#AAAAAAAAAAAAAAAAAAAA TY INFORMATION
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For hobby electronics there’s two major kinds of processors: Microcomputers and Microcontrollers. Microcomputers are small full computer systems like the Raspberry Pi, they typically run a general-purpose OS (typically some flavor of Linux) and are useful for the kinds of projects that require basically a full computer to function, but not necessarily individual sensors. They’re a great place to start for people who don’t know a whole ton about programming or working with individual components because they typically can output a true GUI to a screen and have the capabilities of a regular desktop computer. They have a main processor, true RAM, and either large on-board storage space or a way to read a storage device, like an SD card.
Microcontrollers are less complicated (component wise) than microcomputers, but as a result are more difficult for total beginners to begin working with. They’re typically primarily a SoC (System on a Chip) processor without discrete RAM modules and a very small EEPROM (on-ship storage space) and need to have components wired and configured to them to be able to do much more than being a fancy calculator. They’re used for when you need something to carry out electronic functions or get sensor readings, but not necessarily a full operating system, so they’re best suited for small/integrated applications. Your helmet uses a microcontroller to control the LEDs you used in the Cunt Machine post.
I build high-power model rockets as a hobby and with my university team, so I work with both kinds of processor as part of designing payload systems. I typically prefer microcontrollers in these as most of what we do doesn’t need an actual OS to run, and they’re smaller/lighter than microcomputers. One of the advantages of a microcontroller is that it runs a Real-Time OS (RTOS) which forgoes all the user-friendliness of things like windows and linux to instead be the bare minimum backend necessary to run code uploaded into the processor.
The main advantage of using a microcontroller is really that they’re typically a lot cheaper than microcomputers are and are plenty powerful for really embedded applications. They also make other parts of whatever system is being built cheaper/easier to integrate because they require less overhead to function - the raspberry pi needs a minimum of 5 volts of power to work, while a chip like an ESP32-PICO can run at 1.8V.
The main way you make sensors/buttons/peripherals work with a microcontroller is via digital communication busses. There’s a few protocols, the most common being I2C, SPI, and UART. I’ll talk about I2C since that’s generally the most common. With I2C each component is assigned a 2-byte “address” that they’re identified by. When the controller sends a request signal on the I2C data bus, every sensor along the line will return their own signal, marked with their address so that they can be identified. It allows for a large number of devices to be put on the same lines and you can daisy-chain them through each other to the microcontroller.
I’ll be honest I really can’t think of a good way to say much more on the subject as like a starting message because I’ve been working with computers so long all the tech stuff for me is second nature, but if you have any questions ask away I can probably answer them or google them.
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#AAAAAAAAAAAAAAAAAAAA TY INFORMATION#no yeah this is either really beginner friendly or. friendly to how much i have learned so far#tysm!!!! your insight is consistently so helpful <3#ask#lobsterbitches
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