In Super Mario World, Triangular Blocks let Mario run up various surfaces. However, they are only used with a limited number of surface types in-game, so that Mario's wall-running interaction with most tiles cannot actually be seen.
By modifying the game's code, it is revealed that while wall-running, Mario ignores many things that he would normally interact with, such as slopes, lava and Munchers. The footage shows him running up a tower of various objects that would normally have an effect on his movement or health, while ignoring all of them.
Main Blog | Twitter | Patreon | Source: twitter.com user "Kaizoman666"
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New Peach sprite comparison! ✨🍑
From left to right;
Peach’s Adventure- Indev (2016)
Peach’s Adventure- Release (2020)
And the new ones!
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Hi there! I've created a Tumblr account incase Twitter becomes unusable. Until then, I will use both platforms.
Anyway, if you don't know me, I'm Stivi, and I'm currently working on this Super Mario World ROM hack called "Mario's Stellar Island Mission"! It will feature fun and challenging levels, self-drawn graphics, original music, and much more!
If you want to read more about it, you can go to this post on SMWCentral:
https://www.smwcentral.net/?p=viewthread&t=124939
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The first level from Anna's Treasure Trove, Twilight Prairie!
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A Super Mario Bros. Wonder themed tileset for Super Mario World that I made! I might expand on it a bit in the future.
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