sparkylurkdragon
sparkylurkdragon
The Lurkdragon's Lair
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They/them, please! | Born 1987 | Ask box | Submit | Creative works and strange blabberings at Lurkdragon Stuff | Let the squealing and flailing of limbs commence!
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sparkylurkdragon · 3 hours ago
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D/s and Emotional Needs
This post is basically a transcript of a speech I give to newbies to the D/s scene all the time IRL. I figured it might be useful not only to people curious about kink IRL but also to smut writers here on the smut writing website.
For the purposes of this post, I am sending specific physical acts out of the room. Right now they don't matter, because you can meet an emotional need through any number of physical acts. So when I say that there are many ways to dom and many ways to sub, I am not referring to many kinds of physical acts. I mean that there are many emotional needs that doms and subs bring to scenes, and those can change the scene more than the choice of physical acts that will occur in that scene.
I say this to newbies to the scene because they tend to have a narrow view of the motivations and needs that bring people to D/s, biased by both the newbie's own preferences and the depictions of D/s they've seen in media. The same is true of people who write kink fic. Kink fic is very biased to a narrow subset of the wide range of emotional needs that people might bring to this kind of play.
It's really important to understand this in D/s IRL because a mismatch or miscommunication about these needs can lead to a bad scene. For example, let's take the approaches of sub-as-beloved-pet and sub-as-object. If a dom treats a sub as a beloved pet when what they really want is to be treated like an object, then a sub who went into a scene needing to be ignored, or at the very least the illusion of being ignored and disregarded, is suddenly in the spotlight of a lot of intense attention and affection. Again, I will note that both of these scenes could potentially involve the same physical acts, just approached differently. Let's say it's a service submission scene where the sub is naked and cleaning the room for the dom. Sub-as-beloved-pet would get frequent praise and lots of patiently repeated instructions, while sub-as-object would get one detailed instruction at the beginning and no reinforcement except a punishment if they get part of the instruction wrong.
I'm going to go through a bunch of different styles of dom and sub, with the emotional needs that underlie them. This list is not exhaustive. I'm sure there's more I haven't thought of or encountered, so feel free to reblog with additions. It may also be a bit dom-biased because I'm a dom, but I think that might be for the best, because the emotional needs of doms are generally less understood than those of subs.
Various consensual kinks discussed below. Kinkshamers in the notes will be blocked with extreme prejudice.
Dom-as-control: This may seem obvious or even trivial, but it shouldn't be dismissed: many doms are motivated by an emotional need to have some part of their life where they have total control over what is going to happen. Something that I love about this style of domination is that I always know exactly what will happen next (except if there's some emergency, safeword, or other issue to address.) There are no wild cards in a controlled D/s scene except for those I explicitly allow (like if I ask a sub to choose which whip I'll beat them with.) This is also a reason why I personally have a very hard time switching; I have difficulty with the uncertainty of not knowing what will happen next. It should be noted that this style of domination is fairly incompatible with the bratty style of submission, as the brat is constantly throwing wild cards into the scene.
Sub-as-blankspace: The other side of this coin is the sub who needs to not have to think anymore. They've spent all day deciding what to wear and what to eat and which toothpaste to buy and they just want to stop. This is a very common motivator. This sub needs specific and clear commands from a dom, without too many steps, or else needs to have a well-established protocol of kneeling and service that they can do by pure muscle memory. This sub does not want the dom to offer them a choice of whips they can be beaten with, because that forces them out of the blissful blankspace of not needing to choose.
Dom- or sub-as-service: The same emotional need can sometimes motivate domination or submission! Many people dom or sub out of a desire to please their partner. It's about taking on a defined role that you know will meet your partner's needs. It feels good to be needed, after all. This motivation for D/s is generally the best understood by the public, especially as a motivation for doms. It's generally more socially acceptable to want to control and torment people if you're doing it selflessly in order to please them. A big part of my motivation for making this speech to people, and for writing this post, is to point out that this is far from the only style of domination, and pleasing their subs is far from the only emotional need that doms might have.
Dom-as-whumper: I'm using this terminology because of the website I'm on. I'm not into whumpfic, but I recognize in people who have a visceral need to see their blorbos whimpering and bleeding the same need I have to tear apart a cute kitten with my bare hands, or to crush a sub beneath my booted foot. It's the cuteness aggression approach to domination: sometimes your sub is so cute your hands itch with the urge to destroy them. This is where domination and sadism bleed into each other; this style of domination does not work well for the sub who wants to submit without being hurt or humiliated.
Sub-as-object: Subs who like to be treated as furniture, robots, or objects are often motivated by a need to enjoy a sexual or kink situation while being free of attention and scrutiny. Obviously, some baseline level of attention is needed for BDSM safety; the dom needs to be able to notice if the sub is injured or upset. But beyond that baseline, it can feel very freeing for a sub to be turned on, blissed out in subspace, crying, drooling, whatever, without anyone closely watching or listening to them, so long as they fulfill whatever their purpose as an object is.
Sub- or dom-as-flex: Both doms and subs can be motivated by a need to feel competent. I definitely feel awesomely powerful and competent when I do a style of domination that requires specialized skill, such as hypnosis. Submission can also provide a feeling of competence: look how long I was able to stay kneeling on the hard floor! Look how perfectly I cleaned the room, exactly as Mistress told me to do it!
Dom-as-troll (or mad scientist): The sibling to this kind of dom is the writer who thinks "wouldn't it be fucked up if....?" and then writes a freaky nasty little horror story about it. A great thing about D/s is that you can have a thought like "wouldn't it be fucked up if I tied up my sub and then ate their favorite snack right in front of them?" and then you can just do it (provided you know your sub likes to be tied up and tormented.) Then you can find out how your sub would react to your terrible ideas and laugh evilly at the results. The emotional need being served here is the goblin part of your brain that wants to break things just to see how they shatter. All you need to do is find someone who wants to be broken.
Sub-as-brat: Brats are often discussed as a single type of sub, but in my experience, there are two rather different emotional needs that drive brats. Some people are brats because they need the assurance that they can act out all they want, and it won't derail the action; the dom is strong or skilled enough to subdue them no matter what nasty tricks their goblin brain gets up to. Other people are brats out of a need to live in a predictable and fair moral universe. Those brats want a very clear system of rules and punishments for those rules. Then they test the rules, and they get meted out exactly the punishment they were promised. Within the world of this scene, the world is fair, and the same misbehavior will always face the same consequences, something that rarely happens in the real world. These types of brats are rather different, because the first kind of brat doesn't care as much if the consequences of their misbehavior are inconsistent, while the second kind cares a lot.
Sub-as-beloved-pet: Or beloved child, if they're an ageplayer. I find that subs that like to be a beloved puppy are driven by an emotional need to be loved, treasured, and supported unconditionally, even if they make mistakes, even if they behave messily or clumsily, even if they look silly, because that's how a good pet owner should treat a pet. There might be discipline involved, but the discipline is very supportive and patient.
Dom-as-nurturer: Some doms are motivated by a need to be in a nurturing role that their non-D/s life may not allow them to fulfill. For example, a man who wants to express affection and tenderness to his partner but has a hard time doing so because of the way he was raised may be able to unlock that ability if his partner plays a sweet puppy and he's playing the puppy's doting owner. Basically, the D/s scene creates a little world and a set of roles in which it's expected and normal for the dom to be nurturing, even if that's not true for the dom outside of that scene.
Dom-as-enfant-terrible: The other side of the coin is a dom who needs to be in a role where they can be unreasonable, demanding, and selfish, a role that their non-D/s life may not allow them to fulfill. For example, a mother who spends all day thinking about her family's needs may relish the opportunity to center her own desires without worrying if she's being "too much." She can be impatient and fussy and demand the sub do things over and over until she's satisfied, all of which she can't do when she's working as a teacher or other caring role.
Dom-as-artist: I think this is a hugely under-appreciated motivator for doms. Many have a need to be creative and imaginative that they fulfill through domination. I've been to workshops and demos at kink conventions where I've been awed by another dom's fiendish creativity. I once watched a hypno dom with a sub who got off on being afraid, and he hypnotized her and crafted an extremely elaborate horror scene in the room, filling it with menacing shadows and phantasms. This is where I'm contractually obligated to link A Dom DM because this is where domination overlaps a lot with game running and game design.
Sub-as-aesthetic-object: The flip side of this coin is that many subs enjoy being an aesthetic object or canvas for a dom's art. Very often these are subs chasing a need to feel beautiful, or at least enjoyable to look at. Subs who want to be aesthetic objects may enjoy wearing special outfits during scenes, or being posed in sexy or appealing positions. Subs in this kind of scene may enjoy letting go of worrying about whether they look good to the dom, because the dom is shaping them to their own preferred aesthetic, whether that's via poses, makeup, shibari, or something else.
Sub-as-sexual-creature: A lot of subs enjoy being called sluts, offered up for free use, or otherwise being hypersexualized. Why is that? Well, our society has a lot of shame and repression around sex, and it can feel much easier to relax and enjoy sex if it's couched in the fantasy that you have no choice because you've been reduced to a purely sexual creature. The sub has an emotional need to give up responsibility for choosing to have sex and be sexual, because that responsibility is a heavy weight to carry.
Dom- or sub-as-taboo-breaker: This is a huge motivator for both doms and subs. We all live in a society, and sometimes we feel a need to break the rules of that society. Both domination and submission provide opportunities to do so. It's taboo to piss yourself as an adult, but a watersports scene creates a space where it is acceptable or even desirable for a sub to break that taboo. As a dom, I personally get a huge taboo-breaking thrill from slapping a sub across the face. There's something about the sheer disrespect of it, and the memory of being scolded for doing it as a child, that fills me with impish glee.
Dom-as-hunter/sub-as-prey: For the hunter to catch the prey, there must first be a chase, or at the very least an ambush. This need not be a literal chase (we sent physical acts out of the room, remember?) but it is a dynamic to hunter/prey-flavored BDSM: the hunter has to earn it. This fulfills an emotional need for both dom and sub: a dom who struggles with feelings of unworthiness can feel like they've earned their partner's submission, and a sub can feel that the dom cares enough to put in the effort to catch them. Hunter/prey also allows dom and sub to explore some pretty dark emotions within the safety of consensual kink, such as fear, obsession, and consumption.
Dom-as-shadow: I mean shadow here in the sense of shadow work. Many doms take inspiration from people who bullied them in school (and many subs enjoy re-enacting scenes of childhood bullying in a safe and consensual context.) There is a real emotional need served by claiming the power of those bullies for yourself. Those childhood cruelties can be utterly transformed by the change of context. For example, the catty whispers and sneers of straight girls who bullied me for being queer comes out very different when I perform those same catty sneers as a genderfucky adult.
Sub-as-lesser-being: While some subs like to be beloved pets, and others like to be disregarded objects, some like to be pond scum. There can be a real freedom that comes from occupying a role of being disgusting and horrible. Nothing good or useful can be expected of you, and nothing you do will ever earn praise, and so you're free from worrying about or pursuing any of those things. Sub-as-lesser-being is also a space to explore difficult emotions like shame and humiliation in a safe context.
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sparkylurkdragon · 21 hours ago
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I guess I'm in a North Atlantic killer whale sort of mood, so here's a quick painting of a Norwegian orca that I did yesterday.
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sparkylurkdragon · 1 day ago
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ho-oh, dancing king of flames
up now on my inprnt! i will be selling these in person as well as the legendary beasts mini print i posted earlier.
[ vgen - kofi - linktree ]
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sparkylurkdragon · 1 day ago
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Red-winged Blackbird (Agelaius phoeniceus)
Green-wood Cemetery, Brooklyn (April 29, 2025)
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sparkylurkdragon · 2 days ago
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sparkylurkdragon · 2 days ago
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Slowly but surely I continue to chip away at the last remnants of the large commission for SECAC. Amongst them are the reptilian looking Rough-toothed dolphins.
The middle adult I'd finished a while back, but the juvenile and old male are new. The colour changes these dolphins go through is quite interesting! Especially the Pacific juveniles; one day I want to illustrate one of them because they just look so striking. The old man is definitely an eye-catcher too. Their faces become so heavy set, and the light grey blotching some show is very interesting too.
Rough-tooths have very particular faces and body shapes which continue to elude me. The juvenile I'm most happy with, the old male is fine too. But the adult has bugged me since I finished it, and though I reworked it a little I'm still not satisfied. One day I'll get the Stenos right... For now I hope you enjoy a slice of these beautiful oddities!
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sparkylurkdragon · 3 days ago
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AAI 2 is so good. Sooo goooooood.
That last case really cinched it. Beautifully tied everything together. The whole game is a terrific meditation on corruption and what it means to seek the truth.
Given The Current State of Things in the real world, I may have cried a little at the end. Absolutely loved it.
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sparkylurkdragon · 3 days ago
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AAI-2 Final case final segment spoilers
WHAT?! THE MONKEY GUY DID IT?!?!
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sparkylurkdragon · 3 days ago
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Requested by anon
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sparkylurkdragon · 3 days ago
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Drew this Houndoom for a silly little side project of mine and it actually turned out pretty nice so I decided to post it here as well!
I wanted to make something inspired by motorcycle club logos and I think this fits the bill.
Find me and my art elsewhere!  
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sparkylurkdragon · 3 days ago
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Modern Dragon Designs - Where they came from
Your regularly scheduled werewolf facts will return soon. For now, we provide this special, because you may not realize this, but I love dragons. There’s a reason one of my protagonists is basically obsessed with dragons.
Once upon a time, there was a movie - I don’t see anyone talk about it, I’m not even sure how many people are familiar with it…
It’s called Reign of Fire.
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This movie shaped the modern Hollywoodian concept of dragons. Seriously, it did. Hear me out.
Released in 2002, Reign of Fire was a movie about - essentially - dragons as that age-old trope of “let’s take one monster and turn them into an overpopulated zombie plague so we can use them to tell a story about humans and make the monster just this brainless evil locust swarm backdrop.” This has happened to a lot of monsters by now.
But wait, these dragons aren’t like the dragons you might be used to: these dragons were completely redesigned from the ground up by the filmmaker(s) in order to make a more “realistic” and “animalistic” dragon that was acceptable by Hollywood, who generally views “dragon movies” (like so many other fantasy things…) as cheesy and silly. Market your movie as a film about dragons and you probably won’t get a deal. Well, turns out, coming up with your own gritty dragon designs worked!
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Doesn’t this remind you of every other dragon you’ve seen in a movie for the last, you know, 18 years? Although it actually looks quite a bit cooler than those other ones that came after it
Please note that while I may sound sarcastic, jaded, and often maybe a bit scathing, I mean nothing against the creators of Reign of Fire or director Rob Bowman. I watched the movie in theaters when it released. I applaud Bowman for coming up with unique and interesting dragon designs, in order to have a different take on the creatures, so that they fit the story he wanted to tell, instead of doing what so many people do and completely co-opting concepts without trying to alter them to fit anything and… yeah… okay, I’m not going to talk about werewolf things in this post. Getting back on track:
What I don’t applaud is everyone ripping off Reign of Fire for their own dragons, doubly so because most of these people didn’t even take into account the reasons why it was designed that way. They should have left his dragons alone and come up with their own thing, but at least I guess Bowman can go down in history as the man who designed every Hollywood dragon for over a decade to come - with no signs of stopping - even down to the tail shape.
On Vice, you can find an article and interview with Rob Bowman, the director of Reign of Fire, discussing how he came up with this dragon design and how influential it has become. I highly recommend giving it a read.
Please note the Vice article is clearly written with the bias of someone who “can’t take dragons seriously,” so it’s also a good look at the Hollywood mindset about dragons and how much Hollywood treats fantasy in general like garbage (jerks).
It’s impossible to pretend this movie didn’t basically reshape modern dragons. Let’s get to the details…
Animalistic Design
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Dragons in popular culture are generally - or at least they were generally - assumed to be powerful, intelligent creatures, often of a higher nature than humans and other mere mortals. They may be good or evil, but one can’t understate that traditional fantasy dragons are regal and majestic either way.
Reign of Fire wanted to usurp the majestic, intelligent dragon image, creating a smaller, hunched, knuckle-dragging sort of dragon that looks more like an animal - like a pteranodon. This is because the dragons in Reign of Fire are not exceptionally intelligent, noble beings that speak and hoard gold and have the wisdom of the ages. They are brutal hunters that set things on fire and eat everything smaller than them. So this design choice was a conscious one and a smart one.
The dragons in Reign of Fire are meant to be more scientific, more plausible, and also simpler, in a manner of speaking. They are not colorful, magical, ancient fantasy dragons…
Trouble is, everyone took cues from this design for their talking wise noble fantasy dragons, and it… doesn’t really work, at least if you ask me.
The dragon design in Reign of Fire looks like an ancestral throwback, an evolutionary ancestor to the intelligent, talking fantasy dragon, although they are smaller. They’re hunched, they haven’t evolved forelegs independent of their wings… you get the idea. Take a look at the “proto-drakes” in World of Warcraft versus the ordinary drakes, which have tiny dangly T-rex forelegs that haven’t fully developed yet, so they walk like the Reign of Fire dragons.
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A proto-drake in World of Warcraft - also say hi to my worgen warrior
So many things taking this design for their intelligent, “higher being” dragons seems kind of… odd to me, to say the least. Unfortunately, Hollywood decided that’s the only way moviegoers can “take dragons seriously,” so here we are.
“Wyvern” - Two Legs vs Four
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Municipal arms of Stjørdal, Norway
In medieval heraldry, there came to be a creature called a wyvern. Now, the etymology on the term “wyvern” is a little shaky. It originally didn’t specifically refer to a “two-legged dragon.” It is thought to mean/be derived from words meaning anything ranging from “asp” to “light javelin,” and essentially boils down to a flying serpent. It is noteworthy, of course, that the word “dragon” basically just means “serpent” too.
In heraldry, though, “wyvern” came to refer to a two-legged dragon - at least, if you ask the English, Scottish, and Irish; elsewhere in Europe, they may not be so picky. And now, in modern pop culture (such as Dungeons and Dragons), we often use it in the same sense.
Wyverns weren’t really a “thing” in folklore, just as dragons in folklore didn’t look like our modern idea of a dragon. It’s debatable whether the father of our modern concept of dragons, Fafnir (from whom Tolkien drew inspiration for Smaug), even had wings at all; he was essentially a serpent, perhaps with legs. Point is, wyverns come from heraldry, especially the specificity of two legs versus four.
So now you know why you might see a lot of people (myself included) referring to this design as a “wyvern design” for a dragon.
Dull Coloration - Grey and Brown over Red, Blue, Green…
There’s something else - something very important - that Hollywood took from Reign of Fire… the concept that dragons aren’t pretty colors and are, in fact, various hues of grey and brown, and any more contrasting colors are just vague indications instead of bright red scales.
Now, Reign of Fire obviously did this because - again - they were going for the more animalistic, natural look as opposed to the mysterious majestic magical being look. Okay, that’s fine. But then Hollywood decided that fantasy, too, has to be devoid of dragons with bright colors.
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The green dragon in Game of Thrones
There are countless examples of this in modern media. Any dragon that was previously brightly colored has been dulled pretty much to an extreme. Sometimes you might catch a fleeting glimpse of them looking like a brighter shade, but it was probably just a trick of the light. Why? Because all dragons are desaturated to the point of being almost indistinguishable by color.
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The golden dragon in The Witcher Netflix series
This is also why you see so many mods on the Skyrim Nexus called things like “true red dragon.”
There are plenty more examples of this - I’m sure you can see the difference when you look at those dragons and other modern film dragons over, say, something like this…
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Red dragon in D&D
And now we move on to…
The Fire Breathing - Chemicals, not Magic
Bowman insisted on ditching traditional fire breathing (you don’t want the audience wondering whether the dragon’s mouth is being burnt up with every flame) and again looked to the animal kingdom for inspiration. The king cobra, once again, was a great starting point. It doesn’t spray fire, but it can spit its venom. Even more useful was the bombardier beetle, which shoots two chemicals from its abdomen that, once mixed, create a hot, burning spray. Bowman used these real-world examples to inspire his own dragons. They don’t breathe fire exactly, but rather spit chemicals from two different sacks in their mouths that, when combined, ignite. “That’s anatomy. That’s already been designed, so we’re going to draw from there,” he said.
(quoted from the Vice article linked to earlier in this post)
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The Hungarian Horntail in Harry Potter and the Goblet of Fire - fire is streaming from two separate organs in the mouth, but they aren’t chemicals mixing together like in Reign of Fire…
The director of Reign of Fire wanted his dragons to be more natural in that they breathe fire through organic means, based on chemical reactions, instead of the usual dragon magic. But lots of people loved this “mouth flap”/”mouth organ” design with “streams” of fire coming from the mouth instead of fire flowing directly from the dragon’s throat, so now you see it pretty dang often.
Horns? Brow Ridges!
Another thing that is basically out now in dragon designs is the real horns of many traditional dragons, like Spyro, and like the dragons in Dungeons & Dragons used to have.
These days, it’s all about brow ridges and big spiny scales that aren’t separate horns, they’re just big pointed scales or piles of scales or bone ridges - and they aren’t a different color than the dragon’s scales, either, pretty often. And, in general, dragon’s horns have become much smaller and far more numerous, and more like spines/ridges, as opposed to the great, sweeping horns of classical dragons.
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Firkraag, the red dragon, in the D&D video game Baldur’s Gate II, from 2000
Firkraag is a very traditional dragon. Now, while Dungeons & Dragons has generally kept more traditional dragons (yay!), they did fall into the brow ridge horn thing - although they, thankfully, didn’t make the horns smaller and subtler and more numerous little spikes, like so many other modern dragon designs. They also went with the brow ridge horns for tieflings (once humans with demon blood, then some weird thing in 4E, and now I think they’re humans with demon blood again), as opposed to the ordinary horns of the tieflings in previous editions of D&D.
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Skyrim dragon head concept art
The Desolation of Smaug(’s design)
Here is… a big one. Here, we’ll talk some about the production of The Hobbit films over time, so we’re going behind the scenes.
Alright, so we all know Smaug, probably, by pop culture osmosis if nothing else. He is the quintessential dragon. He’s basically the founder of all Western dragon concepts: he’s big, he’s red, he hoards gold, he’s extremely intelligent and talks, etc. You get the picture. Every dragon that we have borrowed at least something from Smaug. And, in turn, he was inspired by Fafnir, the father of all our dragon concepts, from Norse mythology - but Tolkien took it all a step further and created the concept of dragons that we have today. Or, well, the not Reign of Fire ones. The fantasy ones.
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A map drawn by Tolkien: notice the winged, four-legged Smaug over his mountain
During the first Hobbit movie, An Unexpected Journey, we see Smaug attack the Lonely Mountain…
In this clip, you can plainly see that Smaug has four legs. This was actually edited slightly for later editions of the movie, or so I’ve heard (I haven’t watched any later editions).
I can tell you for certain that when I saw the theatrical release, it was like this, too. It is apparent throughout the scene that Smaug has four legs and wings, separately. I know because I was paying very, very close attention, because I was going to be very upset if Hollywood turned Smaug into a wyvern.
Well, they did - later.
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Smaug the wyvern looking like just another slightly different take on the bog-standard Hollywood dragon
Apparently, some studio exec decided that having a traditional fantasy dragon, even if this dragon happens to be frelling Smaug himself, would not be okay in this modern Hollywood world. So we ended up with a dull reddish spiney hunching knuckle-dragging wyvern with an angler mouth (I’m sorry; I really am sorry if you like the design, that’s totally fine, it’s a fine design, I am glad you enjoyed it, but Smaug shouldn’t have looked that way IMO and forgive me but I am still in pain over it) in place of a more traditional dragon that held more to things like, I dunno, how Tolkien himself drew Smaug. Smaug’s movie design flies right in the face of that and destroyed our chance to finally see a proper traditional dragon done justice on the big screen.
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Tolkien’s art of Smaug - note the position of the forelegs, separate from the wings, like in the earlier map
This is all just one big example why we should be thankful that The Lord of the Rings films were all shot in one go, so no one could alter important things like the design of the fantasy genre’s father of all dragons, in the middle of production. Of course, the production on The Hobbit movies was a nightmare at best, as you can read about in assorted other articles, and Peter Jackson was very unhappy with what the studio had him do to the series. All of that is just another story, I suppose.
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Dragons Redesigned by Reign of Fire: Example List
Now that we’ve gone over just a few of the talking points about Reign of Fire’s dragon designs (although I didn’t even get into the flat, spaded tail look in detail), here’s an undoubtedly incomplete list of several examples that have either entirely taken the design and/or were massively influenced by it…
(please note that not everything in this list held entirely to Reign of Fire’s design, obviously; some have the fire, some don’t; some have horns, some have head/brow ridges; but all of them are wyverns and most are darkly-colored)
Skyrim - Obvious influence with the general design, skin/scales and ridges design, as well as coloration; however, it is noteworthy that the Elder Scrolls has had dragons with no forelegs since at least 1998, in the game Redguard - though that dragon was also very brightly-colored (also of note: Peryite, while technically a Daedric prince and not a dragon, had four legs at least as far back as Daggerfall in 1996)
The Hobbit films, specifically The Desolation of Smaug onward - as mentioned before
Harry Potter movies - Wholesale. Two streams of fire from mouth flaps in Goblet of Fire, generally dull greyish and/or brownish colorations, no forelegs, short/simple horns that are mostly ridges…
Gods of Egypt - The giant fire-breathing cobras have the mouth flaps
Game of Thrones - This one’s pretty obvious too.
Disney’s Maleficent - In the new live action Disney movie(s), the dragon falls right into this design (though the fire doesn’t come from mouth flaps)
Netflix Witcher series - Villentretenmerth is very much a wyvern design and a dull shade, and he in fact has no horns at all, even though dragons weren’t portrayed this way in any previous Witcher adaptations
Stargate SG1 (season 10) - In the episode series “The Quest,” a dragon appears and… well, it looks just like all those other dragons, though the fire does come from its throat.
Beowulf (2008) - I try not to ever talk about or think about this film, but I have to just throw out there that the dragon is very much Reign of Fire, especially with that wyvern design.
Seventh Son - If you can call Malkin a dragon  - she was called one, I think - she definitely also has the same kind of dull-colored wyvern design.
Sucker Punch (movie)
Lots and lots of B-movies and direct to DVD/streaming films - Dawn of the Dragonslayer, Dragon (2006), Dragon Crusaders…
Something to note, also, is that cartoons, anime, and other non-film media is mostly - but not entirely - free from this influence. Cartoons especially are free from it, partially because they aren’t influenced by Hollywood producers who want “serious” and “realistic” dragons. Cartoons are allowed to have magical, colorful, four-legged dragons. Unfortunately, we are deprived of those in live action film and television, by and large.
There are still other exceptions - most notably things that were created before this influence, like Dragonheart and its spinoffs and sequels, which have thankfully kept their dragon designs consistent instead of erasing their forelegs.
Of course, why dragons are depicted as four-legged and winged in the first place - and when this depiction arose - is another topic entirely. I’m not going into that right now, seeing as how this post is already preposterously long.
Long story short, I was rewatching the movie Gods of Egypt and, when I saw the giant cobra monsters breathe fire, I was possessed to write this article. Because Reign of Fire’s influence is something I have always noticed ever since its release, and something my brother and I talk about a lot (and everyone who knows me has surely heard me talk about it, too) - because, frankly, it’s always bothered me. My favorite dragons are traditional dragons: four legs, bright colors, wings, horns, breathing fire, the works.
So, although the original creator of these design ideas did something cool and different because he wanted to do his own take on dragons, Hollywood decided that these design cues should be taken to dumb down all dragons forever, the same way that Hollywood has dumbed down so many monster designs so that the only acceptable ones just a bunch of near-replicas of each other, including werewolves.
I think it’s very sad that film producers think you can’t take something like dragons or werewolves seriously unless they are dull, nontraditional, and ugly. And I say ugly in the sense of these are not pretty, majestic fantasy designs - they are, many of them, intended to be ugly. Though I personally also hold the opinion that most of them are ugly regardless of if they are intended to be ugly.
So - now you know! If you haven’t seen Reign of Fire, go check it out to meet the father of modern dragon designs, from the color of their hides to the shape of their bodies, the smaller horns, and - sometimes - even their tails.
(Special thanks to everyone on my discord who helped me compile this list, as well as of course my brother and all our ranting at/with each other on this topic over many years)
If you like this post, maybe you’ll enjoy the rest of my blog, where I post a lot about folklore and all kinds of monsters (especially werewolves)!
Werewolf Facts — Patreon — Amazon Author Page (plz check out my nonfiction folklore & fiction books!)
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sparkylurkdragon · 3 days ago
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Happy Rinderpest Eradication Day! It's technically tomorrow but I had more time and help today.
My celebratory stir-fry came out amazingly and will probably feed me for a week. :D Which is how it should be with holiday meals!
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sparkylurkdragon · 3 days ago
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my cat hates taking his pills. the only way we can get him to eat them is to turn it into an elaborate pantomime - we take the packet out of the cupboard slowly and hold it up, saying “oh!! what’s this? what’s this? a TREAT? a TREAT for louis????” while making surprised faces. we offer him a pill… then, before he has a chance to sniff it, we wag our fingers at him and replace it in the packet so it becomes a Tantalising Forbidden Mystery. we continue doing this until he’s so confused and excited that he will eat the pill as fast as possible, just so he can find out what it is before we can take it away from him again. as soon as he’s eaten it he looks utterly disappointed and betrayed, like a child who just ate a delicious sweet only to find it was a chocolate-coated brussels sprout. it never gets old
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sparkylurkdragon · 3 days ago
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My part in the Alterhuman Minizine Jam by @oceaniccourt.
Wanted to participate in this because we've been wanting to get into making more directly alterhuman stuff.. Seemed like a perfect opportunity to me!
Colour was added digitally, everything else was traditional.
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sparkylurkdragon · 3 days ago
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Let’s scream with mama
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sparkylurkdragon · 3 days ago
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sorry but i can’t get over the fact that he was a leftist in washington dc with a gun in his hand and rage in his heart and instead of going after anyone of consequence in the entire city he decided to shoot the first two people to walk out of a jewish event at a jewish museum.
antisemitism makes you so deeply stupid and useless.
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sparkylurkdragon · 3 days ago
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Little boys. 💕 Postcard from my collection, unsent, 1902.
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