#TRS-80 Color Computer
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krjpalmer · 1 month ago
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TRS-80 Microcomputer News February 1982
The serious side of the Color Computer got on the cover of this issue, although the "hard disk information" applied to the rather more expensive Model II. William Barden's assembly language tutorial used the 6-bit analog-to-digital converter in the "CoCo" to produce sound, and Jon Shirley recommended a "monthly cassette by mail" for the computer called Chromasette. A program was included to draw the graphic on the cover, but with the note it would take two hours to draw; you could at least save the completed image to cassette and reload it later.
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humor-y-videojuegos · 2 years ago
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Zaxxon 🏢 Sega 📅 1982 🖥 Apple II, Arcade, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, Commodore 64, DOS, Handheld Electronic LCD, Intellivision... #videogames
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humanoidhistory · 7 months ago
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Radio Shack TRS-80 color computer, 1983. Love how it looks connected to a TV with faux-wood design.
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found-in-retro-game-mags · 11 months ago
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TRS-80 Color Computer
"Practical Advice from Isaac Asimov" (Video Games #1, Aug. 1982)
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basic-retro-programming · 8 months ago
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https://www.vintag.es/2021/07/computer-ads-families-1980s.html
Post #317: Radio Shack, The Technology Store, The TRS-80 Color Computer, 1980s Advertisment, 2024.
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vinspixels · 1 year ago
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TRS-80 Color Computer
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heyyallitsbeth · 1 year ago
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its so wild to me how some of the most important brands in computer history just.
dont exist anymore.
Commodore was responsible for introducing low cost computers to generations of people with it's Vic 20 and C64, and taught countless people with Commodore Pets in classrooms. Now all their assets are just names split between different businesses.
Atari brought gaming home, and some of the first 8 Bit computers as well. Now their name is just a stain on the box of Plug and Play consoles.
Compaq was responsible for the first ever IBM clones, bringing upon the dawn of the modern personal computer and at much cheaper prices than IBM. Now they're a defunct subsidiary of HP.
Tandy was huge in the 8 Bit era, and they popularized a graphics processer that was so much better than any prior graphical solution on MS-DOS computers so much that it became known as Tandy Graphics and Sound, even though it wasnt made by them. Now Radio Shack entirely is gone.
eMachines is pretty much the entire reason computers are mostly cheap now, their aggressive pricing against the market's competition forced the entire industry to cut their prices. Now all they are is a footnote in Apple documentaries about brands that copied the iMac G3.
And like, you'll never have brands like this again. There's no such thing as an "iconic" computer anymore, theyre all reskins of eachother. Commodore had the Vic 20, the C64, the 128, the Amiga, all icons. Atari had the 2600 console and the 400 and 800 computers. Tandy had the TRS 80, Color Computers. Compaq had their portable series. eMachines had the eOne. All icons in their own right, all unique, all special.
I cant think of a tech brand today that anyone would notice was gone. But these. These were special to people. And now theyre gone. Nothing remains.
[i also just realized. Commodore AMIGA. Its the commodore friend. this computer was your friend. and the box of every computer commodore made said welcome to the world of friendly computing. :( ]
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commodorez · 11 months ago
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FujiNet: The First Five Years – Jeff Piepmeier
Five Years of FujiNet! This is the year of new “bring-ups,” exciting advances, and more features for FujiNet, the multi-peripheral network device for vintage computer enthusiasts. FujiNet made its way onto two new platforms and will be demonstrating the compact Macintosh (68k) and the TRS-80 Color Computer prototypes. The team made firmware and hardware advances for the Apple II+/e/c/gs and Commodore VIC-20/64/16/Plus4 and will be showing the Apple II production FujiNet device. Atari 400/800/XL/XE remains a perennial favorite seeing the development of aNode Desktop and moar High Score Enabled games – you can compete with your friends and other Atari gamers! The game lobby and original multiplayer games emerged onto the scene leveraging the distinctive network device and protocol adaptors. More vendors are producing devices enabled by FujiNet’s open source licenses making FujiNet more widely available. The team is more active than ever and looking forward to reaching all vintage platforms.
VCF East XIX
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mingos-commodoreblog · 1 year ago
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RECOIL 6.4.0 - Retro Computer Image Library decodes Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari Portfolio, Atari ST/TT/Falcon, BBC Micro, Commodore 64, Commodore 16/116/Plus4, Commodore 128, Electronika BK, FM Towns, HP 48, Macintosh 128K, MSX, NEC PC-80/88/98, Oric, SAM Coupe, Sharp X68000, Tandy 1000, Timex 2048, TRS-80, TRS-80 Color Computer, ZX81 and ZX Spectrum picture formats. The project contains a simple viewer, plug-ins for general-purpose image viewers and editors, and an everything-to-png converter.
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taperwolf · 1 year ago
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Today in thrift store finds that got away—
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They had a Yamaha QY-20, a little MIDI sequencer and player from 1993. It's about the size of a paperback book and runs on batteries; there's nothing there that I can't do with my phone (and some adapter cables, admittedly), but it's such a cute form factor. It won't play standard MIDI files without adaptation — the later QY-22 added General MIDI support — and I don't know how the sound quality is, though I expect it's got one of the era's FM chips.
(I'd like to say I decided I wouldn't really use it enough, but mostly it's just too expensive for a binge purchase.)
They also had a CoCo!
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The TRS-80 Color Computer (1980) was Radio Shack's swing at the home computer market; the previous TRS-80 models were Z-80 machines with monochrome monitors, and this one (based on the Motorola 6809) was more the sort you could plug into a television.
(I don't have any personal nostalgia for the machine, just general Tandy nostalgia.)
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krjpalmer · 2 months ago
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80-US November/December 1981
This issue promised that 80-U.S. would be published on a monthly schedule going forward. The author of "I refuse to be a computer widow!" talked about when her husband had bought a TRS-80 Model I; the article about "microcomputers in the home" described one with a Color Computer in it. Tandy's Ed Juge, who had once provided a column to 80 Microcomputing before things really started souring between Wayne Green's magazine and Radio Shack, began a column where he described the Model II factory in Forth Worth, Texas, then brought up the latest catalogue and mentioned "there is no Model IV or V." One error correction was credited to Lonnie Falk and The Rainbow.
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stevebattle · 2 years ago
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Smart Rabbit Robot (1983) by William R. Dodd Jr., Hobby Robot Co., Hazlehurst, GA. “Smart Rabbit robot kits are compatible with several brands of personal computers. The robot is 22” tall and weighs 25 pounds. It has a humanoid shape; arms move on the more expensive models.” – The Everyone Can Build a Robot Book, by Kendra Bonnett and Gene Oldfield.
“Meet the Smart Rabbit from Hobby Robot. The only household robot with upgradable, transportable electronics and software to a full-size, man-rated domestic robot. And you can get yours for $329.95. Smart Rabbit is plug compatible with the Timex/Sinclair and Commodore series, and will interface with most other micros, including the TRS-80 color computer, ATARI 400/800 and Apple II/IIE. Software can be written in basic, and each kit comes with development software on a cassette for easy programming.” – Hobby Robot Co.
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henarten · 2 years ago
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Gay ramblings of someone who is very used to having a character limit
This is kinda very much trauma dumping in real but also idk figured its good for my mental health if I get it out in writing and maybe someone else will get a kick out of it who knows my most popular posts are just my sona. I don’t know why I’ve felt digitally illiterate my entire life. I mean, it *might* have had something to do with growing up in the middle of the woods and having actual dial up internet until I was 17 (4 and a half years ago damn). Or maybe not having a proper working phone until high school and no free time to figure out what I was doing. My parents always said I was the “tech wiz kid” of the family but what this really meant is I knew how to use google and had a history binging wikipedia on the computer. My first real introduction to social media that I actually bothered using was discord in 2017 and even then the most it was used for was the occasional meme browsing on a friend’s server or meeting up irl with said friends... and later on, finding out what RP stood for. I used discord rp to cope with my gender dysphoria at the time, initially joining a random big rp server (I think it was RP World or something I cant recall) to finding friends and enemies both figurative and literal in much smaller servers, to somehow running one of my own and watching it build up into something good and then burn to the ground. Twice. But that’s sorta different from the social media experience you get from Tumblr, Twitter, Mastodon, etc. You get these short little snippets that can be targeted towards a larger audience. It could be towards just yourself, or no one at all. The act of existing is such an open ended question that can barely be considered as such. I am staring at a white box. All the potential in the world, with little splashes of color and text, images, videos, songs. Struggling to find out what I can contribute. What is my niche? Do people like me for how I talk? I’m not a comedian, I’m just neurodivergent with a LOT of trauma. Do people like me for my fighting games clips? Am I really that good? Maybe they just like me for my sona? Do people like me at all, or is it just this online persona I’ve made for myself? I’d like to think people like me, but this nagging feeling has always existed in the back of my head telling me I’m not. It’s hard to ignore but it doesn’t mean I don’t try. Above all, Tumblr is from what I’ve seen a site that lets people be people. To find or even make their own niche, regardless of the popularity. A post could have a thousand notes or just ten but still mean something to someone and have an impact on their life far greater than the silly little image of a cartoon animal dancing was ever intending on. A random stranger turned me into a furry simply for having a pfp of their sona and look at me now. I’m so much more accepting of myself than I was in 2017 and its still gonna get better from here. So yeah, maybe I’ll make a post once in a while about my very ADHD spur of the moment interests like the time I made a wooden travel version of a board game or a paint program for the TRS-80 Color Computer or how I’ve accidentally transed at least 3 other people’s genders. Just silly things idk.
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urbannunxue · 1 year ago
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Check out this listing I just added to my Poshmark closet: Vintage 80 microcomputing magazine dated December 1981 + bonus pdf version too.
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marinesupplystores · 2 years ago
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July sixteenth imprint World Snake Day - and there's one snake that everybody loves
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Nokia telephones brought the notable Snake game to the spotlight in the last part of the nineties. It was a moment hit. Joining a riddle component with high speed development, Snake is an arcade-style exemplary that is as yet played today. Be that as it may, there are a couple of things about the game you probably won't be aware.
1. The principal Snake game began in the arcade
The Snake game we know and love today began as Barricade, an arcade computer game distributed by game maker Devil Industries.¹ Yet how could we get from "Bar" to "Snake"? All things considered, there were many in the middle between. "Dominoes" and "Encompass" were only two of the titles enlivened by the first Barricade. In any case, these were additionally arcade games. As a matter of fact, it required several years for a rendition of the Google snake to advance into homes - "Worm" was delivered for the TRS-80 microcomputer in 1978.² A large group of comparative games followed, some with "Snake" in their name.
2. The principal Nokia telephone with Snake was presented before the Nokia 3310
The principal Nokia 3310 arrived in 2000, before long securing itself as quite possibly of the most notable cell phone preceding the cell phone blast. In any case, albeit the Nokia 3310 of the early noughties had a variant of Snake - as do the present Nokia 3310 and Nokia 3310 3G handsets - it was the Nokia 6110 that carried Snake to the cell phone world without precedent for 1997.
3. There are various adaptations of Snake accessible on Nokia telephones today
As we referenced, you'll find that the present Nokia 3310 elements a variant of the Snake game pre-stacked on the telephone. This form, called "Snake Xenzia," is a colorized refreshed rendition of the exemplary game. The splendid varieties and extra visual subtleties loan another component of energy to the game while keeping up with its retro roots. The Nokia 2660 Flip, and Nokia 2720 Flip, in any case, highlight a form of the game that capitalizes on their greater, more keen screen. This form of Snake has a greater amount of an experience feel to it, sending you determined to eat a given number of natural product parts of open the entryway to a higher level. The static, square shaped field is supplanted by a progression of bigger degrees of different shapes and sizes.
4. You can play a few Snake games online at this moment
On an Android gadget and don't as of now have Snake? Go to snake.googlemaps.com for an eccentric interpretation of the game - you'll play as a train or transport getting travelers in a significant city. Yet, the Snake game mechanics are something very similar - don't collide with the sides, or yourself! On a work area? Google "Play Snake" and play it right from your internet browser. There's an entire heap of settings to play with for a wide range of game modes.
5. The Snake game on Google has a lot of various modes
We just addressed the play Google snake game available by researching "play snake," yet these modes merit their own notice. There's one where the organic product magically transports you, one where the snake's body transforms into a wall, and there's even one where you in a real sense can't lose. On top of those, you can likewise change the speed and framework size. Or on the other hand, simply pick the blender choice for an irregular mix of modes and settings and appreciate innumerable Snake game difficulties.
Snake on a cutting edge Nokia flip telephone
Last tomfoolery important points about Snake?
What's your #1 fun reality or memory of playing the Snake game? Perhaps you removed a couple of things returning to Snake here with us - or maybe you're a retro-game buff who could show us some things. One way or the other, we trust that we've warmed you up for World Snake Day. Whichever form you play, your high score won't beat itself!
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mingos-commodoreblog · 11 months ago
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RECOIL 6.4.4 - A viewer of pictures in native formats of 20th century computers: Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari Portfolio, Atari ST/TT/Falcon, BBC Micro, Commodore VIC-20, Commodore 64, Commodore 16/116/Plus4, Commodore 128, Electronika BK, FM Towns, HP 48, Macintosh 128K, MSX, NEC PC-80, NEC PC-88, NEC PC-98, Oric, Psion Series 3, SAM Coupé, Sharp X68000, Tandy 1000, Timex 2048, TRS-80, TRS-80 Color Computer, Vector-06C, ZX81 and ZX Spectrum.
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