#DOMA Days msm
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pumpkincryptid Β· 1 month ago
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Pov: you learn that your co-workers bet on your social life
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pumpkincryptid Β· 13 days ago
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No, No. You got 2 and a half right.
Can I start a trend/meme/thing where we terribly rewrite funny monster bios. Please it'd bring me great pleasure
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pumpkincryptid Β· 1 month ago
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Drew some DOMA Days guys 'cos I love them
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pumpkincryptid Β· 1 month ago
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Can we agree that they did Agent Blank dirty with her looks?
Every agent has a somewhat okay looking suit. Sure Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ is the only one who's suit is actually, properly fitted and everyone else's looks like the sleeves got sewed on while drunk, but they are at least consistent
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And now look at Agent Blank.
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Firstestly, her hair is 100% not up to a standard dress code; Agents typically NEVER wear their hair out, they usually tie it back up, and her bangs are a mess. (Agents β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ and Chill are also on the border of being acceptable.)
Second -and more impotantly- that disaster we can only assume is a suit.
I'm not going to get into the shoulder pads, because again, Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ seems to be the only one who seems to have a well-fitted suit, and compared to the rest of the agents, Blank's shoulder pads are not that bad.
But her suit is inconsistent as hell, missing several details other agents' suits do not; shirt cuffs don't show, lapels are missing and she doesn't have a hankerchief pocket either.
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Now, I could excuse these details, given the fact that many women's suits are designed differetly from men's.
What I can't excuse is this:
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HER SUIT IS MISSING AT LEAST 2 BUTTONS!
Agent Blank is a Senior Observer at DOMA, which is a government agency, she should be a role model when it comes to dressing professionally. Instead, she looks like this.
Conclusion:
Agent Blank either has a terrible trailor and barber, or she is sloppy when it comes to her appearance, and must be doing her job hella good to have become a Senior Observer.
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pumpkincryptid Β· 23 days ago
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My MSM headcanons, part 5
<<Part 1 <Previous Next>
β€’ When Vhenshun does adjustments on Teeter's legs, it's normal for him to pick up a new tool around every 5 seconds, 'cos Teeter keeps power-kicking them out of his hands on reflex. Nitebear and Flasque tend to help out by carrying tools back, keeping them in a rotation of 3-4.
β€’ Tauter thankfully is a lot easier to deal with, they actually follow instructions and stay still when asked.
β€’ Teeter sometimes hides in a pile of soft things, be it plushies & pillows, or meebs, or something the like, getting all snuggly inside (aww the little bug), and then jumps out when someone walks by.
β€’ The twins like books! Well, Tauter is the one who likes to read, Teeter likes listening to the stories more. But yeah, they get bed time stories when they want them. Vhenshun is also great at coming up with stories for them, cos let's be honest, that man can make up bullshit on the spot, lol.
β€’ The Workshopeans got like... an infinite amount of materials to craft and make new things. They don't question how or why, they just do.
β€’ Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ remembers everything that happened in the true ending of DOMA Days (along with the bad and good endings) and is still haunted by the elevator.
β€’ Bemeebeth has said "I am Meebs" a lot more than one would first think.
β€’ The Quints have so much destructive capabilities that they just don't use. These abilities are even stronger when they use their respective element. For example: Mimic is best at using the air element, because he is the "Air Top Boss", as stated in it's bio. Another example would be Bemeebeth, who can destabilize the physical body of other monsters (sometimes not even on purpose), even if that monster isn't an Ethereal.
β€’ ^Same goes for the Celestials with their own elements, THEY ARE THE OGS OFC THEY KNOW HOW TO USE THEIR ELEMENTS! The only reason neither the Celestials or the Quints use their powers this way is simply that they have no reason for it, they're chilling.
β€’ Oogiddy likes cooking... A definetly not concerning activity for the Poison Quad.
β€’ For the longest time, Galvana thought she lost/misplaced EEW somewhere in the Ethereal Workshop mid development. What actually happened: While Galvana was doing something else, ZarroΓ« found EEW in his early prototype form and was like "this one's perfect πŸ₯Ή" and just took it as their new kid without informing Galvana.
β€’ Whenever ZarroΓ« is creating something big that requires a lot of thinking, there is a storm at the Workshop.
β€’ The strongest "Brain Storm" the Workshop has ever experienced was when Bemeebeth's Synthesis was finally successful and it hit it's peak the moment they bursted out of the upper bulb of the Synthesizer. (Based on the official reveal.)
β€’ Bemeebeth likes making bracelets. It involves a lot of small, repetitive motions that help ground him.
β€’ The Celestials didn't just "die" then turned into statues, they died slowly, their bodies turning to stone as they did. It started with 1 or 2 small patches that slowly spread out.
β€’ Galvana was the last of the Celestials to "die". They saw as all the others turned to stone over time, and kept trying to do as much for the Monster World as she could during the time she had left, knowing that she too will end up like their friends did.
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pumpkincryptid Β· 1 month ago
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My MSM headcanons, Part 3
<<Part 1 <Previous Next>
β€’ Ethereal Epic Wub wears pink slippers for two reasons; 1, comfy. 2, so his feet won't scratch and mess up the floor. (I also imagine his feet are like... clawed, ykwIm?)
β€’ Vhenshun does regular checkups on the mechanical parts of Nitebear, Teeter-Tauter and BeMeebEth.
β€’ Whaill can see via echo location.
β€’ Whaill constantly hums.
β€’ Galvana's speaking voice sounds like the singing in "O Superman".
β€’ Galvana has –at least once, as a joke– been called "Thunder Mommy".
β€’ Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ is half Japanese. His coworkers lost it when they learnt that.
β€’ Bemeebeth can open gateways(?) from the Workshop. (Kudos to you if you know where I got this from).
β€’ As an adult, Galvana sometimes still balances on her energy orb, like she used to as a kid. (She's keeping that inner child alive).
β€’ Whaill and Vhenshun used to be quite close, before Vhenshun started trying to get out.
β€’ Whaill and Vhenshun are both protective over Teeter-Tauter. Everyone is, but ESPECIALLY Whaill and Vhenshun.
β€’ Agent Chill does lunch runs for some of his coworkers who can't stomach the nutrition paste they get at DOMA.
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pumpkincryptid Β· 1 month ago
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My MSM headcanons, Part 2
Bet you didn't expect it to come this soon, did you?
< Part 1 Next >
+ Extra ideas on the Workshop
β€’ After Ethereal Epic Wubbox warmed up to Bemeebeth's existence, he googled a few things related to how to be a good older sibling. He will never admit it though, this edgelord can't let others know he cares.
β€’ Jupiter loves reading! She is a huge fan of human literature :)
β€’ Dr Wardin E Spurrit worked as a vetenarian before discovering the Monster World. He has a special interest in animals :)
β€’ Besides wanting to see the outside world and feeling restricted, one of Vhenshun's other reasons for wanting to escape from the Workshop is fear.
Vhenshun knows that Ethereals with 3 or more elements aren't supposed to exist. He knows that IF ZarroΓ« isn't lying, then he himself isn't supposed to exist either.
Then there's Bemeebeth. The one and only Quint-Element Ethereal and the most unstable out of all of them.
Vhenshun remembers all of ZarroΓ«'s failed attempts at creating the Quint, the amount of times the Synthesizer was too unstable and basically exploded.
Who's to say Bemeebeth won't do the same? Who knows for sure that Bemeebeth's instability won't reach a breaking point, ending with him harming the rest of the Workshop in some way?
As far as Vhenshun's concerned, Bemeebeth is a ticking time-bomb. And he doesn't want to be there to witness the explosion.
β€’ During the Cataclysm, Mimic was a hatchling, that managed to find it's way to Fire Heaven in the last minutes. Mimic grew up with the fire monsters, that's why it became fond of them, and then decided to sneak his way to Fire Oasis.
β€’ Ethereal Epic Wub listens to vocaliod. (I mean that's just canon, come on.)
β€’ Wardin just has way too much experience with birds. During his childhood, he grew up with chickens and a turkey, this dude learned how to throw attacking geese away from himself. And in his colledge years, he fed the crows around the campus, which then ended up following him as his loyal flock.
β€’ More talk about Wardin, he is super good at rock climbing. One time he was late to class, and when he saw his professor already entering the building, he just said "fuck it." and scaled the building, cos the wall's were angled enough for him to climb up, go through the window and get in his seat just in time.
β€’ Bemeebeth has a big Meeb plushie.
β€’ Agent Chill took Agent Blank to get her a new suit, because the one we saw her wear looks like a disaster.
β€’ IF, hypothetically, Bemeebeth got stressed enough, his screaming could cause physical pain to others, slightly de-stabilizing their body, even if they aren't an Ethereal.
β€’ Critters have a whole, well develped ecosystem.
β€’ Mimic eats relics. They can break the amber with their beak and they can digest it too, that bird just crunches down on relics, they're his favourite snack.
β€’ The Celestials don't really obey the laws of time. As they age, their younger selves still exist, they can still hear and see their own younger selves, they exist at the same time, and those selves still interact with and influence them, and vice versa.
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pumpkincryptid Β· 1 month ago
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My MSM Headcanons, Part 1
Next >
β€’ The castles are bigger on the inside, like a TARDIS.
β€’ Bemeebeth's room and his bed is the closest one to the Synthesizer, because he likes hearing it.
β€’ Bemeebeth –despite being superbly intelligent– is still the youngest in the workshop, so he is inexperienced with a lot of things. For some reason ZarroΓ« still made him the one in charge, (100% sane thinking, Zar /sarc).
β€’ This resulted in Bemeebeth developing some repressed anxiety about not being able to take care of well the Workshop and its residents.
β€’ Agent Chill is actually a lot more competent at his job than one might first think, that's why he can be so chill all the time.
β€’ Regular Mimic absolutely adores Rare Mimic, cos it's a baby.
β€’ Jupiter Stitzel runs the entire Museum of Monster Art, and can transport the place between the human and monster worlds at will.
β€’ Bemeebeth is the most unstable Ethereal (I don't care that they both have a count of 120, Bemeebeth is more unstable).
β€’ Galvana kept a bunch of trinkets the Wubboxes gave her.
β€’ Once reincarnated, young Galvana didn't remember what those trinkets were about, but looking at them made her happy for some reason, so she still kept them.
β€’ After Galvana reached their adult form, most of her memories came back.
β€’ Agent Chill shares office gossip.
β€’ Bemeebeth is somewhat prone to panic attacks. When it happens the others can usually find him sitting behind the Synthesizer. Something about it just helps him calm down.
β€’ Gobbleygourd used to hatchling-sit Mimic while it was hiding on Fire island after the Cataclysm. All the fire monsters looked over Mimic, but Gobbleygourd was one of the more important caretakers.
β€’ Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ can hear the DOMA Days Narrator.
β€’ The Narrator can manipulate Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ's timeline, ex: skipping over events, putting him in a timeloop, resetting the day or placing him at the start of a new one incase something bad happened to him.
β€’ Ethereal Epic Wubbox can go freely in and out of the Workshop.
β€’ Ethereal Epic Wubbox has a few important task, like dealing with anything tech related, both on Ethereal Island and in the Workshop. Don't get me wrong, he is still a castle-dwelling loser.
β€’ Ethereal Epic Wub had one-sided beef with Bemeebeth when they first became, but warmed up to them after a bit.
β€’ On the other hand, Bemeebeth found EEW super cool from the moment they fisrt met.
β€’ The Meebs usually move around the Workshop in groups of 3-7.
β€’ King Meeb and Meebkin work together and consider themselves equals.
β€’ King Meeb is tasked with the main operator of the Synthesizer, Meebkin's job is to ensure the Meebs are happy.
β€’ Injuries are common in the Workshop, luckily Meebs are very good at healing Ethereals that share their element!
β€’ Bemeebeth is constantly followed by a small group of Meebs. (Usually 5, one of each element.)
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pumpkincryptid Β· 17 days ago
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My MSM headcanons, part 7
<<Part 1 <Previous Next>
β€’ Vhenshun, Oogiddy and Pentumbra all resemble spiders because they all have both the shadow and the poison elements. Basically: Shadow + Poison + being made up of 2 more elements = spider resemblance.
β€’ Unlike Oogiddy and Pentumbra, Vhenshun can't weave webs, despite being like a spider. He prefers crafting and building anyways. He can jump very far though.
β€’ Everyone constantly forgets that Pentumbra is a Quad, but because of that, the Triples get along easier with them.
β€’ Whaill has an old, small piece of jewelry that she keeps in their room and is definetly not shaped like a gear, whaaatt???
β€’ (1st half totaly stolen from @bottles-of-moss-2-oops ): Nitebear is into cooking and would like to make food for the others, but the thought of calling attention to himself makes him anxious. || So instead of doing that, he mostly cooks at night when the others are sleeping. This resulted in the rest of the Workshopeans often waking up to breakfast already on the table.
β€’ Oogiddy once "caught" Nitebear during one of his cooking nights and, as the other monster there who enjoys making food, she ended up helping out. The two of them actually had a good time, something that Nitebear needed with his anxiety problems :)
β€’ The first time Vhenshun examined the scars on Nitebear more closely and offered to make them better, he was asked if that'd be safe to do. His awnser was "No." *puts on mask and turns on welder*. It did help tho!
β€’ Flasque is ready to throw hands with anyone who messes with Nitebear. As a final warning, he will stand on his back legs like an ant eater.
β€’ Rhysmuth and Oogiddy tend to hang out together in the Castle (they're besties your honor).
β€’ Every Workshopean remembers their first nightmare. Some hoke about it, some of them prefer bot talking about it, a few of them needed a reality cgeck after the first few times, but the first nightmare always left an impression.
β€’ Agent Chill covers for his co-workers if they need to leave work for emergency reasons. Dude is great at passing everything off as if the person they're cowering for just happens to be somewhere else when someone is looking for them and just accidentally never run into eachother. The job gets done, so nobody who isn't in on it knows about this. He piled up quite the number of favours he could cash in whenever he pleases.
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pumpkincryptid Β· 12 days ago
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DOMA's Information Control and the Hoax Paironormal :)
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pumpkincryptid Β· 2 months ago
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I'm desperate for DOMA content, I am writing lore for the Doma Days narrator
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Lore here:
K, so for simplicity, Imma refer to the DD Narrator as Tycho.
Tycho can only be seen and heard by Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ. It knows everything about Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ, his life and it narrated his life from basically the day Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ was born.
Tycho is somewhat of an all-knowing entity, but only when it comes to Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ. It can also controll his time line, by either shortening the narration of different situations ex: work, or put him in a time loop, either to keep him safe or to help him do things he missed doing earlier.
It is also the reason Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ is well... Redacted. Tycho gives him anonymity, censoring his name from almost everyone. This is also the reason why we can only see half of Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ's face in Doma Days.
Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ doesn't understand why Tycho is doing any of this, but it has been useful quite a few times. And if he told anyone about it, they'd probably think he's completely insane.
And lastly, if the background didn't make it obvious, Tycho has a connection to the Monster World via the time bending abilities of diamonds.
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pumpkincryptid Β· 1 month ago
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Forcing myself to not draw every face in ΒΎ perspective, so here's forward facing Agent Chill
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pumpkincryptid Β· 11 days ago
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What getting into a previously not-existing elevator, getting stuck in a weird time loop, drinking some glowing anomaly water and messing with a strange computer does to you.
At least your coworkers got your back.
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pumpkincryptid Β· 17 days ago
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At this point I think I deserve the title of "#1 DOMA Fan"
Yeah, I'm claiming it.
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pumpkincryptid Β· 24 days ago
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What if we've seen the Agents in DOMA Days before?
Where? Well, on the DOMA Website, of course!
HEAR ME OUT
First, Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ
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β€’ Both are the first people we see on the list/in DOMA Days.
β€’ Same picture format: front facing, cut off at chest height.
β€’ Both of them work in the same field: First hand analysis regarding Monsters.
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Second, Agent Dee
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β€’ Both are on the phone.
β€’ Both work in the same field: Containment specalists, who also black out areas affected by anomalies.
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Third, Agent Chill
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β€’ Simmilar head/hair shape.
β€’ Both have a slimmer build than the other men.
β€’ Now, I'm not exactly sure what Agent Chill's work might be, however, he does try to distract Agent β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ from work with a joke, which would be fitting for someone who were to work at Information Control; being able to divert attention from events and make it seem like they have less importance, all the while keeping it light, delivered as a simple joke.
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Fourth, Agent Null
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β€’ Simmilar head shape.
β€’ Wide shoulders.
β€’ I have to be honest, I didn't understand half of this, BUT! He does give a detailed, well thought out explanation, regarding his theory of the Tourus being at a risk of collapsing into itself.
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And lastly, Agent Blank
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β€’ Long hair.
β€’ The only Women who are shown here, so they're definetly the same person, I'm so smart, I know. /j
β€’ The Narrator states that she's a Senior Observer.
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kettyqw Β· 1 month ago
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Red has no game. Ain't no way that guy has anything in that head other than being a good DOMA agent
Pov: you learn that your co-workers bet on your social life
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