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#I figured I would use an Autumn themed color palette for this prompt
doortotomorrow · 7 months
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Clarke Griffin Appreciation Week 2023 Day Three : Color ( Autumn Gold )
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allhallowsthemepark · 2 years
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dream by WOMBO Draws the Park! Part 5
We're taking a look at how the AI interprets Goblin Woods today, and it's...fine. I mean, the individual images all look really good, but there isn't a lot of variety here, in either the palettes or the compositions. I think the software kept pulling from the same original images. But there are some fun details in some of these, so let's go!
I'm returning to my usual practice of starting with no filter:
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This version seems to have interpreted the prompt to mean that some of the trees in the woods have goblin heads. Or something. But the more you look at it, the more you spot the subtler figures in the spaces between trunks. Not exactly what I have in mind for the visual aesthetic of Goblin Woods, but effective in its own way.
So let's try some appropriate filters. Dark Fantasy sounds promising for this material:
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This one is heavy on the woods, but lighter on the goblins...unless those swollen boles are where they make their houses? I like the spider-webby bare branches in the upper right.
What about something related, like Arcane?
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Here we go! This is exactly the kind of "dark fairy tale" vibe I'm going for. Huge trees, tangled undergrowth, hidden hollows, eerie lights with no readily identifiable source, and a suggestion of humanoid figures that never seem to be quite there when you look at them directly, all jumbled together in a dreamlike mishmash. Well done!
But can we top it with something like...oh...Provenance?
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A little lighter in tone than the previous ones, but...dang, they ain't lyin', those woods can goblin! Here, the trees themselves are the goblins. I can almost see this as an actual sculpted piece in the theme park, for people to stop and take pictures of. Very...Jim Henson Creature Shop.
What can we get from the Psychic filter?
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More goblins-as-trees, looking significantly more sinister than we got from Provenance, in both their features and the more lurid, magenta-splashed palette. Nice touches of autumnal foliage near the top there--this is still a Halloween theme park, after all.
Let's go darker still with Malevolent!
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Now the magenta is shading to blood-red as the (increasingly spiky) goblins begin to emerge from the woods and come after us! I'm fascinated by that apparent floral light fixture in the top right quadrant; I would definitely adapt that into the lighting style of the area.
Let's wrap this up with a view of the Baroque filter's interpretation of the prompt:
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Yeah, I knew this one would be good. We're back to the impressionistic not-quite-faces in the trees, and as usual, the brassy color wash seems to take us back in time a few centuries. Not bad!
For our bonus, I had real trouble getting anything too interesting out of the names of the rides in Goblin Woods--I guess the words are too generic--so I instead plugged the name of one of our fairy-tale NPCs into the Provenance filter. Everyone say hello to the Witch of the Woods!
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This is just superb--it's the woods and the witch and her hut, all rolled into one figure. Shades of Baba Yaga!
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