surrenderthepink-blog
surrenderthepink-blog
Surrender The Pink
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surrenderthepink-blog · 6 years ago
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ANALOG Computing
ANALOG Computing stands for Atari Newsletter and Lots of Games. It was a computer journal devoted to the Atari 8-bit home computer line. The magazine was published from 1981 to 1989 when it was closed. The magazine published multiple programs in each issue for users to type in along with tutorials and reviews. ANALOG Computing had quite the reputation for listings of machine language games. Those language games were much better than those that were written in Atari BASIC. Those kinds of games were attended by the meeting language source code.  At first the title of the magazine was printed on the cover as A.N.A.L.O.G. 400/800. However, after the eight print it was changed to A.N.A.L.O.G. Computing. Aside from the fact that the dots remained in the title, it was simply referred as ANALOG Computing.
Even though the listings of machine languages were under copyright protections under the magazine, the readers had the right to type them into their computer. However, it must be for a personal use. They could type the magazines in their computers as long as they weren’t planning on selling them.
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History
ANALOG Computing was launched by Michael DesChesnes and Lee H. Pappas. Michael and Lee met in 1978 at a Star Trek convention. The first print of the magazine took place in January/February 1981. The magazine was published bi-monthly until November/December 1983. With the start of 1984, the magazine was published on monthly basis. In 1985, Atari ST was officially announced. In the magazine it was initially covered in the earlier 8-bit-only magazine. Soon after that, Lee, started an Atari ST-specific magazine named ST-Log. 3 years later, in 1988, Lee officially announced in the ST-Log magazine, that both ANALOG Computing and ST-Log were under new ownership and the offices were relocated.
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It was announced that both magazines would be merged into one Atari resource in 1989. However, after a month later, both of the magazines were dropped and the employees merged into another publication that was owned by Lee. The publication was called Video Games & Computer Entertainment. It was noted that the last print of the magazine took place in December 1989. The full number of issues was 79.
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surrenderthepink-blog · 7 years ago
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Bizarre Creations
Bizarre Creations was a video game developer studio located in Liverpool, United Kingdom. The studio is best known for the racing titles Metropolis Street Racer. In addition, they are also well-known for the follow-up Project Gotham Racing series that came out for Mobile Phone, Zune GD, Xbox and Xbox 360. Along with their popular racing titles, the company has also created games in different genres. Some of the games in other genres are the TPS (third-person shooter) games The Club and Fur Fighters and also the arcade series Geometry Wars. The company was bought in 2007 by the popular publisher Activision and subsequently finished the Blur racer game in May 2010. One year later, Activision officially announced that Bizarre Creations would shut down and sometime later it was confirmed the date. Bizarre Creations officially closed by publishing a video of the dedicated work.
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The Start
Founded by Martyn Chudley, Bizarre Creations at first started as Raising Hell Software. The popular video game company, Sega, scorned “Hell” and the studio was nameless for short time. It was founded back in 1988. 6 years later, a pending submission to Sony forced the decision of a new name. Martyn left “Weird Concepts” temporarily on the document that was submitted. After sometime, an employee used thesaurus by Microsoft Word and “Bizarre Creations” stuck. The team started with 5 persons and started working on a project named “Slaughter”. A demo version was sent to Psygnosis and after seeing the demo, they signed the team in the project Formula 1 for PlayStation. It’s noted that Formula 1 is the best-selling game in 1996 in Europe.
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In 2007, Activision bought the company for $107.4m. It was noted that $67.4m will be paid immediately and the other $40m will be paid in the period of 5 years. Moreover, it was announced by Activision that Project Gotham 4 would be the last game for Microsoft Game Studios that’s developed by Bizarre Creations. In addition, Microsoft did hold all rights for the Project Gotham Racing franchise.
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surrenderthepink-blog · 7 years ago
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I’ve had a love hate relationship with Cortex Castle. It’s a fantastic track, but… those spiders. And that little intersection after you enter the castle. It’s tough to know which way to go for the faster time.
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Either way, I’m loving how it looks so far.
And Dingo Canyon. It was fine track before, it’s a fine track now
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surrenderthepink-blog · 7 years ago
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I’d like to believe that Sakurai first played Mario Bros in 1985, saw this beautiful creature, and thought “yes, this is it”
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surrenderthepink-blog · 7 years ago
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😂😂😂
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surrenderthepink-blog · 7 years ago
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Petition to bring back this wonderful game.
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surrenderthepink-blog · 7 years ago
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Anuman
Anuman is a video game distributer and publisher located in France. Anuman publishes games for different platforms including Mac, Nintendo Wii and DS, PlayStation Portable, PC and iPhone. Moreover, the company publishes games under the Microids Games for All Brand as well as the Microids Label. In addition, the company also publishes games under Kids’ Mania label that was focused on developing mobile apps and video games for kids from 0 to 7 years. Notable games published by them are My Little Cook, Paddington: Adventures in London, Garfield Kart and Little Heroes.
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History
The company was founded by Stephane Longeard, Marc Laumet and Axel Chambily-Casadesus back in 2000. The same year Anuman was launched, they signed a supply agreement with TF1 Video. 1 year later, the company bought the digital franchise of the For Dummies informational series of titles. In 2005, Anuman for the first time entered the video game industry. It was the same year when they published the popular Railroad Simulator, Trainz in France. 4 years later, the company was bought by Media-Participations. Media-Participations is a media company that specializes in comics and is located in France. It was officially announced that Anuman became a publisher for Sony’s consoles in December 2009. One month earlier, they announced that they were intending to buy the mark of and all linked licenses of other video game studio, Microids.
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That deal was entirely completed on 1 January 2010. They are mainly popular for adventure games like Still Life and Syberia. In 2011, Anuman started a secondary Microids brand for other titles that aren’t adventure-oriented. That brand became to be known as Microids Games for All. According to a report, with the start of 2012 all new games that are based upon the Microids licenses are in development. Games like Dracula 4: The Shadow of the Dragon and Syberia III are included. In 2010, the company announced that they were starting a new office in New York City. The original founder of Microids, Elliot Grassiano joined the company as Vice president in 2012.
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surrenderthepink-blog · 7 years ago
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surrenderthepink-blog · 7 years ago
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surrenderthepink-blog · 7 years ago
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UK 1989
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surrenderthepink-blog · 7 years ago
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surrenderthepink-blog · 7 years ago
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Arsys Software
Arsys Software or later Cyberhead, was a video game software development studio. The company was located in Tokyo, Japan and it was founded on 11 November 1985. The company was active from 1985 to 2001. Originally, the company was founded as Arsys Software by Kotori Yoshimura and Osamu Nagano. Osamu and Kotori were both former employees at Technosoft. It was noted that they were mainly focused on PC game developing. In 1983 they developed a free-scrolling shooter game called Thunder Force. They were the originals creators of the game. In addition, they have also created another space racing game called Plazma Line. That game was developed back in 1984 and it was considered as the first computer game with 3D polygon graphics. These games were developed by the founders of Arsys Software back then when they were working at Technosoft.
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The Start
After leaving Technosoft, Osamu Nagano and Kotori Yoshimura on 11 November 1985 founded Arsys Software. One year later, the company’s first game was the 3D role-playing shooter Wibarm. In 1987, Wibram was followed by Reviver: The Real-Time Adventure which was a free-roaming adventure game. Moreover, in 1988, they created Star Cruiser which is a first-person shooter role-playing game. When the game was officially released, Arsys Software only had 2 employees. Only 3 years later, in 1991, the number of employees grew to 12. Also, a fun fact is that when the company started working on Star Cruiser 2, by 2001, Arsys Software lowered the number of employees down to 3.
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In addition to its own products, Arsys Software also ported games to computer platforms in Japan. The company ported several SystemSoft games and games like Prince of Persia. Arsys Software port for Prince of Persia for the NEC PC-98 came with improved visuals. For example, they introduced the Prince’s vest look and classic turban. In addition, that additional stuff that was added became the basis for Later Prince of Persia port games.  They were also included in the development for other games from different companies such as the racing simulator Gran Turismo for the PlayStation.
It was noted that the company got revenue in 2001. However, that same year Arsys Software was shut down.
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