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Mathematics for 3D Game Programming and Computer Graphics – Vectors
Mathematics for 3D Game Programming and Computer Graphics – Vectors
Vectors are of fundamental importance in any 3D game engine. They are used to represent points in space, such as the locations of objects in a game or the vertices of a triangle mesh. They are also used to represent spatial directions, such as the orientation of the camera or the surface normals of a triangle mesh. Understanding how to manipulate vectors is an essential skill of the successful 3D…
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