#AnimationMethods
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visual-sculptors · 8 months ago
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 From Storyboard to Screen: The Intricate Process of Animation Creation
1.What is the concept of animation?  
Animation is a method of creating the illusion of motion by displaying a series of individual drawings, paintings, or illustrations in rapid succession. This can be achieved through various techniques, including traditional hand-drawn animation, stop-motion, and computer-generated imagery (CGI). The core principle relies on the persistence of vision, where the brain perceives a sequence of images as a continuous motion. Animation is widely used in film, television, video games, and online content to bring characters and stories to life, engaging audiences with visual storytelling and creativity.
2. Why is animation important?
Animation is important because it brings ideas and stories to life in a visually engaging way. It enhances communication, making complex concepts easier to understand. In education, animation aids memory retention and motivation. In entertainment, it captivates audiences with creativity and imagination. Additionally, animation fosters emotional connections, allowing viewers to empathize with characters and narratives. It also serves various industries, from advertising to video games, enhancing brand storytelling. Overall, animation is a powerful tool for expression, creativity, and connection across diverse platforms and audiences.
3. What are the 5 main methods of animation?
The five main methods of animation are:
1. **Traditional Animation**: Hand-drawn frames on paper or cels, creating a sequence of images.
2. **2D Digital Animation**: Created using software, allowing for more flexibility and efficiency in producing animated content.
3. **3D Animation**: Involves modeling characters and environments in a digital space, providing depth and realism.
4. **Stop Motion Animation**: Objects are physically manipulated and photographed frame by frame to create the illusion of movement.
5. **Motion Graphics**: Combines graphic design and animation, typically used for text and visual effects in multimedia projects.
4. How to create an animation?
To create an animation, start by defining your concept and storyboard. Choose an animation style (2D, 3D, stop-motion, etc.) and gather your tools, such as software like Adobe Animate, Blender, or After Effects. Design your characters and backgrounds. Create keyframes to outline the main movements, then fill in the in-betweens for smooth transitions. Add sound effects and music to enhance the experience. Finally, render your animation and export it in the desired format. Test and adjust as needed before sharing your work.
5. How to animate on PPT?
To animate on PowerPoint (PPT), select the object you want to animate (text, image, etc.), then go to the "Animations" tab. Choose an animation effect from the gallery, such as "Fade," "Zoom," or "Fly In." You can customize the animation duration and start options (on click, with previous, or after previous) using the "Timing" group. For more effects, click "Add Animation" to layer multiple animations. Use the "Animation Pane" for precise control over the order and timing of animations. Finally, preview your animations to ensure they appear as desired during the presentation.
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sayaka-mga2024mi5017 · 2 months ago
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Process: Alden
So small issue.. There was a problem with the model Moom.
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The controls
were.not.working.
When that happened I knew I had to change my model since I didnt want to waste any more time and it would have been really annoying to do so.
Either way I went back to AnimationMethods then lo and behold
'Im really excited for the new movie :D' I exclaimed with excitement little did I know... it would be a feature a creature feature featuring....the
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Anyways I got this creature model and tested it out and who would have thought
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the rig looks fine in the render YAYYYYYYYYY AND IT WORKS TOOO
Anyways meet the new Alden
Alden with the Pokemon
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Alden in his corner
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Alden with the Camera Shot of his respective panel
UPDATE: I had to change the location of Alden as Alden was supposed to be directly adjacent to Bulbsaur and Charmander yet I had to change it since Alden was supposed to be a surprise and he could be seen in the first panel.
So I had to make this change.
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either way I have to use this model because he does in fact radiate Alden energy and thats perfect
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kmortonba2bteamcollab · 7 years ago
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Production Team Collaborative Project - Visual Research:
For my animation beat, I am modelling and animating a forest scene in 3D CG. I researched how to create trees in Maya so that I would be able to use this knowledge to create my own trees, adapting them to suit the art style of our animation.
This tutorial suggests making tree textures to apply in the background, which is useful for foliage in the distance, and for video games, as this would save file size and loading times. However, for my animation I would like to make 3D trees, as these will not only cast shadows for more dynamic visuals, but it will also look more appealing with my group’s animation style. As we are keeping our designs simplistic, I think that a simplified or low poly tree would be more suitable for my project. I will continue to look for these styles to help me create trees for my scene.
AnimationMethods (2013) Cheating Trees in Maya [Video Online] Available from: https://www.youtube.com/watch?v=WYGndwKUA2Y [Accessed: 21/3/18]
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lizstevanovic-knb321-blog · 8 years ago
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Over the holidays the first thing I did was create rigs for the shark and stingray I modelled in Semester One. This was an interesting experience as I have never rigged animals before.
I found a tutorial on YouTube about rigging a shark: https://www.youtube.com/watch?v=-0RiwVd8fTE&ab_channel=AnimationMethods so I was able to follow this along to get pretty good results.
As for the stingray I didn’t have any tutorials to follow, so I based the rig off some reference rigs I found on Turbosquid: https://www.turbosquid.com/3d-models/3d-blue-spotted-stingray-rigged-model/1095817
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