kalos, members are free to come and play their game favorites!
Care to join us? We’d love to have you! Just give those rules a thorough read and we’ll see you there!
Promo made by Magnezoned
Rules || Masterlist || Mods || Ask || Img Src
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Updates and Announcements
Hey, muns and muses! It’s time for a new Hub announcement!
This announcement is primarily in response to the information released in the Nintendo Direct that aired 02/26/2016 and involves a few rules and policy changes that may be subject to revision in the future. There are also some miscellaneous announcements we’d like to cover.
—First and foremost, the New Kids On the Block that everyone’s going to be talking about: Pokemon Sun and Pokemon Moon! Who’s stoked? We’re stoked! And you guys are definitely stoked, too! In fact, the entire internet is stoked, and there’s bound to be tons of discussion everywhere about it! We know you guys are going to be looking through the tags and seeing what everyone has to say about the new games, and we know you guys are gonna reblog things, and that’s rad! But as people talk and information starts to come out, some people might want to handle things differently, and we are primarily an RP group, we have some guidelines for reblogging or posting new information.
Tag it. Tag it all. We’d like to use the group-specific tag of RHQ Sun Moon for posts relating to Gen 7 and the new games. You can also have whatever tags you’d like for organization, but please don’t add any extra characters to the group-specific tag.
If you can, put posts concerning Sun & Moon information under a read more. This one won’t be such a big deal until the game’s launch later this year, but it can make it easier for people to control how much they’ll know going into the game.
Try not to go overboard with reblogs. :P We know everyone’s super excited, and there hasn’t really been spamming of the dash or anything yet, but just be mindful of how much non-RP stuff you’re posting. This also isn’t such a big concern right now, considering we’re still a tiny group, but there’s a chance we’ll be getting a lot of new members with the RBGY virtual console releases, and we’ll want to try and keep the dash tidy when that happens. Of course, you guys can have a free pass on this one for the weekend! We know you’re excited! o3o
We’ve also had some questions about whether or not there will be a group event for the new games’ release later this year, and the answer is, yes! However, as dashboard activity tends to take a nose dive around the release of new games, it will likely be a “passive” event, where everyone is a huge geek and you won’t need to write five pages of prose for it. We’ll have more details later this year as we approach the game’s release.
—Second, we are having a very significant change to group rules. Previously, we have only allowed pokemon to use moves that they could learn from Generation 3 onward, as otherwise you were unable to legally obtain certain moves in the modern generation of games, i.e, Butterfree was able to learn Razor Wind in RBGY, but is unable to from third generation onward, and therefore, anyone in the group with a butterfree was not allowed to have Razor Wind as one of its moves.
However, as the Red, Blue, Yellow, and Green versions on the Virtual Console will be able to connect to Pokemon Bank, we will be removing this limitation. From this point forward, pokemon will be allowed to have any move they could learn in any of the generations, including those learned by level up, TM, HM, breeding, or Move Tutor. Moves that could only be obtained via events or spin-off games such as Pokemon Stadium or Battle Revolution (such as Surfing or Flying Pikachu) are not allowed. Exceptions will only be made in the case of Orre trainers with Shadow Pokemon, but limited to Shadow moves from Colosseum or XD.
You can find the rules page HERE. I will be updating it as soon as this post is published.
—Third, as it’s been quite a while since I’ve heard from Roark-mod, I am temporarily removing them from modship. While I will not be looking for any new mods as of right now, that may change in the upcoming months, depending on Hub activity. The mod page is being updated accordingly.
—And finally, last but certainly not least, I’d like to make a formal welcome to our new members! We’re happy to have you guys, and we hope you’ll stick around! In honor of our modest six-mun headcount, I’d like to open the options of our first group meme days: we will now officially be allowing Munday and TMI Tuesday meme days to be held among group members.
Mundays are Mondays for getting to know your fellow muns! Send each other weird questions. It’ll be fun. Trust me. I’m a doctor. im not a doctor don’t trust me
TMI Tuesdays are Tuesdays for getting to know each other’s characters! Send each other’s characters weird questions. It’ll be even more fun. Seriously.
Everyone is welcome to participate in Mundays and TMI Tuesdays alongside their regular RPs on the corresponding days at their leisure and discretion. We ask that Munday and TMI Tuesday questions are sent through characters’ ask boxes. We also suggest that you allow anonymous asks, if you are comfortable with doing so, though it’s in no way a requirement. You guys are welcome to start meme days as early as this coming Monday & Tuesday. Depending on how you guys feel about group meme days, we may add Writing Wednesday or Fanart Friday again, in the future.
—Thanks for reading the group announcement! Let’s all be excited and have a party! Also, feel free to post any screenshots from the virtual console releases! If you post screenies, gif, or videos of you kicking the Boss’s ass* and tag them “RHQ Beatdown” we’ll reblog them to the Hub with the appropriate level of Executive Snark™.
*Warning: Kicking the Boss’s ass may or may not result in docked pay for the current work period.
Happy Threading!
~Archer
EDIT: If you have any questions, message me on Petrel (or ask for my skype!) I’m gonna be hanging out playing HGSS/Drawing Things for the evening.
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Aw yea let's rock and roll!! Here's Clarissa's blog!
“Ah, I see you’re prepared. Go on, then. Get to work.” ~ Archer
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Clarissa’s (OC) Application has been accepted
Please have her blog in by the 27th ~ Archer
Character Application
Name: Clarissa Rennard
Age: 19
Faceclaim:
Clarissa’s aesthetic is scruffy and unkempt: wild and bleach-damaged hair, no/minimal makeup, perpetually looks like she rolled out of bed already 40 minutes late for an urgent appointment (read: like a slightly manic, sleep-deprived mess). Her skin is lightly tan and covered with a plentiful number of bruises, and she’s tall with an athletic build. The uniform she wears is not quite the standard grunt uniform — the sleeves of her shirts are torn off below the shoulders and she wears a shorter style of gloves and boots (she wrecks so many uniforms that Rocket’s HR won’t let her have any more, so all her gear is mismatched). Her limbs and face are usually covered with bandages, as she gets injured often.
*Biography:
Clarissa grew up in Saffron City, Kanto, right at the cold grey heart of a scuzzy and rundown housing estate. Though only a short subway ride (or long walk, if you’re out of pocket) from the city’s centre, the district she called home felt worlds away from the shiny and pristine front seen by the city’s visiting tourists and trainers. Tall flats and apartment buildings, all in need of serious renovation work, stretched high into the sky, crammed in tightly together like cigarettes jutting out their narrow rectangular packet. The number of people trying to live in one space pushed local architecture to a limit where the sun could barely touch the narrow alleys separating each building, and if you were unfortunate then the only view you’d get from your window would be a look through somebody else’s.
Crime was rife, as it often is when you have hundreds of frustrated and financially struggling people trying to live on top of one another. It seemed like hardly a day could pass without some kind of bust-up, and in rooms with such thin walls everybody is privy to everyone else’s business 24 hours a day. It was hardly a comfortable lifestyle, but it was all Clarissa’s single mother could afford for herself and her daughter. Her father was a non-entity — he’d fled the scene the moment he learned he’d knocked-up his then teenaged fling, turning tail and never looking back. When questioned how she had felt to be left in the lurch with a child, Clarissa’s mother had always been very firm in her response that if he never looked back, why should she? As such, growing up without a father figure in her life was no big concern to Clarissa, either. It was just the way things were. She loved her mom. They never needed anyone else.
So life wasn’t pretty and perfect, but so what? Clarissa didn’t mind her life in the grubbiest part of town. These feral Meowth-infested streets were her home, and despite her mother’s concerns and warnings not to stay out ‘till dark, she felt at ease. If there was one thing the community lacked, it was productive things for growing kids to while away their childhoods on. The city could be expensive, and save for a basic playground with peeling paint, scrubby grass and rude graffiti all over the equipment, there wasn’t much for the kids here to do except battle and get up to trouble.
As for trouble? Clarissa found a lot of it. Growing up she’d always been a kid with an attitude — who didn’t play nice, back-chatted at the adults and make herself seen <i>and</i> heard wherever she went. But she used to spend all her free time inside. Video games and TV-dramas were her primary window into worlds more fruitful and exciting than the one she was growing up in. She cheered for the villains and bleached her hair like the gang members in her favourite cop drama. She could waste hours in front of a screen, which she often had no <i>choice</i> but to do, with how often she was bedridden for weeks at a time.
You see, Clarissa had a peculiar problem — she couldn’t seem to stop getting into accidents, many of which were bad enough to leave her seriously hurt. As a child she was clumsy and uncoordinated, but both her mother and the doctors, whom she sought the opinion of when she had to haul her daughter in for treatment for the third time in a week, assumed she would grow out of it.
She didn’t. Suprise!
It was a puzzle as to why — no test could detect anything more serious than loose joints and an innate lack of balance. And yet Clarissa seemed to always be falling into trouble (often literally — unfortunately, she and her mother lived on one of the higher apartment floors in a building where the lift was usually busted).
With the bad luck of someone who must have smashed one-hundred mirrors in a past life, Clarissa was always bouncing between doctors’ appointments and hospital stays, and got quickly used to being in huge amounts of pain, drugged up to her eyeballs on meds, or tied-down with IVs. The situation was more frustrating to her than it was to anybody else, but the confusion and grief over why she couldn’t have a normal life was quickly numbed-out and replaced by a deep frustration and anger over always being kept down.
Her emotions reached a boiling point when the damage started seeping into her school-life. Though her intellect was nowhere as bright as her hair, Clarissa had never minded her classes too much. Learning was a drag, especially when she wasn’t good at sitting still and keeping quiet. She would argue with the teachers if told her answer to their questions was wrong, and was always getting thrown into detention. But she had friends in her grade…or, she did, until her frequent hospitalisations caused her to be held-back a year. Not just once, either, but twice. The more school she missed, the harder it was to understand the lessons. Clarissa became the class outcast — the dunce, the one who always needed the extra help, the one who turned up to class covered in bandages and was always messing everything up due to her clumsy nature. But Clarissa was unwilling to sit back and let herself be a target. She grew to be violent and vindictive, causing a whirlwind of trouble for herself as much as anybody else. The suspensions she racked-up only set her further behind, until the point she gave up and started ditching class entirely.
She spent her days wandering the city streets with her Pokemon, pickpocketing, stealing from stores, and getting into both battles and fist-fights with kids from the neighbouring districts. It didn’t take long for her to have garnered the unwanted attention of local law enforcement. Though her young age meant she got let off with fines and cautions instead of being slapped with a full criminal record, her mother was furious over the nightmare her daughter was becoming, and her delinquency became the source of fight after fight. Clarissa felt secretly guilty for the stress she was causing her young parent, but she also felt trapped. With no aspirations, no passions, no skills, and ultimately no chance of a good education, she saw no future prospects for herself. With nothing to be skilled at and nothing aim for, all she could do was struggle.
A little after she turned 15, the atmosphere in the city began to feel a little…different. There were murmurings down alley ways and on street corners that something was coming, that something had changed not only in Saffron but all across Kanto. In tightly-packed urban communities rumours spread like wildfire and so it wasn’t long before news of the powerful organisation making waves on the underground reached Clarissa’s ears. Strange, intimidating-looking people started appearing in the city centre and business district. Most wore black uniforms with a bright red insignia emblazoned on the front.
Faced with this new occurrence to add spice to her feckless day-to-day life, it became Clarissa’s new game to follow them, sneaking after them through dark alleyways and spying from behind shop window displays. Many of them were surprisingly bad at being discreet… Clarissa was never too sure if their hanging out in uniform in front of corporation buildings such as Silph Co’s in the height of the afternoon was stupidity or just a brash disregard for the powers-that-be. Either way these people seemed powerful, cool-! They moved as a unit, and wherever they went people’s uncomfortable glances followed. An aura of wrongness followed them, but nobody seemed to dare to stand up to them.
They were Team Rocket. High on having found something to drive her after so long of wallowing in anger and apathy, Clarissa took to furiously researching all she could about the crime conglomerate. She hoarded newspapers and stuck their clippings to her wall, scoured the internet and interrogated the city’s citizens, shaking down anyone she thought might know something, anything at all. Team Rocket quickly evolved into a delirious obsession as Clarissa imagined a life in sharp uniforms, commanding the respect of lesser thugs and seeing everyone else make way for her out of fear. When the opportunity arose to sign up she leapt at it, leaving behind her own Pokemon and a goodbye note to her mom before leaving home for the last time.
Life in Team Rocket wasn’t <i>quite</i> how she had envisioned it. Her aversion to being bossed around by authority higher than herself earned her little approval from the admins, whom Clarissa found to be much less forgiving than her teachers had been back in school. She earned a reputation as a troublemaker, and worse, a liability. Her constant screw-ups on field missions had her regulated to the lowest of the Grunt duties for a long time, stuck scrubbing toilets and mopping up the Pokemon cages. This was not the promising career in crime that Clarissa had envisioned. But while she grumbled and complained, she sucked up her rapidly deflating pride and knuckled down into work. Her jobs were always unglamorous, and much more labor-intensive than she’d been prepared for, but with hard work and a little bit of luck she eventually found her feet. Being out in the field mugging greenhorn trainers and setting up scams was plenty more fun than being treated as the lackey, but while part of being a Grunt still means getting stuck with cleaning or lookout duty now and again, Clarissa puts her all into everything. Finally she had someplace she felt she was doing…well. Not “good”, per se, but something that felt worthwhile. She’s proud to be a part of Rocket.
*Personality:
Clarissa has a people problem. Irritable and aggressive, she has a talent for alienating the rest of the room within seconds of opening her mouth. But while her argumentative personality can be jarring, her bad attitudes are rarely personal — she’s just a young woman with very little patience and a severe lack of eloquence when it comes to expressing herself. Though of course, her tendency to fire insults at will doesn’t do her any social favours.
It does her even less good when she’s at work: her insubordination causes friction between both her superiors and her fellow grunts, bringing her no end of trouble. The one saving grace that keeps her from being thrown out on her ass for her bad attitude is the fact that she does her work (that, and that Team Rocket doesn’t have a great track-record for being competently staffed, let’s be real). Even if she complains to high heaven about a job being below her, or thinking the higher-ups’ plans are stupid a/f, she’ll complete each task she’s assigned to the very best of her ability. She’s the one who always hands in her paperwork 30 seconds before the deadline, but only because she kept rewriting the damn thing until she finally had all the information in the correct boxes and her scruffy handwriting was more or less legible.
Team Rocket is Clarissa’s biggest passion in life, and she has few other hobbies, skills, or things that excite her. It’s a tightly kept secret, but one of her bigger motivations for joining and staying with the team is that deep down she knows she’s a ne'erdowell. Feeling like she couldn’t achieve anything worthwhile on her own, she turned to a life of crime to give her the validation and sense of accomplishment she longs for. She’s sensitive to criticism and gets defensive when her means are questioned, deflecting the blame for her own failures onto circumstances or other people. However, she works hard. Though she fucks up a lot, Clarissa also takes an initiative, acting independently to do her own reconnaissance and set her own plans into motion. They don’t always end well for her, but she’s always learning and truly cares about being the best Rocket she can be.
Her temperament can be summed up as unstable, fickle and immature. It takes very little to snap her into a bad mood and her opinion towards someone can change in a heartbeat, but she forgets her grudges just as easily, especially if offered something she wants…she cares most about her own motivations and is hypocritical when it suits her to be. She’s either full of energy or dead to the world with little in-between, becomes bored easily, and actively seeks trouble when left to her own devices for too long. She enjoys conflict, both verbal and physical. Despite her being a klutz who is dangerously injury-prone, she enjoys the rush of a good old-fashioned bust-up. She won’t fight any opponent who looks like they’d give her an easy victory, and while she’s not opposed to playing dirty it’s only fun for her if both parties use their own hands and feet — there’s no pride in winning while using a weapon.
Despite her anti-social attitude meaning she hasn’t earned herself many friends since joining the team, Clarissa finds it more boring to be alone than to tag along with other people, even if it’s somebody she hates. She finds it easy making a nuisance of herself by shoving herself into other people’s business, regardless of whether or not they want her around. She very much gives the impression that she thinks other people exist for her personal enjoyment…
Pokemon Team:
Crobat (Received as a Zubat, Crobat was one of the standard loan Pokemon from Team Rocket’s supply. The poor thing’s dense with bad reaction times and not a great head for battles, but Clarissa’s grown fond of it. The fact she takes good care of her own Pokemon means the friendship-evolution Pokemon was able to evolve).
Clefairy (a mean-faced Clefairy captured by Clarissa during Team Rocket’s stake-out in Mt Moon. Her superiors deemed an worthless catch due to its uncute face and bad temperament, but Clarissa felt sorry for it and managed to talk her way into holding onto her irritable new pink friend. The pair of them are now thick as thieves).
*Sample:
“Now lemme get this straight”.
Clarissa leans across the table, ignoring how her skin sticks to the alcohol-soaked wood. The skinny man in a lab coat sitting opposite grimaces and pushes himself back hard enough into his seat that he might phase right through it, light bouncing across the lenses of his glasses as his mouth quivers. Clarissa has to steel herself. So far, so good, right? Judging by her drinking partner’s reaction, her composure hasn’t snapped. The sides of her face ache as she fights every muscle in her cheeks and jaw not to let the grin she’s suppressing ruin her intimidating look. Or, she hopes it’s intimidating. The scientist certainly looks like he thinks so, but it could just as easily be down to Crobat sitting perched atop the seat behind his trainer, looming hugely over her and observing with mean yellow eyes. She’d known bringing the Pokemon along would be worth it, just for the appearances alone. This guy had gotten pretty fierce-looking since it evolved, so it didn’t seem to matter so much anymore that the higher-ups hadn’t granted her permission to check-out a Houndoom for the purpose of this task. Whatever. Maybe they’d give her some respect for a change once this whole negotiation deal goes down without a sitch…
“You’re telling me—“ She raises a hand and slams her fist down hard upon the table. Both the glasses and the scientist jump, and the heads of other patrons around the bar turn in the pair’s direction. “That you don’t have the parts that my very benevolent boss has given you a full week to get your spindly nerd hands on?”
The man in front of her burbles an apology, looking small and vulnerable in the shadow of Clarissa and Crobat’s combined height. Tap-tap-tap goes Clarissa’s foot against the floor; every word from this guy’s mouth lowers her charitableness another small notch. ’Limited availability’ this, ’tightened security protocols’ that… Mindless excuses. Does this guy not know who he’s speaking to? Team Rocket had dreams bigger than one small fry’s inability to smuggle a few crappy pieces of metal. Time is money, and money is Team Rocket’s business.
“Enough’a this!” She springs to her feet, causing Crobat to have to hop back and flap his huge wings to get airborne as she almost knocks him from his perch. A few disgruntled cries of anger ring out from the booth behind, followed by the sound of glasses shattering as they’re knocked to the floor by a sweep on the thing’s huge wingspan. Clarissa’s hand is already veering for the other Pokeball at her belt as the scientist yelps and makes desperate eyes at the exit. “You think that’s gonna cut it with Team Rocket? I’m gonna give you a lesson in punctuality that you ain’t never gonna for—“
”GRUNT-!”
Clarissa’s voice is cut off as the turtleneck of her uniform cuts into her windpipe. Within milliseconds of her registering the fist yanking at her shirt the floor rushes up to greet her, all the breath leaving her lungs in one painful thwump of air as her back and head connect hard with the (even harder) surface. Her vision swims as she squirms up onto her elbows, peering blearily at the figure standing over her, the purple blur which is Crobat bobbing uncertainly in the background.
“I told you to stay outside and guard the door! I’ll make sure you lose this week’s pay for this — if not your head!”
“Y…Yes, Admin! I was just— Yessir. I’m going right away, sir.”
She scrambles to her feet, careening off another table like a pinball and staggering for the door. Her face feels hot, but she’s not sure if it’s the shame or the blood running down her face. Next time. Next time she’ll manage to prove her stuff, even if means risking another meeting with the floor.
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Blog is ready for review!
“Well, everything seems to be in order. Go on, then, get to work.” ~ Archer
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Leaf’s Application has been Accepted
Character Application (to be posted publicly) Name: Leaf Riviera Age: 22 Faceclaim: Pokémon Trainer Leaf Biography:
Leaf was the last person Team Rocket could have ever expected to turn up at their headquarters, wanting to join them. After all, the former Kanto Champion hadn’t exactly been… pleasant to them in the past. She’d shown no regards for them when restraining their members and halting their advances before. They couldn’t comprehend it, the change in heart. The reason why they couldn’t understand it? Because there had never been a change in heart.
Sixteen was when Leaf’s life began. It was all leading up to the moment she was declared to be the new Kanto Champion, the youngest to take the title in her region as well as the quickest to start and end her journey. She was hailed a Pokémon prodigy, having only collected her first badge from Pewter Gym four months earlier. The media marketed her as a talent, an inspiration, somebody with a natural affinity for Pokémon. Leaf played right into their stories, pretending to be the girl they wanted her to be. The truth was, Leaf was no natural with Pokémon. She was brilliant with them, yes, a powerful trainer, but she hadn’t been born astoundingly exceptional. Rather, she’d trained for it. Though her record stated that she’d only begun training the day she’d turned sixteen, Leaf had been training with Pokémon since she was six. It was what her parents had wanted. They hadn’t forced her into it, hadn’t demanded that she rigorously trained as hard as she had, but Leaf had been able to read it in their eyes. That was her talent, the ability to read people like they were books, and, consequently, the ability to manipulate. So, she went along with it, using their Pokémon as training tools until she’d surpassed them, and everybody else in Pallet Town, in skill. When it came to getting her own Pokémon, a freshly-hatched Squirtle, the relationship was different. Initially, it was like everything else to Leaf – a tool. She called it ‘U’, not wanting to call it by its generic name, but, at the same time, not wanting to humanise it either. Later, Leaf realised she was attached to it. It was the same phenomenon with the other Pokémon she met on her travels. She’d select them because her Pokédex told her they were strong, or she needed a particular type, or because there was a specific moveset she wanted to give them, and then it’d become a case of fondness. There was a soft spot in the stone-hearted Leaf. Still, names were not her forte. For the six Pokémon she adopted (refusing to carry around empty Pokéballs afterwards and, thus, not catching any more) each had a name that was merely just a letter. The gyms proved to be a breeze. Leaf would silently scoff at them, recalling that a team of all one type was a sure-fire way to be defeated. The only time-consuming thing on her journey was levelling-up her Pokémon. Leaf relied heavily on her VS Seeker, not the type to want to talk to others unless she knew she had EXP to gain from it. The battle against the previous Kanto Champion was exhilarating for its short duration. She’d felt challenged in one aspect, but the real thrill for Leaf had been the goal she’d had for so long being so close that she could close her eyes and visualise her name and her team in the Hall of Fame. She’d fixated herself on the idea, it giving her something to work towards continuously, that when she got what she wanted, the gratification was gone in an instance. Now what? For the next two years, Leaf served as the reigning champion. She was bored. She spent more time waiting for rumours that somebody was making their way through Victory Road than doing anything else. The publicity side of the title had no amusement in it for Leaf. She wasn’t interested in wearing a particular brand of shoe to market it; her own tennis whites had served her well. Though she kept up the pretence of being a small-town, bright-eyed, smiling young girl who thought life was just peachy and wanted ‘world peace’ in that cliché aspect, Leaf was anything but. She could portray images so well, twist herself to be what others wanted her to be, but two years had tried her patience. She resigned from her role and disappeared. When Leaf resurfaced, after two years of her whereabouts being unknown, it wasn’t to her family or to her ‘friends’, but to Team Rocket. She was bored, thoroughly, and working her way up the ranks from a grunt seemed like it would give her something to do until her interest wavered again.
Personality:
With no sense of what’s right and what’s wrong, Leaf is a funny kind of dangerous. She’s passive in the aspect of she has no temper and no desire to go out of her to way to harm, yet, she shouldn’t be dismissed as harmless. It when’s something gets in her way that Leaf becomes a serious danger. When that happens, Leaf swiftly works at neutralising the threat, her severe lack of morals frightening in that they are at a sociopathic level. Leaf is a cold person. Affection is something she feels rarely, her emotions few and far between. Happiness, sadness, anger… Leaf doesn’t really experience them. The only emotion she does feel quite frequently is boredom, and it motivates her actions. Leaf needs something to occupy her time. She likes to feel that she’s doing something, regardless of what that is. Her lack of affection comes with another trait – quietness. It isn’t shyness, simply a disinterest in being sociable. Typically Leaf won’t speak unless addressed first, and, even then, she makes no attempt to hold a conversation beyond what she sees as its purpose. Though not a genius, Leaf is intelligent, mostly in her knowledge of Pokémon, her brilliant memory, and the art of manipulation. She has read many books on Pokémon, garnering the vast majority of its knowledge. Leaf can recall names, faces, facts, figures, and more without a moment’s hesitation. She can read people based upon just the simplest of their actions, her calculating mind then able to either manipulate them or to manipulate herself if they have something she wants.
Pokemon Team: Blastoise, Exeggutor, Jolteon, Tauros, Arcanine, Dragonite
Sample:
Grunt work wasn’t glamorous. It was a good thing Leaf had never cared about that sort of thing. She was stood in a room that was dimly lit, large, yet deserted. The building it was within was derelict. It made a good place for playing around with stolen Pokémon. As of right now, it was just Leaf and another grunt, Jonnie. She remembered his name because he’d told her it earlier, not because she thought he was anybody important. They’d been paired up together for the unfortunate task of being surrounded by Grimers, trying to coax out their hidden abilities. The stench was revolting, and it was inevitable that the two grunts would eventually get purple slime on both their uniforms and their bare skin. Jonnie’s face scrunched up when a Grimer spat at him. “Yeuch, gross, ain’t it?” “Mm,” was Leaf’s disinterested reply. Her eyes didn’t even glance over towards him despite that his were now so fixated on her. She held a Rattata firmly in her hands, crouched down beside a Grimer. It had become agitated with the Rattata that squirmed about so violently trying to escape. Despite that it was a Pokémon she’d picked up from Team Rocket’s excessive stash, it was pathetically timid. It didn’t want to fight, and now Leaf had to force it to. “Don’t you wanna just… go stand outside, for a bit?” Jonnie asked her, eying up the door at the other side of the room where bright light illuminated its outline. “Not really.” He looked at her, utterly confused. She, in turn, turned her head slightly to glance upwards at him. “You don’t wanna go get some fresh air?” he questioned. “No,” she replied, losing interest in how the skin of his nose had rippled up and down in disgust. Jonnie frowned at the solemn girl whose face hadn’t changed even slightly since they’d been given their task. Something about her irked him. “Well, I’m going,” he said, forcing his Rattata to return to its Pokéball in a flash of red. “Slacking?” Leaf piped up as Jonnie started walking towards the door. “No,” he said, irritated. “I’m just getting some fresh air.” “Slacking,” stated Leaf, meeting Jonnie’s irritated stare to look him coolly in the eyes. “I’ll let the boss know.”
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Clarissa (OC) has been Reserved
Please have her application in by the 29th ~ Archer
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Leaf has been Reserved
Please have her application in by the 29th!
~ Archer
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Kou (OC) has been reserved
Please have their application in by the 29th! ~ Archer
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Sapphire & Damian are on hiatus
We’ll see you back by the 8th! ~ Archer
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Ready for Inspection sir! * salutes *
“Hmmm... well, it seems everything is in order..... We’ll have to take points off for some of those burn marks over your room, but you pass. Go collect your bonus bread from administration.” ~ Inspection Officer
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